This document discusses using interactive whiteboards and visualization tools in music classrooms. It describes how the presenter found digital visuals projected using a SMART Board to be very helpful for learning complex rhythmic patterns. Many students are visual learners, and visualization helps address different learning styles simultaneously. The document focuses on the benefits of the SMART Board interactive whiteboard for music instruction, such as its interactivity, ability to clearly display visuals, and appeal to digital natives. It provides an overview of the SMART Board and SMART Notebook software features.
Infusing Wordles For Cross-Curricular Projects In The Music ClassroomWendy Bloom
This document discusses how music educators can use word clouds, or Wordles, to enhance cross-curricular projects in the music classroom. It provides detailed instructions for creating Wordles using the website Wordle.net. Examples are given of how Wordles can be used to visualize vocabulary words, standards, or text from literary works to engage students and connect music learning to other subjects like language arts. A specific project is described where students interacted with a Wordle created from jazz poems by Langston Hughes to perform improvised readings and compose related music.
Mus tech+language arts+math technology driven music projects to support lan...Wendy Bloom
PowerPoint presentation from the 2014 IMEA Conference presentation entitled, Mus Tech+Language Arts+Math: Music Projects to Support Language Arts and Math in the Cpmmon Core
Angela Di Ponio is an experienced educator with over 10 years of teaching experience in both Canada and the UK. She has taught a variety of subjects including visual arts, communications technology, media studies, and religion. She holds a Bachelor of Education degree and a Bachelor of Arts degree from the University of Windsor. Currently, she works as an occasional teacher for the Windsor-Essex Catholic District School Board.
This document discusses didactic resources that can help facilitate learning. It defines didactic resources as any tools that help students achieve learning goals. The document outlines the importance of using these resources, such as enriching learning experiences and motivating students. It then classifies different types of didactic resources into three main categories: permanent resources, technical resources, and information and communication technologies. Specific examples are provided for each category, along with guidance on effective use.
This document provides strategies and tools for using technology to engage learners and differentiate instruction. It discusses how technology can be used to engage students in the content, instructional processes, and products. A variety of Web 2.0 tools are presented for formative assessment, classroom websites, collaboration, project-based learning, video/audio projects, and more. The document encourages teachers to try new tools, share student work, monitor effectiveness, and collaborate with colleagues.
E material for pedagogic transaction for secondary school biology syllabusmohanansoumya60
The document discusses using e-materials for pedagogic transactions in secondary school biology syllabus. It outlines different types of e-materials like hypertext, video-based, animated, and audio-based materials. Future trends in technology that may impact education are discussed like the move to open source software and content as well as increasing use of social software and mobile learning. The advantages of e-materials are that they can help students become more effective researchers and presenters while reinforcing their knowledge and understanding.
This document discusses the skills and knowledge a learner should develop related to technology and pedagogy. It outlines that the learner understands core learning theory, Bloom's taxonomy, elements of good pedagogy and 21st century pedagogy. The learner recognizes how ICT can transform learning and understands the foundations of TPACK. Technical skills mentioned include creating online accounts, populating spaces with multimedia, identifying appropriate uses of technology, and creating and sharing multimedia online. The document emphasizes that learners need to develop digital skills to avoid disadvantaging themselves and their students in the 21st century. It suggests presenting alternatives to traditional PowerPoint presentations and provides examples of using technology for interactive presentations, games, and digital stories.
Infusing Wordles For Cross-Curricular Projects In The Music ClassroomWendy Bloom
This document discusses how music educators can use word clouds, or Wordles, to enhance cross-curricular projects in the music classroom. It provides detailed instructions for creating Wordles using the website Wordle.net. Examples are given of how Wordles can be used to visualize vocabulary words, standards, or text from literary works to engage students and connect music learning to other subjects like language arts. A specific project is described where students interacted with a Wordle created from jazz poems by Langston Hughes to perform improvised readings and compose related music.
Mus tech+language arts+math technology driven music projects to support lan...Wendy Bloom
PowerPoint presentation from the 2014 IMEA Conference presentation entitled, Mus Tech+Language Arts+Math: Music Projects to Support Language Arts and Math in the Cpmmon Core
Angela Di Ponio is an experienced educator with over 10 years of teaching experience in both Canada and the UK. She has taught a variety of subjects including visual arts, communications technology, media studies, and religion. She holds a Bachelor of Education degree and a Bachelor of Arts degree from the University of Windsor. Currently, she works as an occasional teacher for the Windsor-Essex Catholic District School Board.
This document discusses didactic resources that can help facilitate learning. It defines didactic resources as any tools that help students achieve learning goals. The document outlines the importance of using these resources, such as enriching learning experiences and motivating students. It then classifies different types of didactic resources into three main categories: permanent resources, technical resources, and information and communication technologies. Specific examples are provided for each category, along with guidance on effective use.
This document provides strategies and tools for using technology to engage learners and differentiate instruction. It discusses how technology can be used to engage students in the content, instructional processes, and products. A variety of Web 2.0 tools are presented for formative assessment, classroom websites, collaboration, project-based learning, video/audio projects, and more. The document encourages teachers to try new tools, share student work, monitor effectiveness, and collaborate with colleagues.
E material for pedagogic transaction for secondary school biology syllabusmohanansoumya60
The document discusses using e-materials for pedagogic transactions in secondary school biology syllabus. It outlines different types of e-materials like hypertext, video-based, animated, and audio-based materials. Future trends in technology that may impact education are discussed like the move to open source software and content as well as increasing use of social software and mobile learning. The advantages of e-materials are that they can help students become more effective researchers and presenters while reinforcing their knowledge and understanding.
This document discusses the skills and knowledge a learner should develop related to technology and pedagogy. It outlines that the learner understands core learning theory, Bloom's taxonomy, elements of good pedagogy and 21st century pedagogy. The learner recognizes how ICT can transform learning and understands the foundations of TPACK. Technical skills mentioned include creating online accounts, populating spaces with multimedia, identifying appropriate uses of technology, and creating and sharing multimedia online. The document emphasizes that learners need to develop digital skills to avoid disadvantaging themselves and their students in the 21st century. It suggests presenting alternatives to traditional PowerPoint presentations and provides examples of using technology for interactive presentations, games, and digital stories.
Universal Design for Learning (UDL) is an educational framework that aims to provide access to curriculum for all learners by incorporating multiple means of representation, expression, and engagement. This document provides an overview of UDL, including its origins in architecture and its three core principles: providing multiple means of representation, action and expression, and engagement. It also provides examples of how these principles can be applied in an early childhood classroom through lessons, activities, and use of assistive technologies. Educators are encouraged to use the UDL checklist and guidelines to plan accessible lessons that benefit all students.
This document discusses the role of multimedia in education. It defines multimedia as using multiple mediums like sound, images, text, animation and video, especially when used with computer technology. The document outlines how multimedia incorporates these different elements and can be used in education to enhance learning. It notes multimedia's ability to engage students and help explain complex topics through visual and auditory elements. The document also discusses some challenges in implementing multimedia in classrooms and concerns about overstating its educational benefits.
This document discusses the role of multimedia in education. It defines multimedia as using multiple mediums like sound, images, text, animation and video, especially when used with computer technology. The document outlines how multimedia incorporates these different elements and can be used in education to enhance learning. It notes multimedia's ability to engage students and help explain complex topics through visual and auditory elements. The document also discusses some challenges in implementing multimedia in classrooms and concerns about overstating its educational benefits.
Multimedia refers to using multiple mediums like text, audio, images, animation, and video together. When used for education, multimedia can support learning in various ways to meet different student needs. Key elements of multimedia include text, audio, video, graphics, and animation. Multimedia requires both hardware and software to deliver content to students. While multimedia offers benefits to teaching and learning, its effective use in education requires considering factors like the audience, educational goals, and classroom resources.
Teachers can use various audio, visual, and digital technologies in the classroom to engage students and accommodate different learning styles. For example, teachers can use CD players for listening activities, internet radio for educational music and news, overhead and digital projectors to display materials visually, and DVDs and digital video cameras to incorporate video lessons and student projects. When preparing presentations, teachers should determine their topic, conduct research, create an outline, organize information into clear and readable slides with limited text and engaging visuals, practice their speech, and present with confidence while engaging their audience.
Multimedia in education combines text, video, sound, graphics, and animation to provide a powerful new tool for teaching and learning. When used interactively, it allows students and teachers to choose their own path through linked ideas, rather than following a linear presentation. Effective use of multimedia requires considering human and technical factors like how much text or graphics will overwhelm viewers. It also requires resources like appropriate classroom architecture and technology. When students also produce their own multimedia works, it enhances the learning process by having them research, design, and communicate their understanding from multiple perspectives.
This document discusses various tools used for education and training with computers. It covers topics like computer aided instruction, programming tools, simulation and games, productivity tools, presentation aids, hypermedia, interactive multimedia, authoring tools for students, and distance learning through virtual schools. Computer aided instruction involves self-paced learning through programmed materials and feedback. Programming tools and productivity tools help create and modify documents. Simulation and games replicate real-world situations for learning. Presentation aids and hypermedia/multimedia support learning through visual and interactive content. Authoring tools allow creating multimedia content and distance learning enables online education.
Elizabeth created a portfolio showcasing the various technologies she learned to use, including wikis, blogs, interactive posters, visual graphic organizers, Google Docs, PowerPoint, online presentation tools, desktop movies, and webquests. For each technology, she provides a brief explanation and links to examples of how she used the technology, such as a wiki about emergent technology, a blog about learning new technologies, and an interactive poster about foxes. Overall, the portfolio demonstrates the range of digital tools and resources Elizabeth has gained experience using and how she plans to apply this knowledge in her classroom.
This document provides information and guidance for developing an online unit from W.R. McCammon, an educator with experience teaching online courses. It includes details about McCammon's background and qualifications, the importance of technology in education, types of assignments and assessments, examples of direct instruction methods, and recommendations for online resources.
This document provides examples of digital learning activities for early, first, and second level students that meet experiences and outcomes related to digital literacy and computing science. For early level, example activities include using photos and videos to share ideas, exploring programmable devices, discussing daily routines, and sorting objects to identify patterns. Activities aim to introduce concepts like algorithms, cyber safety, and using technology purposefully while playing and problem-solving. The document is intended as a guide for educators to illustrate how to incorporate digital skills in cross-curricular ways.
Free enabling technologies that support all learners including alternative interfaces, communication tools, visualisation tools, and recording tools. The USB AccessApps provides open source and portable applications like Open Office, planning and organizing tools, reading and writing support, visual support, accessible browsers, and keyboard/mouse alternatives. It also contains multimedia resources, presentation tools, and learning games to enable learners. My Study Bar is a floating toolbar that contains tools to support inclusion such as mind mapping, screen masking, word prediction, text-to-speech, and voice recognition.
The document discusses using book trailers to engage students in literacy. It notes that students are already reading and writing online through social media, so book trailers provide an alternative way for students to critically analyze and respond to books in a creative medium. The document outlines the process for students to create book trailers, including choosing a book, analyzing it, storyboarding, adding effects, and publishing the trailer online or in the classroom. It provides examples of book trailers and notes the variety of tools students can use to create visual and audio elements for their trailers.
The document discusses tools for teaching 21st century skills, including using technology like blogs, wikis, podcasts, and online maps to promote collaboration, communication, creativity, and problem solving. It provides examples of how to incorporate these tools into project-based learning, digital storytelling, and other lessons to engage students and teach critical thinking. The document advocates experimenting with one of the suggested tools in January classes to revitalize teaching and learning.
Multimedia refers to integrating various media such as text, images, video and music. It can be used for educational purposes by allowing users to navigate linked information. Popular types of multimedia used on websites include videos, audio, music, animation and flash. Multimedia has advantages for learning by increasing effectiveness and appeal over traditional lectures, while also offering potential to improve communications and reduce training costs. However, multimedia can also be expensive and not always compatible. Major uses of multimedia include presentations, sales and marketing, education and training, and entertainment.
Educational technology refers to the use of technological tools in education to improve learning outcomes. It can include hardware, software, and systematic approaches. Cloud storage tools like Dropbox allow students and teachers to share and collaborate on learning materials from anywhere. For students, this enables engaged learning, exploration, and teamwork. For teachers, it aids teaching strategies, communication, and staying organized. While there are considerations, using technology appropriately can help engage students and motivate their learning goals.
Mathematics Rigor and Relevance with Web 2.0Cindy Wright
The document discusses using Web 2.0 technologies to enrich mathematics learning experiences for students. It encourages project-based instruction and developing skills like critical thinking. Specific Web 2.0 tools are presented that could motivate students and support higher-order thinking skills, including blogs, wikis, videos and voice threads. The document argues technology complements good teaching by extending lessons beyond the classroom.
The document discusses strategies for better integrating technology into classrooms by having students use technology tools for creating content rather than just consuming content. Some key points discussed are:
1. Educators should "retrain students on their tools" by creating activities that resemble technologies students use the most, like photography assignments or gamifying lessons.
2. Students should be guided from just consuming music and audio to creating their own podcasts or music mixes using tools like GarageBand or Loopy HD.
3. Popular gaming apps could be used to gamify quizzes and activities through tools like Kahoot to increase student engagement.
The technology workshop provided teachers with tools and resources to enhance learning through technology integration. Attendees learned about Webb's Depth of Knowledge and Bloom's Taxonomy models. They were introduced to 26 websites covering topics like interactive whiteboards, online collaboration tools, video annotation, and open educational resources. The websites provide ways for teachers to personalize learning, encourage collaboration, and help students develop 21st century skills.
This portfolio showcases Amy Killilea's coursework from an Introduction to Technology in Education class, where she learned to integrate technology into the classroom. It includes examples of her work creating a wiki about emerging technologies, a blog reflecting on the course, a Glog about an experiment, an Inspiration graphic organizer comparing bacteria and viruses, spreadsheets in Google Docs, an interactive Jeopardy-style PowerPoint game, a movie for an elementary science lesson, a website about marine biology created in Weebly, and a web quest on the same topic presented differently. The portfolio demonstrates various ways technology can enhance learning.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
More Related Content
Similar to Infusing Interactive Whiteboards and Other Visualization Tools in the Music Classroom
Universal Design for Learning (UDL) is an educational framework that aims to provide access to curriculum for all learners by incorporating multiple means of representation, expression, and engagement. This document provides an overview of UDL, including its origins in architecture and its three core principles: providing multiple means of representation, action and expression, and engagement. It also provides examples of how these principles can be applied in an early childhood classroom through lessons, activities, and use of assistive technologies. Educators are encouraged to use the UDL checklist and guidelines to plan accessible lessons that benefit all students.
This document discusses the role of multimedia in education. It defines multimedia as using multiple mediums like sound, images, text, animation and video, especially when used with computer technology. The document outlines how multimedia incorporates these different elements and can be used in education to enhance learning. It notes multimedia's ability to engage students and help explain complex topics through visual and auditory elements. The document also discusses some challenges in implementing multimedia in classrooms and concerns about overstating its educational benefits.
This document discusses the role of multimedia in education. It defines multimedia as using multiple mediums like sound, images, text, animation and video, especially when used with computer technology. The document outlines how multimedia incorporates these different elements and can be used in education to enhance learning. It notes multimedia's ability to engage students and help explain complex topics through visual and auditory elements. The document also discusses some challenges in implementing multimedia in classrooms and concerns about overstating its educational benefits.
Multimedia refers to using multiple mediums like text, audio, images, animation, and video together. When used for education, multimedia can support learning in various ways to meet different student needs. Key elements of multimedia include text, audio, video, graphics, and animation. Multimedia requires both hardware and software to deliver content to students. While multimedia offers benefits to teaching and learning, its effective use in education requires considering factors like the audience, educational goals, and classroom resources.
Teachers can use various audio, visual, and digital technologies in the classroom to engage students and accommodate different learning styles. For example, teachers can use CD players for listening activities, internet radio for educational music and news, overhead and digital projectors to display materials visually, and DVDs and digital video cameras to incorporate video lessons and student projects. When preparing presentations, teachers should determine their topic, conduct research, create an outline, organize information into clear and readable slides with limited text and engaging visuals, practice their speech, and present with confidence while engaging their audience.
Multimedia in education combines text, video, sound, graphics, and animation to provide a powerful new tool for teaching and learning. When used interactively, it allows students and teachers to choose their own path through linked ideas, rather than following a linear presentation. Effective use of multimedia requires considering human and technical factors like how much text or graphics will overwhelm viewers. It also requires resources like appropriate classroom architecture and technology. When students also produce their own multimedia works, it enhances the learning process by having them research, design, and communicate their understanding from multiple perspectives.
This document discusses various tools used for education and training with computers. It covers topics like computer aided instruction, programming tools, simulation and games, productivity tools, presentation aids, hypermedia, interactive multimedia, authoring tools for students, and distance learning through virtual schools. Computer aided instruction involves self-paced learning through programmed materials and feedback. Programming tools and productivity tools help create and modify documents. Simulation and games replicate real-world situations for learning. Presentation aids and hypermedia/multimedia support learning through visual and interactive content. Authoring tools allow creating multimedia content and distance learning enables online education.
Elizabeth created a portfolio showcasing the various technologies she learned to use, including wikis, blogs, interactive posters, visual graphic organizers, Google Docs, PowerPoint, online presentation tools, desktop movies, and webquests. For each technology, she provides a brief explanation and links to examples of how she used the technology, such as a wiki about emergent technology, a blog about learning new technologies, and an interactive poster about foxes. Overall, the portfolio demonstrates the range of digital tools and resources Elizabeth has gained experience using and how she plans to apply this knowledge in her classroom.
This document provides information and guidance for developing an online unit from W.R. McCammon, an educator with experience teaching online courses. It includes details about McCammon's background and qualifications, the importance of technology in education, types of assignments and assessments, examples of direct instruction methods, and recommendations for online resources.
This document provides examples of digital learning activities for early, first, and second level students that meet experiences and outcomes related to digital literacy and computing science. For early level, example activities include using photos and videos to share ideas, exploring programmable devices, discussing daily routines, and sorting objects to identify patterns. Activities aim to introduce concepts like algorithms, cyber safety, and using technology purposefully while playing and problem-solving. The document is intended as a guide for educators to illustrate how to incorporate digital skills in cross-curricular ways.
Free enabling technologies that support all learners including alternative interfaces, communication tools, visualisation tools, and recording tools. The USB AccessApps provides open source and portable applications like Open Office, planning and organizing tools, reading and writing support, visual support, accessible browsers, and keyboard/mouse alternatives. It also contains multimedia resources, presentation tools, and learning games to enable learners. My Study Bar is a floating toolbar that contains tools to support inclusion such as mind mapping, screen masking, word prediction, text-to-speech, and voice recognition.
The document discusses using book trailers to engage students in literacy. It notes that students are already reading and writing online through social media, so book trailers provide an alternative way for students to critically analyze and respond to books in a creative medium. The document outlines the process for students to create book trailers, including choosing a book, analyzing it, storyboarding, adding effects, and publishing the trailer online or in the classroom. It provides examples of book trailers and notes the variety of tools students can use to create visual and audio elements for their trailers.
The document discusses tools for teaching 21st century skills, including using technology like blogs, wikis, podcasts, and online maps to promote collaboration, communication, creativity, and problem solving. It provides examples of how to incorporate these tools into project-based learning, digital storytelling, and other lessons to engage students and teach critical thinking. The document advocates experimenting with one of the suggested tools in January classes to revitalize teaching and learning.
Multimedia refers to integrating various media such as text, images, video and music. It can be used for educational purposes by allowing users to navigate linked information. Popular types of multimedia used on websites include videos, audio, music, animation and flash. Multimedia has advantages for learning by increasing effectiveness and appeal over traditional lectures, while also offering potential to improve communications and reduce training costs. However, multimedia can also be expensive and not always compatible. Major uses of multimedia include presentations, sales and marketing, education and training, and entertainment.
Educational technology refers to the use of technological tools in education to improve learning outcomes. It can include hardware, software, and systematic approaches. Cloud storage tools like Dropbox allow students and teachers to share and collaborate on learning materials from anywhere. For students, this enables engaged learning, exploration, and teamwork. For teachers, it aids teaching strategies, communication, and staying organized. While there are considerations, using technology appropriately can help engage students and motivate their learning goals.
Mathematics Rigor and Relevance with Web 2.0Cindy Wright
The document discusses using Web 2.0 technologies to enrich mathematics learning experiences for students. It encourages project-based instruction and developing skills like critical thinking. Specific Web 2.0 tools are presented that could motivate students and support higher-order thinking skills, including blogs, wikis, videos and voice threads. The document argues technology complements good teaching by extending lessons beyond the classroom.
The document discusses strategies for better integrating technology into classrooms by having students use technology tools for creating content rather than just consuming content. Some key points discussed are:
1. Educators should "retrain students on their tools" by creating activities that resemble technologies students use the most, like photography assignments or gamifying lessons.
2. Students should be guided from just consuming music and audio to creating their own podcasts or music mixes using tools like GarageBand or Loopy HD.
3. Popular gaming apps could be used to gamify quizzes and activities through tools like Kahoot to increase student engagement.
The technology workshop provided teachers with tools and resources to enhance learning through technology integration. Attendees learned about Webb's Depth of Knowledge and Bloom's Taxonomy models. They were introduced to 26 websites covering topics like interactive whiteboards, online collaboration tools, video annotation, and open educational resources. The websites provide ways for teachers to personalize learning, encourage collaboration, and help students develop 21st century skills.
This portfolio showcases Amy Killilea's coursework from an Introduction to Technology in Education class, where she learned to integrate technology into the classroom. It includes examples of her work creating a wiki about emerging technologies, a blog reflecting on the course, a Glog about an experiment, an Inspiration graphic organizer comparing bacteria and viruses, spreadsheets in Google Docs, an interactive Jeopardy-style PowerPoint game, a movie for an elementary science lesson, a website about marine biology created in Weebly, and a web quest on the same topic presented differently. The portfolio demonstrates various ways technology can enhance learning.
Similar to Infusing Interactive Whiteboards and Other Visualization Tools in the Music Classroom (20)
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Assessment and Planning in Educational technology.pptxKavitha Krishnan
In an education system, it is understood that assessment is only for the students, but on the other hand, the Assessment of teachers is also an important aspect of the education system that ensures teachers are providing high-quality instruction to students. The assessment process can be used to provide feedback and support for professional development, to inform decisions about teacher retention or promotion, or to evaluate teacher effectiveness for accountability purposes.
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
-------------------------------------------------------------------------------
Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
-------------------------------------------------------------------------------
For more information about PECB:
Website: https://pecb.com/
LinkedIn: https://www.linkedin.com/company/pecb/
Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
Infusing Interactive Whiteboards and Other Visualization Tools in the Music Classroom
1. Infusing Interactive Whiteboards
and other Visualization Tools
in the Music Classroom
Wendy Bloom
Wendy.Bloom@fwcs.k12.in.us
Blog Site: INFUSED MUS
http://bloomsinger.wordpress.com
Wiki: MUSINGS WIKI
http://musingswiki.wikispaces.com
2. Visualization . . .
From Wikipedia:
http://en.wikipedia.org/wiki/A_picture_is_worth_a_thousand_words
The adage “A picture is worth a thousand words” refers to the idea that a complex idea
can be conveyed with just a single still image. It also aptly characterizes one of the
main goals of visualization, namely making it possible to absorb large amounts of data
quickly.
3. So, I was participating in a session for music teachers a few summers ago where a
consummate Orff instructor was demonstrating how she uses visuals to help
students process Orff instruction . . . and we were imitating her body percussion
models to learn a lengthy and varied playing pattern . . . So, we were standing there in
the circle, the room was sort of dark, I was a little nervous and self-conscious, there
was a lot of up and down motion in the pattern, and I was encountering static
between the visual-brain-body synapse connections, which was really slowing me
down . . . Then, the instructor displayed a digital visual iconic representation (using
PowerPoint) of the movement and pitch patterns and . . . snap to grid!
4. As long as I focused on the visual, my eyes, mind, and body were perfectly aligned and
coordinating to accurately perform the pattern . . . with little effort at all! The
visualization scaffold held with the transfer to playing the pattern using Orff
instruments, as the embedded visualization helped me to match to the correct pitch
bars on the instrument to play the part. As a visual/auditory combination learner with
some sort of undetermined cognitive interruption, I needed that visual scaffold to help
me succeed.
5. I have lived with this learning frustration . . . think about the number of students in
our music classrooms who are coping with some sort of subtle learning obstacle or
who continually struggle with a more severe diagnosed learning disability. Even
students who are pretty much brain ready for learning have a favored learning
style . . . and 65% of the students in the learning population are visual learners or
visual/auditory combination learners.
http://www.phschool.com/eteach/social_studies/2003_05/essay.html
http://en.wikipedia.org/wiki/Visual_learning
And then, there's the whole concept of visual literacy in general, which all savvy
educators (including music educators) should be constantly addressing. Here are
several good web sites related to visual literacy:
• Visual Literacy at Wikipedia
• Visual Literacy: An E-Learning Tutorial on Visualization for Communication, Engineering and Business _
• The International Visual Literacy Association
• A Periodic Table of Visualization Methods
• Digital Glyphs: Imaging Ideas in a Visual World
http://en.wikipedia.org/wiki/Visual_literacy
http://www.visual-literacy.org
http://www.ivla.org_
http://www.visual-literacy.org/periodic_table/periodic_table.html
http://eduscapes.com/sessions/digital/digital1.htm
6. Every good music educator utilizes visuals and uncover visuals to help students
process instruction, but digital visuals are so vivid, clean, and focus friendly (not to
mention how animations hold student interest) that they are even more
accommodating than a human model (at least for me). The majority of my students
are visual/auditory combination learners. So, in this era of brain-based instruction I
now constantly use digital visuals projected on my SMART Board to facilitate music
instruction.
7. But there’s even more to it now than the just concept of visualization . . . We now
instruct in an “information abundant”
media literate, connected and interdisciplinary, collaborative, critically thinking,
creativity, innovation, flexibility, and productivity driven, and accountable 21st Century
Learning environment. Students (and parents) expect ALL educators (including music
educators) to accommodate their unique approaches to learning and they expect us to
facilitate learning utilizing “best practice” learning strategies and methodologies along
with state of the art learning tools. By infusing the learning landscape with
purposefully selected technology tools, music educators can create compelling and
collaborative 21st Century Learning opportunities in music by merging a mix of digital
interactive tools including interactive whiteboards (IWB’s), music notation, sequencing, and
computer assisted instruction (CAI) software, keyboard controllers, digital audio (DAW)
hardware and software, music related apps for iPhones/iPods/iPads, flip cams and digital
cameras, gaming devices, adaptive technologies, Web 2.0 and cloud apps, learning
management systems (LMS’s), and blogs and wikis.
http://davidwarlick.com/wiki/pmwiki.php?n=Main.CrackingTheNativeInformationExperience
http://www.p21.org
8. So, with all of this . . . by far . . . the single most powerful, engaging,
effective, and facilitating tool in my music learning environment is the
SMART Board. The Haley Comets and I utilize it all day, every day as we
pursue our music lessons, projects, and activities.
So, what is a SMART Board? It’s a type of
interactive whiteboard (IWB).
Definition at Wikipedia:
http://en.wikipedia.org/wiki/Interactive_whiteboard
An interactive whiteboard (IWB), is a large interactive display
that connects to a computer and projector. A projector projects
the computer’s desktop onto the board’s surface where users
control the computer using a pen, finger or other device. The
board is typically mounted to a wall or floor stand.
9. And . . . utilization of the SMART Board is driven by a set of tools included in software
called, SMART Notebook collaborative learning software.
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Interactive
+whiteboards+and+displays/SMART+Board+interactive+whiteboards
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Notebook+collaborative+learning+software
Note: Recently, SMARTtech launched SMART Notebook Express, a free web-based
version of SMART Notebook software with which you can open, edit, and share
SMART Notebook lessons.
http://smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Notebook+collaborative+learning+software/SMART
+Notebook+Express+web+application
Here is an information video about SMART Notebook Express:
http://www.youtube.com/watch?v=-_MtY0y-kik&feature=related
SMARTtech also makes other versions of SMART Notebook software like
SMART Notebook SE (meant for student use with SMART Sync classroom management
software in a lab) and SMART Notebook Math Tools. You can access thousands of
teacher created SMART Notebook files at the SMART Exchange web site.
http://smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Notebook+collaborative+learning+software/SMART
+Notebook+SE+collaborative+learning+software
http://smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Sync
http://smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Notebook+collaborative+learning+software/SMART
+Notebook+Math+Tools+software
http://exchange.smarttech.com/#tab=0http%3A%2F%2F
10. Note: Recently, SMARTtech released a Multi-Touch SMART Board the
885ix Interactive Whiteboard System!
http://www.smarttech.com/Home%20Page/Solutions/Education%20Solutions/Products%20for%20education/Interactive%20whiteboards%20and
%20displays/SMART%20Board%20interactive%20whiteboards/885ix%20for%20education?WT.ac=HPB1_SB8_1202010?tab=3
Here is an information video describing the new amazing features of the
885ix Interactive Whiteboard System:
http://www.youtube.com/watch?v=ctb0-opsOQw&feature=youtu.be
SMARTtech makes several other totally cool interactive hardware and software
products that you might be interested in:
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Notebook+collaborative+learning+software
http://smarttech.com/us/Solutions/Education+Solutions
• SMART Slate Wireless Slate
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Complementary+hardware+products/SMART+Slate
• SMART Response Interactive Response Systems
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Complementary+hardware+products/SMART+Response
• SMART Table Interactive Learning Center
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Complementary+hardware+products/SMART+Table
• SMART Document Camera
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Complementary+hardware+products/SMART+Document+Ca
mera
11. • SMART Audio Classroom Amplification System
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Complementary+hardware+products/SMART+Audio
• SMART Classroom Suite Interactive Learning Software
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/new+SMART+Classroom+Suite+interactive+learnin
g+software
• SMART Sync Classroom Management Software (Evaluation Version for Mac just released)
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/new+SMART+Classroom+Suite+interactive+learnin
g+software
http://smarttech.com/us/Support/Browse+Support/Download+Software/Software/SMART+Sync+classroom+management+software/SMART+Sync+c
lassroom+management+software/SMART+Sync+2010+Software+for+Mac
• SMART Ideas Concept Mapping Software
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Ideas+software
12. Note: Attention iPad users who also have SMART Response systems! Recently,
SMARTtech released several new SMART Response devices (SMART Response PE ,
SMART Response LE , SMART Response XE , SMART Response CE, and
SMART Response VE) designed for various learning environments, including the Beta
for SMART Response VE . SMART Response VE is browser based and works with your
existing SMART Response system and integrates with SMART Notebook software!
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Complementary+hardware+products/SMART+Response
From the SMART Response VE information web page:
http://smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Complementary+hardware+products/SMART+Response/SMAR
+Response+VE
Students can respond to assessments using Internet-enabled devices, such as computers, iPhone,
iPod Touch or iPad mobile digital devices, Blackberry Smartphone models, and phones on the Android
mobile technology platform. To complete assessments, students simply log in to the SMART Response VE
browser-based product to receive and answer the questions you have created.
Here is an information video about the new SMART Response systems, including
SMART Response VE :
http://www.youtube.com/watch?v=8p6k8MuUBRQ
13. SMARTtech offers awesome online live training events for all of their products at the
SMART Learning Center, many of which are free and they also offer
SMART on-site training. SMARTtech publishes EdCompass, a newsletter with all of the
latest product news, and tips and best practices for using the SMART Board. You can
also subscribe to SupportLink, a bi-monthly newsletter for support in using and
maintaining your SMARTtech products. SMARTtech also offers some great webinars
focused on educational technology integration. They also offer some
grant and funding resources for obtaining a SMART Board and related products from
SMARTtech.
http://www.smarttech.com/us/Resources/Training/SMART+Learning+Space
http://smarttech.com/us/Resources/Training/SMART+Learning+Center
http://www.smarttech.com/us/Resources/Training/SMART+On+Site+Training+Programs
http://smarttech.com/us/Resources/SMART+Publications/EDCompass
http://www.smarttech.com/Home%20Page/Support/SupportLink
http://smarttech.com/us/Resources/Webinars
http://smarttech.com/us/Resources/SMART+education+programs/Grants+and+fundraising
Anne Irwin is the regional director (Indiana) for SmartEd services:
Anne K. Irwin Regional Director
SmartEd Services
260.224.3663
800.251.4077
airwin@teachsmart.org
http://www.teachsmart.org
14. So, why is the SMART Board such such powerful learning tool?
• Interactivity and animations spell, “immediate student engagement”.
• Facilitates vivid, clean, and focus friendly visuals.
• Music teachers can project “stuff” big for our large groups.
• It’s intuitively friendly to the “digital natives”.
• The digital files that you create are “forever”, easily accessed, and
easily stored.
• The visualization tools in SMART Notebook software enable “layered
learning” and help teachers address all learning styles simultaneously
(visual, auditory, kinesthetic learners). “A picture IS worth a thousand
words”.
Perhaps this student says it best . . .
http://wsdtube.mciu.org/videos/21/what-is-a-smartboard?
15. We Smart Board fanatics like to import all of the files for a lesson into a
Smart Notebook file so that students can finger click (on the board) the Page Sorter
tab
to navigate back and forth between several SMART Notebook lesson pages (which
have been created with various applications and file formats, then, imported into
SMART Notebook software) and use the totally cool SMART Notebook tools.
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Interactive+whiteboards+and+displays/SMART+Board+interactive
+whiteboards
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Notebook+collaborative+learning+software
SMART Notebook software is P.C. user friendly and directly imports most of the
Microsoft Office apps, as well as audio (as MP3 files), video (by link), and Flash files.
SMART Notebook files export as .notebook files, web pages, image files, or PDF files.
http://office.microsoft.com/en-us
http://www.adobe.com/products/flash
http://en.wikipedia.org/wiki/PDF
Any Smart Notebook file can also be recorded and exported as a screencast (as a
Quicktime video file), so students can engage lessons and projects autonomously, in
groups when music class is in “workstation” format, or when you have a sub.
http://en.wikipedia.org/wiki/Screencast
http://www.apple.com/quicktime
16. There are LOTS of Tabs and Tools to use for creating, editing, navigating, and
presenting Pages in SMART Notebook software:
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Notebook+collaborative+learning+software
• SMART Board Orient and Control Panel Tools
• SMART Notebook Tabs
• SMART Notebook Toolbar Tools
• Floating Tools
• Ink Aware Tools
• Gallery and Lesson Activity Toolkit Tools
17. When you launch SMART Notebook a Welcome Center window for you to select the
function you want to use in the software will appear on top of a blank Page window.
The SMART Notebook Tools will be located in the toolbar at the top, the Tabs window
at the right, and shortcut Page tools at the bottom right. A Floating Tools tab at the
bottom left will appear on your computer desktop when you install the software.
http://www.smarttech.com/us/Resources/Training/Training+Search?Products=SMART%20Notebook%20collaborative%20learning%20software&Training
%20Type=Live%20Online&Audience=All%20audiences&Budget=All%20budgets
18. You use the SMART Notebook Control Panel to access and customize your
Smart Board and SMART Notebook hardware and software settings (pen, eraser,
buttons, mouse settings, etc.) and to orient the interactive screen.
http://onlinehelp.smarttech.com/english/mac/help/notebook/10_0_0/CPControlPanel.htm
To open the Control Panel press the SMART Board Tools Icon in your dock or
toolbar, then, select “Open > Control Panel” in the menu bar.
The following is a brief overview and demonstration of using of the Control Panel
(using the Smart Board).
19. In SMART Notebook you use a set of Tabs to create, edit, and navigate Pages.
http://www.smarttech.com/us/Resources/Training/Training+Search?Products=SMART%20Notebook%20collaborative%20learning%20software&Training
%20Type=Live%20Online&Audience=All%20audiences&Budget=All%20budgets
• Page Sorter (Add/Delete Pages, Grouping)
• Gallery (My Content, Gallery Essentials, Lesson Activity Toolkit: Pictures, Interactive and
Multimedia, Notebook Files and Pages, Backgrounds and Themes)
• Attachments (Attach Documents and Other Files)
• Properties (Fill, Line, Colors, Page Recording, Animations)
The following is a brief overview and demonstration of using of the Tabs in
SMART Notebook software (using the Smart Board).
20. In SMART Notebook you also use a set of customizable Tools to create, edit,
and navigate Pages.
http://www.smarttech.com/us/Resources/Training/Training+Search?Products=SMART%20Notebook%20collaborative%20learning%20software&Training
%20Type=Live%20Online&Audience=All%20audiences&Budget=All%20budgets
The following is a brief overview and demonstration of using the Notebook Tools
(using
the Smart Board).
21. The Transparent Background Mode (so far, only available for P.C.) is a great new tool in
SMART Notebook software with which you can view your desktop and windows (web
pages and applications) behind a SMART Notebook Page and interact with the open,
transparent file. You can draw using digital ink on the transparent Page, then, save
your notes in the file, select and interact with the desktop and/or applications behind
the Notebook window, display measurement tools, and take screen captures.
http://onlinehelp.smarttech.com/english/windows/help/notebook/10_0_0/NBTransparentBackgroundMode.htm
The following is a brief demonstration of using of Transparent Background Mode in
SMART Notebook using the Smart Board.
22. There is also a set of Floating Tools for creating, editing, navigating, and presenting
Pages in SMART Notebook and when using the Smart Board.
http://onlinehelp.smarttech.com/english/windows/help/notebook/10_0_0/FTFloatingTools.htm
The following is a brief overview and demonstration of using the Floating Tools (using
the Smart Board).
23. SMART Notebook software also includes a set of Ink Aware Tools for you to insert
and/or convert handwritten text, hand drawn objects, and screen captures into
SMART Notebook Pages and Microsoft Office apps (Word, Excel, PowerPoint).
http://www.google.com/search?q=SMART+Notebook+ink+aware+tools&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a
The following is a brief overview and demonstration of using the Ink Aware Tools
(using the Smart Board).
24. The most interactive tools for creating and editing SMART Notebook files are located
in the Gallery and Lesson Activity Toolkit. It is here that you access Pictures, Interactive
and Multimedia Files, Notebook Files and Pages, and Backgrounds and Themes for
creating SMART Notebook Pages, access and save your own content in the
My Content folder, and access the SMART Exchange web site to download teacher
created SMART Notebook files.
http://www.smarttech.com/us/Resources/Training/Training+Search?Products=SMART%20Notebook%20collaborative%20learning%20software&Training
%20Type=Live%20Online&Audience=All%20audiences&Budget=All%20budgets
The following is a brief overview and demonstration of using various Gallery and
Lesson Activity Toolkit files and tools (using the Smart Board).
25. Selected Gallery Files and Tools:
• Pictures
• Musical Notes and Staff Pictures
• Instrument Pictures
• Interactive and Multimedia
• Spinner
• Flash Bell set
• Instruments of the Orchestra
• Musical Notes with an interactive keyboard
• Files and Pages
• Backgrounds and Themes
26. Selected Lesson Activity Toolkit Files and Tools:
• Activities
• Vortex
• Games
• Crossword
• Graphics
• Icons
• Labels and Buttons
• Pull Tabs
• Pages
• Lesson Pages
• Tools
• Balloon Pop
• Click and Reveal Square
• Random Image Chooser
27. You can access more information about the Smart Board, instructions about taking
care of a Smart Board, and detailed information about using the SMART Notebook
Tabs and Tool Sets by referencing the SMARTtech User Guide:
• SMART Notebook User Guide for Windows
http://www.smarttech.com/us/Support/Browse+Support/Product+Index/Software+Products/SMART+Notebook/Version+10+for+Windows
• SMART Notebook User Guide for Mac
http://www.smarttech.com/us/Support/Browse+Support/Product+Index/Software+Products/SMART+Notebook/Version+10+for+Mac
28. So far, the only music education related tools in the Gallery in SMART Notebook
software are:
http://www.smarttech.com/us/Solutions/Education+Solutions/Products+for+education/Software/SMART+Notebook+collaborative+learning+software
• Music Notes and Staff Picture Files
• Instrument Picture Files (some with sound)
• Flash Bell Set
• Flash Instruments of the Orchestra Musical Notes with Interactive Keyboard
Finale and Sibelius files import as .tiff files into SMART Notebook software.
http://finalemusic.com/default.aspx
http://www.sibelius.com/home/index_flash.html
29. The best way to show you how the tools work in SMART Notebook software is
to demonstrate them in created SMART Notebook files. Examples for using:
• SMART Notebook and PowerPoint files
• Digital Workstations
• CAI, Music Notation, and Music Sequencing Applications and Music Notation, Sequencing, and Learning
Management System Cloud Apps
• Music Class Related Web Sites
• Storybooks, Primary Source, and Cultural Arts Web Sites
• Web 2.0/3.0 and Cloud Apps
with the SMART Board for music class lessons, projects, and activities are posted at
the
Infusing Interactive Whiteboard and Other Visualization Tools in the Music Classroom
page at the MUSINGS WIKI .
http://musingswiki.wikispaces.com/Infusing+Interactive+Whiteboards+and+Other+Visuaization+Tools+in+the+Music+Classroom
30. Here are examples of how I use edited and created SMART Notebook and PowerPoint
files and Digital Workstations with the SMART Board for music class lessons, projects,
and activities.
Selected Edited and Created SMART Notebook and PowerPoint Files:
• All Grade Levels
Learn To Soar In Music Standards (created the clouds using Scratch and Animation in Properties Tab)
Learn to Soar in Music Standards.notebook
• Kindergarten
The Wheels On The Bus (edit of existing .notebook file, inserted audio files)
The Wheels on The Bus.notebook
• Grade 1
Drawing The Treble Clef Sign (freehand drawing, students use pen tools, great file for using Page
Recording)
Drawing The Treble Clef Sign.notebook
Rain, Rain, Go Away (edit of existing .notebook file, Orff xylophone uses Animation in Properties Tab)
Rain, Rain Go Away on Sol, Mi, and La.notebook
• Grade 2
Surprise Symphony (edit of existing .notebook file, uses Erase Reveal)
Surprise Symphony Revised-1.notebook
31. • Grade 3
Chan Mali Chan (simple graphics file)
Chan Mali Chan.notebook
Selected Digital Workstation Files:
• Grades 3-5
Johann Sebastian Bach Composer facebook Workstation:
Johann Sebastian Bach Composer facebook.notebook
Treble Clef Note Names Workstation (edit of several existing .notebook files, uses Click and Reveal Square
and Random Image Chooser from the Lesson Activity Toolkit)
Treble Clef Note Names White Background.notebook
• Grades 2-8
Musical Math Workstation Grades 4 and 5 (used Flash files from Lesson Activity Toolkit and Infinite
Cloner)
Musical Math Workstation Grades 4 and 5.notebook
Star-Spangled Banner Jeopardy PowerPoint Workstation (edited to use with Star-Spangled Banner
project, PowerPoint animation):
Star Spangled Banner Jeopardy Revised.ppt
32. Here is a video demo (created using the Page Recording tool in the Properties Tab) of
the Musical Math Workstation Grades 4 and 5:
33. Now, here are examples of using music CAI (Computer Assisted Instruction), notation,
and sequencing applications including music notation, sequencing, and learning
management system cloud apps with the SMART Board for music class lessons,
projects, and activities:
Selected Music CAI, Notation, and Sequencing Applications:
Music CAI
• Music Ace: CAI Lessons
http://www.harmonicvision.com
Music Notation
• Finale: Music Composition Templates, Recorder Scores, Orff Ensemble Scores
http://www.finalemusic.com
Music Sequencing
• Groovy Music: Music Sequencing Projects
http://www.sibelius.com/products/groovy/index.html
• GarageBand: Music Sequencing Projects
http://www.apple.com/ilife/garageband
• Band-In-A-Box: Music Sequencing Projects
http://www.pgmusic.com
35. And here are some examples of using music class related web sites with the
SMART Board for music class lessons, projects, and activities:
Selected Music Class Related Web Sites:
• DSO Kids
http://www.dsokids.com/2001/rooms/DSO_Intro.html
• Creating Music
http://www.creatingmusic.com
• Music Theory.net
http://www.musictheory.net
• The Music Interactive
http://www.themusicinteractive.com/TMI/The_Music_Interactive_-_Welcome.html
• Interactive Recorder Fingering Chart
http://www.musick8.com/rkdojo/rkchart.php
• Counting Music at Phil Tulga.com
http://www.philtulga.com/counter.html
36. Here are examples of using storybook, primary source, and cultural arts web sites with
the SMART Board for music class lessons, projects, and activities:
Selected Storybook, Primary Source, and Cultural Arts Web Sites:
Storybooks
• Speak-A-Boos
http://www.speakaboos.com
• Simple Gifts Project
http://www.amazon.com/Simple-Gifts-Shaker-Chris-Raschka/dp/0805051430
Primary Source Web Sites
• The Star-Spangled Banner at the Smithsonian National Museum of American History
http://americanhistory.si.edu/starspangledbanner
Related Arts and Cultural Arts Web Sites
• Playing With Shadows at ArtsEdge
http://artsedge.kennedy-center.org/interactives/shadowpuppets/artsedge.html
• Smithsonian Museum of Natural History’s African Voices
http://www.mnh.si.edu/africanvoices/mudcloth/index_upgrade.html
• Simple Gifts Project
http://www.pbs.org/kenburns/shakers
http://www.smithsonianmag.si.edu/journeys/01/apr01/music.html
http://www.hancockshakervillage.org
37. And, here are some examples of how I use Web 2.0/3.0 and Cloud Apps with the
SMART Board:
Selected Web 2.0/3.0 and Cloud Apps:
• Wallwisher: The Haley Comets Music Sticky Note Wall
http://www.wallwisher.com/wall/musicbloggers
• Wordle
http://www.wordle.net
• Storybird
http://storybird.com
• Glogster Edu
http://edu.glogster.com
• Voicethread
http://www.voicethread.com
• Blabberize
http://blabberize.com
38. “Teachers Love SMART Boards” and there are tons of awesome resource web sites for
SMART Board fanatics like me. Here are some good ones:
• SMART Exchange
http://exchange.smarttech.com/#tab=0
• TeachSmart
http://www.teachsmart.org
• Engaging Learners the SMARTBoard Way at Eduscapes
Smartboard in the Classroom
• SMART Board Revolution Ning
http://smartboardrevolution.ning.com
• The Whiteboard Blog
http://www.whiteboardblog.co.uk
• The Smart Board Daily
http://paper.li/tag/smartboard
• Teachers Love Smart Boards
http://www.teacherslovesmartboards.com
• SMART Teachers Wiki
http://smart-teachers.wikispaces.com
• Interactive Whiteboards at Cybraryman
http://www.cybraryman.com/smartboard.html
• SMART Board Goodies
http://www.smartboardgoodies.com
39. Music teachers also love SMART Boards and here are some good music related SMART
Notebook files web sites:
• MusTech Wiki
http://mustech.pbwiki.com
• Mrs. Friedman’s SMART Board Resources
http://resources.mrsfriedmanmusic.com
• Copacabana Public School’s Get SMART Music SMART Board Resources
http://www.copacabana-p.schools.nsw.edu.au/Get_Smart_Pages/Get_Smart_Music.htm
• Center School District’s Special Classes Templates
http://www1.center.k12.mo.us/edTech/SB/templates.htm
• SMART Board Lesson Links (scroll to bottom for music files)
http://faculty.usiouxfalls.edu/arpeterson/SMARTBOARD%20LESSON%20LINKS.htm
• SMART Board Tips
http://smartboardtips.wikispaces.com/Music
• Infusing Interactive Whiteboards and Other Visualization Tools in the Music Classroom page at the
MUSINGS Wiki at INFUSED MUS
http://musingswiki.wikispaces.com/Infusing+Interactive+Whiteboards+and+Other+Visualization+Tools+in+the+Music+Classroom
40. Although the SMARTtech Training Center is the best place to go for SMART Board
and SMART Notebook related training, here are some other good training web
sites:
• SMART Board Instruction Videos at YouTube
http://www.youtube.com/results?search_query=SMART+board&aq=f
• Teaching With SMARTBoards
http://cinyi.th8.us
• SMART Bees
http://www.protopage.com/smartbees#SmartBees/Resources
• Jumping Into The World of Interactive Whiteboards
https://docs.google.com/Doc?id=dgrrj32k_396dj2zqpcq&hl=en
• Pendergast Elementary School District
http://www.pesd92.org/educationalservices/pupilservices/psonlinetraining/smartboard/smartboard.html
• Andy Ramos SMART Board Basics Class
http://mustech.pbworks.com
• SMART Basics Tab at SMART Teachers
http://smart-teachers.wikispaces.com/-+SMART+Basics+-
• Amy Burns SMART Board Sessions
http://www.amymburns.com
41. There are other brands of interactive whiteboards (IWB’s) . . .
• Promethean Board, Activeinspire software, and Promethean Planet
http://www.prometheanplanet.com/en
http://www.prometheanworld.com/server.php?show=nav.16874
• Mimio Products and Mimio Connect
http://www.mimio.dymo.com/index.asp?
http://www.mimeoconnect.com
Chad Criswell offers some tips on Buying an Interactive Whiteboard at his web site
MusicEd Magic.com.
http://www.musicedmagic.com/computers/how-to-buy-an-interactive-whiteboard
There are also virtual interactive whiteboards like:
• Dabbleboard
http://dabbleboard.com
42. And then, there’s the Wiimote whiteboard:
http://www.ted.com/talks/lang/eng/johnny_lee_demos_wii_remote_hacks.html
The Wiimote whiteboard works with infrared technology . . . And you can make
one with a Wiimote or inexpensively with the following easily obtained, and
cheap tools:
http://en.wikipedia.org/wiki/Wii_Remote
http://irpensonline.com
http://en.wikipedia.org/wiki/Bluetooth
http://www.instructables.com/id/Wiimote-Whiteboard-Set-up
http://johnnylee.net/projects/wii
http://www.smoothboard.net
• Any White Surface
• An Infrared Pen (easily purchased if you don’t want to make one)
• A Bluetooth Configured Computer: Info about this: http://www.instructables.com/id/Wiimote-
Whiteboard-Set-up
• Software (download from Johnny Lee’s web site or purchase: Smoothboard)
The software enables you to use an infrared pen the same as a mouse with a
projected image on any white surface.
43. Here are some web sites with more information obtaining materials for, making,
setting up, and using a Wiimote whiteboard:
• http://johnnylee.net/projects/wii
• http://www.boonjin.com/smoothboard/index.php?title=Main_Page
• http://www.smoothboard.net
• http://www.alltogetherwecan.com/2009/01/31/wiimote-whiteboard-in-education-a-tutorial
• http://www.instructables.com/id/Wiimote-Whiteboard-Set-up
• http://mkeadle.org/wiiboard
44. Note: A new drawing tablet called the uDraw is now available. It has a holder on the
left side for a standard Wiimote (from the Nintendo Wii video game system) and is
intended to be used by three different video games (including Pictionary). Most
probably Johnny Chung Lee and other Wiimote whiteboard champions will modify it’s
use for the classroom soon after it’s release.
http://www.gamefocus.ca/news/11406
http://www.nintendo.com/wii
http://wii.gwn.com/games/gameinfo.php/id/14371/platform/nes/title/Pictionary_The_Game_of_Video_Quick_Draw.html
http://johnnylee.net/projects/wii
http://www.ted.com/talks/lang/eng/johnny_lee_demos_wii_remote_hacks.html
You can read more about this device in Chad Criswell’s article entitled,
New Wii Accessory May Spell Big News for WiiMote Whiteboard Fans at:
MusicEd Magic.com.
http://www.musicedmagic.com/tales-from-the-podium/new-wii-accessory-may-spell-big-news-for-wiimote-whiteboard-fans.html
Here is an information video about the uDraw:
http://www.youtube.com/watch?v=P2oPhGiRhGU&feature=player_embedded
45. Another digital visualization tool that I use in my music classroom learning
environment is a document camera. The brand name of the ones my school system
uses is AverVision but there are other high quality brands of document cameras and
digital visual presenters such as those made by Elmo. Along with an LCD projector
(InFocus, Panasonic, Mitsubishi, Dell, etc.), the document camera projects real time
images like:
http://en.wikipedia.org/wiki/Document_camera
http://en.wikipedia.org/wiki/LCD_projector
http://www.avermedia-usa.com
http://www.elmousa.com
http://www.infocus.com
http://www.panasonic.com/business/projectors/home.asp
http://www.mitsubishi-presentations.com
http://www.dell.com/projectors
• Music Textbook Pages
• Music Octavos
• Other Music Class Related Documents
• Real Life Music Class Related Objects
A great list of resources related to the document camera can be found at:
http://cybraryman.com/documentcameras.html.
46. You can access all of the session resources at the Infusing Interactive Whiteboards and
Other Visualization Tools in the Music Classroom page at the MUSINGS WIKI
.
http://musingswiki.wikispaces.com/Infusing+Interactive+Whiteboards+and+Other+Visuaization+Tools+in+the+Music+Classroom
47. Upcoming Presentations:
Don’t miss an upcoming session, Digital Workstations: 21st Century Learning
Tools for the Music Classroom, at the 2011 IMEA Convention, January 21, in
Room Jefferson B, at the Grand Wayne Center, here in Fort Wayne.
http://bloomsinger.wordpress.com/presentations
http://www.imeamusic.org/convention