The document outlines the key activities, lectures, and assignments for a 3 day class on design thinking and innovation management. Day 1 focuses on an introduction to design thinking and the design thinking process. Day 2 covers defining problems, ideating solutions, and brainstorming ideas. Day 3 is about innovation management, with lectures on the different phases of managing innovation and presentations by students on managing innovations in cooperatives. The class aims to help students develop and implement an innovation project.
A presentation on design thinking and the design process. Design thinking is generally defined as an analytic and creative process that engages a person or group in opportunities to experiment, create and prototype, gather feedback, and redesign. The process is fluid and can go back and forward many times. Redefining of the problem, redesigning the solution(s) throughout the process will happen numerous times.
A design process is a systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to solve or satisfy human needs or wants and to narrow down the possible solutions to one final choice.
Global Zeitgeist May 2024: 3 Body Problem, GPT-4o, Investing, Creativity, Sto...Fahri Karakas
This is a global tour of culture, innovation, technology, and business.
Open AI has introduced GPT-4o and we are much closer to AGI. Her movie became real!
3 Body Problem - why is it interesting? How did I use it for creative storytelling? How can you us storytelling for asset creation?
MetGala was dystopian, like Hunger Games. What happened? Why are celebrities getting blocked?
How can you invest in Nasdaq and AI stocks?
How can you develop entrepreneurial thinking skills?
A presentation on design thinking and the design process. Design thinking is generally defined as an analytic and creative process that engages a person or group in opportunities to experiment, create and prototype, gather feedback, and redesign. The process is fluid and can go back and forward many times. Redefining of the problem, redesigning the solution(s) throughout the process will happen numerous times.
A design process is a systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to solve or satisfy human needs or wants and to narrow down the possible solutions to one final choice.
Global Zeitgeist May 2024: 3 Body Problem, GPT-4o, Investing, Creativity, Sto...Fahri Karakas
This is a global tour of culture, innovation, technology, and business.
Open AI has introduced GPT-4o and we are much closer to AGI. Her movie became real!
3 Body Problem - why is it interesting? How did I use it for creative storytelling? How can you us storytelling for asset creation?
MetGala was dystopian, like Hunger Games. What happened? Why are celebrities getting blocked?
How can you invest in Nasdaq and AI stocks?
How can you develop entrepreneurial thinking skills?
Design Thinking | User Experience | Product developmet by Hitesh SubnaniHiteshSubnani
Design thinking is a non-linear, iterative process that seeks to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test.
~By Hitesh Subnani
Design Thinking to Co-Design Solutions: Presented at ACMP 2018Enterprise Knowledge
This presentation from EK's Rebecca Wyatt and Claire Brawdy details how the Design Thinking process can be applied to facilitate sessions and engage end users in the design process. Originally presented at the ACMP Change Management 2018 Conference in Las Vegas.
Seminar 5 Design Thinking and Cafe Exercise - 15 and 18 March 2021Fahri Karakas
In this seminar, we have two exercises:
Design Thinking
Cafe Exercise
In both exercises, you will have ample opportunities to apply your creativity and design skills.
First, you will design a new hat or a new shoe using principles and practices of design thinking.
Second, you will design a cafe - your own cafe - that you would like to open (thinking of clients, target segment, menu, operations, decoration etc.)
A couple of years ago we decided that our vision at Optimal Usability was to help transform New Zealand organisations into providers of world- class customer experiences. We quickly came to the conclusion that world- class experience is almost always across channels, and while we had done lots of projects with different channels, very few were about researching and designing the end-to- end experience.
This was about the same time that service design was gaining some currency as an umbrella term for cross-channel customer experience.
We figured that we really needed to bone up on what service design was, and how it applied to what we did. The resulting journey took us 3 years and we discovered a lot about how to “learn service design”. Some innovative approaches included spending 3 months doing service design on ourselves, interviewing CEOs of service design companies and conducting internal knowledge sharing sessions.
In this presentation I'll share our journey, our lessons and our mistakes; and give you some ideas that you can try.
Using Design Thinking to Enhance Your Nonprofit's ImpactTheresa Reid, PhD
Design thinking has swept corporate America, but is underutilized in the nonprofit sector. Presented at the 2014 national BoardSource Leadership Forum (BLF), this presentation by consultant Theresa Reid introduces nonprofit leaders to principles of design thinking.
Design Thinking | User Experience | Product developmet by Hitesh SubnaniHiteshSubnani
Design thinking is a non-linear, iterative process that seeks to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test.
~By Hitesh Subnani
Design Thinking to Co-Design Solutions: Presented at ACMP 2018Enterprise Knowledge
This presentation from EK's Rebecca Wyatt and Claire Brawdy details how the Design Thinking process can be applied to facilitate sessions and engage end users in the design process. Originally presented at the ACMP Change Management 2018 Conference in Las Vegas.
Seminar 5 Design Thinking and Cafe Exercise - 15 and 18 March 2021Fahri Karakas
In this seminar, we have two exercises:
Design Thinking
Cafe Exercise
In both exercises, you will have ample opportunities to apply your creativity and design skills.
First, you will design a new hat or a new shoe using principles and practices of design thinking.
Second, you will design a cafe - your own cafe - that you would like to open (thinking of clients, target segment, menu, operations, decoration etc.)
A couple of years ago we decided that our vision at Optimal Usability was to help transform New Zealand organisations into providers of world- class customer experiences. We quickly came to the conclusion that world- class experience is almost always across channels, and while we had done lots of projects with different channels, very few were about researching and designing the end-to- end experience.
This was about the same time that service design was gaining some currency as an umbrella term for cross-channel customer experience.
We figured that we really needed to bone up on what service design was, and how it applied to what we did. The resulting journey took us 3 years and we discovered a lot about how to “learn service design”. Some innovative approaches included spending 3 months doing service design on ourselves, interviewing CEOs of service design companies and conducting internal knowledge sharing sessions.
In this presentation I'll share our journey, our lessons and our mistakes; and give you some ideas that you can try.
Using Design Thinking to Enhance Your Nonprofit's ImpactTheresa Reid, PhD
Design thinking has swept corporate America, but is underutilized in the nonprofit sector. Presented at the 2014 national BoardSource Leadership Forum (BLF), this presentation by consultant Theresa Reid introduces nonprofit leaders to principles of design thinking.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
1. CLASS DAY 1
DESIGN THINKING IN
INNOVATION
PREWORK:
1. Read the Manual on Innovation for
Cooperatives, pp. 1-29
2. Answer the following Exercises 1
and 2 individually before Day 1.
3. Watch the video on Shopping
Cart.
KEY ACTIVITIES
LECTURE:
Understanding Innovations and
Innovation Mindsets
2. CLASS DAY 1
DESIGN THINKING IN
INNOVATION
LECTURE:
Design Thinking in Innovation and
Introduction to the Design Thinking
Process
KEY ACTIVITIES
PRESENTATIONS AND
PROCESSING OF
EMPATHY PLAN AND
EMPATHY MAP
3. CLASS DAY 2
DESIGN THINKING
PROCESS
LECTURE:
The Design Thinking Process Step 2
– Define and Step 3 – Ideate 9
Types of Innovation and Sources of
Innovation
KEY ACTIVITIES
GROUP WORKSHOP AND
PRESENTATIONS AND
PROCESSING OF
BRAINSTORMED IDEAS
Brainstorming Session Proper
4. CLASS DAY 2
DESIGN THINKING
PROCESS
LECTURE:
The Design Thinking Process Step 4
– Prototype and Step 5 – Testing
KEY ACTIVITIES
ASSIGNMENT:
Conduct your coop’s prototype
testing and jot down all the feedback
you have gathered in Exercise 5:
Testing Feedback
5. CLASS DAY 3
INNOVATION
MANAGEMENT
PREWORK:
1. Read the Manual on Innovation for
Cooperatives, pp. 30-64.
2. Answer the Exercises 7-19 with
your group.
3. Prepare a short presentation on
your answers.
KEY ACTIVITIES
LECTURE:
Innovation Management and
Innovation Requirements; How to
Manage Innovation
7. CLASS DAY 3
INNOVATION
MANAGEMENT
LECTURE:
Phase 3 – Implementation and
Phase 4 – Monitoring and Closing
KEY ACTIVITIES
COURSE OUTPUT:
1. Develop a project business case
using the following Exercises 20-
23 as guide. 2. Implement and
monitor the project using the logs
in Exercises 24-26.