1) Delaware North undertook the research exercise to look specifically at how emerging technologies might affect their sports industry and share the findings with clients to help inform decision making.
2) The 2016 version of the research was similar to 2015 in examining fast-changing technology trends, but updated areas like esports that had evolved significantly in just one year.
3) Todd Merry expects they will produce a third version to continue providing regular updates, as the world is moving quickly and technology is changing rapidly.
The Future of Digital Music and Artistry - Brian Solis at Midem 2015Brian Solis
The Convergence of Artistry and Experience.
Brian Solis studies disruptive technology and digital anthropology. He’s also an artist who has spent time with some of music’s biggest stars. In his presentation, he will explore the evolution of the music business, the relationship between artist and fan and also the changing dynamics in the value of music. Ranging from iTunes to Spotify to the decline of album sales, he will share the sweet musical notes of convergence and the future of music.
POETS AND QUANTS: HOW BRAND PEOPLE CAN LEARN TO LOVE BIG DATATom Morton
Big data is shifting the balance of power between the creative 'poets' of the communications industry and the more analytical 'quants'. Yet there is still a big role for creative minded people in a Big Data world. A lateral, humanistic view on Big Data yields better, more insightful truths, and data can be fuel for creative development. Here's how.
Advertising in 2020, tom morton's ipa talk, 24 january 2011Tom Morton
1) The document discusses how the advertising industry will need to change and adapt to thrive in the future.
2) Key points that will shape the future industry include the rise of subscription-based content, the continued importance of social media, and new technologies that could improve lives or just be interruptive.
3) To succeed, the industry will need to build the new world alongside the old one, follow economic and audience trends, experiment and learn from results rather than make rigid plans.
Wanting to leave your brand mark at SXSW'18? Then come sponsor our Get Plugged In event during SXSW. It is a full tilt event that converges music, tech, marketing and VR into one big swirly of fun for nearly 2,000 attendees.
Este documento proporciona instrucciones sobre cómo participar en foros de Moodle. Explica cómo ver el contenido de un foro, incluidos los temas y mensajes. También describe cómo crear nuevos temas de foro escribiendo un asunto y mensaje, y cómo responder a mensajes existentes. El objetivo es facilitar la discusión y el intercambio de información entre los miembros del grupo.
This document discusses how to create and reuse messages in AngularJS using the ngMessages directive. It describes how ngMessages allows including generic message templates that can be overridden locally, and how to control the visibility of messages using structural directives like ngIf. It also covers how to add animations to messages using ngAnimate, including both CSS transitions and JavaScript animations. Key points covered include reusing messages across an app, overriding template messages locally, and triggering animations on message add/removal.
George Cooper is a US attorney who has worked extensively in Cambodia since 2002, currently as a senior attorney for two non-profit organizations advocating for land rights and natural resources on behalf of Cambodians. He has held various legal and advisory roles in Cambodia related to land rights, indigenous land titling, and assisting the poor. Prior to working in Cambodia, Cooper worked as an attorney in Hawaii from 1979-1995, where he represented communities on environmental and tenants' rights cases. He has authored publications on land rights and corruption in Hawaii.
The candidate is applying for a suitable position that allows growth and makes use of his teamwork, organization, and work ethic skills. He has over 5 years of professional experience in photography, management, security, and apprentice-level trades. This includes current roles as a photo journalist, general manager, and security officer. The candidate also lists education in sound recording and music production as well as emergency medical technician training. He provides two references and encourages contacting him to further discuss his qualifications which also include skills as a rapper, songwriter, and performer.
The Future of Digital Music and Artistry - Brian Solis at Midem 2015Brian Solis
The Convergence of Artistry and Experience.
Brian Solis studies disruptive technology and digital anthropology. He’s also an artist who has spent time with some of music’s biggest stars. In his presentation, he will explore the evolution of the music business, the relationship between artist and fan and also the changing dynamics in the value of music. Ranging from iTunes to Spotify to the decline of album sales, he will share the sweet musical notes of convergence and the future of music.
POETS AND QUANTS: HOW BRAND PEOPLE CAN LEARN TO LOVE BIG DATATom Morton
Big data is shifting the balance of power between the creative 'poets' of the communications industry and the more analytical 'quants'. Yet there is still a big role for creative minded people in a Big Data world. A lateral, humanistic view on Big Data yields better, more insightful truths, and data can be fuel for creative development. Here's how.
Advertising in 2020, tom morton's ipa talk, 24 january 2011Tom Morton
1) The document discusses how the advertising industry will need to change and adapt to thrive in the future.
2) Key points that will shape the future industry include the rise of subscription-based content, the continued importance of social media, and new technologies that could improve lives or just be interruptive.
3) To succeed, the industry will need to build the new world alongside the old one, follow economic and audience trends, experiment and learn from results rather than make rigid plans.
Wanting to leave your brand mark at SXSW'18? Then come sponsor our Get Plugged In event during SXSW. It is a full tilt event that converges music, tech, marketing and VR into one big swirly of fun for nearly 2,000 attendees.
Este documento proporciona instrucciones sobre cómo participar en foros de Moodle. Explica cómo ver el contenido de un foro, incluidos los temas y mensajes. También describe cómo crear nuevos temas de foro escribiendo un asunto y mensaje, y cómo responder a mensajes existentes. El objetivo es facilitar la discusión y el intercambio de información entre los miembros del grupo.
This document discusses how to create and reuse messages in AngularJS using the ngMessages directive. It describes how ngMessages allows including generic message templates that can be overridden locally, and how to control the visibility of messages using structural directives like ngIf. It also covers how to add animations to messages using ngAnimate, including both CSS transitions and JavaScript animations. Key points covered include reusing messages across an app, overriding template messages locally, and triggering animations on message add/removal.
George Cooper is a US attorney who has worked extensively in Cambodia since 2002, currently as a senior attorney for two non-profit organizations advocating for land rights and natural resources on behalf of Cambodians. He has held various legal and advisory roles in Cambodia related to land rights, indigenous land titling, and assisting the poor. Prior to working in Cambodia, Cooper worked as an attorney in Hawaii from 1979-1995, where he represented communities on environmental and tenants' rights cases. He has authored publications on land rights and corruption in Hawaii.
The candidate is applying for a suitable position that allows growth and makes use of his teamwork, organization, and work ethic skills. He has over 5 years of professional experience in photography, management, security, and apprentice-level trades. This includes current roles as a photo journalist, general manager, and security officer. The candidate also lists education in sound recording and music production as well as emergency medical technician training. He provides two references and encourages contacting him to further discuss his qualifications which also include skills as a rapper, songwriter, and performer.
El documento resume la lectura del libro Bajo la misma estrella de John Green. Contiene varias frases clave del libro que resumen la historia de amor entre los protagonistas y la enfermedad que enfrentan. El autor del documento disfrutó la rebelión y superación de los personajes así como la trama impredecible del libro, y recomienda la lectura porque captura la vida real de una manera maravillosa.
The document discusses the view layer in eZ Platform, which wraps Symfony's MVC layer and renders content using templates and controllers. It describes changes in eZ Platform 1.x including deprecation of location_view and custom controllers no longer needing to inherit from a built-in class. It also covers query types, which are query factories that support parameters, and the query controller, which runs queries and assigns results to views. Finally, it discusses how to create custom views using value objects, view objects, view builders, and optional view configuration.
This document proposes a research study on customer loyalty within the retail sector. The study will use both secondary and primary research to explore the factors that influence customer loyalty for fast moving consumer goods. A survey and interviews will be conducted to understand customer purchase patterns, attitudes, and perceptions regarding brand loyalty. The research aims to identify the key determinants of customer loyalty and how it can be measured and improved within the retail context.
Pasien mengalami luka parah akibat kecelakaan. Istrinya meminta agar antibiotik dihentikan karena kondisi pasien semakin memburuk dan tidak akan bisa pulih seperti semula. Keputusan untuk menghentikan pengobatan membutuhkan pertimbangan etis yang matang.
Krisis Krimea mengakibatkan penyatuan kembali wilayah tersebut dengan Rusia setelah referendum yang menunjukkan dukungan mayoritas penduduk. Krisis ini bermula dari revolusi Ukraina 2014 yang menggulingkan pemerintah pro-Rusia dan meningkatkan ketegangan antara kelompok pro-Eropa dan pro-Rusia. Rusia kemudian secara diam-diam mengerahkan pasukannya ke Krimea untuk mendukung pemisahan diri wilayah tersebut dari
Shared Security Responsibility Model of AWSAkshay Mathur
I heard many people saying that they need not worry about security of their application (or it is automatically PCI compliant) just because the application is hosted in AWS EC2.
This was presented in AWS meetup to make it clear to audience that security is shared responsibility. While AWS takes care of security at L1 & L2 and provide tools for L3 & L4, we need to take care of security at L7 (Application layer)
Editar la configuración del perfil de participantes, ver listado de participantes y enviar mensajes mediante el servicio de mensajería interna de la plataforma de moodle.
This internship summary provides an overview of an internship at a structural design firm. The internship objectives were to become familiar with the workflow of structural design, bridge the gap between academic and industrial knowledge, and understand real-world design assumptions. The intern performed tasks like analyzing and designing structural elements manually and using software, modeled projects in ETABS, and assisted with drafting detailing drawings. Overall, the internship provided both technical skills in structural design and analysis and non-technical skills such as teamwork, communication, and time management.
Permen no.19 th_2016 ttg pedoman pengelolaan barang milik daerahUlfah Hanum
Peraturan Menteri Dalam Negeri ini mengatur tentang pedoman pengelolaan barang milik daerah. Ruang lingkupnya meliputi pejabat pengelola barang milik daerah, perencanaan kebutuhan dan penganggaran, pengadaan, penggunaan, pemanfaatan, pengamanan dan pemeliharaan, penilaian, pemindahtanganan, pemusnahan.
This document provides an overview of Sitecore Experience Platform analytics, Web Forms for Marketers (WFFM), and Email Experience Manager (EXM). It discusses how analytics data flows from MongoDB to SQL databases and how to configure and set up MongoDB, WFFM, and EXM. The document also previews demonstrating the functionality of WFFM and EXM, including creating forms and emails.
Miguel de Cervantes' first book, La Galatea, was published in 1585. It examines love through the stories of pastoral characters and references contemporary literary figures. Though it enjoyed modest success, it was not reprinted and the planned sequel was never published. The story follows the shepherd Elicio who loves the shepherdess Galatea but her father wants her to marry the rich shepherd Erastro. Elicio tries to prevent this marriage from happening. The work contains additional minor stories and is set along the shores of the Tagus River in Portugal.
Miguel de Cervantes was a Spanish soldier, novelist, poet and playwright born in 1547. His first novel, La Galatea, published in 1585 is considered a pastoral romance and shows his early interest in poetry. The main characters are shepherds Elicio and Erastro who are in love with Galatea and discuss their troubles in a poetic style. The majority of characters are involved in minor storylines that sometimes intersect. The plot involves various stories of love and romance between the characters that are resolved through poetry competitions and duels.
Innovations in the field of technology are happening in lightning speed. It is more out of necessity than for the sake of it that companies come up with new ideas and introduce novelties in their products and services in such a competitive market. It is but natural that better software is required to come up with such innovations according to the varied needs of this evolving market, that too faster than ever. Many companies make use of Agile Software Development methods to keep up with this technological competition and challenge.Cloud computing enhances Agile Software Development in many ways. A few are listed below and learn more from our blog: http://suyati.com/how-cloud-enhances-agile-software-development
To know more about our expertise and capabilities in Agile and Cloud, please send an e-mail to services@suyati.com.
The document discusses the future of sports and new technologies that may impact the industry. It begins with quotes about how sports are forging a planetary identity and how the future is unpredictable. The rest of the document is divided into several sections:
- An introduction discusses publishing a report on the future of sports and realizing they had more questions than answers, inspiring a second edition.
- An overview provides brief explanations of seven technologies that are on the verge of widespread adoption and how they could change sports, including AI, sensors, immersive computing, and more.
- An editors' letter discusses how new ancillary businesses are generating billions from sports but contributing little to leagues and teams, and how a turf war has
Troy Kirby is the owner and creator of The Tao of Sports podcast. He is also a new member of the ALSD Board of Directors. The summary discusses Kirby's background in college athletics ticketing and sports business, his admiration for Rory Babich of the Florida Panthers for doing the "right thing" even when criticized, and his work overseeing a new ALSD general ticketing group to bring together different voices and ideas from various sports industries.
Leaders in Sports Presentation 2014 - Digital, Social and SponsorshipDarko Mili
The document summarizes presentations from a Leaders 2014 Summit, including topics like pushing boundaries in the North American sports market, digital consumption trends, fan engagement, and commercial opportunities in digital sports media. Key points discussed include using data to better understand fans, the importance of video and social media, engaging fans both at and outside the stadium, and opportunities to generate revenue through followers' data and tailored digital experiences.
This document provides context about the speaker, John, who is a Design Director at 383. He then discusses two areas he believes require focus for national sports organizations: people, not just data, and experiences, not just technology. For people, not just data, he argues qualitative insights from speaking to individual fans are important to understand why fans behave the way they do. For experiences, not just technology, he says the focus should be on how technology enables better fan experiences, not just adopting new technologies. He provides examples to illustrate his points about balancing qualitative and quantitative insights and focusing on the experiences technologies enable.
Daily fantasy sports sites like FanDuel and DraftKings allow users to enter multiple daily fantasy sports contests with changing rosters. This model has proven very lucrative, with the industry estimated at $26.5 billion annually in the US and Canada alone. However, the legal status of daily fantasy sports is uncertain, as regulators in some areas have ruled it a form of gambling. Additionally, while sites are highly valued, neither FanDuel nor DraftKings are profitable yet due to large advertising budgets. Rising regulatory pressures and questions around the skill element of the games could threaten the long-term viability of the industry.
esports are growing fast. According to Deloitte, "over $4.5 billion was invested in the industry in 2018 alone." Meanwhile, Business Insider projects an increase in audience, "from 454 million in 2019 to 646 million in 2023… that puts the audience on pace to nearly double over a six-year period, as the 2017 audience stood at 335 million."
But what are esports? And why are they gaining popularity so quickly?
To find out, we asked three experts - sports journalist Mitch Reames, technology researcher and brand consultant Will Partin, and Maxwell Foxman, Assistant Professor of Game Studies at the University of Oregon - to join us, as part of the University of Oregon's Hearst Demystifying Media Series.
The document summarizes a virtual sports conference that took place on January 14, 2014. Over 60 leaders in sports, social media, and technology participated in the conference through a series of panels, case studies, interviews and Q&A sessions. Topics included how social media is influencing major sporting events like the Olympics and World Cup, and how brands can create effective social media strategies. The one-day conference aimed to connect industry professionals to network and share ideas about leveraging new technologies.
Episode 17 of the DSMSports Podcast w/ Tariq Ahmad of IBM Social Business and...Neil Horowitz
1) The podcast episode featured Tariq Ahmad discussing trends from South By South West's sports tech track and the future of sports technology and social media, including the growing use of data analytics and wearable technology.
2) Wearable technology that tracks player performance and big data analytics were highlighted as areas of significant potential in the near future to provide competitive advantages.
3) Engagement and two-way interaction between sports organizations and fans on social media was identified as an area that could be improved, moving beyond just content distribution.
El documento resume la lectura del libro Bajo la misma estrella de John Green. Contiene varias frases clave del libro que resumen la historia de amor entre los protagonistas y la enfermedad que enfrentan. El autor del documento disfrutó la rebelión y superación de los personajes así como la trama impredecible del libro, y recomienda la lectura porque captura la vida real de una manera maravillosa.
The document discusses the view layer in eZ Platform, which wraps Symfony's MVC layer and renders content using templates and controllers. It describes changes in eZ Platform 1.x including deprecation of location_view and custom controllers no longer needing to inherit from a built-in class. It also covers query types, which are query factories that support parameters, and the query controller, which runs queries and assigns results to views. Finally, it discusses how to create custom views using value objects, view objects, view builders, and optional view configuration.
This document proposes a research study on customer loyalty within the retail sector. The study will use both secondary and primary research to explore the factors that influence customer loyalty for fast moving consumer goods. A survey and interviews will be conducted to understand customer purchase patterns, attitudes, and perceptions regarding brand loyalty. The research aims to identify the key determinants of customer loyalty and how it can be measured and improved within the retail context.
Pasien mengalami luka parah akibat kecelakaan. Istrinya meminta agar antibiotik dihentikan karena kondisi pasien semakin memburuk dan tidak akan bisa pulih seperti semula. Keputusan untuk menghentikan pengobatan membutuhkan pertimbangan etis yang matang.
Krisis Krimea mengakibatkan penyatuan kembali wilayah tersebut dengan Rusia setelah referendum yang menunjukkan dukungan mayoritas penduduk. Krisis ini bermula dari revolusi Ukraina 2014 yang menggulingkan pemerintah pro-Rusia dan meningkatkan ketegangan antara kelompok pro-Eropa dan pro-Rusia. Rusia kemudian secara diam-diam mengerahkan pasukannya ke Krimea untuk mendukung pemisahan diri wilayah tersebut dari
Shared Security Responsibility Model of AWSAkshay Mathur
I heard many people saying that they need not worry about security of their application (or it is automatically PCI compliant) just because the application is hosted in AWS EC2.
This was presented in AWS meetup to make it clear to audience that security is shared responsibility. While AWS takes care of security at L1 & L2 and provide tools for L3 & L4, we need to take care of security at L7 (Application layer)
Editar la configuración del perfil de participantes, ver listado de participantes y enviar mensajes mediante el servicio de mensajería interna de la plataforma de moodle.
This internship summary provides an overview of an internship at a structural design firm. The internship objectives were to become familiar with the workflow of structural design, bridge the gap between academic and industrial knowledge, and understand real-world design assumptions. The intern performed tasks like analyzing and designing structural elements manually and using software, modeled projects in ETABS, and assisted with drafting detailing drawings. Overall, the internship provided both technical skills in structural design and analysis and non-technical skills such as teamwork, communication, and time management.
Permen no.19 th_2016 ttg pedoman pengelolaan barang milik daerahUlfah Hanum
Peraturan Menteri Dalam Negeri ini mengatur tentang pedoman pengelolaan barang milik daerah. Ruang lingkupnya meliputi pejabat pengelola barang milik daerah, perencanaan kebutuhan dan penganggaran, pengadaan, penggunaan, pemanfaatan, pengamanan dan pemeliharaan, penilaian, pemindahtanganan, pemusnahan.
This document provides an overview of Sitecore Experience Platform analytics, Web Forms for Marketers (WFFM), and Email Experience Manager (EXM). It discusses how analytics data flows from MongoDB to SQL databases and how to configure and set up MongoDB, WFFM, and EXM. The document also previews demonstrating the functionality of WFFM and EXM, including creating forms and emails.
Miguel de Cervantes' first book, La Galatea, was published in 1585. It examines love through the stories of pastoral characters and references contemporary literary figures. Though it enjoyed modest success, it was not reprinted and the planned sequel was never published. The story follows the shepherd Elicio who loves the shepherdess Galatea but her father wants her to marry the rich shepherd Erastro. Elicio tries to prevent this marriage from happening. The work contains additional minor stories and is set along the shores of the Tagus River in Portugal.
Miguel de Cervantes was a Spanish soldier, novelist, poet and playwright born in 1547. His first novel, La Galatea, published in 1585 is considered a pastoral romance and shows his early interest in poetry. The main characters are shepherds Elicio and Erastro who are in love with Galatea and discuss their troubles in a poetic style. The majority of characters are involved in minor storylines that sometimes intersect. The plot involves various stories of love and romance between the characters that are resolved through poetry competitions and duels.
Innovations in the field of technology are happening in lightning speed. It is more out of necessity than for the sake of it that companies come up with new ideas and introduce novelties in their products and services in such a competitive market. It is but natural that better software is required to come up with such innovations according to the varied needs of this evolving market, that too faster than ever. Many companies make use of Agile Software Development methods to keep up with this technological competition and challenge.Cloud computing enhances Agile Software Development in many ways. A few are listed below and learn more from our blog: http://suyati.com/how-cloud-enhances-agile-software-development
To know more about our expertise and capabilities in Agile and Cloud, please send an e-mail to services@suyati.com.
The document discusses the future of sports and new technologies that may impact the industry. It begins with quotes about how sports are forging a planetary identity and how the future is unpredictable. The rest of the document is divided into several sections:
- An introduction discusses publishing a report on the future of sports and realizing they had more questions than answers, inspiring a second edition.
- An overview provides brief explanations of seven technologies that are on the verge of widespread adoption and how they could change sports, including AI, sensors, immersive computing, and more.
- An editors' letter discusses how new ancillary businesses are generating billions from sports but contributing little to leagues and teams, and how a turf war has
Troy Kirby is the owner and creator of The Tao of Sports podcast. He is also a new member of the ALSD Board of Directors. The summary discusses Kirby's background in college athletics ticketing and sports business, his admiration for Rory Babich of the Florida Panthers for doing the "right thing" even when criticized, and his work overseeing a new ALSD general ticketing group to bring together different voices and ideas from various sports industries.
Leaders in Sports Presentation 2014 - Digital, Social and SponsorshipDarko Mili
The document summarizes presentations from a Leaders 2014 Summit, including topics like pushing boundaries in the North American sports market, digital consumption trends, fan engagement, and commercial opportunities in digital sports media. Key points discussed include using data to better understand fans, the importance of video and social media, engaging fans both at and outside the stadium, and opportunities to generate revenue through followers' data and tailored digital experiences.
This document provides context about the speaker, John, who is a Design Director at 383. He then discusses two areas he believes require focus for national sports organizations: people, not just data, and experiences, not just technology. For people, not just data, he argues qualitative insights from speaking to individual fans are important to understand why fans behave the way they do. For experiences, not just technology, he says the focus should be on how technology enables better fan experiences, not just adopting new technologies. He provides examples to illustrate his points about balancing qualitative and quantitative insights and focusing on the experiences technologies enable.
Daily fantasy sports sites like FanDuel and DraftKings allow users to enter multiple daily fantasy sports contests with changing rosters. This model has proven very lucrative, with the industry estimated at $26.5 billion annually in the US and Canada alone. However, the legal status of daily fantasy sports is uncertain, as regulators in some areas have ruled it a form of gambling. Additionally, while sites are highly valued, neither FanDuel nor DraftKings are profitable yet due to large advertising budgets. Rising regulatory pressures and questions around the skill element of the games could threaten the long-term viability of the industry.
esports are growing fast. According to Deloitte, "over $4.5 billion was invested in the industry in 2018 alone." Meanwhile, Business Insider projects an increase in audience, "from 454 million in 2019 to 646 million in 2023… that puts the audience on pace to nearly double over a six-year period, as the 2017 audience stood at 335 million."
But what are esports? And why are they gaining popularity so quickly?
To find out, we asked three experts - sports journalist Mitch Reames, technology researcher and brand consultant Will Partin, and Maxwell Foxman, Assistant Professor of Game Studies at the University of Oregon - to join us, as part of the University of Oregon's Hearst Demystifying Media Series.
The document summarizes a virtual sports conference that took place on January 14, 2014. Over 60 leaders in sports, social media, and technology participated in the conference through a series of panels, case studies, interviews and Q&A sessions. Topics included how social media is influencing major sporting events like the Olympics and World Cup, and how brands can create effective social media strategies. The one-day conference aimed to connect industry professionals to network and share ideas about leveraging new technologies.
Episode 17 of the DSMSports Podcast w/ Tariq Ahmad of IBM Social Business and...Neil Horowitz
1) The podcast episode featured Tariq Ahmad discussing trends from South By South West's sports tech track and the future of sports technology and social media, including the growing use of data analytics and wearable technology.
2) Wearable technology that tracks player performance and big data analytics were highlighted as areas of significant potential in the near future to provide competitive advantages.
3) Engagement and two-way interaction between sports organizations and fans on social media was identified as an area that could be improved, moving beyond just content distribution.
Spanish Essay. Remarkable Translate My Essay Into Spanish ThatsnotusMelissa Gordon
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'Digital' was already great for business 10 years ago.Werner Puchert
Mozambique is a diverse country and their economy is still very much in a re-build phase. I had the opportunity to host a talk at the 2012 Mozambique Best Brands conference.
Our agency partners in Maputo highlighted the fact that clients where reluctant to invest in digital platforms, marketing and engagement due to the small footprint digital channels still have in the country.
I respect the African entrepreneurial spirit and wanted to avoid talking down to people who do business in a much harsher environment than this lucky South African. So, rather than preaching or selling digital services I thought I’d share the story of my humble beginnings in the digital industry. I wanted to express that it’s better to start early with low investment and grow your digital footprint and ultimately turn it into a active and profitable part of your business.
Background: I launched a web portal in 2000 which serviced a small niche community – www.sapaintball.co.za. I managed the profitable little portal for 10 years and many of the learning’s and experience I gained from this venture I still implement within my digital strategy, social media and user experience work today.
The document discusses targeting audiences for a digital fanzine about the game Escape from Tarkov. It analyzes the audience based on age (16-22 who value time over money and spend a lot of time on phones/computers), gender (males ages 14-17 who spend more time on screens than females), and psychographic traits (achievers who seek success online and emulators who want to improve themselves). The target geographic region is English-speaking countries like the US, UK, and Australia. Secondary audiences could include those interested in the game's realism and mechanics, and younger people wanting to be internet-famous who may play mainstream games.
This document provides information from interviews with two potential audience members for a magazine about the video game Escape from Tarkov.
Person 1 is a 21-year-old Polish player with over 1000 hours of experience in the game, putting him in the target experienced player demographic. He would be interested in a magazine that covers unknown tips, tricks, and knowledge. He suggests topics like tactics for player vs AI scav interactions and guides for making money in-game.
Person 2 is a 17-year-old Finnish player with 1050 hours played over six months. He believes a magazine should cover basics for new players or updates/news for experienced players. He would also like to see screenshots illustrating the articles.
The document provides information from interviews with two potential readers of a fanzine about the video game Escape from Tarkov.
Person 1 is a 21-year-old Polish player with over 1000 hours of experience in the game. He would be interested in reading about tips, tricks, and knowledge not already known. He suggests covering topics like interactions between AI scavs and player scavs.
Person 2 is a 17-year-old Finnish player who has played for half a year totaling 1050 hours. He believes a magazine should cover basics for new players or news/updates for experienced players. He wants to see screenshots related to the content.
Both interviewees fall within the targeted age
Beyond Ageism: Designing Meaningful Games for an Older AudienceBob De Schutter
This document summarizes a talk given by Bob De Schutter about designing meaningful games for older audiences. Some key points:
- Older adults currently make up a large portion of gamers and will become one of the largest groups as the population ages. However, they often feel left out by the games marketed towards them.
- Accessibility is important to reach this demographic as many will have age-related disabilities. Options like larger text and slower pacing can include many more players.
- Popular genres for current older gamers include strategy, exploration and self-expression games on PC. However, they are often less motivated to play due to a lack of meaningful content for their interests and life experiences.
- Brain training
This presentation is a summary of ten themes that made an impact on me at SXSW Interactive in 2011.
The contents are broken into two sections:
1). Five themes relevant to marketers
2). Five themes that aren't so relevant but rock.
Feel free to contact me.
Publisher's Note, 2016 Fall Issue of SEAT MagazineJared Frank
This document provides a summary and introduction to the Fall 2016 issue of SEAT magazine. It discusses two main topics: 1) the future of eSports and how it has grown rapidly in popularity, with major traditional sports figures and organizations now getting involved, and 2) the opening of the new Golden 1 Center in Sacramento and how arena design is advancing to incorporate new technologies. The publisher notes that understanding emerging trends is crucial for sports businesses to adapt, as the future arrives quickly, and no organization has a "right to exist" if it fails to change with the times.
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This business proposal evaluates opportunities within the Miami Heat organization to improve the fan experience and solidify its brand. The Miami Heat has been one of the most successful NBA franchises on and off the court, valued at $2.3 billion. The proposal identifies using new technologies like those used by the Lakers and Kings to engage fans during games through predictive games and incentives. It recommends working with Microsoft to implement these features on their existing Azure platform to keep fans engaged throughout games, regardless of score. Meeting with other teams and Microsoft would be required to scope and implement the new technologies.
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The document discusses trends in social networking, fantasy sports, and opportunities for online bookmakers. It notes the growth of social networking and fantasy sports, especially among younger demographics. It proposes that bookmakers could leverage these trends by integrating social and fantasy elements into their platforms to expand their product offerings, customer base, and revenues in a scalable way. However, it also notes some legal and ethical risks around minors accessing gambling-related content through social media that would require further research.
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God Loves Cleveland, 2016 Summer Issue of SEAT MagazineJared Frank
The Cleveland Cavaliers winning the NBA championship is a reminder that sports are not the way we make our living. They are the way lives are made in some families and entire communities.
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Bobbi Busboom is the Assistant Athletics Director for Development Operations at the University of Illinois. She grew up in a coaching family and has worked for the Illinois athletics department for over a decade in various roles. In her current role, she oversees premium seating operations for football and basketball games and works closely with donors. The University recently completed renovations to the State Farm Center that added new premium seating options like suites and clubs.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document provides a sneak peek at the 2013 ALSD Conference and Tradeshow program including:
- A preliminary schedule of events with session descriptions and venue tours planned for attendees in Orlando/Tampa.
- An overview of how the corporate ticket marketplace has changed dramatically over the past two decades and where it may be headed.
- Details on the new Premium Club being opened by the Cleveland Indians for the 2013 season to address changes in premium customer demands.
The corporate ticket marketplace has changed dramatically over the past 20+ years. Where individual fans once sat in the cheap seats, corporations now own premium seats like suites and club seats. These premium seats generate 40-50% of total ticket revenue for teams. Corporate fans view their tickets as business assets rather than for personal enjoyment of games. They track usage and ROI. However, occupancy rates and lease lengths have decreased as teams have raised prices. Teams now focus more on the fan experience through amenities and technology to attract corporate fans willing to pay high prices.
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The document is a magazine called SEAT published by the Association of Luxury Suite Directors (ALSD). It features articles on premium seating, sponsorship, and sports technology. The cover story previews the ALSD's upcoming annual conference in Minneapolis, which will include sessions, tours, and keynote speakers.
The document is the winter 2012 issue of SEAT, a publication of the Association of Luxury Suite Directors. It includes the schedule and topics for the upcoming ALSD conference in Minneapolis, articles on premium seating sales strategies and trends in food and beverage concessions. It also highlights new technologies being used at venues like Gillette Stadium for wireless connectivity and video delivery to fans.
This document is the fall 2011 issue of SEAT, a quarterly publication of the Association of Luxury Suite Directors. It features articles on tablet technology being used by the San Francisco 49ers, a new stadium in Italy changing soccer, how premium seating sales are combining resources, and insights into why Fortune 100 companies purchase premium seating. It also includes industry news, member highlights and profiles, and information on upcoming ALSD events.
The document summarizes the 2011 ALSD conference held in Los Angeles. It highlights Cambria's design studio at Target Field in Minnesota, which is featured on the cover. The summary also previews why the 2012 ALSD conference will take place in Minneapolis. Additional articles analyze best practices of luxury suite directors and investigate suite pricing trends across various professional sports leagues and markets.
The document provides information about keynote speakers at the 2011 ALSD Conference and Tradeshow being held June 26-29 in Los Angeles.
Tom Wilson, president and CEO of Olympia Entertainment, will receive the inaugural ALSD Visionary Award at the conference for his vision and contributions to the premium seating industry. Ray Bednar, a corporate sponsorship expert, will give the keynote address on understanding who buys sponsorships and why. Tim Leiweke, president and CEO of AEG, will also speak on the future of facilities and entertainment venues.
2011 ALSD Conference Brochure: The SolutionsJared Frank
The document discusses the upcoming Association of Luxury Suite Directors Conference and Tradeshow. It notes that some teams are scaling back due to uncertainties around upcoming work stoppages, while others are continuing business as usual or a mix. The conference aims to help premium seat directors band together and brainstorm new sales, retention, and fan experience opportunities during uncertain times. Attendees will learn best practices and network to help ensure premium seating programs remain successful. The document promotes attending the conference to discuss challenges and opportunities around retaining premium customers during work stoppages or other uncertainties.
The document is a magazine published by the Association of Luxury Suite Directors (ALSD) for its members. It includes articles on premium seating trends, technology innovations in sports venues, and profiles of various sports suite directors. The cover story discusses the upcoming ALSD annual conference to be held in Los Angeles, which will feature session descriptions, guest speakers, and venue tours.
This document is the winter 2011 issue of SEAT, a magazine published by the Association of Luxury Suite Directors. The cover story discusses collective bargaining agreements and how they impact the sports and entertainment industry. Additional articles provide information on return on investment for suite sponsors, an overview of the upcoming ALSD annual conference, comparisons of NHL suite markets, examples of personalized fan experiences, and an interview with MLS suite directors.
The document is the Fall 2010 issue of SEAT, a publication of the Association of Luxury Suite Directors. It includes articles on the upcoming 2011 ALSD conference in Los Angeles, interviews with college suite directors, research on the top 10 business categories that purchase premium seats, an analysis of NBA suite pricing, and the second annual ALSD Buyers Guide of products and services for the premium seating industry.
The editor introduces changes to the format and content of SEAT magazine to encourage more interaction and involvement from readers. Readers are invited to (1) participate in a member highlight interview where their name and a question they ask will be published, (2) join the ALSD's social media networks to exchange ideas and information, and (3) contribute articles to SEAT to share successful ideas and strategies from their organizations. The goal is for SEAT to better reflect the people and ideas of its membership through increased engagement and participation.
The article discusses the growing emphasis on sustainability, both environmental and economic, within the venue development industry. It argues that sustainability provides a way for venues to focus on both reducing costs through initiatives like green building practices, as well as generating new revenues. While the concepts of sustainability were initially seen as exclusive or dictatorial by some, they are now becoming more mainstream and cost competitive. Venues that have incorporated sustainable practices like LEED certification are seeing both operational cost savings and additional revenues over the long term. Sustainability offers the industry a way to balance focusing on reduced costs and new revenues.
The state of the premium seating industry is in flux as teams respond to changes in the marketplace. Leases are getting shorter, occupancy rates are lower, and no-shows are up. However, event suites are increasing in popularity. Food and beverage is trending toward one price packages. Leagues are more involved in premium seating best practices sharing. Technology is becoming more prevalent in venues. Teams are offering new premium product configurations and shorter contract terms to attract customers. It is a time of transition as the industry adapts to economic changes.
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1. 18 | S E A T | www.alsd.com | #SEATFall2016
FROM THE TOP WITH TODD MERRY
What were Delaware North’s goals in undertak-
ing this research exercise?
It first came about a year and a half ago.
We were nearing our 100th anniversary at
the company. Our Chairman Jeremy Jacobs
was talking one day about our brand and the
industry. He said we should talk to some fu-
turists. And so we went to some really smart
people and had a great discussion about some
emerging technologies.
After the fact, our Chairman said, that’s
great, but we should look very specifically
at how those technologies might affect our
industry of sports. The initial idea from our
Chairman was to do that research and share
it with some of our clients and some of our
I
n the wake of the launch event this fall for the second edition of The
Future of Sports,Delaware North Chief Marketing OfficerTodd
Merry spoke with SEAT about the company’s latest research itera-
tion.He explained that the themes in The Future of Sports have little
to do with food and beverage or retail specifically, but serve as thought
leadership that can inspire the imagination of the entire industry, from
chefs to ticket salespeople to team owners.Merry also spoke expansively
on the role of accelerating technology in leading change and addressing
opportunities,both in venues and around the world, brought about by
Millennials,Gen Z,non-traditional sports,and emerging markets.
By Jared Frank, ALSD
friends, our Chairman also being the Chair-
man of the Board of Governors for the NHL
and obviously team owner of the Boston
Bruins.
We did it last year for the first time. We
had modest expectations.We thought people
would appreciate it, but the reaction that we
got was extremely positive. People found it
very useful which is very encouraging. So our
Chairman asked us to do it again this year.
How is the 2016 version different from or simi-
lar to the 2015 edition?
What we found both the first time around
and then this time was how fast everything
is moving. I’ll give you one example. In the
first issue we did last year,we took a relatively
modest view at eSports. And in the course of
12 months, eSports has moved on and is rel-
evant to the sports industry and to venues.It’s
experienced a massive change in the course
of 12 months. It underscores that the world
is moving so quickly. Technology is moving
so quickly that doing regular updates to [this
research] is important.
So do you forecast that there will be a version 3.0
at some point?
We had our launch of the second edition,
which almost worked my team to death, two
weeks ago. And the first question we got was,
“Are you going to do a third one?”
Why not? We love it. It’s become a labor
of love for our Chairman and our CEOs and
the whole team here that works on it. I hope
there’s a third one.I love all of this stuff.I’m a
fanatic about some of the technology. I fully
expect that we’ll do a third one.
I find this research to be a tool to take cues from
and inform decision making for your company.
So why share it? Why not just use it internally as
a competitive advantage?
We did first imagine it as something to
share with our clients. But our Chairman
loves sports. It really was his gift to the in-
dustry in many ways.
Ted Leonsis was someone in the first edi-
tion that we ran a lot of stuff by. He’s a very
smart guy and very much on the cutting-
edge. So of course, we sent him a copy. Then
the list started to get pretty long, so finally,
we just decided to share it with everyone. It
seems very altruistic in a relatively competi-
tive business. But that’s been the direction of
our Chairman – to share it far and wide.
I hope people see that we’re a 100-year-
old brand, but we’re also very much looking
into the future.All we can hope for is that we
get into the consideration set,and I think this
does that to a certain extent. At the end of
the day, what’s going to win a bid is some of
the financials, the product, and your people.
But again, if it gets our foot in the door and
allows us to present, that’s a good result.
2. 19 | S E A T | www.alsd.com | #SEATFall2016
How did you select the research team?
Since day one, we’ve worked with an out-
side agency called Attention Span Media.
They are a bunch of real smart guys. A bunch
of them have worked in journalism before.
Josh McHugh and the team from Atten-
tion Span, they had connections at places
like Singularity University and a number
of think tanks on the west coast. They were
smart enough to know who the smart guys
were. One of the most gratifying parts of
this whole project is getting to know some of
these guys. It’s been fascinating.
In general, sports teams have not been early
adopters of new technologies. Is that mindset
changing?
Sports has been an early adopter on some
stuff and not on others. I think you’re right
that there is some sort of inertia on a number
of issues, broadcast being one of them. If you
look at the regional sports networks, and you
look at cable, and you look at ESPN, you re-
alize there’s actually no reason on the surface
for sports teams or franchises to innovate be-
cause they’ve got a pretty sweet deal.
On the other hand,if you look at the audi-
ence and where it’s headed, there has to be
changes made. The reality is that inertia is
going to run smack into the immovable force
of the Millennials and Gen Z, who are more
than willing to pay for stuff, but they don’t
want to buy a [bundled] cable package for
$119 a month.
Is there inertia in other areas of the industry?
There is an inertia on a number of subjects.
It’s just like the old phone company and the
long distance model. They held onto charg-
ing people a lot of money for long distance
up until the last second before that business
went away.
If you saw in the current edition of The
Future of Sports, we looked at Millennials.
There’s an impression that they want every-
thing for free. But the reality is they will pay
for stuff. It’s just in a different model.
We had a conversation early on about
Millennials. Again, there’s this impression
FROM THE TOP WITH TODD MERRY
KEY EXCERPTS FROM THE 2016 EDITION
OF THE FUTURE OF SPORTS
“The kids now coming of age are actually the most informed young sports fans in
history. They are cord cutters, but they have not cut themselves off from sports.
Sports programming and data are such a deep part of their culture that they feel a
sense of ownership. And that’s the trick to reaching them – empowering them to
take sports media as we know it, mash it up, and distribute it as they see fit.”
“Migration, tourism, and near-universal access to broadcasts and social media have
unlocked billions of potential fans – but they don’t live in your city, and don’t neces-
sarily speak your language. The next ten years will be a gold rush, as professional
teams and leagues race to claim this emerging audience.”
“By 2025, the distinctions between AR and VR will be insignificant; the devices
will converge and be multifunctional. Their vast capabilities to blend natural and
synthetic vision will cause us to rethink everything – from the social norms of hu-
man interaction to how private and public spaces are designed and navigated. New
sports will inevitably emerge that will be designed to test athletes’performance
across the spectrum of mixed reality.”
“32% of all American teens have played fantasy (versus 18% of adults). American
teens have long stamped their print on world trends. Then consider that even
where sports betting is legal, you have to be 18 years old to bet. So most teens will
start with free fantasy, then at age 18 start paying entry fees rather than switch to
traditional sportsbook betting.”
“Make no mistake: traditional professional sports are at risk of losing a significant
portion of their future audience. Millions of post-Millennials around the world are
growing up idolizing eSports champions.”
“While the Alt-Athlete may not be clearly identifiable by the team logo they wear
on a jersey or hat, they are the fastest-growing market – 76% of all regular exercis-
ers are Millennials – with a thirst for new products and technological advances that
help them reach that next goal.”
3. 20 | S E A T | www.alsd.com | #SEATFall2016
that they’re freeloading. But in reality, they’re
the first generation, particularly Gen Z, who
has been raised in primarily a pay-per-view
model.
Let’s pivot to the Millennial Generation since
it’s come up. As an industry, do you think we’re
doing enough to change the way we sell, market,
and program, in response to documented Millen-
nial behaviors and preferences?
If you look at the changing fan in the ven-
ue, there’s a lot of things that have been done
and will be done. Bolstering the technology
backbone of any of these venues is incredibly
important when it comes to sponsors,when it
comes to the fan experience.
I think there’s two things as we look at
venues this year. One is looking at how tech-
nology is going to change the experience.We
spent a lot of time on VR and AR. Partly
my own opinion and partly what the futur-
ists said, VR is going to be an at-home ex-
perience, meaning it will be me on my couch
with my VR headset, experiencing the game
in three dimensions. But really, it’s AR that’s
going to change the experience of the fan in-
venue, being able to use your phone as your
AR instrument to overlay data, stats, and
replays as you’re able to pan around a venue.
The other thing is looking at content com-
ing into these venues that isn’t the traditional
sports. Again, I’ve somehow woven my way
back to eSports here. I’ve attended a num-
ber of eSports events in the past 12 months,
both here and in Europe. And I can tell you,
it’s a different crowd with different expecta-
tions, all of it good. All of this is content for
these buildings, and content that’s not going
away, and content where people spend a ton
of money and eight or ten hours in a building
across a Saturday and a Sunday. A lot of the
concessionaires, retailers, and building own-
ers have to adjust to this new audience and
new experiences.
How are growing middle classes with Internet
connections in emerging market economies going
to shape the future of sports?
FROM THE TOP WITH TODD MERRY
You just can’t ignore the size of these mar-
kets – China, Brazil, India. There’s a lot of
value in these markets.
We’ve all been exposed to the global na-
ture of sports through the Olympics and the
World Cup becoming incredibly popular.But
what you realize is there are other sports out
there.
I know as Americans,we often think base-
ball, football, basketball, and hockey, plus the
rest of the world plays soccer. But it’s not
as easy as that. I was to Germany last year
and went to the team handball finals, where
you had 18,000 people packed into the SAP
Arena.
Our Chairman often points out that the
most popular spectator sport in 1970 was
horse racing. And of course, horse racing has
all but disappeared in the U.S. now. The les-
son to be learned from that is no one has a
right to exist. The leagues and sports have to
change and have to adapt, and frankly may
see a rise and fall of popularity depending [on
whether or not they change].
How will teams and venues in North America
reach their remote fan bases around the world
that are never going to step foot in their venues?
Some of the technology helps with that.
I’ve mentioned VR. Although there’s noth-
ing like the in-venue experience.
The storytelling of some of these brands
helps. Those sports narratives are a universal
language. You gravitate towards these amaz-
ing brands and these amazing stories. And
that’s a huge opportunity to connect with
fans. All fans appreciate a story and a narra-
tive. Technology allows us to bring that in-
game experience that much closer to those
people.There is a huge opportunity.
Is there part of this research that stands out as
most impactful for foodservice or retail in the
future?
There isn’t a ton in here that directly re-
lates to our business. It’s about understand-
ing the changing fan base and the changing
expectations of the Millennials and Gen Z,
the hard-to-understand next group of con-
sumers, understanding them, understanding
their experiences, and understanding what
they expect.This is a new audience and a new
group of people who expect different things
in their F&B experiences.
For us, the biggest outcome of the latest
edition is a reminder that our audience is
changing and expects new things. And that
does help us when we go in and come up
with new concepts. Our Sportservice group
has caught the bug.
This type of innovative approach has in-
fused all of Delaware North. Not just our
sports or venue business, but our travel busi-
ness and resorts and gaming business.They’re
all taking something away from this as well.
We’re now setting up a whole innovation lab
as part of Delaware North. So it’s pushed us
forward on the innovation front across all of
our businesses.
Back to the point of brand. It doesn’t spe-
cifically help our business, but we like being
able to put these really smart people in front
of our clients and share what they know.
This research is a little overwhelming at first. So
what advice do you have for a reader of The Fu-
ture of Sports? How can they best consume and
use the information?
It’s taking small sips. There are so many
different and daunting subjects in here. You
have to take them one at a time. There’s so
much to be gathered here.I think it’s a jump-
off point.There’s a lot more out there.
We are not predicting the future. We have
no idea where the future is ultimately going
to go.All we’re doing is raising some interest-
ing questions and hoping it spurs some sort
of discussion. I encourage everyone to read it,
ask questions, and participate in it.
To obtain copies of the 2015 and 2016 editions of The Fu-
tureofSports,visitfutureof.org.
“If you look at the audience and where it’s headed, there has to be
changes made. The reality is that inertia is going to run smack into the
immovable force of the Millennials and Gen Z.”