This document provides an overview of 5 citizen engagement tools that can be used for participatory urban planning:
1. Exploratory Walk - A field observation method using small groups to identify positive and negative aspects of a neighborhood.
2. Complete Streets Game - A board game used to build consensus on street redesign options through magnetic pieces representing roadway segments.
3. Tactical Urbanism - The use of temporary and low-cost demonstrations and interventions to evaluate creative scenarios from other tools.
4. People Count - A field observation tool for counting people in an area to understand usage and evaluate impacts of interventions.
5. Twelve Quality Criteria - An individual field observation method for scoring public
User Required? On the Value of User Research in the Digital HumanitiesMaxKemman
This document discusses the value of user research in developing digital tools for humanities research. It describes user research conducted for two tools: PoliMedia, which links Dutch parliamentary debates to media items, and Oral History Today, a search interface for oral histories. The research identified user requirements for both tools, though some requirements were deemed out of scope. Common requirements included searching by time period and names/roles of people. The discussion concludes that while generalizing requirements is difficult, user research helps ensure tools are usable and support researchers' broader workflows.
This document describes techniques to broaden participation in transportation planning processes. Researchers tested informal methods like short interviews at bus stops, merchant interviews, and interactive "walk-by visioning" exercises. These methods reached a more diverse set of participants than traditional meetings. Key lessons included that informal interviews require minimal time, are non-threatening, and can supplement formal planning studies by gathering input from people who do not regularly participate in planning. The most successful techniques were merchant interviews, which engaged all local businesses, and walk-by visioning, which attracted many new participants without commitments in an anonymous format.
AccessU 2018 - Introduction to User ResearchKate Walser
AccessU 2018: “It’s too expensive to do testing.” “We don’t have time.” “We can’t find any users.” If that these sound like something your team might say, this session’s for you! Come learn how - with a little creativity and planning - you can find and learn from users in time for your next release.
Learn about different user research methods (e.g., interviews, personas, testing, and more) exist for your project
Learn how and when to apply them to your project
Learn how to find and engage users of all abilities
Learn how logistics change for these different situations
Sustrans Scotland Raising the Standards Day 2017: Community Engagement and Pl...Sustrans
Learn about the place standard, place vs. movement tools, the latest community engagement guidance and an overview of deign tools to help you identify priorities and create accessible designs.
Usable Government Forms and Surveys: Best Practices for Design (from MoDevGov)Jennifer Romano Bergstrom
This document discusses best practices for designing usable government forms and surveys. It covers topics like usability testing methods, navigation patterns, input field design, and placement of instructions. Specifically, it recommends:
- Conducting one-on-one sessions, focus groups, and surveys to test designs
- Placing the "Next" button on the left for primary navigation
- Avoiding vertical and horizontal scrolling for open-ended responses
- Using radio buttons and checkboxes according to conventions
- Placing instructions near related questions to reduce cognitive load
RV 2014: Community Engagement and Corridor Development InitiativeRail~Volution
Community Engagement + Corridor Development Initiative = Results
After a difficult development project review process, have you ever wished there was a better way? Now there is. Learn about the Corridor Development Initiative (CDI) in this interactive workshop. Discover how neighbors can guide redevelopment to reflect their community vision -- how developers can reduce the amount of time between submitting a proposal and breaking ground. Join LISC Twin Cities to see how CDI's hands-on, win-win approach moves potential TOD opportunity sites into actual projects. CDI has been replicated by the Chicago Metropolitan Planning Council and is being considered by the Denver Regional Council of Governments. Hear why CDI has become a best practice in the Twin Cities and whether it might be right for your organization.
Gretchen Nicholls, Program Officer, Local Initiatives Support Corporation, St. Paul, Minnesota
Barbara Raye, Director, Center for Planning, Policy and Performance, St. Paul, Minnesota
Yonah Freemark, Project Manager, Metropolitan Planning Council, Chicago, Illinois
Ashley Kaade, AICP, Planner II, Stakeholder Engagement, Denver Regional Council of Governments, Denver, Colorado
The document outlines an agenda for a community solutions lab focusing on open data, design thinking, community asset mapping, and developing community improvement and benefit plans. Several sessions are described that will educate participants on open data and design thinking, have participants map community assets, and form policy committees to create short and long-term plans to improve the community. Tools and resources for advocacy are also discussed.
User Required? On the Value of User Research in the Digital HumanitiesMaxKemman
This document discusses the value of user research in developing digital tools for humanities research. It describes user research conducted for two tools: PoliMedia, which links Dutch parliamentary debates to media items, and Oral History Today, a search interface for oral histories. The research identified user requirements for both tools, though some requirements were deemed out of scope. Common requirements included searching by time period and names/roles of people. The discussion concludes that while generalizing requirements is difficult, user research helps ensure tools are usable and support researchers' broader workflows.
This document describes techniques to broaden participation in transportation planning processes. Researchers tested informal methods like short interviews at bus stops, merchant interviews, and interactive "walk-by visioning" exercises. These methods reached a more diverse set of participants than traditional meetings. Key lessons included that informal interviews require minimal time, are non-threatening, and can supplement formal planning studies by gathering input from people who do not regularly participate in planning. The most successful techniques were merchant interviews, which engaged all local businesses, and walk-by visioning, which attracted many new participants without commitments in an anonymous format.
AccessU 2018 - Introduction to User ResearchKate Walser
AccessU 2018: “It’s too expensive to do testing.” “We don’t have time.” “We can’t find any users.” If that these sound like something your team might say, this session’s for you! Come learn how - with a little creativity and planning - you can find and learn from users in time for your next release.
Learn about different user research methods (e.g., interviews, personas, testing, and more) exist for your project
Learn how and when to apply them to your project
Learn how to find and engage users of all abilities
Learn how logistics change for these different situations
Sustrans Scotland Raising the Standards Day 2017: Community Engagement and Pl...Sustrans
Learn about the place standard, place vs. movement tools, the latest community engagement guidance and an overview of deign tools to help you identify priorities and create accessible designs.
Usable Government Forms and Surveys: Best Practices for Design (from MoDevGov)Jennifer Romano Bergstrom
This document discusses best practices for designing usable government forms and surveys. It covers topics like usability testing methods, navigation patterns, input field design, and placement of instructions. Specifically, it recommends:
- Conducting one-on-one sessions, focus groups, and surveys to test designs
- Placing the "Next" button on the left for primary navigation
- Avoiding vertical and horizontal scrolling for open-ended responses
- Using radio buttons and checkboxes according to conventions
- Placing instructions near related questions to reduce cognitive load
RV 2014: Community Engagement and Corridor Development InitiativeRail~Volution
Community Engagement + Corridor Development Initiative = Results
After a difficult development project review process, have you ever wished there was a better way? Now there is. Learn about the Corridor Development Initiative (CDI) in this interactive workshop. Discover how neighbors can guide redevelopment to reflect their community vision -- how developers can reduce the amount of time between submitting a proposal and breaking ground. Join LISC Twin Cities to see how CDI's hands-on, win-win approach moves potential TOD opportunity sites into actual projects. CDI has been replicated by the Chicago Metropolitan Planning Council and is being considered by the Denver Regional Council of Governments. Hear why CDI has become a best practice in the Twin Cities and whether it might be right for your organization.
Gretchen Nicholls, Program Officer, Local Initiatives Support Corporation, St. Paul, Minnesota
Barbara Raye, Director, Center for Planning, Policy and Performance, St. Paul, Minnesota
Yonah Freemark, Project Manager, Metropolitan Planning Council, Chicago, Illinois
Ashley Kaade, AICP, Planner II, Stakeholder Engagement, Denver Regional Council of Governments, Denver, Colorado
The document outlines an agenda for a community solutions lab focusing on open data, design thinking, community asset mapping, and developing community improvement and benefit plans. Several sessions are described that will educate participants on open data and design thinking, have participants map community assets, and form policy committees to create short and long-term plans to improve the community. Tools and resources for advocacy are also discussed.
Composition and initiation of agricultural innovation platformsILRI
Presented by Iddo Dror at the SEARCA Forum-workshop on Platforms, Rural Advisory Services, and Knowledge Management: Towards Inclusive and Sustainable Agricultural and Rural Development, Los Banos, 17-19 May 2016
Introducing Public Square, Michelle Brook (Democratic Society) mysociety
Citizen participation is often low, but the desire to get things changed is rising. Public Square will explore how to increase democratic engagement beyond elections.
The document summarizes a panel discussion from the Co-Create Project on promoting creativity and social innovation. It provides an overview of the speakers and agenda. It then discusses various aspects of capitalizing on project results, including scaling up, scaling out, policy learning, and policy impact. The panel discussed defining cultural and creative industries, examples of transnational networks, the role of cluster managers, and networks for disseminating results. The discussion focused on how the Co-Create Project and TALIA partnership can support consolidating results, extending them geographically, facilitating policy learning, and influencing policy transformation.
This document provides information about global grant projects requirements. It discusses that global grant projects must have long-term, sustainable impact in one of Rotary's areas of focus, invest at least $30,000 in a community with TRF matching between $15,000-$200,000. Clubs must qualify annually by attending training and completing paperwork to access these grants. Eligible projects include vocational training, humanitarian aid, and scholarships. Thorough community needs assessments are important to develop effective projects.
This document summarizes the CAP4Access project, which aims to improve accessibility in European cities for people with limited mobility. The project will develop online tools to document and discuss accessibility locations and routes. It will also enable route planning and visualization of accessibility data. The project involves partners from several European countries and universities. It will engage end-users like those with disabilities to participatorily develop and evaluate the tools over three years. The project will also make policy recommendations and measure impacts like increased accessibility awareness and social inclusion.
Community Planning: Principles, Methods & Strategies relevant for Sustainable...Nick Wates
How to create a community engagement strategy for sustainable mobility projects. Presentation for Civitas conference on Stakeholder Consultation and Citizen Engagement, Gent, Belgium, 18 & 19 November 2009.
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...All Things Open
The document provides a summary of lessons learned for improving user experience in open source software. It lists the top 10 lessons as: 1) think about the user's entire experience, 2) evangelize user experience, 3) work within community processes, 4) conduct user experience research with limited budgets, 5) recruit users from within the community, 6) use appropriate research methods for each project, 7) measure effectiveness, 8) make results actionable, 9) share results with the community, and 10) consider free and open source tools to conduct research. The document describes each lesson in more detail and provides recommendations for applying the lessons to improve user experience in open source projects.
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...Ju Lim
"Ten Lessons Learnt to Drive and Transform Open Source Software User Experience, and How to Get There" talk was presented by Piet Kruithof, Ju Lim, and Melissa Meingast at All Things Open 2019 in Raleigh, NC on 14 October 2019.
Abstract
The greatest strength associated with open source communities is the developer-driven culture that leverages processes and tools optimized for code development and review. One reason this model works is the developers are also the consumers of the software.
But what if community members aren’t the only ones using the software? How do we give them a voice within the open source community?
This discussion includes an overview of our efforts to drive and transform open source software user experience, how we got there, and what needs to be improved.
This document discusses a lecture on decisions, choices, and trends in intelligent user interfaces (IUIs). It covers various types of choices people make, including preferential choices about using a system and configuring applications. Factors that influence choices include goals, habits, consequences, and social influence. The lecture also discusses information processing models, the future of input devices including ubiquitous computing and sensor-based interactions, and challenges in designing adaptive and intelligent user interfaces.
Lecture on Advanced Human Computer Interaction given by Mark Billinghurst on July 28th 2016. This is the first lecture in the COMP 4026 Advanced HCI course.
The document outlines the stages and approach for developing a vision and central masterplan for St Albans City. It involves a 20-30 year vision created through extensive research, analysis, and engagement. Key aspects include exploring future trends, conducting workshops and surveys, using comparator cities, creating a green network, taking a historically sensitive approach, proactively engaging with developers, developing a modular approach, and providing strong leadership throughout the process. The goal is to develop an ambitious yet achievable vision and plan to guide the city's development over many years.
Through the collection of best practices in Community Building, Community Engagement and Community Acceptance, CITyFiED will help you navigate towards a smarter future.
This document summarizes the agenda and notes from a community meeting to develop a Neighborhood Plan for New Cross. The meeting included discussing initial survey results, a draft plan of action, and developing a constitution for the Neighborhood Forum. Attendees also proposed next steps which involve conducting research, becoming a designated Neighborhood Forum and Area, drafting policies and projects based on evidence, and submitting the final Neighborhood Plan. The overall goal is to engage the community and improve New Cross by influencing future development.
This document discusses smart cities and empowering citizens through open data and technology. It presents the principles of co-creation and making to help citizens understand and act in the world. Examples are given of how the CitySDK and Smart Citizen Kit can help cities share and reuse solutions by collecting, annotating, linking and distributing open city data in a standardized way. Guidelines are provided for smarter city design that engages citizens and favors interoperability through loosely coupled, reusable systems.
How to Benchmark Your Online Customer Experience Against CompetitionUserZoom
Benchmarking your site against competitors is a terrific way to improve the user experience. Join this webinar to learn about benchmarking best practices and to see the results of a study benchmarking the website experience of: Macy’s, Nordstrom, Lands’ End & Urban Outfitters.
Introduction to Information Architecture & Design - 2/14/15Robert Stribley
The document provides an introduction to an information architecture and design workshop. It includes an agenda for the workshop that covers topics such as background on information architecture, the design process, user research including card sorting and competitive reviews, conceptual site maps and navigation, and sketching and wireframing. Personas for an events website are presented to illustrate how user research can be synthesized into representative user profiles. The document emphasizes that information architecture follows principles of organization, labeling, and navigation to help users efficiently find and manage information.
Composition and initiation of agricultural innovation platformsILRI
Presented by Iddo Dror at the SEARCA Forum-workshop on Platforms, Rural Advisory Services, and Knowledge Management: Towards Inclusive and Sustainable Agricultural and Rural Development, Los Banos, 17-19 May 2016
Introducing Public Square, Michelle Brook (Democratic Society) mysociety
Citizen participation is often low, but the desire to get things changed is rising. Public Square will explore how to increase democratic engagement beyond elections.
The document summarizes a panel discussion from the Co-Create Project on promoting creativity and social innovation. It provides an overview of the speakers and agenda. It then discusses various aspects of capitalizing on project results, including scaling up, scaling out, policy learning, and policy impact. The panel discussed defining cultural and creative industries, examples of transnational networks, the role of cluster managers, and networks for disseminating results. The discussion focused on how the Co-Create Project and TALIA partnership can support consolidating results, extending them geographically, facilitating policy learning, and influencing policy transformation.
This document provides information about global grant projects requirements. It discusses that global grant projects must have long-term, sustainable impact in one of Rotary's areas of focus, invest at least $30,000 in a community with TRF matching between $15,000-$200,000. Clubs must qualify annually by attending training and completing paperwork to access these grants. Eligible projects include vocational training, humanitarian aid, and scholarships. Thorough community needs assessments are important to develop effective projects.
This document summarizes the CAP4Access project, which aims to improve accessibility in European cities for people with limited mobility. The project will develop online tools to document and discuss accessibility locations and routes. It will also enable route planning and visualization of accessibility data. The project involves partners from several European countries and universities. It will engage end-users like those with disabilities to participatorily develop and evaluate the tools over three years. The project will also make policy recommendations and measure impacts like increased accessibility awareness and social inclusion.
Community Planning: Principles, Methods & Strategies relevant for Sustainable...Nick Wates
How to create a community engagement strategy for sustainable mobility projects. Presentation for Civitas conference on Stakeholder Consultation and Citizen Engagement, Gent, Belgium, 18 & 19 November 2009.
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...All Things Open
The document provides a summary of lessons learned for improving user experience in open source software. It lists the top 10 lessons as: 1) think about the user's entire experience, 2) evangelize user experience, 3) work within community processes, 4) conduct user experience research with limited budgets, 5) recruit users from within the community, 6) use appropriate research methods for each project, 7) measure effectiveness, 8) make results actionable, 9) share results with the community, and 10) consider free and open source tools to conduct research. The document describes each lesson in more detail and provides recommendations for applying the lessons to improve user experience in open source projects.
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...Ju Lim
"Ten Lessons Learnt to Drive and Transform Open Source Software User Experience, and How to Get There" talk was presented by Piet Kruithof, Ju Lim, and Melissa Meingast at All Things Open 2019 in Raleigh, NC on 14 October 2019.
Abstract
The greatest strength associated with open source communities is the developer-driven culture that leverages processes and tools optimized for code development and review. One reason this model works is the developers are also the consumers of the software.
But what if community members aren’t the only ones using the software? How do we give them a voice within the open source community?
This discussion includes an overview of our efforts to drive and transform open source software user experience, how we got there, and what needs to be improved.
This document discusses a lecture on decisions, choices, and trends in intelligent user interfaces (IUIs). It covers various types of choices people make, including preferential choices about using a system and configuring applications. Factors that influence choices include goals, habits, consequences, and social influence. The lecture also discusses information processing models, the future of input devices including ubiquitous computing and sensor-based interactions, and challenges in designing adaptive and intelligent user interfaces.
Lecture on Advanced Human Computer Interaction given by Mark Billinghurst on July 28th 2016. This is the first lecture in the COMP 4026 Advanced HCI course.
The document outlines the stages and approach for developing a vision and central masterplan for St Albans City. It involves a 20-30 year vision created through extensive research, analysis, and engagement. Key aspects include exploring future trends, conducting workshops and surveys, using comparator cities, creating a green network, taking a historically sensitive approach, proactively engaging with developers, developing a modular approach, and providing strong leadership throughout the process. The goal is to develop an ambitious yet achievable vision and plan to guide the city's development over many years.
Through the collection of best practices in Community Building, Community Engagement and Community Acceptance, CITyFiED will help you navigate towards a smarter future.
This document summarizes the agenda and notes from a community meeting to develop a Neighborhood Plan for New Cross. The meeting included discussing initial survey results, a draft plan of action, and developing a constitution for the Neighborhood Forum. Attendees also proposed next steps which involve conducting research, becoming a designated Neighborhood Forum and Area, drafting policies and projects based on evidence, and submitting the final Neighborhood Plan. The overall goal is to engage the community and improve New Cross by influencing future development.
This document discusses smart cities and empowering citizens through open data and technology. It presents the principles of co-creation and making to help citizens understand and act in the world. Examples are given of how the CitySDK and Smart Citizen Kit can help cities share and reuse solutions by collecting, annotating, linking and distributing open city data in a standardized way. Guidelines are provided for smarter city design that engages citizens and favors interoperability through loosely coupled, reusable systems.
How to Benchmark Your Online Customer Experience Against CompetitionUserZoom
Benchmarking your site against competitors is a terrific way to improve the user experience. Join this webinar to learn about benchmarking best practices and to see the results of a study benchmarking the website experience of: Macy’s, Nordstrom, Lands’ End & Urban Outfitters.
Introduction to Information Architecture & Design - 2/14/15Robert Stribley
The document provides an introduction to an information architecture and design workshop. It includes an agenda for the workshop that covers topics such as background on information architecture, the design process, user research including card sorting and competitive reviews, conceptual site maps and navigation, and sketching and wireframing. Personas for an events website are presented to illustrate how user research can be synthesized into representative user profiles. The document emphasizes that information architecture follows principles of organization, labeling, and navigation to help users efficiently find and manage information.
The Ipsos - AI - Monitor 2024 Report.pdfSocial Samosa
According to Ipsos AI Monitor's 2024 report, 65% Indians said that products and services using AI have profoundly changed their daily life in the past 3-5 years.
Learn SQL from basic queries to Advance queriesmanishkhaire30
Dive into the world of data analysis with our comprehensive guide on mastering SQL! This presentation offers a practical approach to learning SQL, focusing on real-world applications and hands-on practice. Whether you're a beginner or looking to sharpen your skills, this guide provides the tools you need to extract, analyze, and interpret data effectively.
Key Highlights:
Foundations of SQL: Understand the basics of SQL, including data retrieval, filtering, and aggregation.
Advanced Queries: Learn to craft complex queries to uncover deep insights from your data.
Data Trends and Patterns: Discover how to identify and interpret trends and patterns in your datasets.
Practical Examples: Follow step-by-step examples to apply SQL techniques in real-world scenarios.
Actionable Insights: Gain the skills to derive actionable insights that drive informed decision-making.
Join us on this journey to enhance your data analysis capabilities and unlock the full potential of SQL. Perfect for data enthusiasts, analysts, and anyone eager to harness the power of data!
#DataAnalysis #SQL #LearningSQL #DataInsights #DataScience #Analytics
Beyond the Basics of A/B Tests: Highly Innovative Experimentation Tactics You...Aggregage
This webinar will explore cutting-edge, less familiar but powerful experimentation methodologies which address well-known limitations of standard A/B Testing. Designed for data and product leaders, this session aims to inspire the embrace of innovative approaches and provide insights into the frontiers of experimentation!
Global Situational Awareness of A.I. and where its headedvikram sood
You can see the future first in San Francisco.
Over the past year, the talk of the town has shifted from $10 billion compute clusters to $100 billion clusters to trillion-dollar clusters. Every six months another zero is added to the boardroom plans. Behind the scenes, there’s a fierce scramble to secure every power contract still available for the rest of the decade, every voltage transformer that can possibly be procured. American big business is gearing up to pour trillions of dollars into a long-unseen mobilization of American industrial might. By the end of the decade, American electricity production will have grown tens of percent; from the shale fields of Pennsylvania to the solar farms of Nevada, hundreds of millions of GPUs will hum.
The AGI race has begun. We are building machines that can think and reason. By 2025/26, these machines will outpace college graduates. By the end of the decade, they will be smarter than you or I; we will have superintelligence, in the true sense of the word. Along the way, national security forces not seen in half a century will be un-leashed, and before long, The Project will be on. If we’re lucky, we’ll be in an all-out race with the CCP; if we’re unlucky, an all-out war.
Everyone is now talking about AI, but few have the faintest glimmer of what is about to hit them. Nvidia analysts still think 2024 might be close to the peak. Mainstream pundits are stuck on the wilful blindness of “it’s just predicting the next word”. They see only hype and business-as-usual; at most they entertain another internet-scale technological change.
Before long, the world will wake up. But right now, there are perhaps a few hundred people, most of them in San Francisco and the AI labs, that have situational awareness. Through whatever peculiar forces of fate, I have found myself amongst them. A few years ago, these people were derided as crazy—but they trusted the trendlines, which allowed them to correctly predict the AI advances of the past few years. Whether these people are also right about the next few years remains to be seen. But these are very smart people—the smartest people I have ever met—and they are the ones building this technology. Perhaps they will be an odd footnote in history, or perhaps they will go down in history like Szilard and Oppenheimer and Teller. If they are seeing the future even close to correctly, we are in for a wild ride.
Let me tell you what we see.
State of Artificial intelligence Report 2023kuntobimo2016
Artificial intelligence (AI) is a multidisciplinary field of science and engineering whose goal is to create intelligent machines.
We believe that AI will be a force multiplier on technological progress in our increasingly digital, data-driven world. This is because everything around us today, ranging from culture to consumer products, is a product of intelligence.
The State of AI Report is now in its sixth year. Consider this report as a compilation of the most interesting things we’ve seen with a goal of triggering an informed conversation about the state of AI and its implication for the future.
We consider the following key dimensions in our report:
Research: Technology breakthroughs and their capabilities.
Industry: Areas of commercial application for AI and its business impact.
Politics: Regulation of AI, its economic implications and the evolving geopolitics of AI.
Safety: Identifying and mitigating catastrophic risks that highly-capable future AI systems could pose to us.
Predictions: What we believe will happen in the next 12 months and a 2022 performance review to keep us honest.
The Building Blocks of QuestDB, a Time Series Databasejavier ramirez
Talk Delivered at Valencia Codes Meetup 2024-06.
Traditionally, databases have treated timestamps just as another data type. However, when performing real-time analytics, timestamps should be first class citizens and we need rich time semantics to get the most out of our data. We also need to deal with ever growing datasets while keeping performant, which is as fun as it sounds.
It is no wonder time-series databases are now more popular than ever before. Join me in this session to learn about the internal architecture and building blocks of QuestDB, an open source time-series database designed for speed. We will also review a history of some of the changes we have gone over the past two years to deal with late and unordered data, non-blocking writes, read-replicas, or faster batch ingestion.
how to put participatory urban planning into practice
1. C o - D e s i g n i n g t h e A c t i v e C i t y
How to Put Participatory
Urban Planning into Practice?
Our mission today
Explore 5 citizen engagement tools to
implement a participatory urban planning
project in your neighbourhood!
2. Today’s Presenter
FRANCIS NASCA
Evaluation Coordinator
Active Neighbourhoods Canada
Project Manager
The Center for Active Transportation
Master of Arts in Sustainability Studies
Trent University
3. Active Neighbourhoods Canada (ANC)
• Partnership between 3 Canadian organizations
1. Montreal Urban Ecology Centre
2. The Centre for Active Transportation
3. Sustainable Calgary
• Develop, pilot, and share approaches to co-designing
active neighbourhoods
• Support walking, cycling, and other means of active
transportation for everyone, by providing safe and
welcoming urban design
• Health, Equity, and Built Environment = Participatory
Planning
4. Today’s Plan
1. Brief review of webinar #1
2. Concept of salutogenesis
3. Questions to ask yourself before involving citizens
4. 5 tools, 5 case studies
5. Q&A
8. 8
1. Why do we want to involve citizens?
2. What is the main goal behind the citizen involvement?
3. What kind of results are we hoping to get?
Questions To Consider in Advance
9. 9
Understand
Evaluate
Create/Vision
• Which needs must the project meet?
• Which solutions should be prioritized?
• What are the missing planning elements?
• Is the use of the site is inappropriate for what we have planned?
• What behaviors would we like to promote or change?
• Are there any improvements to make that we had not thought of?
What type of activities should I use?
• Is the place visited? How do people interact with the place?
• Is the place used the way we have planned it?
• Are there any conflicts between different users?
Questions To Consider in Advance
12. 1. Exploratory Walk
12
Understand
What is the target audience?
• Residents & workers
• Decision-makers
• Planning professionals
• Local partners
What makes this tool valuable?
• Open-ended tool
• Qualitative data
• Excellent way to empower residents and to get to know their
knowledge
What are some facilitation tips?
• Allow residents to take leadership role
• Invite elected officials and planning
professionals
13. Exploratory Walk:
In which context to use this tool?
13
Planning professional
+/- 20 000 residents
Iconic commercial artery
Vacant shops and fewer
users
Understand why we start seeing vacant shops and fewer users.
Exploratory walk
14. Exploratory Walk
14
• Compose a committee: shop owners, workers & residents
• Identify characteristics that may limit the use of the public spaces
• Users’ knowledge
• Collect data from testimonies and opinions
22. 2. Complete Streets Game
22
Create/Vision
A complete street is designed for all
ages, abilities and modes of travel.
On complete streets, safe and
comfortable access for pedestrians,
bicycles, transit users and the mobility-
impaired is not an afterthought, but an
integral planning feature.
23. 2. Complete Streets Game
23
Create/Vision
Tool description
• Bilingual board game
• Magnetic pieces representing scaled roadway
segments
• Individually or in groups
• Build consensus on street redesign
24. 2. Complete Streets Game
24
Create/Vision
How is this tool valuable?
• Legible record of the community vision
• Easy to use in varied contexts
• Accessibility, collaboration & creativity
• No expertise required
What is the target audience?
• Residents & workers
• Planning professionals
• Decision-makers
What are some facilitation tips?
• Invite the participants to take their
neighbours into consideration
• Let participants produce more than one
scenario
• Contact tcat@cleanairpartnership.org for
further details, workshops, a facilitator
training or a purchase
25. Complete Streets Game:
In which context to use this tool?
25
Diagnosis from the exploratory walk
Which planning forms should
we opt for?
Complete streets game
Create street planning guidelines to reflect the needs of its users
26. Complete Streets Game
26
• Bring users of the street together
• Define the concept of complete streets
• Inform about the street to redevelop
• Explain the game
31. Complete Streets Game:
Case study
31
D I A G N O S I S
Four lanes of traffic
No bike lanes
Sidewalks directly next to
fast traffic
Very difficult to cross
35. 3. Tactical Urbanism
35
Evaluate
Why is this tool valuable?
• Accelerates changes in the built environment
• Cheap
• Focused on the community needs
• Excellent advocacy tool
What is the target audience?
• Planning professionals
• Decision-makers
• Residents
• Local partners
What are some facilitation tips?
• Make sure you are ensuring safety, not
unintentionally creating an unsafe road
condition
• Make comparisons
• Take photos
• Survey users
36. Tactical Urbanism:
In which context to use this tool?
36
Evaluate pop-up infrastructure
Creative scenarios from the game
Strong reluctance to invest in radical
redevelopment
Tactical urbanism
37. Tactical Urbanism
37
B E F O R E pop-up infrastructure
• Develop a plan for temporary features to install
• Have appropriate permissions for the pop-up
D U R I N G pop-up infrastructure
• Observe and record the use of space
• Note the changes in behaviors
A F T E R pop-up infrastructure
• Consider developing a short report
44. Tactical Urbanism:
Case study
44
Percentage of people driving 25 MPH or less before and after
South Bend’s demonstration project
Before
After
Traffic circle Bump out Chicane Mini traffic circle
45. 4. People Count
45
Understand
Tool description
• Field observation tool
• Individually
• Counting (people according to age, men,
women, kids, people who walk, people who
chat, etc.)
Evaluate
46. 4. People Count
46
Understand
Why is this tool valuable?
• Quantitative data
• Improve understanding of project area
• Everything can be counted
• Modifiable tool
• Who uses the space, who doesn’t
What is the target audience?
• Planning professionals
• Decision-makers
What are some facilitation tips?
• Use a counter
• Count during 10-15 minute intervals
• Spread observations on a long period
• Count before and after
• Compare
Evaluate
47. People Count:
In which context to use this tool?
47
Tactical urbanism
43
People count
47
Understand who uses or does not use the area and
evaluate impact of pop-up infrastructure on the area
Increase or decrease in the number of visitors
48. People Count
48
• Recruit and train observers
• Coordinate observers
• Capture highlights
• Develop a report
49. People Count:
How to use this tool?
49
Complete resources: ParticipatoryPlanning.ca
51. People Count:
Case study
51
The case of
Terrasses Roy
in Montréal
O B J E C T I V E S
Identify
strengths and limits
of winter installations
Document
the use of the site
55. 5. Twelve Quality Criteria
55
Understand
How is this tool valuable?
• Applicable in a variety of public spaces
• At any moment
• Occasion to spark conversations and engagement
Evaluate
What is the target audience?
• Planning professionals
• Residents
What are some facilitation tips?
• Take lots of notes
• Compare your results
56. Twelve Quality Criteria
56
Understand & evaluate public space based on the 12 quality criteria
47
Tactical urbanism
Exploratory walk
Complete Streets Game
People count
12 quality criteria
57. Twelve Quality Criteria
57
• Recruit and train observers
• Bring clipboards, pencils and dress accordingly to the temperature
• Capture highlights
• Take into account data in final plans and specifications