1. IS250: Tech Trends in Reference & Instruction<br />Esther Grassian, UCLA College Library<br />estherg@library.ucla.edu<br />7 Things You Should Know About... | EDUCAUSE. (1999). EDUCAUSE Learning Initiative. Retrieved June 6, 2010, from http://www.educause.edu/7Things<br />Bell, L., & Trueman, R. B. (2008). Virtual worlds, real libraries: librarians and educators in Second Life and other multi-user virtual environments. Medford N.J.: Information Today. <br />Boellstorff, T. (2008). Coming of age in Second Life: an anthropologist explores the virtually human. Princeton: Princeton University Press. <br />Channels.com Web Video Shows - Virtual History Second Life in film. (n.d.). . Retrieved June 6, 2010, from http://www.channels.com/episodes/show/4812895/The-Second-Life-Cloud<br />Cleaves, P. (n.d.). Bloom's Digital Taxonomy and Web 2 Tools. Prezi. Retrieved June 6, 2010, from http://prezi.com/gxgypkp67mka/blooms-digital-taxonomy-and-web-2-tools/<br />Condic, K. S. (2009). Using Second Life as a Training Tool in an Academic Library. The Reference Librarian, 50(4), 333. doi:10.1080/02763870903096419 <br />Dkapuler. (2010, June 1). Top 10 Sites for Creating Timelines. Technology Tidbits. Retrieved June 6, 2010, from http://cyber-kap.blogspot.com/2010/06/top-10-sites-for-creating-timelines.html<br />Farkas, M. G. (2007). Social Software in Libraries: Building Collaboration, Communication, and Community Online. Medford, N.J: Information Today. <br />Grassian, E. S. & Kaplowitz, J. R. (2009). Information Literacy Instruction: Theory and Practice (2nd ed.). New York: Neal-Schuman Publishers. <br />Grassian, E., & Trueman, R. B. (2007). Stumbling, bumbling, teleporting and flying ... librarian avatars in Second Life. Reference Services Review, 35(1), 84-89. <br />Grassian, E., Trueman, R. B., & Clemson, P. (2007). Stumbling, bumbling, teleporting and flying ... librarian avatars in Second Life: selected bibliography. Reference Services Review, 35(1), 90-97. <br />Horrigan, J. (n.d.). Home Broadband Adoption 2009 | Pew Research Center's Internet & American Life Project. Retrieved June 6, 2010, from http://www.pewinternet.org/Reports/2009/10-Home-Broadband-Adoption-2009.aspx<br />Morville, P. (2010). Search patterns. Sebastopol, CA : O'Reilly Media, <br />Open Croquet. (n.d.). Main Page - Croquet Consortium. Retrieved June 6, 2010, from http://www.opencroquet.org/index.php/Main_Page<br />Second Life Official Site. (n.d.). . Retrieved June 6, 2010, from http://secondlife.com/?v=1.1<br />Sirkata. (n.d.). a BSD licensed open source platform for games and virtual worlds. Retrieved June 6, 2010, from http://www.sirikata.com/blog/<br />Tapscott, D. (2006). Wikinomics : how mass collaboration changes everything. New York: Portfolio. <br />The Unquiet Librarian. (2010, June 1). Unquiet Library Multimedia Annual Report 2009-10. Blog. Retrieved June 6, 2010, from http://theunquietlibrarian.wordpress.com/<br />Virtual History Second Life in film. (n.d.). Channels.com Web Video Shows. Retrieved June 6, 2010, from http://www.channels.com/episodes/show/4812895/The-Second-Life-Cloud<br />Weinberger, D. (2007). Everything is miscellaneous : the power of the new digital disorder (1st ed.). New York: Times Books. <br />Wonderland Online Community, Free online game. (n.d.). . Retrieved June 6, 2010, from http://wl.igg.com/<br />