2. Points to be covered
• What is i-Mouse?
• Benefits of i-Mouse
• Block Diagram of i-Mouse
• Literature Survey
• Existing System
• Proposed System
• Architectural design
• System requirements
• Conclusion
• Future Scope
• References
3. What is i-Mouse?
• ‘i-Mouse’ is the equivalent of the conventional
computer mouse but it is entirely controlled by
Eyes.
• The i-Mouse offers people with extreme
disabilities the opportunity to control a computer
simply by moving his or her eyes or head.
4. Benefits of i-Mouse
• Low System Requirements
• Low cost
• High compatibility
• User friendly
• Application useful for handicapped people
• Easier computer control
6. Literature Survey
• Related concepts:
– HCI (Human Computer Interface)
– Gesture Recognition
• Literature Study:
– Face Detection
- Color Based
– Face Tracking, Extraction and Motion
Detection
- Head Motion
- Command Detection
- Eyeball Motion Based
8. Proposed System
• Hand Free Cursor Control System
- Locating Human face and eyes
- Facial movement and eye recognition
- Calculating Line of sight for eyes
- Movement of mouse pointer using interfacing of
human biometrics and computer system
9. Flow Chart of i-Mouse
Star
t
Facial
feature
detection
Feature
Identificati
Fac on Ey
e es
Bad
Features
Removal
Set Initial
Position
Feature
Tracking
Succe
No ss in
Detecti Ye
on?
Cursor s
Movement
St
op
10. Architectural Design
Two layers constitute the basic structure of i-Mouse
viz. Tracking Layer and Client layer.
• Tracking Layer
– Input: Sequence of Real Images.
– Purpose: To provide a face tracker robust
enough to be usable in visible noisy
environments.
• Client Layer
– Purpose: To provide the necessary level of
abstraction over Tracking layer.
– This subsystem makes available the GUI.
12. System Requirements
Software Hardware
Requirements Requirements
Operating System – Processor – Intel
Windows XP Pentium P4
IDE – Eclipse 3.4 Motherboard –
(Min) Genuine Intel
Technology Used –
RAM - At least 1 GB
Java
Tools Used - JDK Hard Disk – 80GB
13. Conclusion
• The motivation behind developing i-Mouse is
that it facilitates the hands free cursor control
which reduces the dependency on the typical
mouse.
• The project aims at providing a means of cursor
control to disabled people and a new and
interactive option to the existing users.
14. Future Scope
• Need for the System
• Identification of product project
• Identification of project deliverables
– External deliverables
– Internal deliverables
15. References
• 1992 Association for Computing Machinery,
Figure 1 (Hewett et al., 2004).
• The Perceptual Window: Head Motion as a new
Input Stream François Bérard CLIPS-IMAG BP
53 38041 Grenoble Cedex 9 FRANCE, seventh
IFIP conference on Human-Computer Interaction
(INTERACT), p. 238-244, 1999.
• A. Gee and R. Cipolla. Estimating gaze from a
single view of a face. In 12th IAPR International
Conference on Pattern Recognition, volume I,
pages 758–760, Jerusalem, Israel,1994.
• Hands-free navigation in VR environments by
tracking the head, Sing Bing Kang, March 1997