A team of high school students participating in Eyebeam's Digital Day Camp program designed and pitched a mobile application. This document is their presentation.
Les questions du numérique dans les muséesYannick Vernet
Exposé de yannick Vernet présenté dans le cadre d'une formation DRAC/CNFPT le 1 décembre 2009.
L'objectif était de faire une présentation générale des questions numériques dans les musées et autres institutions culturelles.
Cliquez sur les diapositives pour accéder aux sites en question.
(Attention : la première partie seulement des diapositives donne aujourd'hui accès aux sites. Dans quelques jours, l'ensemble des diapositives le permettra)
Malheureusement, dans cette nouvelle version de Slideo, je n'arrive plus à intégrer les commentaires sous les diapositives. Et comme cette présentation n'est qu'un support à une présentation orale, une fois en ligne, il lui manque un peu d'elle-même....
Le contenu de cette présentation doit beaucoup à de nombreuses personnes qui alimentent la réflexion autour de ces question du numérique dans les musées et les institutions culturelles. Jean-Pierre Dalbera, Philippe Fabry, Audrey Defretin, Samuel Bausson, Yves-Armel Martin, Natasha Quester-Séméon, et tous ceux qui, sur Twitter ou Facebook partagent les informations présentes dans ce document.
La première partie est structurée autour des catégories définies par Geneviève Vidal et Gaelle Crenn. Les schémas méthodologiques à la fin s'appuient sur ceux réalisés par Stéphane Bezombe.
Les questions du numérique dans les muséesYannick Vernet
Exposé de yannick Vernet présenté dans le cadre d'une formation DRAC/CNFPT le 1 décembre 2009.
L'objectif était de faire une présentation générale des questions numériques dans les musées et autres institutions culturelles.
Cliquez sur les diapositives pour accéder aux sites en question.
(Attention : la première partie seulement des diapositives donne aujourd'hui accès aux sites. Dans quelques jours, l'ensemble des diapositives le permettra)
Malheureusement, dans cette nouvelle version de Slideo, je n'arrive plus à intégrer les commentaires sous les diapositives. Et comme cette présentation n'est qu'un support à une présentation orale, une fois en ligne, il lui manque un peu d'elle-même....
Le contenu de cette présentation doit beaucoup à de nombreuses personnes qui alimentent la réflexion autour de ces question du numérique dans les musées et les institutions culturelles. Jean-Pierre Dalbera, Philippe Fabry, Audrey Defretin, Samuel Bausson, Yves-Armel Martin, Natasha Quester-Séméon, et tous ceux qui, sur Twitter ou Facebook partagent les informations présentes dans ce document.
La première partie est structurée autour des catégories définies par Geneviève Vidal et Gaelle Crenn. Les schémas méthodologiques à la fin s'appuient sur ceux réalisés par Stéphane Bezombe.
“DigitalNatives@apps.com” documents 8 needs and how university students believe those needs can be met via mobile phone apps. Furthermore, the finding also provides insights to brands on how they can better communicate with consumers via mobile apps.
MEC explored the types of content that Digital Natives like and don’t like in their phone apps. This is an effort to better enable advertisers to understand this emerging content platform and to better harness it as part of their overall communications strategy.
Digital Natives are the vanguards of the mobile phone apps revolution and their needs and wants are going to define the future development of apps. This study has provided glimpses into their expectations of mobile phone apps. It has also reveal insights that have wider implications on how marketers communicate with Digital Natives. We believe this research can assist marketers to better understand Digital Natives’ behaviour, and apply these findings into creating and using better apps in their communication strategies.”
Nowadays we are talking a lot about collaborative workspace and the less importance of having a formal office to develop good group work. This is an example of that. Lego Made for Kids was my first Hyper Island task that 80% was made with online meetings and follow ups.For the first part of the project the group was spread around 3 different continentes and 6 different countries.
With the help of free tools and google Docs and Skype I realized that being physically at the same place can help, but the most important thing was actually feeling part of the group. Having everyone at the same page, agreeing with our rules, happy with our culture and working for a common gol everyone agreed with was what made this project so great.
Hope you guys enjoy as much as I liked the experience.
Look up more digital shoreditch presentation 16th may 2013Nick Hammond
A plug in and play photo app that helps us share our passion for the world’
Is an antidote to the way we live our lives today
Look Up More operates on two levels -
1) It is an existing website (www.lookupmore.co.uk/.info) - a community and photo sharing web site that celebrates the amazing architecture and wonderful views above and around us
2) It is also an advanced widget or app, that can power a ‘plug in and play’community - relevant for any brand or product; which seeks to encourage user interaction and generation of fresh content.
Off the Beaten Path (Teen authored presentations from Eyebeam's Digital Day C...Eyebeam
A team of high school students participating in Eyebeam's Digital Day Camp program designed and pitched a mobile application. This document is the visual content from their presentation. Videos also available soon on Eyebeam's Vimeo channel.)
Smash-ability - supporting your brand in the widgetsphere / Jenni Lloyd / Oct 08Jenni Lloyd
Slides from a presentation given at Widget Web Expo in London, October 2008.
The online landscape has changed - we can no longer rely on a website as a destination, instead we need to be useful and be wherever our customers want us to be - BUT we still need to be recognisably us. Widgets represent a fragmentation of a brands online presence - what are the elements that make up an identity and how can a brand become 'smash-able' online?
Our submission for the YCN Student Awards. Five fellow Hyper Islanders and I tackled the LEGO brief. These are the final sixteen slides. Please go to bit.ly/ZRN1hZ if you want to know more about the context of the brief.
This is the world of apps. They are becoming as important as other basic things. In
office, at home, during journey and while sleeping, apps are with us to help in a variety
of ways. The alarm wakes up us is an app.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
“DigitalNatives@apps.com” documents 8 needs and how university students believe those needs can be met via mobile phone apps. Furthermore, the finding also provides insights to brands on how they can better communicate with consumers via mobile apps.
MEC explored the types of content that Digital Natives like and don’t like in their phone apps. This is an effort to better enable advertisers to understand this emerging content platform and to better harness it as part of their overall communications strategy.
Digital Natives are the vanguards of the mobile phone apps revolution and their needs and wants are going to define the future development of apps. This study has provided glimpses into their expectations of mobile phone apps. It has also reveal insights that have wider implications on how marketers communicate with Digital Natives. We believe this research can assist marketers to better understand Digital Natives’ behaviour, and apply these findings into creating and using better apps in their communication strategies.”
Nowadays we are talking a lot about collaborative workspace and the less importance of having a formal office to develop good group work. This is an example of that. Lego Made for Kids was my first Hyper Island task that 80% was made with online meetings and follow ups.For the first part of the project the group was spread around 3 different continentes and 6 different countries.
With the help of free tools and google Docs and Skype I realized that being physically at the same place can help, but the most important thing was actually feeling part of the group. Having everyone at the same page, agreeing with our rules, happy with our culture and working for a common gol everyone agreed with was what made this project so great.
Hope you guys enjoy as much as I liked the experience.
Look up more digital shoreditch presentation 16th may 2013Nick Hammond
A plug in and play photo app that helps us share our passion for the world’
Is an antidote to the way we live our lives today
Look Up More operates on two levels -
1) It is an existing website (www.lookupmore.co.uk/.info) - a community and photo sharing web site that celebrates the amazing architecture and wonderful views above and around us
2) It is also an advanced widget or app, that can power a ‘plug in and play’community - relevant for any brand or product; which seeks to encourage user interaction and generation of fresh content.
Off the Beaten Path (Teen authored presentations from Eyebeam's Digital Day C...Eyebeam
A team of high school students participating in Eyebeam's Digital Day Camp program designed and pitched a mobile application. This document is the visual content from their presentation. Videos also available soon on Eyebeam's Vimeo channel.)
Smash-ability - supporting your brand in the widgetsphere / Jenni Lloyd / Oct 08Jenni Lloyd
Slides from a presentation given at Widget Web Expo in London, October 2008.
The online landscape has changed - we can no longer rely on a website as a destination, instead we need to be useful and be wherever our customers want us to be - BUT we still need to be recognisably us. Widgets represent a fragmentation of a brands online presence - what are the elements that make up an identity and how can a brand become 'smash-able' online?
Our submission for the YCN Student Awards. Five fellow Hyper Islanders and I tackled the LEGO brief. These are the final sixteen slides. Please go to bit.ly/ZRN1hZ if you want to know more about the context of the brief.
This is the world of apps. They are becoming as important as other basic things. In
office, at home, during journey and while sleeping, apps are with us to help in a variety
of ways. The alarm wakes up us is an app.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
6. User Story
Molly feels a familiar push against her bladder! Oh no! She
looks up bathrooms and their ratings and proceeds to her
nearest facility. Relieved and on the John she keeps herself
entertained with “Journey to the Center of the Toilette.
8. Design Rationale
for the Gotta Go application
What Does the App Do?
Our app finds restrooms around your location.
Who is the Audience?
Our audience is any helpless soul looking for a public
bathroom in the midst of our jungle of a city.
What Does the Name of the App Mean?
The name of our app “Gotta Go” are the words used
when one is in need of a bathroom.
What is the Visual Theme of the App and Why?
A collage of hand-drawn elements is due to the simplicity
and instinctive nature of using a bathroom. We wanted
our app to look simple, exciting and very useful.
Our color palette is reminiscent of a public school
bathroom with splashes of self-explanatory puke green and
brown. Our button style is clean cut, rounded and black.
Our typography is similar to spray-painted or graffiti found
on stall walls.