Hashstash Studios is an indie game development studio based out of Delhi NCR, India. We are a studio of game developers, artists, and engineers, who have been working in the gaming domain for many years now and have a rich background in software development and the web ecosystem.
We develop games for all platforms, specifically: Mobiles Games (iOS, Android, Windows Phone 7), Social Platforms (Facebook Games), and for the Desktop (Windows, Mac OS/X, Linux based Distributions).
We have a game out on the Google Play Store (Zap the Knight) and are busy adding content to it and porting it to Windows Phone 7 and iOS. We are also prototyping an interesting tech for a Facebook Game (Social Corporations) and also experimenting with a fun, casual desktop game concept.
Our roadmap also includes some developer-friendly tech: Trivial Engine, a very exciting templates driven game engine, and Trivial Analytics, a cross-platform scoring, monitoring and matchmaking system that would level up “social”.
Along with Hashstash Studios, the same team is involved with Ctrl Alt Delhi (an electronic music act), Gamer on the Move (a mobile game reviews vlog), and Indie GameDev India (an industry body that creates resources and opportunities for indies to move forward in India).
As Hashstash Studios, we are not only building fun and interesting games, we are also pushing the indie scene in India forward.
3. About Hashstash Studios
Overview Products Technology Services Team
Zap the Knight Kinshuk Sunil
Origins
Trivial Engine
Game
A Bridge Too Development
Yadu Rajiv
Far
Location
Trivial
Pydpypr Mayank Saini
Analytics
Advantage
Social
Varun Rana
Corporations Art & Sound
Creation
Trivial Sense
Platforms
Cricket Xtreme Ravish Malik
5. Started operations on June 26,
2011.
It has been founded by the
founders of India’s oldest
independent game developer
community – Indie GameDev
India
Team includes veterans of the
Indie game development
scene in India
ORIGINS
6. Hashstash Studios is an Indian
independent game development studio
with presence in Delhi NCR and
Bangalore.
Hashstash North
363A, Pocket 2, Mayur Vihar, Phase 1
New Delhi – 110091
Hashstash South
303, RK Exxotica,
10th Cross, First Main,
Pampa Extension, Kempapura, Hebbal,
Bangalore – 560024
Karnataka
relations@hashstash.in
www.hashstash.in
LOCATION
7. Core expertise of the team is
Technology Innovations
Hashstash believes not just in
making games that are fun to
play, but making fun games
that push the limits of
technology forward.
We pride in building efficient
solutions in tighter timelines.
We are a bunch of rebels at
heart, always challenging the
status quo
ADVANTAGE
8. PLATFORMS
• Windows
Desktop • Mac OS/X
• Linux
• iOS
Mobile • Android
• Windows Phone 7
• Standalone
Web
• Social Networks
• Flash / Actionscript / Flex
• HTML5 / Javascript
Technology • Python
• C++ / Objective C / Java
• Unity
10. For Android, Windows Phone 7,
iOS
Gesture-based Casual Mobile
game
Integrated with Trivial Analytics
User Reviews:
4 Stars
Status:
In Active Development
Release:
Android: May 2012
iOS: July 2012
Windows Phone: July 2012
Zap the Knight
11. For Android, Windows Phone 7,
iOS
Full-blown sequel
50 Levels, 6 Boss Fights, 15
Enemies, 12 Power Ups
Status:
In Pre-Production
Zap the Knight 2
(working title)
12. For Android, Windows Phone 7,
iOS
Innovation in the Tower
Defense gameplay mechanic
Key Elements
3 Factions
4 Game Modes
Complex Psychological and
Economic Gameplay
Heavily Augmented Rewards
system
Status:
In Pre-Production
A Bridge Too Far
(working title)
13. For Windows, Mac, Linux
A casual, funny game based
on the story of the Pied Piper of
Hamlin
Key Elements
Simple yet engaging
gameplay
Set in Medieval Europe
Based on Parent-Child
psychology
Status:
Pre-Alpha
In Development
Pydpypr
14. For Facebook
Powered by Trivial Sense
Social Business Simulation
board game
Innovation in Facebook
Integration
Status:
Pre Alpha
In Active Development
Social
Corporations
(working title)
15. Standalone Web Gamification
Project
Powered by Trivial Sense
Augmentation of Cricketing
Experience
Innovation in Facebook
Integration
Status:
In Pre-Production
Cricket Xtreme
(working title)
17. Trivial Engine
An easy to use game Key Features:
development framework Rapid Game Idea
written in C++ meant for prototyping
rapidly prototyping new Universal Accessibility
game ideas and scaling
Easy deployment
them up for deployments
across platform. Physics and
Networking Integrated
Shader Effects and
Status:
Typography
Alpha
Accessible Tech Stack
In Active Development
Templates Driven
Release:
2012
18. Trivial Analytics
An in-game scoring Key Features:
subsystem that also
In-game Metrics and
facilitates in-game metrics,
performance analysis, Monitoring
monitoring and Network and Hardware
matchmaking based on a Analysis
simplified system of rule-
based triggers that would User Preferences
level up the current-gen Analysis
“social”. Social Matchmaking
Community
Status: Engagement
Alpha
Social Discovery
In Experimental Use
In-App Purchases
Release: Reporting
2012
19. Trivial Sense
A system that will help Key Features:
you make sense of a lot A Social Semantics
of obscure data on the Engine
social platforms by Makes sense of social
exposing them into a capital and interactions
into sets of objectively
statistical system with referable Entities
methods for
Exposes statistical
manipulation and measures
extrapolation. Allows for Information
manipulation and
Status: extrapolation
Allows developers to
Pre-production build sensible and
insightful social
applications
21. Game Development
Full house, complete Work with:
game development Desktop
skillset
Mobiles
Rapid prototyping and Web
tight deliveries
Sharp understanding of
Full range of Digital Marketing and
technology spectrum Interactive
across multiple Entertainment
platforms and
technologies
Complete channel
and tool-chain
deployment
22. Art & Music Creation
In-House Art and Music A debut single for Ctrl
Studio Alt Delhi in works
Experimental Audio Already done music
Project – Ctrl Alt Delhi creation for two
experimental client
Instrumentation, Sound projects
Effects, Soundtrack
and Voice Acting
Rapid Prototyping,
Quick Feedback
cycles, and enriched
audio compositions
24. TEAM
Kinshuk Sunil Designer
•4+ Years of Experience in Game Design, Communities Engagement, Social Media and Project
Management.
Yadu Rajiv Guru
•Indie game developer guru and visual artist. A student of Design for Digital Experience at NID
Bangalore
Mayank Saini Developer
•2 Years of platform specific experience, focused on the Web and Mobile.
Varun Rana Porter
•2 Years of platform specific experience, focused on the Web and Mobile.
Ravish Malik Artist
•3 years of experience making art and pre-production of games
25. Domain:
Game Design, Community
Engagement,
Sound & Music, Business
Development
Making games since 2001
4+ Years of Community
Engagement; Successfully designed
and executed Community
Campaigns and Events across the
nation.
3+ Years over Social Media
Domains, with Reputation
Management and Brand Creation
A Games and Tech reviewer for a
number of blogs.
Kinshuk Sunil
26. Domain:
Visual Artist,
Game Architecture,
Engine Programming,
Indie Network
Student of Design for Digital
Experience at NID Bangalore
2+ years as a UI/UX Designer and
developer
3+ years as a faculty of Graphics
and web Design at various
design institutions
A student of English Language
and literature; moonlights as a
translator of poems and short
stories from Malayalam to English
Yadu Rajiv
27. Domain:
Mobile & Web Development,
Cross-platform Application
Development
Takes care of all mobile
development initiatives.
A rich background in
programming games and
applications for the iOS, Mac
OSX, and the Web.
Placed in the Top 14 teams in
Microsoft Imagine Cup from all
over India for 2 consecutive years
Part of an indie Rock band for 3
years; releasing a music album
soon
Mayank Saini
28. Domain:
Mobile & Web Development
Cross-platform Porting
Takes care of cross-platform
porting.
A rich background in
programming games and
applications for the Web and
Windows.
Working on HTML5 for the last 2
years.
Varun Rana
29. Domain:
Art & Design
Takes care of Art and Pre-
production of games.
A rich background in making
art of games and applications
for the Web and Windows.
Working on Game art for the
last 3 years.
Ravish Malik
30. Contact Us
Call at +919910024895 and talk to Kinshuk
Email at relations@hashstash.in or
kinshuk@hashstash.in
31. Kinshuk Sunil
Call: +919910024895
Email: kinshuk@hashstash.in
relations@hashstash.in
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