2. First off I thought it would
be a good idea to animate
a character to perform
different actions weather
that be hitting an enemy
or the impact of an object
hitting them, would I first
thought would be to have
the character use a shield
and weapon to block
incoming attacks and to
also do certain
movements like dodging
or jumping.
DUMMY
BY TRIDUZA
CHARACTER MOVEMENTS -
BLOCKING /FIGHTING
3. For the next idea that
came to mind would be
for the character to hold a
sword which would be
used to in certain
animation weather that
being knocking away
incoming attacks from an
arrow or person, also it
would be quite a nice
animation to create the
character deflecting an
arrow midflight.
SWORD.ZIP
BY MMARTI
SWORD FIGHTING/
SHEATHING AND
UNSHEATHING WEAPON
4. This next idea would be
more of a small extra to
add maybe creating an
animation wear the
character picks up the
dagger to then throw it at
an enemy or to even use it
deflect object by throwing
the dagger, this would most
likely be attached to the
character so I could create
the separate animations
easily, finally this
animations set would
consist of the impact of the
dagger hitting the enemy or
character.
TUAREG DAGGERS
BY DENDROBYTE
THROWING KNIVES/ IMPACT
ON CHARACTER
5. For the next idea I have
thought of would involve
a monster of some sort
that is fighting the
character while he is
faced with other
obstacles like incoming
daggers and arrows,
animating this model
would involving moving
animations and then
finally the fighting
animation with the
character.
ZARD
CREATURE.RAR
BY THEQIWIMAN
MONSTER - CHARACTER
INTERACTION/ FIGHTING
6. This object would be used
in a number of animation
sets consisting of the
arrow sticking into a
shield that the character
is holding and the final
stages of the animation it
will most likely consist of
the arrows hitting the
character and the impact
it causes on him.
WOODEN ARROW
BY RAELDOR
ARROW – FIRING & HITTING
CHARACTER / SHIELD
7. And the final idea that
comes to mind would be the
shield the character holds,
the animation set will show
how the character walks
with the shield and how
they bring it forward to
block an incoming attack,
the final stages of the
animation will consist of
the character losing the
shield by an abundance of
arrows hitting the shield
which will then cause the
character to be hit.
ROUND WOODEN
SHIELD
BY SPECTERARTS
SHIELD – MOVEMENT WITH
CHARACTER (COMBAT)