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Eye Mouse

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Eye mouse is a computationally efficient, reliable and cost effective solution for determination of gaze in real time. In a gaze determination system, images of the eye are taken by a camera and sent to an image processing system. The image is processed from a low resolution camera to determine the location of the user’s iris in relation to the rest of the eye. This location is passed through a specialized set of algorithms and gaze direction is determined. This data is used to control mouse events on a computer display.

You can download a beta version from here: http://eyemouse.org/

Published in: Technology

Eye Mouse

  1. 1. Eye Mouse<br />Ahmed S. Gheith<br />Amir M. Al-Ansary<br />Mohamed H. El-Mikaty<br />1<br />
  2. 2. Outline<br />2<br />
  3. 3. Introduction<br />Technical View<br />Business View<br />Conclusion and Future Work<br />3<br />OUTLINE<br />
  4. 4. Introduction<br />4<br />
  5. 5. What is Eye Mouse ?<br />Eye Mouse is a real time gaze determination software that controls a computer cursor by following the user’s gaze<br />Eye Mouse ..!!<br />5<br />INTRODUCTION<br />
  6. 6. Vision & Mission<br />Our Vision<br />To make Eye Mouse an acceptable tool to control a computer cursor<br />Our Mission<br />Enable disabled people to interact with computers<br />Easy, Fast, and Reliable tool<br />Get benefits from Eye Mouse in other applications as commercials and interactive advertisements <br />Introduction<br />
  7. 7. EYE MOUSE DESIGN & IMPLEMENTATION<br />Technical View<br />7<br />
  8. 8. Our Concept of Gaze Determination<br />8<br />Technical View<br />Schematic diagram of experimental setup<br />
  9. 9. Our Concept of Gaze Determination<br />9<br />Technical View<br />
  10. 10. Other Solutions<br />Infrared Light<br />10<br />Technical View<br />
  11. 11. Other Solutions<br />Electro-Oculogram<br />11<br />Technical View<br />
  12. 12. Provided Resources<br />12<br />Technical View<br />
  13. 13. Design Layout<br />13<br />Technical View<br />
  14. 14. Image Capturing & Processing<br />14<br />Technical View<br />
  15. 15. Face Detection & Eye Region Extraction<br />15<br />Technical View<br />
  16. 16. Face Detection & Eye Region Extraction<br />16<br />Technical View<br />
  17. 17. Face Detection & Eye Region Extraction<br />17<br />Technical View<br />
  18. 18. Gaze Determination<br />18<br />Technical View<br />Histogram Equalization<br />Binary Thresholding<br />Morphological Operations<br />
  19. 19. Mouse Scrolling<br />Scroll Up<br />19<br />Left eye<br />Right eye<br />Technical View<br />
  20. 20. Eye Trackinng<br />20<br />Technical View<br />y<br />x<br />
  21. 21. Cursor Movement<br />21<br />(xo,yo)<br />65535<br />Yscale<br />x<br />Xscale<br />y<br />65535<br />Eye Mouse Array<br />Microsoft Mouse Array<br />Technical View<br />
  22. 22. Blink Detection<br />22<br />Two Eyes detected<br />One Eye detected<br />No Eyes detected<br />Technical View<br />
  23. 23. Mouse Click<br />23<br />Technical View<br />
  24. 24. Limitations<br />Real time limitations<br />Performance dependency:<br />No. of frames captured per second<br />Camera resolution<br />Resolution and fps tradeoffs<br />24<br />Technical View<br />
  25. 25. Experimental results<br />25<br />Technical View<br />Face Detection Accuracy<br />Eyes Detection Accuracy<br />Gaze Determination Accuracy<br />
  26. 26. GUI (Main Form)<br />26<br />Technical View<br />Current Status<br />Exit Button<br />Settings<br />Start / Stop Button<br />
  27. 27. GUI (Settings Form)<br />27<br />Technical View<br />Detection Settings<br />Mouse Functions<br />Scrolling Sesitivity<br /><ul><li> Face Detection
  28. 28. Right Eye Detection
  29. 29. Left Eye Detection</li></ul>OK Button<br />
  30. 30. Business View<br />28<br />
  31. 31. Features & Benifits<br />Features:<br />Simple, Easy to use<br />No specific requirements<br />Low resolution webcams<br />Benefits:<br />Easier computer control<br />Help disabled & handicapped people to use computers<br />Help children to learn<br />29<br />Business view<br />
  32. 32. Targeted Usres<br />30<br />Business view<br />
  33. 33. Targeted Applications<br />31<br />Business view<br />
  34. 34. Tobii Technology AB 2001<br />Currently being marketed toward all forms of visual marketing applications<br />Seeing Machines 2007<br />Analyzing software that includes programs to detect user fatigue<br />SR Research Ltd. 2007<br />Uses three video cameras<br />Business view<br />Market & Competition Analysis<br />
  35. 35. Competitive Advantages<br />Simplicity<br />Easy to install & use <br />Speed<br />Acceptable number of fps<br />Cost<br />Doesn’t require additional HW<br />33<br />Business View<br />
  36. 36. Market Segmentation<br />34<br />Business view<br />
  37. 37. Market Segmentation<br />35<br />Business view<br />
  38. 38. Conclusion & future work<br />36<br />
  39. 39. Conclusion<br />We have introduced an easy solution for efficient gaze determination by performing:<br />Face Tracking<br />Eye Tracking<br />Gaze estimation<br />Simulate mouse functions<br />37<br />Conclusion & future work<br />
  40. 40. Future work<br />Detection and tracking of center of Iris<br />Using embedded device to have a separate interactive advertising system<br />Stereo image capturing for 3D positioning in video games<br />Tracking other face features (nose, mouth, eye brow), to provide more events<br />38<br />Conclusion & future work<br />
  41. 41. Thank You Questions ?!!<br />39<br />

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