Privacy is a Myth TCC 2_12065

Cynthia Calongne
Cynthia CalongneProfessor at Colorado Technical University
Privacy is a Myth
EM 835 Information Accountability and Web Privacy Strategies

    M. Frye
    H. Hess, Media Rain
    S. Kamberi, Penny Galaxy
    J. Murray, Murtek Viper
    K. Ostler, Addisonbow
    I. Spencer, Zkittykitty
    C. Steele, Xavia Fluta
    B. Truman, D’Lightful Doowangle

    …and the 23 students in EM 835


 Dr. Cynthia Calongne, Colorado Technical University   April 18, 2012
 2012 TCC Worldwide Online Conference
Museum of Web Privacy
Student Museum on Web Privacy
Introduction
• What kind of e-mail and web activity
  monitoring for students in middle school
  and high school is acceptable?
Student Privacy & the Classroom
Content Filter & Key Logger
Smart Desk
Barbara -
   D’Lightful                                                   Karl -
   Doowangle                                                    Addisonbow




                              Project Partners


   The Project – Copyright Learning Module
Idea: Learning Module – Engineering Design & Copyright/Patent Relationships

Develop a Learning Design Studio of an online module about Engineering Design
Ideas/Contractual Work and the relationship with the Patent/Copyright process.
Goal: Outline, identify, and highlight up to date issues regarding intellectual property and
copyright/patents. In addition, host this as an online learning module in a
Virtual World Environment like Second Life.
Ideal: Develop a Holodeck or similar tool in Second Life to package a learning module to
pose situations to visitors and then provide information leading to a solution with focus
on Patent/Copyright Laws.

                                                   Design/Build –
     Research –                                    •SL Platform to support
     •Copyright Law                                •Content Presentations
     •Needs Assessment                             •Activities
     •Learning Requirements



                                                                       Analyze –
                                                                       •Observations
                                                                       •Feedback
                                                                       •Survey - Results


         The Design Process - Learning Module
Content:
                                •Information Content
                                •Sources
                                •Creative Content
                                •Learning /Problems
                                •Solutions




  Context:
  •Synchronous Activities
  •Asynchronous Activities
  •Combinations – Linear / Non-linear



The Project – Copyright Learning Module
Visit us live in           See the tour
 Second Life                slideshow




Copyright Learning Module = RESULTS
Ideas &
Discoveries                Futuring:
                           •Additional Copyright Solutions
                           •Additional Fields of Application
                           • Similar Modules for different topics

                                     Design Solutions

Innovations:
•Virtual Worlds
•Emerging Media
•Artificial Intelligence




Copyright Learning Module = ROOM FOR MORE
How is My Identity Currently Defined?
•   Drivers License                              •   Birth Certificate
     – License Number                                 – Parents Information
     – Name                                           – Birth Date
     – Address (Street, City, State, Zip Code)        – Birth Location
     – Hair Color                                     – Hand and Feet Prints
     – Eye Color                                      – Picture
     – Height                                         – Blood Sample
     – Weight                                    •   College ID
     – Organ Donor                                    – Name of College
•   Social Security Card                              – Name
     – Work Eligibility Number                        – Year
•   Passports (E-Passport)                       •   Genealogy
     – Paper Trail with RFID Tag                      – Heritage
•   Credit Cards                                 •   Medical EMR
     – Card Number                               •   Gender
     – Name                                           – Male
     – Security Feature Number (3 digit)              – Female
•   User Name / Password / Pass Phrase                – Transgender
Mobile Tracking Location-Based
Services Continue to Grow




  Foursquare alone has over 5,000,000 registered users
  Google latitude allows users to do micro-coordination
So why do we share?

      use location
    abstractions to
    scaffold privacy
       concerns
                       share precise location (GPS)
                                    &
  share nothing
                           max social benefits
        &
no social benefits
The Best Facial Emotion Extraction
     Method for Second life
   How having better avatar facial features and expressions in
      Second life can provide a more real-life like form of
                        communication
Three Methods




Facial Emotion Extraction through Text (SL)   Facial Emotion Extraction using Kinect
                                                           (Microsoft)




                                              Facial Emotion Extraction using Webcam
                                                              (nVisio)
Results
Method                     Implementation                 Feasibility                       Integration
Extracting emotion            Already implemented in          Uses text chat which              Users can integrate it by
through user text             SL through Second Life          means total immersion of          buying Automatic Facial
                              Marketplace                     communication in the              Animation HUDs
                                                              virtual world to mimic real       Not all users, especially
                                                              face-to-face                      new users, are willing to
                                                              communication is not              pay for the HUDs.
                                                              feasible

Extracting emotion using      SL can be accessed              No real indication that           Users need to buy Xbox
motion capture                through the Xbox 360            Linden Labs is up for sale.       360 and Kinect in order
                              console via Xbox LIVE           Not feasible to believe           to integrate this
technology via Xbox and
                              through Wi-FI                   users are willing to buy          technology.
Kinect                        connection                      expensive hardware just to
                              Implies Microsoft buying        use SL
                              Linden Labs

Extracting emotion using      Linden Labs hiring              Most users own laptops            Users do not need to do
nVisio’s technology via       nVisio                          Most laptops have                 anything except for using
                                                              webcams                           their webcams in SL
webcams (Best Method)
                              Finding a method to use         nVisio is a start-up              Can be integrated free via
                              the extracted data from         company willing to work           the free Second Life
                              nVisio’s technology to          with others                       Viewer
                              apply to 3D avatar facial
                              features.
‘
Cyberstalking : Worse Than
   Personal Harassment
Cyberstalking takes many forms. Among them:

                      • Installing spyware on a target's
                        computer or via email
                      • GPS surveillance of the movement
                        of victims
                      • Posting personal or false and
                        humiliating information about the
                        victim on the Internet
                      • Sending harassing emails & msgs
                      • Using social media such as
                        Facebook or Twitter to post false
                        and humiliating information
Cyberstalking
It’s not a Game
  Cyberstalking and cybercrimes are
  on the rise as more and more
  private information becomes
  easily accessible on the internet.
  Advances in technology have
  allowed stalking to go online, with
  perpetrators accessing personal
  information.
Bluesnarfing Prevention

•   Education and awareness are key.

•   Set Bluetooth to non-discovery mode.

•   MAC address filtering.

•   Encryption.

•   User-set passwords.

•   Download latest software version.

•   Be wary of strangers.
Individual Therapy Session Privacy
Providing Privacy for Online Consultations
Notecard

 Project Topic: An Investigation Of Privacy Within Virtual World Therapy
                                 Sessions

Online therapy is a type of psychological treatment where patients and mental
health professionals communicate and address mental issues. This type of
therapy has been utilized for conditions such as post traumatic stress disorder,
depression, eating disorders, and chronic pain. It is particularly useful to patients
who want to be treated and want to remain anonymous or cannot attend in office
consultations and visits.

The project is a virtual world simulation that evaluates two types of online
therapy sessions: group therapy and individual therapy. Participants within the
therapy sessions interact via avatars. The goal of the simulation is to identify
and contrast participant web privacy and information accountability issues
during these sessions.
Group Therapy Session Privacy
Content Removal
       Countries with the Highest Concern
                    Google Complaints
1400



1200



1000



800



600
                                        Google Complaints

400



200



  0
Countries with Less Concern
   •   Belarus
   •   Bolivia
   •   Chile
   •   Costa Rica
   •   Czech Republic
   •   Ecuador
   •   Egypt
   •   Guatemala
   •   Honduras
   •   Hungary
   •   Kuwait
                        No Complaints Filed with Google
   •   Paraguay
   •   Philippines
   •   Romania
   •   Saudi Arabia
   •   South Africa
   •   Ukraine
   •   Uruguay
   •   Venezuela
Privacy by Internet Penetration
• Countries with the most privacy concern
  averaged 72% Internet Penetration

• Countries with the least privacy concern
  averaged 38% Internet Penetration
Cloud Computing & Security
• Security is a major concern of companies
  who want to move to the cloud
• Cloud providers obtain certifications
  through auditing to verify they are secure
• Example Certifications
  – PCI
  – CMMI
  – NIST 800-53
For More Information
• Cyberstalking Comic
  http://nclc350group4.pbworks.com/w/page/7391773/Week%208%20Wiki%20Assignment



• Cyberbullies to be targeted by schools
  http://paulhurst.wordpress.com/2007/09/21/cyberbullies-to-be-targeted-by-schools/
Privacy is a Myth
EM 835 Information Accountability and Web Privacy Strategies
 Join us for a Treasure Hunt & tour of these simulations on Thursday,
      April 19, 2012 at 1600 HST, 2000 Mountain in Second Life!

      Many thanks to the        M. Frye
     23 students in EM 835      H. Hess, Media Rain
                                S. Kamberi, Penny Galaxy
                                J. Murray, Murtek Viper
                                K. Ostler, Addisonbow
                                I. Spencer, Zkittykitty
                                C. Steele, Xavia Fluta
                                B. Truman, D’Lightful Doowangle


Dr. Cynthia Calongne, Colorado Technical University    April 18, 2012
2012 TCC Worldwide Online Conference
1 of 31

Recommended

User-Testing, Testing, 1,2,3 by
User-Testing, Testing, 1,2,3User-Testing, Testing, 1,2,3
User-Testing, Testing, 1,2,3BusinessOnline
2.7K views75 slides
Teko Presentation by
Teko PresentationTeko Presentation
Teko PresentationPeter Svarre
433 views78 slides
Ux Meets Code Concepting by
Ux Meets Code ConceptingUx Meets Code Concepting
Ux Meets Code ConceptingArabella David
562 views32 slides
Computers Final Report.ppt by
Computers Final Report.pptComputers Final Report.ppt
Computers Final Report.pptquestioninginstitute
437 views27 slides
Tod Fod Jod Mentors Workshop - Aug 27, 2012 by
Tod Fod Jod Mentors Workshop - Aug 27, 2012Tod Fod Jod Mentors Workshop - Aug 27, 2012
Tod Fod Jod Mentors Workshop - Aug 27, 2012Neeraj Gulati
1.4K views26 slides
Virtual World Tutorial for I/ITSEC by
Virtual World Tutorial for I/ITSECVirtual World Tutorial for I/ITSEC
Virtual World Tutorial for I/ITSECmmacedon
434 views64 slides

More Related Content

What's hot

Teaching with Digital Sketch by
Teaching with Digital SketchTeaching with Digital Sketch
Teaching with Digital SketchMohd Syahmi
498 views9 slides
COSC 426 Lect. 6: Collaborative AR by
COSC 426 Lect. 6: Collaborative ARCOSC 426 Lect. 6: Collaborative AR
COSC 426 Lect. 6: Collaborative ARMark Billinghurst
1.2K views87 slides
Librarians in Virtual Worlds by
Librarians in Virtual WorldsLibrarians in Virtual Worlds
Librarians in Virtual WorldsAileen Marshall
419 views1 slide
Brand & UX: Toward a New Interpretation by
Brand & UX: Toward a New InterpretationBrand & UX: Toward a New Interpretation
Brand & UX: Toward a New InterpretationMark Badger
4K views35 slides
COMP 4010: Lecture 5 - Interaction Design for Virtual Reality by
COMP 4010: Lecture 5 - Interaction Design for Virtual RealityCOMP 4010: Lecture 5 - Interaction Design for Virtual Reality
COMP 4010: Lecture 5 - Interaction Design for Virtual RealityMark Billinghurst
4.1K views132 slides
COMP 4010 - Lecture4 VR Technology - Visual and Haptic Displays by
COMP 4010 - Lecture4 VR Technology - Visual and Haptic DisplaysCOMP 4010 - Lecture4 VR Technology - Visual and Haptic Displays
COMP 4010 - Lecture4 VR Technology - Visual and Haptic DisplaysMark Billinghurst
3.9K views81 slides

What's hot(20)

Teaching with Digital Sketch by Mohd Syahmi
Teaching with Digital SketchTeaching with Digital Sketch
Teaching with Digital Sketch
Mohd Syahmi498 views
Brand & UX: Toward a New Interpretation by Mark Badger
Brand & UX: Toward a New InterpretationBrand & UX: Toward a New Interpretation
Brand & UX: Toward a New Interpretation
Mark Badger4K views
COMP 4010: Lecture 5 - Interaction Design for Virtual Reality by Mark Billinghurst
COMP 4010: Lecture 5 - Interaction Design for Virtual RealityCOMP 4010: Lecture 5 - Interaction Design for Virtual Reality
COMP 4010: Lecture 5 - Interaction Design for Virtual Reality
Mark Billinghurst4.1K views
COMP 4010 - Lecture4 VR Technology - Visual and Haptic Displays by Mark Billinghurst
COMP 4010 - Lecture4 VR Technology - Visual and Haptic DisplaysCOMP 4010 - Lecture4 VR Technology - Visual and Haptic Displays
COMP 4010 - Lecture4 VR Technology - Visual and Haptic Displays
Mark Billinghurst3.9K views
ICT Innovation in Education / Training - "An Interactive Perspective" by 1001 Technologies
ICT Innovation in Education / Training - "An Interactive Perspective"ICT Innovation in Education / Training - "An Interactive Perspective"
ICT Innovation in Education / Training - "An Interactive Perspective"
1001 Technologies1.3K views
Netnography - listening to social media from a B2B2C perspective (Esomar Onli... by Steffen Hück
Netnography - listening to social media from a B2B2C perspective (Esomar Onli...Netnography - listening to social media from a B2B2C perspective (Esomar Onli...
Netnography - listening to social media from a B2B2C perspective (Esomar Onli...
Steffen Hück3.3K views
Ub session 2 by Yum Studio
Ub session 2Ub session 2
Ub session 2
Yum Studio405 views
Exploring “live” Social and Networked Interaction with the Future Media Inter... by experimedia
Exploring “live” Social and Networked Interaction with the Future Media Inter...Exploring “live” Social and Networked Interaction with the Future Media Inter...
Exploring “live” Social and Networked Interaction with the Future Media Inter...
experimedia450 views
Holocene intro1 by David Brin
Holocene intro1Holocene intro1
Holocene intro1
David Brin1.9K views
2013 Lecture 5: AR Tools and Interaction by Mark Billinghurst
2013 Lecture 5: AR Tools and Interaction 2013 Lecture 5: AR Tools and Interaction
2013 Lecture 5: AR Tools and Interaction
Mark Billinghurst5.5K views
COMP 4010 - Lecture 5: Interaction Design for Virtual Reality by Mark Billinghurst
COMP 4010 - Lecture 5: Interaction Design for Virtual RealityCOMP 4010 - Lecture 5: Interaction Design for Virtual Reality
COMP 4010 - Lecture 5: Interaction Design for Virtual Reality
Mark Billinghurst2.3K views
OP: A Novel Programming Model for Integrated Design and Prototyping of Mixed... by Céline Coutrix
OP: A Novel Programming Model  for Integrated Design and Prototyping of Mixed...OP: A Novel Programming Model  for Integrated Design and Prototyping of Mixed...
OP: A Novel Programming Model for Integrated Design and Prototyping of Mixed...
Céline Coutrix467 views
Augmented Reality 3D Pop-up Book: a Educational Research by Dr Poonsri Vate-U-Lan
Augmented Reality 3D Pop-up Book: a Educational ResearchAugmented Reality 3D Pop-up Book: a Educational Research
Augmented Reality 3D Pop-up Book: a Educational Research

Similar to Privacy is a Myth TCC 2_12065

Big Data Analytics Insights Conference- Satnam by
Big Data Analytics Insights Conference- SatnamBig Data Analytics Insights Conference- Satnam
Big Data Analytics Insights Conference- SatnamSatnam Singh
1.1K views15 slides
SXSW 2012 Lessons Emily Reeves by
SXSW 2012 Lessons Emily ReevesSXSW 2012 Lessons Emily Reeves
SXSW 2012 Lessons Emily ReevesEmily Reeves Dean
1.4K views20 slides
Sodel Solutions by
Sodel SolutionsSodel Solutions
Sodel Solutionsnavendux
196 views15 slides
A Investigation of Cisco Technologies & Access Solutions by
A Investigation of Cisco Technologies & Access SolutionsA Investigation of Cisco Technologies & Access Solutions
A Investigation of Cisco Technologies & Access SolutionsNTID
1K views26 slides
ICS2208 lecture7 by
ICS2208 lecture7ICS2208 lecture7
ICS2208 lecture7Vanessa Camilleri
1K views40 slides
Mobile user experience conference 2009 - The rise of the mobile context by
Mobile user experience conference 2009 - The rise of the mobile contextMobile user experience conference 2009 - The rise of the mobile context
Mobile user experience conference 2009 - The rise of the mobile contextFlorent Stroppa
553 views57 slides

Similar to Privacy is a Myth TCC 2_12065 (20)

Big Data Analytics Insights Conference- Satnam by Satnam Singh
Big Data Analytics Insights Conference- SatnamBig Data Analytics Insights Conference- Satnam
Big Data Analytics Insights Conference- Satnam
Satnam Singh1.1K views
Sodel Solutions by navendux
Sodel SolutionsSodel Solutions
Sodel Solutions
navendux196 views
A Investigation of Cisco Technologies & Access Solutions by NTID
A Investigation of Cisco Technologies & Access SolutionsA Investigation of Cisco Technologies & Access Solutions
A Investigation of Cisco Technologies & Access Solutions
NTID1K views
Mobile user experience conference 2009 - The rise of the mobile context by Florent Stroppa
Mobile user experience conference 2009 - The rise of the mobile contextMobile user experience conference 2009 - The rise of the mobile context
Mobile user experience conference 2009 - The rise of the mobile context
Florent Stroppa553 views
Ubiquitous IA: Cross-Channel Strategy by Peter Morville
Ubiquitous IA: Cross-Channel StrategyUbiquitous IA: Cross-Channel Strategy
Ubiquitous IA: Cross-Channel Strategy
Peter Morville9.5K views
A real time facial emotion recognition using 3D sensor and interfacing the re... by Mounika Kakarla
A real time facial emotion recognition using 3D sensor and interfacing the re...A real time facial emotion recognition using 3D sensor and interfacing the re...
A real time facial emotion recognition using 3D sensor and interfacing the re...
Mounika Kakarla2.2K views
Product Based Virtual Worlds For College Recruiting by Andrew Hughes
Product Based Virtual Worlds For College RecruitingProduct Based Virtual Worlds For College Recruiting
Product Based Virtual Worlds For College Recruiting
Andrew Hughes962 views
Convergence + The Digital Agency by David Armano
Convergence + The Digital AgencyConvergence + The Digital Agency
Convergence + The Digital Agency
David Armano4.1K views
Applying virtual environments in distance learning of product development by HAMK Design Factory
Applying virtual environments in distance learning of product developmentApplying virtual environments in distance learning of product development
Applying virtual environments in distance learning of product development
CURRENT AND FUTURE TRENDS OF MEDIA AND INFORMATION.pptx by CherryLim21
CURRENT AND FUTURE TRENDS OF MEDIA AND INFORMATION.pptxCURRENT AND FUTURE TRENDS OF MEDIA AND INFORMATION.pptx
CURRENT AND FUTURE TRENDS OF MEDIA AND INFORMATION.pptx
CherryLim2120 views
Building the Metaverse by Jon Radoff
Building the MetaverseBuilding the Metaverse
Building the Metaverse
Jon Radoff146.1K views
The Architecture of Understanding by Peter Morville
The Architecture of UnderstandingThe Architecture of Understanding
The Architecture of Understanding
Peter Morville87K views
Azure thursday HoloLens and cognitive services a powerful combination by Alexander Meijers
Azure thursday HoloLens and cognitive services a powerful combinationAzure thursday HoloLens and cognitive services a powerful combination
Azure thursday HoloLens and cognitive services a powerful combination
Alexander Meijers488 views
Into the twilight zone innovations for education by Cynthia Calongne
Into the twilight zone innovations for educationInto the twilight zone innovations for education
Into the twilight zone innovations for education
Cynthia Calongne895 views

More from Cynthia Calongne

AI in Prompt Engineering by Dr Calongne at CTU.pdf by
AI in Prompt Engineering by Dr Calongne at CTU.pdfAI in Prompt Engineering by Dr Calongne at CTU.pdf
AI in Prompt Engineering by Dr Calongne at CTU.pdfCynthia Calongne
26 views11 slides
Lyr Lobo is Surfing the Metaverse VWMOOC 2023.pdf by
Lyr Lobo is Surfing the Metaverse VWMOOC 2023.pdfLyr Lobo is Surfing the Metaverse VWMOOC 2023.pdf
Lyr Lobo is Surfing the Metaverse VWMOOC 2023.pdfCynthia Calongne
22 views57 slides
STEAMy AI and NLP VWMOOC23.pdf by
STEAMy AI and NLP VWMOOC23.pdfSTEAMy AI and NLP VWMOOC23.pdf
STEAMy AI and NLP VWMOOC23.pdfCynthia Calongne
12 views17 slides
Transforming Education in the Metaverse.pptx by
Transforming Education in the Metaverse.pptxTransforming Education in the Metaverse.pptx
Transforming Education in the Metaverse.pptxCynthia Calongne
9 views44 slides
STEAMy AI in Education_VWEC AI Expert Series.pdf by
STEAMy AI in Education_VWEC AI Expert Series.pdfSTEAMy AI in Education_VWEC AI Expert Series.pdf
STEAMy AI in Education_VWEC AI Expert Series.pdfCynthia Calongne
21 views25 slides
AI Art Exhibit for SLEA4 in 2023 by Lyr Lobo.pptx by
AI Art Exhibit for SLEA4 in 2023 by Lyr Lobo.pptxAI Art Exhibit for SLEA4 in 2023 by Lyr Lobo.pptx
AI Art Exhibit for SLEA4 in 2023 by Lyr Lobo.pptxCynthia Calongne
14 views13 slides

More from Cynthia Calongne(20)

AI in Prompt Engineering by Dr Calongne at CTU.pdf by Cynthia Calongne
AI in Prompt Engineering by Dr Calongne at CTU.pdfAI in Prompt Engineering by Dr Calongne at CTU.pdf
AI in Prompt Engineering by Dr Calongne at CTU.pdf
Cynthia Calongne26 views
Lyr Lobo is Surfing the Metaverse VWMOOC 2023.pdf by Cynthia Calongne
Lyr Lobo is Surfing the Metaverse VWMOOC 2023.pdfLyr Lobo is Surfing the Metaverse VWMOOC 2023.pdf
Lyr Lobo is Surfing the Metaverse VWMOOC 2023.pdf
Cynthia Calongne22 views
Transforming Education in the Metaverse.pptx by Cynthia Calongne
Transforming Education in the Metaverse.pptxTransforming Education in the Metaverse.pptx
Transforming Education in the Metaverse.pptx
STEAMy AI in Education_VWEC AI Expert Series.pdf by Cynthia Calongne
STEAMy AI in Education_VWEC AI Expert Series.pdfSTEAMy AI in Education_VWEC AI Expert Series.pdf
STEAMy AI in Education_VWEC AI Expert Series.pdf
Cynthia Calongne21 views
AI Art Exhibit for SLEA4 in 2023 by Lyr Lobo.pptx by Cynthia Calongne
AI Art Exhibit for SLEA4 in 2023 by Lyr Lobo.pptxAI Art Exhibit for SLEA4 in 2023 by Lyr Lobo.pptx
AI Art Exhibit for SLEA4 in 2023 by Lyr Lobo.pptx
Cynthia Calongne14 views
Fantasy Faire of SL 2023 NPC tour by Lyr Lobo.pptx by Cynthia Calongne
Fantasy Faire of SL 2023 NPC tour by Lyr Lobo.pptxFantasy Faire of SL 2023 NPC tour by Lyr Lobo.pptx
Fantasy Faire of SL 2023 NPC tour by Lyr Lobo.pptx
Cynthia Calongne12 views
Sharing 18 years of teaching in the Metaverse.pdf by Cynthia Calongne
Sharing 18 years of teaching in the Metaverse.pdfSharing 18 years of teaching in the Metaverse.pdf
Sharing 18 years of teaching in the Metaverse.pdf
Cynthia Calongne14 views
How to Design a Course and Teach in VWs and VR.pptx by Cynthia Calongne
How to Design a Course and Teach in VWs and VR.pptxHow to Design a Course and Teach in VWs and VR.pptx
How to Design a Course and Teach in VWs and VR.pptx
Cynthia Calongne24 views
GSE2022-Metaverse in Education by Calongne.pptx by Cynthia Calongne
GSE2022-Metaverse in Education by Calongne.pptxGSE2022-Metaverse in Education by Calongne.pptx
GSE2022-Metaverse in Education by Calongne.pptx
Cynthia Calongne63 views
Fantasy Faire 2022 of Second Life NPC Tour by Lyr Lobo.pdf by Cynthia Calongne
Fantasy Faire 2022 of Second Life NPC Tour by Lyr Lobo.pdfFantasy Faire 2022 of Second Life NPC Tour by Lyr Lobo.pdf
Fantasy Faire 2022 of Second Life NPC Tour by Lyr Lobo.pdf
Cynthia Calongne152 views
Education in the Metaverse_Reflections at eLCC.pptx by Cynthia Calongne
Education in the Metaverse_Reflections at eLCC.pptxEducation in the Metaverse_Reflections at eLCC.pptx
Education in the Metaverse_Reflections at eLCC.pptx
Cynthia Calongne96 views
VR 2022 Learning in the Metaverse.pdf by Cynthia Calongne
VR 2022 Learning in the Metaverse.pdfVR 2022 Learning in the Metaverse.pdf
VR 2022 Learning in the Metaverse.pdf
Cynthia Calongne213 views
The Barbara Truman Planetarium at OSCC 2021 by Cynthia Calongne
The Barbara Truman Planetarium at OSCC 2021The Barbara Truman Planetarium at OSCC 2021
The Barbara Truman Planetarium at OSCC 2021
Cynthia Calongne277 views
Oscc 2021-stricker-calongne-ai-augmented-3 d-visualization by Cynthia Calongne
Oscc 2021-stricker-calongne-ai-augmented-3 d-visualizationOscc 2021-stricker-calongne-ai-augmented-3 d-visualization
Oscc 2021-stricker-calongne-ai-augmented-3 d-visualization
Cynthia Calongne171 views
Teaching computer science in 3 d virtual worlds by calongne by Cynthia Calongne
Teaching computer science in 3 d virtual worlds by calongneTeaching computer science in 3 d virtual worlds by calongne
Teaching computer science in 3 d virtual worlds by calongne
Cynthia Calongne140 views
Becoming delightful_Why Our Virtual World Communities Matter by Cynthia Calongne
Becoming delightful_Why Our Virtual World Communities MatterBecoming delightful_Why Our Virtual World Communities Matter
Becoming delightful_Why Our Virtual World Communities Matter
Cynthia Calongne153 views
Importance of community play in 3D spaces by Cynthia Calongne
Importance of community play in 3D spacesImportance of community play in 3D spaces
Importance of community play in 3D spaces
Cynthia Calongne148 views

Recently uploaded

The Open Access Community Framework (OACF) 2023 (1).pptx by
The Open Access Community Framework (OACF) 2023 (1).pptxThe Open Access Community Framework (OACF) 2023 (1).pptx
The Open Access Community Framework (OACF) 2023 (1).pptxJisc
85 views7 slides
Ch. 7 Political Participation and Elections.pptx by
Ch. 7 Political Participation and Elections.pptxCh. 7 Political Participation and Elections.pptx
Ch. 7 Political Participation and Elections.pptxRommel Regala
72 views11 slides
Women from Hackney’s History: Stoke Newington by Sue Doe by
Women from Hackney’s History: Stoke Newington by Sue DoeWomen from Hackney’s History: Stoke Newington by Sue Doe
Women from Hackney’s History: Stoke Newington by Sue DoeHistory of Stoke Newington
141 views21 slides
ANATOMY AND PHYSIOLOGY UNIT 1 { PART-1} by
ANATOMY AND PHYSIOLOGY UNIT 1 { PART-1}ANATOMY AND PHYSIOLOGY UNIT 1 { PART-1}
ANATOMY AND PHYSIOLOGY UNIT 1 { PART-1}DR .PALLAVI PATHANIA
240 views195 slides
ACTIVITY BOOK key water sports.pptx by
ACTIVITY BOOK key water sports.pptxACTIVITY BOOK key water sports.pptx
ACTIVITY BOOK key water sports.pptxMar Caston Palacio
430 views4 slides

Recently uploaded(20)

The Open Access Community Framework (OACF) 2023 (1).pptx by Jisc
The Open Access Community Framework (OACF) 2023 (1).pptxThe Open Access Community Framework (OACF) 2023 (1).pptx
The Open Access Community Framework (OACF) 2023 (1).pptx
Jisc85 views
Ch. 7 Political Participation and Elections.pptx by Rommel Regala
Ch. 7 Political Participation and Elections.pptxCh. 7 Political Participation and Elections.pptx
Ch. 7 Political Participation and Elections.pptx
Rommel Regala72 views
Are we onboard yet University of Sussex.pptx by Jisc
Are we onboard yet University of Sussex.pptxAre we onboard yet University of Sussex.pptx
Are we onboard yet University of Sussex.pptx
Jisc77 views
Plastic waste.pdf by alqaseedae
Plastic waste.pdfPlastic waste.pdf
Plastic waste.pdf
alqaseedae125 views
Community-led Open Access Publishing webinar.pptx by Jisc
Community-led Open Access Publishing webinar.pptxCommunity-led Open Access Publishing webinar.pptx
Community-led Open Access Publishing webinar.pptx
Jisc74 views
The basics - information, data, technology and systems.pdf by JonathanCovena1
The basics - information, data, technology and systems.pdfThe basics - information, data, technology and systems.pdf
The basics - information, data, technology and systems.pdf
JonathanCovena188 views
Structure and Functions of Cell.pdf by Nithya Murugan
Structure and Functions of Cell.pdfStructure and Functions of Cell.pdf
Structure and Functions of Cell.pdf
Nithya Murugan368 views
Classification of crude drugs.pptx by GayatriPatra14
Classification of crude drugs.pptxClassification of crude drugs.pptx
Classification of crude drugs.pptx
GayatriPatra1477 views
Education and Diversity.pptx by DrHafizKosar
Education and Diversity.pptxEducation and Diversity.pptx
Education and Diversity.pptx
DrHafizKosar118 views
Psychology KS4 by WestHatch
Psychology KS4Psychology KS4
Psychology KS4
WestHatch68 views
OEB 2023 Co-learning To Speed Up AI Implementation in Courses.pptx by Inge de Waard
OEB 2023 Co-learning To Speed Up AI Implementation in Courses.pptxOEB 2023 Co-learning To Speed Up AI Implementation in Courses.pptx
OEB 2023 Co-learning To Speed Up AI Implementation in Courses.pptx
Inge de Waard167 views

Privacy is a Myth TCC 2_12065

  • 1. Privacy is a Myth EM 835 Information Accountability and Web Privacy Strategies M. Frye H. Hess, Media Rain S. Kamberi, Penny Galaxy J. Murray, Murtek Viper K. Ostler, Addisonbow I. Spencer, Zkittykitty C. Steele, Xavia Fluta B. Truman, D’Lightful Doowangle …and the 23 students in EM 835 Dr. Cynthia Calongne, Colorado Technical University April 18, 2012 2012 TCC Worldwide Online Conference
  • 2. Museum of Web Privacy
  • 3. Student Museum on Web Privacy
  • 4. Introduction • What kind of e-mail and web activity monitoring for students in middle school and high school is acceptable?
  • 5. Student Privacy & the Classroom
  • 6. Content Filter & Key Logger
  • 8. Barbara - D’Lightful Karl - Doowangle Addisonbow Project Partners The Project – Copyright Learning Module Idea: Learning Module – Engineering Design & Copyright/Patent Relationships Develop a Learning Design Studio of an online module about Engineering Design Ideas/Contractual Work and the relationship with the Patent/Copyright process.
  • 9. Goal: Outline, identify, and highlight up to date issues regarding intellectual property and copyright/patents. In addition, host this as an online learning module in a Virtual World Environment like Second Life. Ideal: Develop a Holodeck or similar tool in Second Life to package a learning module to pose situations to visitors and then provide information leading to a solution with focus on Patent/Copyright Laws. Design/Build – Research – •SL Platform to support •Copyright Law •Content Presentations •Needs Assessment •Activities •Learning Requirements Analyze – •Observations •Feedback •Survey - Results The Design Process - Learning Module
  • 10. Content: •Information Content •Sources •Creative Content •Learning /Problems •Solutions Context: •Synchronous Activities •Asynchronous Activities •Combinations – Linear / Non-linear The Project – Copyright Learning Module
  • 11. Visit us live in See the tour Second Life slideshow Copyright Learning Module = RESULTS
  • 12. Ideas & Discoveries Futuring: •Additional Copyright Solutions •Additional Fields of Application • Similar Modules for different topics Design Solutions Innovations: •Virtual Worlds •Emerging Media •Artificial Intelligence Copyright Learning Module = ROOM FOR MORE
  • 13. How is My Identity Currently Defined? • Drivers License • Birth Certificate – License Number – Parents Information – Name – Birth Date – Address (Street, City, State, Zip Code) – Birth Location – Hair Color – Hand and Feet Prints – Eye Color – Picture – Height – Blood Sample – Weight • College ID – Organ Donor – Name of College • Social Security Card – Name – Work Eligibility Number – Year • Passports (E-Passport) • Genealogy – Paper Trail with RFID Tag – Heritage • Credit Cards • Medical EMR – Card Number • Gender – Name – Male – Security Feature Number (3 digit) – Female • User Name / Password / Pass Phrase – Transgender
  • 14. Mobile Tracking Location-Based Services Continue to Grow Foursquare alone has over 5,000,000 registered users Google latitude allows users to do micro-coordination
  • 15. So why do we share? use location abstractions to scaffold privacy concerns share precise location (GPS) & share nothing max social benefits & no social benefits
  • 16. The Best Facial Emotion Extraction Method for Second life How having better avatar facial features and expressions in Second life can provide a more real-life like form of communication
  • 17. Three Methods Facial Emotion Extraction through Text (SL) Facial Emotion Extraction using Kinect (Microsoft) Facial Emotion Extraction using Webcam (nVisio)
  • 18. Results Method Implementation Feasibility Integration Extracting emotion Already implemented in Uses text chat which Users can integrate it by through user text SL through Second Life means total immersion of buying Automatic Facial Marketplace communication in the Animation HUDs virtual world to mimic real Not all users, especially face-to-face new users, are willing to communication is not pay for the HUDs. feasible Extracting emotion using SL can be accessed No real indication that Users need to buy Xbox motion capture through the Xbox 360 Linden Labs is up for sale. 360 and Kinect in order console via Xbox LIVE Not feasible to believe to integrate this technology via Xbox and through Wi-FI users are willing to buy technology. Kinect connection expensive hardware just to Implies Microsoft buying use SL Linden Labs Extracting emotion using Linden Labs hiring Most users own laptops Users do not need to do nVisio’s technology via nVisio Most laptops have anything except for using webcams their webcams in SL webcams (Best Method) Finding a method to use nVisio is a start-up Can be integrated free via the extracted data from company willing to work the free Second Life nVisio’s technology to with others Viewer apply to 3D avatar facial features.
  • 19. ‘ Cyberstalking : Worse Than Personal Harassment
  • 20. Cyberstalking takes many forms. Among them: • Installing spyware on a target's computer or via email • GPS surveillance of the movement of victims • Posting personal or false and humiliating information about the victim on the Internet • Sending harassing emails & msgs • Using social media such as Facebook or Twitter to post false and humiliating information
  • 21. Cyberstalking It’s not a Game Cyberstalking and cybercrimes are on the rise as more and more private information becomes easily accessible on the internet. Advances in technology have allowed stalking to go online, with perpetrators accessing personal information.
  • 22. Bluesnarfing Prevention • Education and awareness are key. • Set Bluetooth to non-discovery mode. • MAC address filtering. • Encryption. • User-set passwords. • Download latest software version. • Be wary of strangers.
  • 23. Individual Therapy Session Privacy Providing Privacy for Online Consultations
  • 24. Notecard Project Topic: An Investigation Of Privacy Within Virtual World Therapy Sessions Online therapy is a type of psychological treatment where patients and mental health professionals communicate and address mental issues. This type of therapy has been utilized for conditions such as post traumatic stress disorder, depression, eating disorders, and chronic pain. It is particularly useful to patients who want to be treated and want to remain anonymous or cannot attend in office consultations and visits. The project is a virtual world simulation that evaluates two types of online therapy sessions: group therapy and individual therapy. Participants within the therapy sessions interact via avatars. The goal of the simulation is to identify and contrast participant web privacy and information accountability issues during these sessions.
  • 26. Content Removal Countries with the Highest Concern Google Complaints 1400 1200 1000 800 600 Google Complaints 400 200 0
  • 27. Countries with Less Concern • Belarus • Bolivia • Chile • Costa Rica • Czech Republic • Ecuador • Egypt • Guatemala • Honduras • Hungary • Kuwait No Complaints Filed with Google • Paraguay • Philippines • Romania • Saudi Arabia • South Africa • Ukraine • Uruguay • Venezuela
  • 28. Privacy by Internet Penetration • Countries with the most privacy concern averaged 72% Internet Penetration • Countries with the least privacy concern averaged 38% Internet Penetration
  • 29. Cloud Computing & Security • Security is a major concern of companies who want to move to the cloud • Cloud providers obtain certifications through auditing to verify they are secure • Example Certifications – PCI – CMMI – NIST 800-53
  • 30. For More Information • Cyberstalking Comic http://nclc350group4.pbworks.com/w/page/7391773/Week%208%20Wiki%20Assignment • Cyberbullies to be targeted by schools http://paulhurst.wordpress.com/2007/09/21/cyberbullies-to-be-targeted-by-schools/
  • 31. Privacy is a Myth EM 835 Information Accountability and Web Privacy Strategies Join us for a Treasure Hunt & tour of these simulations on Thursday, April 19, 2012 at 1600 HST, 2000 Mountain in Second Life! Many thanks to the M. Frye 23 students in EM 835 H. Hess, Media Rain S. Kamberi, Penny Galaxy J. Murray, Murtek Viper K. Ostler, Addisonbow I. Spencer, Zkittykitty C. Steele, Xavia Fluta B. Truman, D’Lightful Doowangle Dr. Cynthia Calongne, Colorado Technical University April 18, 2012 2012 TCC Worldwide Online Conference

Editor's Notes

  1. Throughout history, humans have endeavored to establish a form of individual identity. Of notable concern is our paper trail identification system we currently use today. Driver’s licenses, social security cards, passports, credit cards, username / password / pass phrase authentication, and even our birth certificate are all paper trail identity representations of us; the problem with a paper trail system is it can be seemingly absent or pilfered, knowingly or unknowingly replicated, and used fictitiously and of course, since it is our information, we are held accountable for its use, even if it is used without our knowledge. In the world of wired, wireless and open air communication technology, to prove oneself is derived from a username and password combination which at best provides minimal security and accessibility. If our society operated on a honesty trusted policy, and everyone involved played in congruence, security would be a moot point; however, given that there are a certain aspect of population that derives benefit from the bane of others, security measures have taken shape in an attempt to thwart unwanted infiltrators such as the Person in the Middle (PitM) [9] attacker / observer or some backdoor malware that records your information while you type. While the PitM attacker is not preventable at this venture of society, perhaps it will become moot with the addition of the digital me project and the e-Passport.
  2. “Foursquare is a mobile application that makes cities easier to use and more interesting to explore. It is a friend-finder, a social city guide and a game that challenges users to experience new things, and rewards them for doing so. Foursquare lets users ”check in“ to a place when they‘re there, tell friends where they are and track the history of where they’ve been and who they‘ve been there with.”