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Design for Manufatcure
and Assembly
Human-Centered Design
Approach
Industrail Design
All the projects that are de-
signed have been thought
through to the end result.
When designing the product
manufacture and assembly are
the main focuses of my work
with consideration of the manu-
facturer methods used to pro-
duce the product whether it be
a one off or mass produced.
It is becoming increasingly de-
manding on companies to pro-
duce products and services
that are better quality not only
to keep customers but for the
sustainability of the company.
The key component of a great
product is to understand the
user and their needs. Specialis-
ing in a human centered
design approach has allowed
me to develop products that
meet the demanding require-
ments of the users.
Industrial design is a process
and through my projects I have
followed a process to develop
products that are successful
across all aspects of the pro-
cess. They meet user require-
ments, designed for manufac-
ture and can be marketed to
the correct audience.
can crusher.
product development
This design project sets out to design, conceptualize and devel-
op an innovative can crusher. A can crusher allows users to save
space when recycling aluminium cans thus need to be easy to
use and reliable to work every time so the user isn't frustrated
from using the device and discouraged from recycling cans. The
mechanism used will be similar to that of existing products but
the innovation comes from the entire experience when using a
can crusher.
why & how?
Only about 50% of households recycle in the UK, this leads to excess strain
on wastage infrastructure causing millions of pounds to be lost in operation-
al costs. One such way to encourage recycling is to change the system for
a more optimal experience for the user. Current can crushers lack the desire
of attractive products and have an unpleasant feeling when used therefore
there is a need in the market for an attractive and engaging can crusher.
100%
RECYCLABLE
45.7% DON’T RECYCLE
During the design iteration process sketches were used to ex-
plore the overall form as well as potential mechanisms to crush
the cans. Using evaluation methods against the design specifica-
tion allowed design developments to flourish and more refined
sketches were developed to illustrate ideas.
designed for manufacture
CAD software was used from the start of the project to explore the
relationship between materials, assembly methods and mecha-
nisms. Using this software created a product that can be manufac-
tured by including relevant tolerances, draft angles and material
thickness for the required strength to crush cans.
urban folding bike.
capstone project
Currently 6% of the UK population chooses to cycle
daily to work but 39% of people say they would like
to. This creates a real opportunity for innovative
designs to encourage more people to cycle. This
project took advantage of this opportunity by de-
signing a folding bike to appeal to the urban com-
muter. Through extensive market and customer re-
search a persona can be created that will dictate a
product design specification. From this PDS a pro-
cess of concept development can follow to design
a folding bicycle that is not only innovative but
lightweight, small, stylish and safe.
why & how?
In 2016, an estimated 54.4% of the world’s population lived in
urban settlements which is expected to rise to 60% by 2030.
The modern urban commuter often relies on multiple forms of
transport to travel across a city such as combining cycling with
the use of public transport such as bus or train. In these scenar-
ios, a standard bicycle is just not suitable due to its size. The
opportunity to innovate comes from the reputation that current
folding bicycles have; they are not very stylish.
how does it work?
LOWER SEAT POSTFOLD HANDLEBARS FOLD FRONT STEM
FOLD PEDALS IN
LIFT REAR OF BIKERELEASE REAR LOCK RELEASE FRONT LOCK FOLD FRONT FORK
prototyping
Using a variety of different prototyping and
testing methods an appropriate model can
be created based on user anthropometrics
and ergonomic studies.
manufacturing
One of the major
goals of this project
was to produce a full
size manufacturer
ready CAD design
ready to be submitted
for the workshop. This
goal was met with
working drawings
produced for a stain-
less steel frame along
with a weld rig de-
signed for a work-
shop that can pro-
duce a frame in ac-
cordance with bought
in components.
washing machine.
individual project
Washing machines are one of the few products so integrated into 99% of the population of first world
countries that it is almost expected to have one not only for hygienic reasons but for a basic standard of
living. However that is not the case for a large majority of the entire population. Creating a product that
can be brought to these people to provide this standard of living will bring a numerous of benefits.
Hygiene Testing
Extremes and Mainstreams
Engineering Science
Washing machines have to be tested to ensure
not only the removal of dirt and stains but re-
moval of harmful bacteria that can cause skin
conditions. By creating a product that can spin
clothes at 700rpm this can be achieved.
By considering the extreme target audience
and their needs the product can satisfy the
mainstream audience. This was done by con-
sidering the population of third world countries
and their access to water and cleaning prod-
ucts.
In order to produce a product that meets all the
requirements of the user and context, exten-
sive testing and development of mechanisms
were carried out to define the design of the
product.
prototyping
To develop a sound design, the
prototyping and testing phase was
a large part of the project and in-
volved months of testing different
ideas and mechanisms to ensure
the design met both the engineer-
ing requirements and the user
needs.
CAD software played
an integral role in the
development of the
washing machine. It
was used concurrently
with physical testing
methods to firstly de-
velop a mechanism
that can later be de-
signed for manufactur-
ing methods. CAD
software also allowed
for finite element anal-
ysis to ensure water
distribution during a
cycle was constant
and not break the
structure.
proof of concept
The final goal of the project
was to produce a full scale
working prototype to prove
the concept and conduct real
world testing. Through this
concept the product was able
to be sat on and operated
demonstrating the potential of
this idea and how it can trans-
late to various targets daily
life.
design modeling
The Bootzi project was the design and implantation
of an inclusive play product or service for children’s
powered indoor chairs in collaboration with MERU.
By developing a rebound net this would allow the
user to be included in a game involving a football.
Furthermore from developing this product it allows a
child to develop their skills and abilities creating a
sense of development.
prototyping
By combining designing and prototyp-
ing allowed the project to be stream-
lined and multiple design iterations to
be tested concurrently. From this it was
found the best shape for rebounding
and controlling the football from direct
kicks and the user operating the pow-
ered chair.
From the iteration process a general
drawing was produced along with a list of
bought in components for the manufac-
ture of the final product for Boogzi. A pro-
cess was produced which can be fol-
lowed to manufacture Bootzi from start to
finish for batch production with minimal
costs calculated.
designed for manufacture
ATTACHING BOOTZI
PLAYING WITH BOOTZI
1. Clip on the four attachment arms to Bootzi in
the colour co-ordinated attachment zones,
keeping the two clamps up top and the two
Velcro pads on the bottom.
2. Clamp the two top attachment arms onto
Bugzi’s handles, making sure they are
attached tightly.
3. Position the bottom Velcro pad attachment
arms in line with Velcro pads on Bugzi and
press together securely to keep Bootzi in
place.
1
3 1
2
To the right are some play
scenarios demonstrating how
the ball interacts with Bootzi
and hence how it can be
used to play a game of
football.
how does it work?
Thank You For Reading
Contact Me:
merrixryan@gmail.com
www.linkedin.com/in/ryan-m-225856105/

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Industrail Design Portfolio 2020 Ryan Merrix

  • 1.
  • 2. Design for Manufatcure and Assembly Human-Centered Design Approach Industrail Design All the projects that are de- signed have been thought through to the end result. When designing the product manufacture and assembly are the main focuses of my work with consideration of the manu- facturer methods used to pro- duce the product whether it be a one off or mass produced. It is becoming increasingly de- manding on companies to pro- duce products and services that are better quality not only to keep customers but for the sustainability of the company. The key component of a great product is to understand the user and their needs. Specialis- ing in a human centered design approach has allowed me to develop products that meet the demanding require- ments of the users. Industrial design is a process and through my projects I have followed a process to develop products that are successful across all aspects of the pro- cess. They meet user require- ments, designed for manufac- ture and can be marketed to the correct audience.
  • 3. can crusher. product development This design project sets out to design, conceptualize and devel- op an innovative can crusher. A can crusher allows users to save space when recycling aluminium cans thus need to be easy to use and reliable to work every time so the user isn't frustrated from using the device and discouraged from recycling cans. The mechanism used will be similar to that of existing products but the innovation comes from the entire experience when using a can crusher.
  • 4. why & how? Only about 50% of households recycle in the UK, this leads to excess strain on wastage infrastructure causing millions of pounds to be lost in operation- al costs. One such way to encourage recycling is to change the system for a more optimal experience for the user. Current can crushers lack the desire of attractive products and have an unpleasant feeling when used therefore there is a need in the market for an attractive and engaging can crusher. 100% RECYCLABLE 45.7% DON’T RECYCLE
  • 5. During the design iteration process sketches were used to ex- plore the overall form as well as potential mechanisms to crush the cans. Using evaluation methods against the design specifica- tion allowed design developments to flourish and more refined sketches were developed to illustrate ideas.
  • 6. designed for manufacture CAD software was used from the start of the project to explore the relationship between materials, assembly methods and mecha- nisms. Using this software created a product that can be manufac- tured by including relevant tolerances, draft angles and material thickness for the required strength to crush cans.
  • 7. urban folding bike. capstone project Currently 6% of the UK population chooses to cycle daily to work but 39% of people say they would like to. This creates a real opportunity for innovative designs to encourage more people to cycle. This project took advantage of this opportunity by de- signing a folding bike to appeal to the urban com- muter. Through extensive market and customer re- search a persona can be created that will dictate a product design specification. From this PDS a pro- cess of concept development can follow to design a folding bicycle that is not only innovative but lightweight, small, stylish and safe.
  • 8. why & how? In 2016, an estimated 54.4% of the world’s population lived in urban settlements which is expected to rise to 60% by 2030. The modern urban commuter often relies on multiple forms of transport to travel across a city such as combining cycling with the use of public transport such as bus or train. In these scenar- ios, a standard bicycle is just not suitable due to its size. The opportunity to innovate comes from the reputation that current folding bicycles have; they are not very stylish.
  • 9. how does it work? LOWER SEAT POSTFOLD HANDLEBARS FOLD FRONT STEM FOLD PEDALS IN LIFT REAR OF BIKERELEASE REAR LOCK RELEASE FRONT LOCK FOLD FRONT FORK
  • 10. prototyping Using a variety of different prototyping and testing methods an appropriate model can be created based on user anthropometrics and ergonomic studies.
  • 11. manufacturing One of the major goals of this project was to produce a full size manufacturer ready CAD design ready to be submitted for the workshop. This goal was met with working drawings produced for a stain- less steel frame along with a weld rig de- signed for a work- shop that can pro- duce a frame in ac- cordance with bought in components.
  • 12. washing machine. individual project Washing machines are one of the few products so integrated into 99% of the population of first world countries that it is almost expected to have one not only for hygienic reasons but for a basic standard of living. However that is not the case for a large majority of the entire population. Creating a product that can be brought to these people to provide this standard of living will bring a numerous of benefits.
  • 13. Hygiene Testing Extremes and Mainstreams Engineering Science Washing machines have to be tested to ensure not only the removal of dirt and stains but re- moval of harmful bacteria that can cause skin conditions. By creating a product that can spin clothes at 700rpm this can be achieved. By considering the extreme target audience and their needs the product can satisfy the mainstream audience. This was done by con- sidering the population of third world countries and their access to water and cleaning prod- ucts. In order to produce a product that meets all the requirements of the user and context, exten- sive testing and development of mechanisms were carried out to define the design of the product.
  • 14. prototyping To develop a sound design, the prototyping and testing phase was a large part of the project and in- volved months of testing different ideas and mechanisms to ensure the design met both the engineer- ing requirements and the user needs.
  • 15. CAD software played an integral role in the development of the washing machine. It was used concurrently with physical testing methods to firstly de- velop a mechanism that can later be de- signed for manufactur- ing methods. CAD software also allowed for finite element anal- ysis to ensure water distribution during a cycle was constant and not break the structure.
  • 16. proof of concept The final goal of the project was to produce a full scale working prototype to prove the concept and conduct real world testing. Through this concept the product was able to be sat on and operated demonstrating the potential of this idea and how it can trans- late to various targets daily life.
  • 17.
  • 18. design modeling The Bootzi project was the design and implantation of an inclusive play product or service for children’s powered indoor chairs in collaboration with MERU. By developing a rebound net this would allow the user to be included in a game involving a football. Furthermore from developing this product it allows a child to develop their skills and abilities creating a sense of development.
  • 19. prototyping By combining designing and prototyp- ing allowed the project to be stream- lined and multiple design iterations to be tested concurrently. From this it was found the best shape for rebounding and controlling the football from direct kicks and the user operating the pow- ered chair.
  • 20. From the iteration process a general drawing was produced along with a list of bought in components for the manufac- ture of the final product for Boogzi. A pro- cess was produced which can be fol- lowed to manufacture Bootzi from start to finish for batch production with minimal costs calculated. designed for manufacture
  • 21. ATTACHING BOOTZI PLAYING WITH BOOTZI 1. Clip on the four attachment arms to Bootzi in the colour co-ordinated attachment zones, keeping the two clamps up top and the two Velcro pads on the bottom. 2. Clamp the two top attachment arms onto Bugzi’s handles, making sure they are attached tightly. 3. Position the bottom Velcro pad attachment arms in line with Velcro pads on Bugzi and press together securely to keep Bootzi in place. 1 3 1 2 To the right are some play scenarios demonstrating how the ball interacts with Bootzi and hence how it can be used to play a game of football. how does it work?
  • 22. Thank You For Reading Contact Me: merrixryan@gmail.com www.linkedin.com/in/ryan-m-225856105/