The information in these slides was presented during a poster session at ISTE 2017 in San Antonio, TX, Wednesday, June 28, 2017 by Louse Maine, TeachersFirst contributor and MySciLife Implementation Coach
The information in these slides was shared by Louise Maine, TeachersFirst contributor and MySciLife Implementation Coach for The Source for Learning, Inc. during the STEM Playground session of ISTE 2017 in San Antonio, TX June 25-28, 2017.
The information in these slides was shared by Louise Maine, TeachersFirst Contributor and MySciLife EdTech Coach, during PETE&C's 2017 Annual Conference held in Hershey, PA, February 12-15, 2017.
PRESENTATION OVERVIEW
Although project-based learning has been around for some time, design thinking is relatively new. It offers a type of scaffolding for the teachers in crafting lessons for students that offer collaboration, critical thinking, choice in the demonstration of knowledge, and empower a new generation to envision a difference to their community.
ABOUT TEACHERSFIRST
TeachersFirst offers a wealth of K12 teacher-reviewed tools, sites and apps to help teachers infuse technology into their classrooms. Visit www.TeachersFirst.com to discover a wealth of free K12 curricular resources, exclusive lesson plans, and more!
The information contained in these slides was shared by Louise Maine, TeachersFirst Contributor and MySciLife Implementation Coach, during PETE&C's 2017 Annual conference held in Hershey, Pennsylvania on February 12-15, 2017.
PRESENTATION OVERVIEW
This presentation introduces you to the concept that we are social by nature and learning is a social endeavor for students. See how you can foster interactions between students and enhance learning with collaborative activities adaptable to a variety of technology environments to engage and empower learners.
ABOUT TEACHERSFIRST
TeachersFirst offers a wealth of K12 teacher-reviewed tools, sites and apps to help teachers infuse technology into their classrooms. Visit www.TeachersFirst.com to discover a wealth of free K12 curricular resources, exclusive lesson plans, and more!
The document discusses professional learning communities (PLCs) and their impact on student achievement. The three big ideas of PLCs are to focus on learning, create a collaborative culture, and focus on results. PLCs positively impact student achievement when teachers expose and improve strengths and weaknesses by analyzing data, adjusting instruction, and collaborating using specific techniques and protocols. When implemented properly through a collaborative culture focused on learning and results, PLCs can help teachers overcome roadblocks and improve student outcomes.
This document discusses curriculum design using a project-based learning (PBL) approach. It defines PBL as a teaching method that engages students through inquiry-based projects centered around essential questions. Five key criteria for PBL projects are outlined: they are central to the curriculum, focused on driving questions, involve constructive investigation, are student-driven, and feel realistic. The document provides examples of PBL projects and emphasizes the importance of assessment, collaboration, and reflection in the PBL process.
The document describes Lumen Learning's project to develop next generation open courseware using an agile learning design approach. The goal is to create high-quality course materials targeting disadvantaged learners through personalized learning experiences. Key elements of the courseware include mastery learning, personalization, open educational resources, assessments as learning activities, and nurturing the faculty-student connection. The project is testing hypotheses around Bloom's 2 sigma tutoring effect and mastery versus time-based learning. An initial research focus is on the mastery learning model and its connection to authentic assessment. The courseware also leverages a learning lab for continuous improvement through collecting and analyzing student data.
Embedding design thinking VALA Conference June 11-12 2015Adrian Bertolini
A common and constant challenge within schools is that of developing student skills including resilience, problem solving, questioning, creativity and critical thinking (amongst other skills)! The design thinking framework outlines a simple process and consistent language that can be use in every classroom to develop students to be self-regulated learners.
In this workshop teachers will collaboratively explore the design thinking process and how to plan for student learning. They will leave with a set of simple strategies and resources which they can use to immediately enact the design thinking process into their classes.
The information in these slides was shared by Louise Maine, TeachersFirst contributor and MySciLife Implementation Coach for The Source for Learning, Inc. during the STEM Playground session of ISTE 2017 in San Antonio, TX June 25-28, 2017.
The information in these slides was shared by Louise Maine, TeachersFirst Contributor and MySciLife EdTech Coach, during PETE&C's 2017 Annual Conference held in Hershey, PA, February 12-15, 2017.
PRESENTATION OVERVIEW
Although project-based learning has been around for some time, design thinking is relatively new. It offers a type of scaffolding for the teachers in crafting lessons for students that offer collaboration, critical thinking, choice in the demonstration of knowledge, and empower a new generation to envision a difference to their community.
ABOUT TEACHERSFIRST
TeachersFirst offers a wealth of K12 teacher-reviewed tools, sites and apps to help teachers infuse technology into their classrooms. Visit www.TeachersFirst.com to discover a wealth of free K12 curricular resources, exclusive lesson plans, and more!
The information contained in these slides was shared by Louise Maine, TeachersFirst Contributor and MySciLife Implementation Coach, during PETE&C's 2017 Annual conference held in Hershey, Pennsylvania on February 12-15, 2017.
PRESENTATION OVERVIEW
This presentation introduces you to the concept that we are social by nature and learning is a social endeavor for students. See how you can foster interactions between students and enhance learning with collaborative activities adaptable to a variety of technology environments to engage and empower learners.
ABOUT TEACHERSFIRST
TeachersFirst offers a wealth of K12 teacher-reviewed tools, sites and apps to help teachers infuse technology into their classrooms. Visit www.TeachersFirst.com to discover a wealth of free K12 curricular resources, exclusive lesson plans, and more!
The document discusses professional learning communities (PLCs) and their impact on student achievement. The three big ideas of PLCs are to focus on learning, create a collaborative culture, and focus on results. PLCs positively impact student achievement when teachers expose and improve strengths and weaknesses by analyzing data, adjusting instruction, and collaborating using specific techniques and protocols. When implemented properly through a collaborative culture focused on learning and results, PLCs can help teachers overcome roadblocks and improve student outcomes.
This document discusses curriculum design using a project-based learning (PBL) approach. It defines PBL as a teaching method that engages students through inquiry-based projects centered around essential questions. Five key criteria for PBL projects are outlined: they are central to the curriculum, focused on driving questions, involve constructive investigation, are student-driven, and feel realistic. The document provides examples of PBL projects and emphasizes the importance of assessment, collaboration, and reflection in the PBL process.
The document describes Lumen Learning's project to develop next generation open courseware using an agile learning design approach. The goal is to create high-quality course materials targeting disadvantaged learners through personalized learning experiences. Key elements of the courseware include mastery learning, personalization, open educational resources, assessments as learning activities, and nurturing the faculty-student connection. The project is testing hypotheses around Bloom's 2 sigma tutoring effect and mastery versus time-based learning. An initial research focus is on the mastery learning model and its connection to authentic assessment. The courseware also leverages a learning lab for continuous improvement through collecting and analyzing student data.
Embedding design thinking VALA Conference June 11-12 2015Adrian Bertolini
A common and constant challenge within schools is that of developing student skills including resilience, problem solving, questioning, creativity and critical thinking (amongst other skills)! The design thinking framework outlines a simple process and consistent language that can be use in every classroom to develop students to be self-regulated learners.
In this workshop teachers will collaboratively explore the design thinking process and how to plan for student learning. They will leave with a set of simple strategies and resources which they can use to immediately enact the design thinking process into their classes.
This document outlines a project-based learning activity for a 10th grade Humanities class in Uganda. Students will research current issues in Africa like poverty, disease, conflict, and the environment. They will work in groups to choose an issue, research it, devise solutions, and present their findings to the class using a multimedia presentation. The goals are for students to learn deeply about African issues and develop 21st century skills like collaboration, communication, critical thinking, and creativity.
This document provides an overview of a problem-based learning project on designing for cognitive development. It outlines the following:
- The project asks students to design evidence-based projects to improve cognitive development for children in Brownsville, Brooklyn.
- Students will be split into expert groups to study theories of cognitive development and create mini-lessons explaining their theories. They will then work in design teams to apply this knowledge to proposed projects.
- Theories covered will be Vygotsky's sociocultural theory, Piaget's stage theory, and information processing theory.
- Assessments include expert group mini-lessons and a final design team presentation and proposal. A timeline and rubrics are
This document discusses the benefits of using a problem-based learning (PBL) approach in education. PBL allows students to learn disciplinary content while developing critical thinking, collaboration, and problem-solving skills. It also helps students acquire knowledge and see how it applies in the real world. Teachers are advised to scaffold student work, facilitate learning through hints rather than direct answers, and make projects relevant to students' communities and future needs. Proper planning is important, with formative assessments used to guide project refinement.
Assessment without levels - Feedback GroupChris Hildrew
The document discusses the move in the UK education system away from using levels to assess student performance and toward focusing on key constructs. It outlines principles that assessment should meet, such as being reliable and valid. Problems with the previous level-based system are described, such as it encouraging pace over depth of learning. The concept of assessing students based on their understanding of core constructs or ideas is introduced as the new approach. Questions are provided for teachers to reflect on how to implement this construct-based assessment within their own subjects.
PBL 101: The PBL Experience Day 1 PresentationRhitt Growl
This document outlines the itinerary and objectives for Day 1 of a PBL 101 workshop. The itinerary includes sessions on understanding PBL and the PBL process, developing a project idea, and identifying an authentic challenge. Participants will work in groups to analyze a video using a 3-2-1 strategy, discuss the differences between projects and PBL, and give feedback on their learning using a self-evaluation rubric. The overall goals are for teachers to gain strategies for incorporating PBL in their classrooms in a way that engages students and connects to real-world issues.
This document discusses the importance of asking meaningful questions in education. It provides techniques for developing powerful questions that can drive instruction and assessment, including generating questions, categorizing them as open- or closed-ended, prioritizing the most important ones, and using questions to guide planning, instruction, and assessment in lessons and units. The document also discusses shifts toward more student-centered, collaborative, and demonstration-based models of education that focus on skills like critical thinking over standardized testing.
This document outlines a project-based learning activity for students to learn about the solar system. It will have students divided into groups to study the characteristics of different planets. Each group will develop a model of their assigned planet to demonstrate their understanding. The goals are for students to communicate, collaborate, think critically, and develop a long-lasting understanding of the solar system through this hands-on project.
Project-based learning involves student inquiry in response to an open-ended question or challenge. Students learn key academic content and 21st century skills like communication, collaboration, and critical thinking by researching and creating an end product or performance. Some fundamentals of project-based learning include beginning with a vision of the final product, incorporating student voice and choice, and providing feedback and opportunities for revision. Proponents argue that it leads to deeper understanding, builds workplace skills, and motivates students. Teachers have flexibility in how much and how often they incorporate project-based learning into their curriculum.
This chapter discusses how teachers must think like assessors to determine if students have understood the material. It emphasizes using multiple forms of assessment over time, including performance tasks, to gather evidence of understanding. The chapter also covers developing valid rubrics to evaluate student work, with criteria focused on facets of understanding rather than just correctness. Rubrics should be refined based on analyzing student work to ensure they accurately measure understanding.
Durrington High School identifies itself as having a growth mindset. Six teachers were observed who were known to embrace growth mindset approaches. The observations found that these teachers consistently challenged all students, identified and addressed misconceptions, and modeled excellence. Specific examples were provided that showed teachers providing scaffolding, feedback without simply giving answers, and clear modeling and explanations to help students progress. The findings support research showing that these teachers demonstrated growth mindset approaches in their teaching.
The document outlines classroom activities and reflections for module 5 that engage students in discussing engaging activities, creating open-ended questions to guide instructional design, developing their own task designs using a provided graphic organizer, identifying assessment types, and developing questions for a summative assessment where the best questions will be used on the next test or quiz.
This document defines project-based learning as an instructional approach where students gain knowledge and skills by investigating and responding to real-world problems or challenges. It notes that project-based learning promotes 21st century skills like problem-solving, critical thinking, collaboration and communication. The document also states that project-based learning is well-suited for technology integration and prepares students for project-based careers by teaching these skills through hands-on projects. An example provided is an arts and bots project where students use technology like robots to demonstrate their understanding of stories.
The document discusses different types of questions that instructors can ask to evaluate the effectiveness and impact of teaching projects, including questions about whether learning outcomes were achieved, how student learning can be better understood, and how students are experiencing the course. It provides examples of specific questions and suggests collecting a variety of evidence, such as student work and surveys, to help answer evaluation questions. The goal of evaluation is to determine what is working and how teaching can be improved.
Project-Based Learning (PBL) is a student-centered approach that engages students in exploring meaningful questions through investigations and collaborations. PBL involves students investigating authentic problems in an open-ended manner over a long-term period using interdisciplinary skills which requires critical thinking, incorporates feedback and revision, and results in a publicly presented product. PBL relies on learning groups where students determine their own projects and take responsibility for their learning in a constructivist manner by working together to accomplish goals. Benefits of PBL include increased attendance, academic gains, development of complex skills and access to broader learning, while risks include lack of preparation, requiring more time, potential anxiety and group dynamics issues.
This project involves elementary school students in grades 2-6 creating their own stories by developing the core story elements. Students will first identify characters, setting, events, conflicts and resolution from examples. They will then create their own characters and settings before writing about events and resolving conflicts in their stories. Finally, students will organize their stories and share them with classmates. The depth of writing will depend on grade level.
Project-based learning is a teaching method where students investigate and respond to an engaging question or challenge over an extended period of time. It requires the use of both fundamental skills and 21st century skills like teamwork, problem-solving, and research. Example projects include having students build robots by assembling them and collaborating with classmates. Project-based learning helps develop skills needed for living in a knowledge-based society and allows students more control over their learning.
Expand Your Toolkit: Teacher Strategies for Deeper Math LearningDreamBox Learning
The road to conceptual understanding in mathematics is difficult. Through this journey, our students are required to demonstrate this understanding at every step. With the integration of technology in the classroom, blended learning can support student growth and understanding in math.
Of course, preparing students to model math concepts is problematic if teachers are struggling with the concepts themselves. Blended classrooms can provide support for both the learner and teacher. Want to learn how?
In this webinar, Courtney Foreman showed you how to expand your teaching toolkit by exploring new strategies and techniques for introducing traditionally difficult mathematics concepts to your students. Explore tools to promote the following in your blended classroom:
How to implement tasks that promote reasoning and problem-solving
How to use and connect mathematical representations
How to build procedural fluency from conceptual understanding
This document discusses project-based learning (PBL) and provides an overview of PBL as well as summaries of research studies that have found benefits of PBL. Some key points include:
- PBL engages students in exploring real-world problems and creating presentations to share what they have learned, which can lead to deeper knowledge and increased motivation compared to textbook learning.
- Several studies found improved test scores, engagement, and skills among students learning through PBL compared to traditional instruction.
- Effective PBL requires teachers to facilitate learning as a coach rather than solely relying on direct instruction, with the role shifting from manager to leader.
Project Based Learning (PBL) is a student-centered model that involves learners in projects rather than isolated skills activities. It engages students as stakeholders in self-directed learning activities. The role of the teacher is to guide students as problem solvers and decision makers as they discover and integrate information to present their findings. PBL allows for varied learning styles and develops real-world skills as students move from following orders to carrying out self-directed activities and assessments.
The document summarizes a two-day Project-Based Learning Institute presentation by Dan Cordon. On the first day, Cordon discussed the key elements of project-based learning, including generating project ideas, refining driving questions, and balancing assessment strategies. He shared his experience implementing PBL as a teacher. The second day focused on launching projects, including entry events, forming student teams, and providing formative feedback. Cordon emphasized the importance of student voice and choice and ensuring individual accountability within teams.
Project-based learning is a student-centered pedagogy that involves a dynamic classroom approach where students acquire a deeper knowledge through active exploration of real-world challenges and problems. It is curriculum driven and standards-based, focusing on posing meaningful questions for students to investigate through hands-on learning experiences. Teachers take on the role of facilitator, mentoring students as they collaboratively plan their projects, establish timelines, monitor progress, and reflect on what they learned through varied assessments. The goal is for students to not just learn facts but also develop abstract thinking by exploring complex issues through project-based investigations.
This document outlines a project-based learning activity for a 10th grade Humanities class in Uganda. Students will research current issues in Africa like poverty, disease, conflict, and the environment. They will work in groups to choose an issue, research it, devise solutions, and present their findings to the class using a multimedia presentation. The goals are for students to learn deeply about African issues and develop 21st century skills like collaboration, communication, critical thinking, and creativity.
This document provides an overview of a problem-based learning project on designing for cognitive development. It outlines the following:
- The project asks students to design evidence-based projects to improve cognitive development for children in Brownsville, Brooklyn.
- Students will be split into expert groups to study theories of cognitive development and create mini-lessons explaining their theories. They will then work in design teams to apply this knowledge to proposed projects.
- Theories covered will be Vygotsky's sociocultural theory, Piaget's stage theory, and information processing theory.
- Assessments include expert group mini-lessons and a final design team presentation and proposal. A timeline and rubrics are
This document discusses the benefits of using a problem-based learning (PBL) approach in education. PBL allows students to learn disciplinary content while developing critical thinking, collaboration, and problem-solving skills. It also helps students acquire knowledge and see how it applies in the real world. Teachers are advised to scaffold student work, facilitate learning through hints rather than direct answers, and make projects relevant to students' communities and future needs. Proper planning is important, with formative assessments used to guide project refinement.
Assessment without levels - Feedback GroupChris Hildrew
The document discusses the move in the UK education system away from using levels to assess student performance and toward focusing on key constructs. It outlines principles that assessment should meet, such as being reliable and valid. Problems with the previous level-based system are described, such as it encouraging pace over depth of learning. The concept of assessing students based on their understanding of core constructs or ideas is introduced as the new approach. Questions are provided for teachers to reflect on how to implement this construct-based assessment within their own subjects.
PBL 101: The PBL Experience Day 1 PresentationRhitt Growl
This document outlines the itinerary and objectives for Day 1 of a PBL 101 workshop. The itinerary includes sessions on understanding PBL and the PBL process, developing a project idea, and identifying an authentic challenge. Participants will work in groups to analyze a video using a 3-2-1 strategy, discuss the differences between projects and PBL, and give feedback on their learning using a self-evaluation rubric. The overall goals are for teachers to gain strategies for incorporating PBL in their classrooms in a way that engages students and connects to real-world issues.
This document discusses the importance of asking meaningful questions in education. It provides techniques for developing powerful questions that can drive instruction and assessment, including generating questions, categorizing them as open- or closed-ended, prioritizing the most important ones, and using questions to guide planning, instruction, and assessment in lessons and units. The document also discusses shifts toward more student-centered, collaborative, and demonstration-based models of education that focus on skills like critical thinking over standardized testing.
This document outlines a project-based learning activity for students to learn about the solar system. It will have students divided into groups to study the characteristics of different planets. Each group will develop a model of their assigned planet to demonstrate their understanding. The goals are for students to communicate, collaborate, think critically, and develop a long-lasting understanding of the solar system through this hands-on project.
Project-based learning involves student inquiry in response to an open-ended question or challenge. Students learn key academic content and 21st century skills like communication, collaboration, and critical thinking by researching and creating an end product or performance. Some fundamentals of project-based learning include beginning with a vision of the final product, incorporating student voice and choice, and providing feedback and opportunities for revision. Proponents argue that it leads to deeper understanding, builds workplace skills, and motivates students. Teachers have flexibility in how much and how often they incorporate project-based learning into their curriculum.
This chapter discusses how teachers must think like assessors to determine if students have understood the material. It emphasizes using multiple forms of assessment over time, including performance tasks, to gather evidence of understanding. The chapter also covers developing valid rubrics to evaluate student work, with criteria focused on facets of understanding rather than just correctness. Rubrics should be refined based on analyzing student work to ensure they accurately measure understanding.
Durrington High School identifies itself as having a growth mindset. Six teachers were observed who were known to embrace growth mindset approaches. The observations found that these teachers consistently challenged all students, identified and addressed misconceptions, and modeled excellence. Specific examples were provided that showed teachers providing scaffolding, feedback without simply giving answers, and clear modeling and explanations to help students progress. The findings support research showing that these teachers demonstrated growth mindset approaches in their teaching.
The document outlines classroom activities and reflections for module 5 that engage students in discussing engaging activities, creating open-ended questions to guide instructional design, developing their own task designs using a provided graphic organizer, identifying assessment types, and developing questions for a summative assessment where the best questions will be used on the next test or quiz.
This document defines project-based learning as an instructional approach where students gain knowledge and skills by investigating and responding to real-world problems or challenges. It notes that project-based learning promotes 21st century skills like problem-solving, critical thinking, collaboration and communication. The document also states that project-based learning is well-suited for technology integration and prepares students for project-based careers by teaching these skills through hands-on projects. An example provided is an arts and bots project where students use technology like robots to demonstrate their understanding of stories.
The document discusses different types of questions that instructors can ask to evaluate the effectiveness and impact of teaching projects, including questions about whether learning outcomes were achieved, how student learning can be better understood, and how students are experiencing the course. It provides examples of specific questions and suggests collecting a variety of evidence, such as student work and surveys, to help answer evaluation questions. The goal of evaluation is to determine what is working and how teaching can be improved.
Project-Based Learning (PBL) is a student-centered approach that engages students in exploring meaningful questions through investigations and collaborations. PBL involves students investigating authentic problems in an open-ended manner over a long-term period using interdisciplinary skills which requires critical thinking, incorporates feedback and revision, and results in a publicly presented product. PBL relies on learning groups where students determine their own projects and take responsibility for their learning in a constructivist manner by working together to accomplish goals. Benefits of PBL include increased attendance, academic gains, development of complex skills and access to broader learning, while risks include lack of preparation, requiring more time, potential anxiety and group dynamics issues.
This project involves elementary school students in grades 2-6 creating their own stories by developing the core story elements. Students will first identify characters, setting, events, conflicts and resolution from examples. They will then create their own characters and settings before writing about events and resolving conflicts in their stories. Finally, students will organize their stories and share them with classmates. The depth of writing will depend on grade level.
Project-based learning is a teaching method where students investigate and respond to an engaging question or challenge over an extended period of time. It requires the use of both fundamental skills and 21st century skills like teamwork, problem-solving, and research. Example projects include having students build robots by assembling them and collaborating with classmates. Project-based learning helps develop skills needed for living in a knowledge-based society and allows students more control over their learning.
Expand Your Toolkit: Teacher Strategies for Deeper Math LearningDreamBox Learning
The road to conceptual understanding in mathematics is difficult. Through this journey, our students are required to demonstrate this understanding at every step. With the integration of technology in the classroom, blended learning can support student growth and understanding in math.
Of course, preparing students to model math concepts is problematic if teachers are struggling with the concepts themselves. Blended classrooms can provide support for both the learner and teacher. Want to learn how?
In this webinar, Courtney Foreman showed you how to expand your teaching toolkit by exploring new strategies and techniques for introducing traditionally difficult mathematics concepts to your students. Explore tools to promote the following in your blended classroom:
How to implement tasks that promote reasoning and problem-solving
How to use and connect mathematical representations
How to build procedural fluency from conceptual understanding
This document discusses project-based learning (PBL) and provides an overview of PBL as well as summaries of research studies that have found benefits of PBL. Some key points include:
- PBL engages students in exploring real-world problems and creating presentations to share what they have learned, which can lead to deeper knowledge and increased motivation compared to textbook learning.
- Several studies found improved test scores, engagement, and skills among students learning through PBL compared to traditional instruction.
- Effective PBL requires teachers to facilitate learning as a coach rather than solely relying on direct instruction, with the role shifting from manager to leader.
Project Based Learning (PBL) is a student-centered model that involves learners in projects rather than isolated skills activities. It engages students as stakeholders in self-directed learning activities. The role of the teacher is to guide students as problem solvers and decision makers as they discover and integrate information to present their findings. PBL allows for varied learning styles and develops real-world skills as students move from following orders to carrying out self-directed activities and assessments.
The document summarizes a two-day Project-Based Learning Institute presentation by Dan Cordon. On the first day, Cordon discussed the key elements of project-based learning, including generating project ideas, refining driving questions, and balancing assessment strategies. He shared his experience implementing PBL as a teacher. The second day focused on launching projects, including entry events, forming student teams, and providing formative feedback. Cordon emphasized the importance of student voice and choice and ensuring individual accountability within teams.
Project-based learning is a student-centered pedagogy that involves a dynamic classroom approach where students acquire a deeper knowledge through active exploration of real-world challenges and problems. It is curriculum driven and standards-based, focusing on posing meaningful questions for students to investigate through hands-on learning experiences. Teachers take on the role of facilitator, mentoring students as they collaboratively plan their projects, establish timelines, monitor progress, and reflect on what they learned through varied assessments. The goal is for students to not just learn facts but also develop abstract thinking by exploring complex issues through project-based investigations.
This document provides an overview of project-based learning (PBL). It defines PBL as curriculum that is fueled by standards and asks essential questions that students investigate. The key aspects of PBL are that it allows students to explore real-world problems through hands-on experiences and abstract intellectual tasks. The document outlines the basic process of PBL, including asking an essential question, planning activities, creating a schedule, monitoring progress, assessing learning, and evaluating the project. It encourages teachers to design engaging PBL questions and provides examples of potential projects for students.
Project-Based Learning (PBL) is an instructional approach that engages students in learning through hands-on projects related to real-world problems or situations. It asks students to answer a driving question through investigation of complex issues and topics. The PBL process involves students planning projects, monitoring their work, assessing their progress, and evaluating their results. Effective PBL fosters collaboration, allows for student voice and choice, and incorporates multiple subjects to solve a problem or answer an essential question.
Project-Based Learning (PBL) is an instructional approach that engages students in learning through hands-on projects related to real-world problems or situations. It asks students to answer a driving question through investigation of complex issues and topics. The PBL process involves students planning projects, monitoring their work, assessing their progress, and evaluating their results. Effective PBL fosters collaboration, allows for student voice and choice, and incorporates multiple subjects to solve a problem or answer an essential question.
A growth mindset is based on the belief that your basic qualities are things you can cultivate through your efforts, your strategies, and help from others
This document provides an overview of project-based learning (PBL) through an agenda for a workshop on the topic. It discusses why schools implement PBL, what PBL is and isn't, how to design PBL units, and managing PBL projects. Key aspects covered include defining projects, their components, grading projects, and the realities of implementing projects. The document aims to give educators a taste of PBL through exercises and designing a sample unit to use the following year.
We teach in 2016 so why do many of our classrooms look like they’re from the 1950s? Concepts from engineering can help to modernize our teaching methods and classroom style. This presentation covers tools for improving technology integration, collaboration, creativity, inquiry, justification for answers, writing for reflection, problem solving, hands-on learning, the role of the teacher as a facilitator, and transparent assessment.
Initially presented at the AACT Dow Teacher Summit in Austin, Texas, July 2016.
The Critical Skills Classroom: One Big BackpackLaura Thomas
The document describes the Critical Skills Program, which provides students with a "backpack" of skills. The program is built on four pillars: collaborative learning community, standards-based learning, experiential learning, and problem-based learning. It teaches students critical skills like problem solving, decision making, critical thinking, and collaboration. In a Critical Skills classroom, teachers guide the learning process and help students work in teams to solve problems, exhibit their learning, and take responsibility for their education.
The document discusses objectives and assessment for project-based learning. It provides examples of objectives that focus on improving critical thinking and problem solving skills. Objectives should be clear and discussed with participants. Assessment should be based on the objectives and can involve self-assessment, peer assessment, observation, and questionnaires. Key factors in choosing a project topic include curricular goals, students' interests and knowledge, competencies, resources, and external support.
This document outlines an environmental science project implemented at St. Mary's District Collegiate Vocational Institute. The purpose was for students to address a current environmental issue by developing and implementing a plan. Students worked in groups and had choice in their topic and approach. They conducted research, collaborated, and implemented their plans. The teacher provided feedback through regular conferencing. Students shared their learning in a format of their choice. The project aimed to develop skills like inquiry, problem solving, and communication while targeting learning outcomes. Assessment included conferencing, observations, and student reflection. Overall, the project engaged students in authentic learning and addressed key competencies.
The document discusses innovative teaching practices that develop 21st century skills. It outlines ten practices that stimulate skill development, including reciprocal feedback, connecting learning to the real world, student-led work revision, in-depth project work, student self-reflection, freedom of choice in tools and topics, cross-cultural contacts, performance assessment contributions, and exposure to global issues. Five dimensions of 21st century learning are also described: collaboration, knowledge-building, ICT use, self-regulation, and real-world problem solving. The document provides definitions for some of these dimensions, such as defining collaboration as students working together to discuss, solve problems, create products, and share responsibility; and knowledge-building as going beyond knowledge reproduction
This document provides an overview of differentiated instruction. It defines differentiated instruction as a process that teaches students of varying abilities in the same class by maximizing each student's growth and meeting them where they are. It discusses differentiating by content, process, product, and learning environment. Examples are given of differentiated strategies like information circles, where students explore topics in small groups, and inquiry circles, where they discuss texts in an evidence-based manner. The goal of differentiation is to provide multiple options that allow all students to access the curriculum through varied approaches.
This document discusses the need to develop 21st century skills in students and rebalance the aims of education. It advocates for using digital technologies and innovative teaching methods to engage students and prepare them for an increasingly technical future. These include developing students' problem-solving, critical thinking, communication, collaboration and self-learning skills. The goal is to train independent, motivated lifelong learners through personalized learning platforms, digital content, and teaching students how to learn.
This document summarizes a presentation about quality teaching in inclusive classrooms. The presentation focuses on frameworks like universal design for learning and backwards design that support effective teaching for all students. It discusses approaches like assessment for learning, open-ended strategies, gradual release of responsibility, cooperative learning, literature circles, and inquiry-based learning. Specific strategies are described, such as using learning intentions, descriptive feedback, and information circles. The presentation aims to help teachers implement more inclusive practices and plan ways to try new strategies.
This document outlines a professional development session for teachers on implementing changes to the teaching of mathematics at RPPS. It introduces the "Mathematician's Model" which involves dividing math lessons into four "toolbox lessons" focusing on developing problem solving strategies and mental math skills, and two "Be a Mathematician" lessons using rich, open-ended tasks. Examples of effective rich tasks are provided, emphasizing that they should be problem-based, inquiry-driven, collaborative, and engage students through hands-on experiences. The session celebrates mathematicians as role models and quotes Paul Halmos emphasizing experimentation and problem-solving over memorization of facts.
This document provides an overview of two workshops aimed at developing a curriculum framework. Workshop 1 introduces the framework and generates discussion around educational vision and philosophy. Participants develop course visions and explore key concepts, assessments, and teaching approaches. Workshop 2 focuses on mapping course design to the framework and ensuring balance across levels and courses. The document outlines the goals and activities of Workshop 1, including developing a shared philosophy through group discussions and building representations of desired student learning outcomes.
This document provides guidance on designing pedagogical experiments and courses with a focus on student learning outcomes. It emphasizes that instructors should begin with the end in mind by clarifying learning goals and desired results, not just activities. Learning outcomes should describe concrete skills and knowledge students will demonstrate after instruction. The document provides examples of different types of learning outcomes and guides the reader in writing their own outcomes. It also discusses using backward design to map outcomes, assessments, and lessons. Finally, it recommends project planning, including breaking work into stages, timelines, and identifying needed resources. The overall message is that focusing on learning outcomes leads to more purposeful and effective course and project design.
The document discusses key concepts in the learning sciences and constructivism. It covers:
- The learning sciences encompass research from many fields and has basic assumptions about learning being active and requiring effective environments.
- Constructivism views learning as the active construction of knowledge by learners through experiences and interactions. There are two main forms - psychological focusing on individual cognition, and social emphasizing social interactions.
- Constructivist teaching focuses on complex authentic tasks, social negotiation, multiple perspectives, understanding knowledge construction, and student ownership of learning.
Similar to ISTE 2017: The Nitty Gritty of Designing Project Based Learning (20)
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ISTE 2017: The Nitty Gritty of Designing Project Based Learning
1. The Nitty Gritty of Designing
Project Based Learning
Prepared by
Louise Maine
TeachersFirst Contributor and
MyScilife Implementation Coach
2. Disclaimer
Not just a project but
a way to move
through the content.
Every move towards
project based and
inquiry will provide
great benefits.
3. Goal: Change the education experience
● Problem solving
● Collaboration
● Critical thinking
● Voice & choice
● Empower
students
4. PBL vs. Design Thinking
PBL
● Encourages inquiry
● Used for students to question and
learn info along the way
Design Thinking
● Focuses on divergent thinking -
look at all possibilities first
● Encourages inquiry
● Process not the product
● Begins with empathy
● Solution focused
5. Design Thinking for Teachers
● Problem in curriculum
● Generate ideas
● Test solutions
● Develop new plans
6. Backward design - what should students know?
● Look at Big Ideas or
standards
● How is content grounded
in life?
● What should they really
understand?
7. Identify question or problem
● Meaningful
● Expand open ended questions
● Introduce project first
● Require collaboration
● Problem with no right answer
● Content needed to have more
info to answer problem
● Reframe the question
8. Design your class
Project students will work for
● Anchors the unit
● Essential question
● Project information
● Include resources
● Balance of team and individual work
Unit content
● Playlist of content to learn
● Scaffold
● Create Hands-on Challenges to use content
Assessments
● Formative
● Metacognition
● Summative - Self and group
10. More than content learning
● Problem-solving
● Decision-making
● Critical thinking
● Creative thinking
● Organization
● Communication
● Collaboration
● Leadership
● Self-direction
● Curiosity
● Ownership
11. Assessment
● Identify the skills
and content
required
● Formative
● Summative
● Self-assessment
● Peer assessment
● Metacognition
12. Reflection
● What have you learned
by doing this project?
● What skills have you
developed which you
can use elsewhere?
● How do you feel about
your project?
● What are you
most/least proud of?
● What would you do
differently next time?
13. Issues
Teamwork
● Balance choice vs. choosing students
● Skills, ability, motivation
Motivation
● Grades
● Focus on content more than product
● Create challenges to meet
Focus on Skills
● Writing clearly
● Speaking clearly
● Organizing information
14. How to help students
Issues
● Areas of interest
● Concerns
● Skills they need
Process
● Scaffold
● Provide info to start
● Caution jumping to early decisions
Product
● What will it look like?
● Options
● Feedback and critique
15. Creating a Design Thinking project
What will students learn?
What can they create or solve?
What are the interests or passions?
How can they make an impact?
Provide settings and people that are
interesting. Focus on empathy.
Redesign the ___(situation)___
experience . Design a way for
___(specific group of people)___ to
better ___(situation)___ . How might we
help ___(achieve some goal)___?
16. Examples of Design Thinking project
● “Welcome to Middle School
challenge”
● “Design houses for animals”
● “Design a wallet for your partner”
● “Redesign the morning routine”
● “Determining rules to live by”
● “How might we tackle a problem our
community faces?”
● “Apply the history of immigration with
the problems of today”
● “Propose your own monument”
● “Create your own state”
Require questioning, empathy
(put yourself in another’s shoes),
and solving another’s problem.
17. Designing a unit or module
● What is a problem that they need to
solve that is engaging?
● Provide the problem and parameters
at beginning of unit. Student work
informs them of the content.
● Identify content and activities to
acquire needed knowledge.
● Hands-on challenges to put the
content into practice.
● Scaffolding and differentiation as
needed.
● Encourage thinking differently:
brainstorm multiple ideas first
27. Cell Model
Choose items to
represent cell
parts by matching
the structure or
the function of the
cell parts with the
materials that you
choose. Defend
your choice.