The document provides instructions for creating a 3D bowling pin and ball using Autodesk 3Ds MAX 2013. It first defines what 3D computer graphics are. It then explains that it will use a real bowling pin as reference to draw half its outline with lines, and smooth the vertices to curve the lines. The bottom curve is then changed to a line. A lathe modifier is added to create the pin shape. Finally, it states it will make a bowling ball by selecting a sphere primitive.