“DigitalNatives@apps.com” documents 8 needs and how university students believe those needs can be met via mobile phone apps. Furthermore, the finding also provides insights to brands on how they can better communicate with consumers via mobile apps.
MEC explored the types of content that Digital Natives like and don’t like in their phone apps. This is an effort to better enable advertisers to understand this emerging content platform and to better harness it as part of their overall communications strategy.
Digital Natives are the vanguards of the mobile phone apps revolution and their needs and wants are going to define the future development of apps. This study has provided glimpses into their expectations of mobile phone apps. It has also reveal insights that have wider implications on how marketers communicate with Digital Natives. We believe this research can assist marketers to better understand Digital Natives’ behaviour, and apply these findings into creating and using better apps in their communication strategies.”
Design trends for 2013 include downsampling, which simplifies dense information; foodism, with more specialized culinary products and tools; quantified ambition through goal-setting apps; augmented dialogue using mobile tech to assist conversations; expanding sensory bandwidth through non-visual interfaces; agile urban economies exploiting public spaces; faceted video combining multiple formats; and retrofuturism aestheticizing obsolete technology.
This document summarizes a presentation about designing effective mobile user experiences. It discusses understanding the context and needs of users, who are humans holding mobile devices in various situations rather than just interacting with the devices. Case studies demonstrate mapping user journeys and designing interfaces based on familiar concepts and behaviors ("memes") that have spread widely. Testing mobile designs with real users on actual devices is emphasized over desktop simulations, as mobile users appreciate experimenting with interfaces. The overall message is that good mobile design prioritizes the human experience over the technical capabilities of devices.
An intro to Holocene/Epocene prototype, demonstrating dozens of patented conversation modes that never appeared anywhere else online, from Facebook to chat to IM to email.
Designing L2 Interactive Tasks with an Artificial Intelligence Robotheyoungkim
1. The document discusses using an AI chatbot for designing L2 interactive tasks. It provides examples of using an Amazon Echo Dot and the Alexa voice assistant for English learning activities.
2. Sample tasks described include getting to know Alexa through small talk, commanding Alexa to perform actions, asking Alexa questions to find information, and using Alexa to help with pre-writing and group reading exercises.
3. The document argues that an AI assistant like Alexa can provide natural language practice for learners and help make English learning more engaging by integrating technology into classroom activities.
The document discusses trends in video on demand (VOD) and discusses several trends:
1. Audiences are more educated and want to voice their opinions on platforms that are giving customers more of a voice.
2. Mobile apps are becoming prevalent across multiple devices like phones and TVs, and touchscreens are becoming a common language.
3. Old brands and characters are being rediscovered as people become nostalgic, and their stories are being retold in new ways.
4. Shopping is becoming more fun as people hunt for deals and spread recommendations within their social networks.
At Vireo Research our philosophy is simple: Be curious!
With this as our motivator, we bring an unparalleled level of enthusiasm for social trends and all things that people unearth, embrace or reject. We want to know the WHY, WHERE, WHAT and HOW.
Our goal is to elicit clarity on attitudes, behaviors and values in a hyper-media, super-social consumer-driven world.
This means data is the currency within the marketing and communication universe. We will work with you and the people that matter most to you - consumers - to unearth the insights you need to grow your brand.
To learn more, contact us at: becurious@vireoresearch.com
Mr. Mohamad Shawash - Understanding Local Cultures on Social Mediaarabiansocialmedia
The document provides 5 factors for understanding local cultures on social media: 1) Understanding the local culture, including customizing graphics and artwork. 2) Speaking the local language without mixing dialects. 3) Picking the right time for posts, such as not promoting food during Ramadan lunch time. 4) Hiring locals who understand the market as practices vary between regions. 5) Remembering cultural sensitivities, such as not asking for people's mothers' names. The document uses examples from various Arab countries to illustrate tailoring content to local norms and values.
Design trends for 2013 include downsampling, which simplifies dense information; foodism, with more specialized culinary products and tools; quantified ambition through goal-setting apps; augmented dialogue using mobile tech to assist conversations; expanding sensory bandwidth through non-visual interfaces; agile urban economies exploiting public spaces; faceted video combining multiple formats; and retrofuturism aestheticizing obsolete technology.
This document summarizes a presentation about designing effective mobile user experiences. It discusses understanding the context and needs of users, who are humans holding mobile devices in various situations rather than just interacting with the devices. Case studies demonstrate mapping user journeys and designing interfaces based on familiar concepts and behaviors ("memes") that have spread widely. Testing mobile designs with real users on actual devices is emphasized over desktop simulations, as mobile users appreciate experimenting with interfaces. The overall message is that good mobile design prioritizes the human experience over the technical capabilities of devices.
An intro to Holocene/Epocene prototype, demonstrating dozens of patented conversation modes that never appeared anywhere else online, from Facebook to chat to IM to email.
Designing L2 Interactive Tasks with an Artificial Intelligence Robotheyoungkim
1. The document discusses using an AI chatbot for designing L2 interactive tasks. It provides examples of using an Amazon Echo Dot and the Alexa voice assistant for English learning activities.
2. Sample tasks described include getting to know Alexa through small talk, commanding Alexa to perform actions, asking Alexa questions to find information, and using Alexa to help with pre-writing and group reading exercises.
3. The document argues that an AI assistant like Alexa can provide natural language practice for learners and help make English learning more engaging by integrating technology into classroom activities.
The document discusses trends in video on demand (VOD) and discusses several trends:
1. Audiences are more educated and want to voice their opinions on platforms that are giving customers more of a voice.
2. Mobile apps are becoming prevalent across multiple devices like phones and TVs, and touchscreens are becoming a common language.
3. Old brands and characters are being rediscovered as people become nostalgic, and their stories are being retold in new ways.
4. Shopping is becoming more fun as people hunt for deals and spread recommendations within their social networks.
At Vireo Research our philosophy is simple: Be curious!
With this as our motivator, we bring an unparalleled level of enthusiasm for social trends and all things that people unearth, embrace or reject. We want to know the WHY, WHERE, WHAT and HOW.
Our goal is to elicit clarity on attitudes, behaviors and values in a hyper-media, super-social consumer-driven world.
This means data is the currency within the marketing and communication universe. We will work with you and the people that matter most to you - consumers - to unearth the insights you need to grow your brand.
To learn more, contact us at: becurious@vireoresearch.com
Mr. Mohamad Shawash - Understanding Local Cultures on Social Mediaarabiansocialmedia
The document provides 5 factors for understanding local cultures on social media: 1) Understanding the local culture, including customizing graphics and artwork. 2) Speaking the local language without mixing dialects. 3) Picking the right time for posts, such as not promoting food during Ramadan lunch time. 4) Hiring locals who understand the market as practices vary between regions. 5) Remembering cultural sensitivities, such as not asking for people's mothers' names. The document uses examples from various Arab countries to illustrate tailoring content to local norms and values.
The document discusses the characteristics and interests of Generation C, defined as people born between 1987-1996. It notes they are interested in connection through internet and devices, community through social networks, creation in deciding their own lives and finding new ways of living, and curation in knowing how others think and finding answers. The document also presents concepts about Generation C that the authors agree with, such as their need for internet, use of phones to stay connected, and representing a new force in culture and commerce. Concepts disagreed with include the time spent on social media, relevance of sharing personal lives online, and career risks from employers viewing social media profiles.
This document discusses ways for libraries to build relationships with teens using social media and mobile technology. It recommends using Facebook to promote teen events and programs since teens frequently access Facebook from their phones. Flyers should appeal to teens and be posted in local stores. Creating a Teen Advisory Group allows getting feedback on events. QR codes, check-ins, augmented reality, and mobile apps can help libraries engage with teens in a digital world. Overall, embracing social media and mobile technology helps libraries connect with teens where they are already active online.
REALTOR on the Go: Taking Your Real Estate Business MobileMaura Neill
It’s no secret that today’s real estate world is fast-paced: buyers and sellers no longer want to wait to get information – they want it now. Agents need to have the right tools at their fingertips in order to meet the demands of our now technology-dependent industry. This course outlines the tools agents can use today to take their office mobile, to be as effective and efficient in the field as they are at their desks. Attendees will leave the class with the knowledge and tools necessary to take their business to the next level, to truly take their business mobile – whether they are solo agents, team members, or team leaders. From over 35 mobile applications that are free (or almost free) and can save not only money but also time to creating a “roaming office,” a comfortable and productive place to conduct business with your clients, in your car or wherever you are! The main goal: making your life less complicated and less stressful and making every transaction easier on you and your clients.
Technology has progressed such that a person's conduct and communications that were once private are now often exposed publicly. A US judge noted in 2010 that people now have little choice but to share broadly if they want to participate in society. Mobile devices and cloud computing allow learning to occur anywhere, and social software can engage students in novel online spaces. However, concerns include how student data is used and the lack of critical review of new edtech. Location-based activities and learner-generated content were proposed as potential classroom activities.
PHD USA, an Omnicom Group agency, hosted a six-month fellowship to provide 7 students at UGA Grady College of Journalism and Mass Communication with multidisciplinary marketing communications experiences that focuses on the growing convergence between public relations, marketing and advertising and its affect on the Millennial generation.
As a millennial, born in 1990, I have first hand knowledge of what’s trending with today’s youth. I grew up on the internet. I had my first cell phone in middle school, and I check my social media sites more frequently than my email. I understand where the kids are coming from because, as much as I don’t want to admit it out loud, I’m still one of those kids.
After shifting through the current trends of my generation, four over-arching themes emerged: self-expression, new media, the share economy, and the socially conscious consumer.
This document describes a mobile app called "Third Eye" that aims to reduce social isolation for the visually impaired. The app allows visually impaired people to take photos and share them with volunteers, who can then describe the photos to help the visually impaired understand their surroundings. By leveraging the large user base of a telecom partner, the app is able to crowdsource descriptions from micro-volunteers and provide descriptions to the visually impaired in real-time. The goal is to turn mobile devices into a social network that connects volunteers to the visually impaired anywhere, anytime.
PHD USA selected seven seniors at The University of Georgia's Grady College of Journalism and Mass Communication to participate in a "creative collective" in which the students undertook media research projects assigned by PHD. In March, the students—aka "The Grady Bunch"—traveled to New York and presented their findings to PHD staffers and their partners.
The document discusses the social impact of the widespread adoption of cell phones. It argues that cell phones have transformed daily life and provided more personal freedom, blurring the lines between personal and public spheres. Specifically, cell phones have significantly impacted family and peer relationships, socialization, identity formation, and social norms. For adolescents, cell phones have become an important tool for communication, maintaining social networks, and forming identities and prestige within their subcultures. The rise of mobile internet has further increased virtual social contact and reshaped norms around public conversations. Overall, the document examines how cell phones have revolutionized societies and become an essential agent of social change.
Mobile phones and other devices have undoubtedly changed the way we communicate faster than any other societal advance in history. Today, more people own a cell phone than those that own a toothbrush, and nearly 75% of adults reported that they keep their mobile phone within 5 feet of themselves the majority of the time.
This has opened a wide range of opportunities for brands and businesses to converse with their customers, but many are still struggling to craft their messaging in a way that's attractive, engaging and non-invasive to these "untethered consumers.” Content strategists and marketers have their work cut out for them, but there are a few strategies you can use to reframe your perspective and take advantage of time, location and personalization to get and keep eyeballs.
• Apps aren't the only way to message your audience on mobile. You'll learn about 'The 4 Moments' and several ways you can use them to engage consumers at the right time, in the right place.
• Sometimes, getting personal can get creepy. Mistakes are judged particularly harshly in the digital, social and mobile realms; particularly when it comes to compliance with the law! You'll see examples of other's flops so you can avoid similar situations.
• And for some inspiration, you'll see award-winning, engaging mobile marketing campaigns, as well as simple, low-cost (and some free!) mobile marketing tactics you can start using today.
You can stop chasing after people with their noses in their screens and start getting THEM to follow YOU.
391505 Paragraph-Writ. Online assignment writing service.Sandra Long
The document provides information about a performance that will take the audience through centuries of musical innovation and revolution, from the Middle Ages to the Baroque period. It begins with a secular song by early troubadours, then discusses Machaut's secular ballades and virelais from the 14th century. Finally, it mentions an Italian soprano aria by Handel from the early 18th century Baroque period. The performance aims to showcase changes in vocal arrangements, instruments, mood and style over different historical periods of music.
Mobile is Eating the World - Four ways to rethink customer experiences as mob...Brian Solis
Demand more from mobile
When was the last time you checked your smartphone? Was it a few minutes ago? Or maybe it was a few seconds ago. In fact, you might even be reading this article on your phone, on your daily commute to work or in the comfort of your couch at home on a tablet.
The point is, mobile is big. It’s so big that in May last year, Google has revealed that mobile search has overtaken desktop search. Effectively what this means is that we are searching more information with our mobile devices than on laptops or desktops.
For brands this is huge – it redefines the way they become discoverable. However, this also means that the competition to catch a consumer’s attention is fiercer than ever as smartphones and smart devices continue to evolve and take over the market.
This mobile consumer looks at their phone about 1500 times a day on average and they spend 177 minutes interacting with it daily. Their gestures, the way they act, their process to finding information – business are expected to understand that and act upon it.
This new generation is defined by digital, mobile, real-time and an always-on lifestyle. They’re nothing like your traditional customers.
So, in order to understand them and how they think, you need to redefine and rethink your mobile-first approach to customer experiences. Here are 4 ways you can do just that.
1. The document proposes an installation project about smartphone applications and how they relate to real-world items.
2. It discusses how smartphone applications now allow users to perform tasks that previously required going to a physical location, like buying movie tickets or accessing phone directories.
3. The project aims to create a large, realistic smartphone interface that displays real-world objects to represent applications and show users how applications are based on real items and experiences.
Senior citizens have rich histories to share with a new generation who sometimes prefers texting to oral conversation. This presentation is meant to promote awareness of digital citizenship with a focus on seniors and tips for understanding digital culture and youth today.
The document provides tips for parents on engaging with children and younger siblings on social media. It discusses how social media is an important part of youth culture and offers advice on learning the technologies children use, using technology to bond with kids, researching the sites they engage with, setting a good example by also using social media, and monitoring kids' online activities and intervening if there are signs of cyberbullying or inappropriate content. The document emphasizes engagement over fighting technology and the importance of education and open communication between parents and kids regarding their online lives.
Digital nomads are individuals who use technology to work remotely from various locations like homes, coffee shops, libraries instead of a single workplace, as observed in a Starbucks where people used laptops and Apple products more than paper, worked individually with headphones, and drank hot drinks while dressed casually even for meetings. Most people actively worked on their devices rather than reading, and moved frequently between a phone and laptop.
Mobile devices are increasingly how people access the internet and consume content. They are becoming a major part of culture by bridging the social and personal as well as online and offline worlds. While brands often use mobile as another place to interrupt users and waste their time, mobile represents an opportunity to engage with diverse audiences like women and those with lower incomes in helpful, inclusive, and useful ways. Designing for mobile's variety of devices and contexts requires flexibility and responsiveness to how people connect and share in different situations.
8+ Tips for Marketing Your App in ChinaDarren Jansen
Getting rich from an app in China isn't just as easy as posting it online. If you want your wallet to bulge with copies of Mao’s portrait, then follow these tips for releasing an app in China.
This document discusses concepts related to digital identity and self-presentation online. It defines key terms like digital self, online identity, partial identity, and persona. It explains how personal information shared on social media can shape one's digital self. Factors like social approval and self-expression are discussed as motivations for online sharing. The document also addresses how gender and sexuality are experienced differently online with the ability to change identities, and notes both positive and negative impacts internet use can have on individuals and relationships. Setting proper boundaries for online sharing of information and demonstrating values are recommended.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
The document discusses the characteristics and interests of Generation C, defined as people born between 1987-1996. It notes they are interested in connection through internet and devices, community through social networks, creation in deciding their own lives and finding new ways of living, and curation in knowing how others think and finding answers. The document also presents concepts about Generation C that the authors agree with, such as their need for internet, use of phones to stay connected, and representing a new force in culture and commerce. Concepts disagreed with include the time spent on social media, relevance of sharing personal lives online, and career risks from employers viewing social media profiles.
This document discusses ways for libraries to build relationships with teens using social media and mobile technology. It recommends using Facebook to promote teen events and programs since teens frequently access Facebook from their phones. Flyers should appeal to teens and be posted in local stores. Creating a Teen Advisory Group allows getting feedback on events. QR codes, check-ins, augmented reality, and mobile apps can help libraries engage with teens in a digital world. Overall, embracing social media and mobile technology helps libraries connect with teens where they are already active online.
REALTOR on the Go: Taking Your Real Estate Business MobileMaura Neill
It’s no secret that today’s real estate world is fast-paced: buyers and sellers no longer want to wait to get information – they want it now. Agents need to have the right tools at their fingertips in order to meet the demands of our now technology-dependent industry. This course outlines the tools agents can use today to take their office mobile, to be as effective and efficient in the field as they are at their desks. Attendees will leave the class with the knowledge and tools necessary to take their business to the next level, to truly take their business mobile – whether they are solo agents, team members, or team leaders. From over 35 mobile applications that are free (or almost free) and can save not only money but also time to creating a “roaming office,” a comfortable and productive place to conduct business with your clients, in your car or wherever you are! The main goal: making your life less complicated and less stressful and making every transaction easier on you and your clients.
Technology has progressed such that a person's conduct and communications that were once private are now often exposed publicly. A US judge noted in 2010 that people now have little choice but to share broadly if they want to participate in society. Mobile devices and cloud computing allow learning to occur anywhere, and social software can engage students in novel online spaces. However, concerns include how student data is used and the lack of critical review of new edtech. Location-based activities and learner-generated content were proposed as potential classroom activities.
PHD USA, an Omnicom Group agency, hosted a six-month fellowship to provide 7 students at UGA Grady College of Journalism and Mass Communication with multidisciplinary marketing communications experiences that focuses on the growing convergence between public relations, marketing and advertising and its affect on the Millennial generation.
As a millennial, born in 1990, I have first hand knowledge of what’s trending with today’s youth. I grew up on the internet. I had my first cell phone in middle school, and I check my social media sites more frequently than my email. I understand where the kids are coming from because, as much as I don’t want to admit it out loud, I’m still one of those kids.
After shifting through the current trends of my generation, four over-arching themes emerged: self-expression, new media, the share economy, and the socially conscious consumer.
This document describes a mobile app called "Third Eye" that aims to reduce social isolation for the visually impaired. The app allows visually impaired people to take photos and share them with volunteers, who can then describe the photos to help the visually impaired understand their surroundings. By leveraging the large user base of a telecom partner, the app is able to crowdsource descriptions from micro-volunteers and provide descriptions to the visually impaired in real-time. The goal is to turn mobile devices into a social network that connects volunteers to the visually impaired anywhere, anytime.
PHD USA selected seven seniors at The University of Georgia's Grady College of Journalism and Mass Communication to participate in a "creative collective" in which the students undertook media research projects assigned by PHD. In March, the students—aka "The Grady Bunch"—traveled to New York and presented their findings to PHD staffers and their partners.
The document discusses the social impact of the widespread adoption of cell phones. It argues that cell phones have transformed daily life and provided more personal freedom, blurring the lines between personal and public spheres. Specifically, cell phones have significantly impacted family and peer relationships, socialization, identity formation, and social norms. For adolescents, cell phones have become an important tool for communication, maintaining social networks, and forming identities and prestige within their subcultures. The rise of mobile internet has further increased virtual social contact and reshaped norms around public conversations. Overall, the document examines how cell phones have revolutionized societies and become an essential agent of social change.
Mobile phones and other devices have undoubtedly changed the way we communicate faster than any other societal advance in history. Today, more people own a cell phone than those that own a toothbrush, and nearly 75% of adults reported that they keep their mobile phone within 5 feet of themselves the majority of the time.
This has opened a wide range of opportunities for brands and businesses to converse with their customers, but many are still struggling to craft their messaging in a way that's attractive, engaging and non-invasive to these "untethered consumers.” Content strategists and marketers have their work cut out for them, but there are a few strategies you can use to reframe your perspective and take advantage of time, location and personalization to get and keep eyeballs.
• Apps aren't the only way to message your audience on mobile. You'll learn about 'The 4 Moments' and several ways you can use them to engage consumers at the right time, in the right place.
• Sometimes, getting personal can get creepy. Mistakes are judged particularly harshly in the digital, social and mobile realms; particularly when it comes to compliance with the law! You'll see examples of other's flops so you can avoid similar situations.
• And for some inspiration, you'll see award-winning, engaging mobile marketing campaigns, as well as simple, low-cost (and some free!) mobile marketing tactics you can start using today.
You can stop chasing after people with their noses in their screens and start getting THEM to follow YOU.
391505 Paragraph-Writ. Online assignment writing service.Sandra Long
The document provides information about a performance that will take the audience through centuries of musical innovation and revolution, from the Middle Ages to the Baroque period. It begins with a secular song by early troubadours, then discusses Machaut's secular ballades and virelais from the 14th century. Finally, it mentions an Italian soprano aria by Handel from the early 18th century Baroque period. The performance aims to showcase changes in vocal arrangements, instruments, mood and style over different historical periods of music.
Mobile is Eating the World - Four ways to rethink customer experiences as mob...Brian Solis
Demand more from mobile
When was the last time you checked your smartphone? Was it a few minutes ago? Or maybe it was a few seconds ago. In fact, you might even be reading this article on your phone, on your daily commute to work or in the comfort of your couch at home on a tablet.
The point is, mobile is big. It’s so big that in May last year, Google has revealed that mobile search has overtaken desktop search. Effectively what this means is that we are searching more information with our mobile devices than on laptops or desktops.
For brands this is huge – it redefines the way they become discoverable. However, this also means that the competition to catch a consumer’s attention is fiercer than ever as smartphones and smart devices continue to evolve and take over the market.
This mobile consumer looks at their phone about 1500 times a day on average and they spend 177 minutes interacting with it daily. Their gestures, the way they act, their process to finding information – business are expected to understand that and act upon it.
This new generation is defined by digital, mobile, real-time and an always-on lifestyle. They’re nothing like your traditional customers.
So, in order to understand them and how they think, you need to redefine and rethink your mobile-first approach to customer experiences. Here are 4 ways you can do just that.
1. The document proposes an installation project about smartphone applications and how they relate to real-world items.
2. It discusses how smartphone applications now allow users to perform tasks that previously required going to a physical location, like buying movie tickets or accessing phone directories.
3. The project aims to create a large, realistic smartphone interface that displays real-world objects to represent applications and show users how applications are based on real items and experiences.
Senior citizens have rich histories to share with a new generation who sometimes prefers texting to oral conversation. This presentation is meant to promote awareness of digital citizenship with a focus on seniors and tips for understanding digital culture and youth today.
The document provides tips for parents on engaging with children and younger siblings on social media. It discusses how social media is an important part of youth culture and offers advice on learning the technologies children use, using technology to bond with kids, researching the sites they engage with, setting a good example by also using social media, and monitoring kids' online activities and intervening if there are signs of cyberbullying or inappropriate content. The document emphasizes engagement over fighting technology and the importance of education and open communication between parents and kids regarding their online lives.
Digital nomads are individuals who use technology to work remotely from various locations like homes, coffee shops, libraries instead of a single workplace, as observed in a Starbucks where people used laptops and Apple products more than paper, worked individually with headphones, and drank hot drinks while dressed casually even for meetings. Most people actively worked on their devices rather than reading, and moved frequently between a phone and laptop.
Mobile devices are increasingly how people access the internet and consume content. They are becoming a major part of culture by bridging the social and personal as well as online and offline worlds. While brands often use mobile as another place to interrupt users and waste their time, mobile represents an opportunity to engage with diverse audiences like women and those with lower incomes in helpful, inclusive, and useful ways. Designing for mobile's variety of devices and contexts requires flexibility and responsiveness to how people connect and share in different situations.
8+ Tips for Marketing Your App in ChinaDarren Jansen
Getting rich from an app in China isn't just as easy as posting it online. If you want your wallet to bulge with copies of Mao’s portrait, then follow these tips for releasing an app in China.
This document discusses concepts related to digital identity and self-presentation online. It defines key terms like digital self, online identity, partial identity, and persona. It explains how personal information shared on social media can shape one's digital self. Factors like social approval and self-expression are discussed as motivations for online sharing. The document also addresses how gender and sexuality are experienced differently online with the ability to change identities, and notes both positive and negative impacts internet use can have on individuals and relationships. Setting proper boundaries for online sharing of information and demonstrating values are recommended.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Introducing Milvus Lite: Easy-to-Install, Easy-to-Use vector database for you...Zilliz
Join us to introduce Milvus Lite, a vector database that can run on notebooks and laptops, share the same API with Milvus, and integrate with every popular GenAI framework. This webinar is perfect for developers seeking easy-to-use, well-integrated vector databases for their GenAI apps.
20 Comprehensive Checklist of Designing and Developing a WebsitePixlogix Infotech
Dive into the world of Website Designing and Developing with Pixlogix! Looking to create a stunning online presence? Look no further! Our comprehensive checklist covers everything you need to know to craft a website that stands out. From user-friendly design to seamless functionality, we've got you covered. Don't miss out on this invaluable resource! Check out our checklist now at Pixlogix and start your journey towards a captivating online presence today.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
Building RAG with self-deployed Milvus vector database and Snowpark Container...Zilliz
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2. Introduction
• With mobile phone apps, lots of content can be put into the application
programs. This research intends to explore what kinds of content may
be packed together into mobile phone apps to satisfy the needs of
consumers.
• Digital Natives (mainly those born after 1990) grow up with the Internet
and are the most digitally-networked generation. Their needs and
wants are going to dictate how the mobile phone apps landscape will
evolve.
• Students from universities in Shanghai were invited to design their own
mobile phone apps to meet their different needs.
3. Methodology
• 110 students from different universities in Shanghai were invited to participate in this
research. They were asked to give their imagination free rein and to sketch out on
paper mobile phone apps that meet their needs.
4. Needs of Digital Natives
& what mobile phone apps can answer those needs
5. The Interstitial
• Many of their requirements are quite small, occupying brief interstices
of time: when they shower, they want accompaniment from a singing
app; when they skip class, they want a mobile phone app to deal with
roll-call; when they wait for a bus, they want an app to tell them when
the next bus is coming.
• These interstitial needs are exemplifications of the fact that Digital
Natives pay attention to details, care about enjoyment and pursue
quality of life.
6. • Daily Life Assistant helps solve all sorts of small & interstitial problems in life.
When Digital Natives cook, it provides family recipes; when they go out, it
becomes a dining-out guide; when they shop, it is a “brand classroom” providing
Digital Natives with information on new brands.
7. Chinese Themes Going Strong
• In today‟s world, Chinese themes and elements are not just part of
tradition but fashion statements.
• There is a revival of local brands, re-adoption of the cheongsam, and a
return to Chinese martial arts like wing chun and Chinese kung fu in
preference to judo and karate. And Warrior sneakers (a local brand) on
the feet of young people is fast becoming a trend.
• Mobile phone apps designed by Digital Natives also have striking
Chinese themes, such as the four treasures of the study (brush, ink stick,
ink stone and paper), Chinese knots, tea-making and Chinese kung fu.
When traditional Chinese elements meet advanced technology, the result
is fascinating.
8. 文房四宝
• The Four Treasures of the Study With brush, ink stick, ink stone and paper in
this app, you can write in the traditional Chinese way. Finger strokes on the
touch screen represent the play of brush and ink. Different combinations of the
four treasures of the study will produce different calligraphies. It is also possible
to join other people online in traditional literary games, such as writing parallel
couplets or guessing riddles on Chinese lanterns.
9. Sharing and Interaction
• Mobile phone apps take interactive communication on mobile media to
new heights. If the Internet is all about the speed by which information
is transmitted, mobile phone app has lots to do with entertainment,
creativity and content.
• With mobile phone apps, the principle that “content is king” is
exemplified by content and technology complimenting each other. This
results in highly entertaining interactions, many of which replicate the
real world.
10. • Paper-cutting & Tea-making Multi-participant Applications Mobile phones are
sometimes seen as leading to loneliness because it stands in the way of face-to-face
communication. Therefore, this mobile phone app is designed to enhance interaction
with friends. In a scenario with no real scissors, no real paper nor a real tea set, Digital
Natives can do paper cutting and make tea together with friends via the multi-participants
function in this app. In addition, they can give the finished products away as virtual gifts
to their friends, to show them that they care.
11. Fun/Excitement
• For Digital Natives, joy is a kind of psychological satisfaction.
• Real joy can be found in pursuing their hearts‟ desires, in free
self-expression and in personal participation.
12. • Leader’s Voice is a voice-change app inspired by the “Voice Changer” in the anime
Conan Edogawa. In addition to the pre-recorded voice samples of national leaders,
Digital Natives can make their own recordings of people around them. When the app
is activated, the person at the receiving end will hear words in the „transformed” voice.
This can either be a light-hearted “Happy Birthday” delivered in the voice of Obama or
a prank in the harsh voice of a complaining boss.
13. Sense of Belonging
• Since Digital Natives are mainly composed of the Post-90 cohort, they
are relatively young. Like all young people, they feel a certain sense of
loss and insecurity as they try to figure out what life has installed for
them and how they are going to tackle life‟s challenges.
• They have to face lots of dilemmas in life. While they want to express
themselves and show off, they cannot completely let themselves go.
While they want to be different, they care about what others think of
them. They often express a strong need for a sense of belonging.
14. • Home Sweet Home When a person is away from home it is easy to feel that there is little
sense of belonging. This is especially true for Digital Natives, many of whom are studying away
from home for the first time. A mobile phone app that can build a “simulated home town” will
come in handy. The app can simulate the architectures and special festivals back home. It can
also provide real-time weather forecasts. In addition, it can crawl for places on the Internet where
Digital Natives can meet with people from their home towns. In this way, the app brings back a
sense of belonging.
15. • Always with U The greatest function this mobile phone app boasts is “secret
sharing”. Digital Natives, like most young people, often have a sense of insecurity
and do not readily speak their minds. However, they have an urge to be listened to
and understood. The “tree hole” function in the app can listen attentively to secrets
and bury them deep inside. There is also a GPS function to find family or friends for
an intimate chat, or to look for buddies to lend a hand. The app is designed to make
Digital Natives feel safe and secured.
16. Augmented reality
• Digital Natives have a saying, “anything can be imagined – the only limit
is not daring to imagine”. Augmented reality lets them enjoy the
extraordinary and unique experience of “wandering between the real
and virtual worlds”. Mobile phone apps that bring augmented reality to
Digital Natives have made their imagined world come true.
• Digital Natives have a strong craving for novel experience. Through
mobile phone apps, fresh experiences can be injected into traditional
ways of doing things. For instance, a diary can become a comic strip
diary and cross-stitch can be embroidered on the mobile phone.
17. • Flying Kites realizes the dream of flying virtual kites in the sky of cities. Digital
Natives can name and design kites in the mobile phone app interface. Functions
such as “reeling out”, “reeling in”, “running” and “watching other people‟s kites” are
included in the app. It brings together “virtual kites” and “real sky”, producing a
unique augmented reality experience.
18. Being In Control
• The feeling of being in control manifests itself in many different ways
where Digital Natives are concerned. It can mean being in control of life
or of a certain scenario.
• Control can also have strong overtones of mockery and self-motivation.
An example is what female young adults say about control, “How can I
be expected to control my life if I can‟t even control my weight?”
19. Lie to me
• Lie To Me Being in control is easier said than done. In interpersonal
communications, Digital Natives often feel at a loss because they do not know
what the other person is really thinking. This mobile phone app uses a camera to
detect and evaluate the slightest changes in the expressions or body language of
the person the Digital Native is trying to gauge. Not only can it tell whether or not
the other person is lying, it can tell what the other person is thinking.
20. DIY
• Digital Natives are individualistic and creative. Their allegiance is to
their own ideas and thoughts, and they want to present themselves as
persons with “characters”.
• In designing mobile phone apps, they use their own “Hands of God” to
bring their creativity into play, applying DIY adjustments to things /
products and re-creating them.
• The quality and outcome of their handiwork are not as important as the
personal involvement in the process of re-creation. It is the latter that
gives them the greatest pleasure. “I just want to please myself and do
what I like” is the attitude they bring into the DIY process.
21. • i JEANS With this application, if Digital natives are tired of other people‟s
designs, they can craft a pair of jeans uniquely designed for themselves. After
registration, the mobile phone app allows them to design the shape of the pants,
the front, the rear and even the brand logo on the back pocket. At the end of the
design process, they can send the jeans to their favorite brand for production and
/ or upload it to share with friends.
22. • My Drawer Each person has his / her own habits and tastes. Digital Natives believe
“the way a person looks is an expression of individuality”. A standard mobile phone
interface cannot meet the needs of the Digital Natives. This mobile phone app enables
them to design their own personal interface. They can integrate their own thoughts
and ideas into their design, making decisions on the position of the icons, the
background color, how the phone opens and how the touch screen is operated etc.
23. Being Attractive
• Young people are never tired of talking about what to wear. Having
only just escaped from school uniforms, Digital Natives are still
somewhat at a loss as to how to package themselves. They are also
perfectionists, and want to know what outfits and combinations suit
them best. This is because being fashionable does not mean having a
lot of new clothes, it is more about knowing how to mix & match.
• Furthermore, being attractive is not just for appealing to the opposite
sex. Digital Natives hope to win everybody‟s approval and be
rewarded with lots of friendship and love.
24. • Building the Perfect Image Not knowing what fits and what not has always
been a problem. This mobile phone app allows Digital Natives to upload their own
photos as models and put apparels from different brands and in different styles on.
This gives them the opportunity to come up with a perfect ensemble. Lastly, they can
purchase directly online to save the trouble of hitting the streets.
25. Multi-function Bundles
• According to survey data from DATAMONITOR, Chinese consumers
have a preference for time-saving products and services.
• This comes out clearly in Digital Natives. Their lives are hectic and they
are looking for all-in-one solutions. Plug and play is their ideal set-up,
and so it‟s not hard to see why they all like one-stop shopping and one-
stop services.
Source: Datamonitor Consumer Survey (2009)
26. • Harmony and Simplicity Digital Natives want their life to be simple and
harmonious. This mobile phone app have 8 functions, which capture a wealth of
tips and information on how to tackle many of life‟s little hassles: Feng shui,
astrology, junk e-mails filter, garbage sorting, bike rentals, tree-planting
investment plan, energy saving, yoga, gasoline cost saving etc.
27. Healthy and Green Lifestyle
• Digital Natives acquire information faster and earlier than other
cohorts, and hot topics capture their attention & fascination. This is
especially true of the trend of going for a healthy and low carbon
lifestyle.
• The impact of the environmental friendly theme of the 2010
Shanghai World Expo on Digital Natives is significant. Mobile phone
app designs that assist the user to become more environmentally
friendly and socially responsible are in demand.
28. Mighty Calculator When Digital Natives enter college, they start to think about eating a
healthy diet and losing weight. The Zero Carbon Hall at the Shanghai World Expo served to
reinforce their conviction to pursue a healthy and environmental friendly lifestyle. This Mighty
Calculator counts the calories in food and the carbon a person emits. The mobile phone app
will also reward the user with a healthily growing virtual tree every time the user takes actions
to lead a low-carbon lifestyle.
29. We Media
• Digital Natives have the need to turn contents created by themselves into
a source of information and broadcasting them.
• The sense of competition fostered from early childhood makes them want
to be in the lead all the time. At the same time, they want the content
created to be more interesting. They want to make it possible for the real
world to be virtualized and recreated on mobile phone apps.
30. • Sam & Tom allows Digital Natives to create their own animations. Digital Natives can use
photos of people and objects taken with their mobile phones as characters in an animation.
The mobile phone app will automatically generate a story based on the expressions, body
languages and shapes of the people and objects in the photos. Digital Natives can then watch
their own mini animations. More importantly, they can share their creation with others.
31. • My Movie allows Digital Natives to make their own movie. They can select a
title from the “list of films”, go to the “my actors” list to replace the original cast with
their favorite stars, then watch their own movie. In the above example, Leonardo
diCaprio was replaced by Brad Pitt as Cobb in the movie “Inception”.
33. Deconstruction & Appropriation
• In “Leader‟s Voice” and “Lie to Me”, Digital Natives incorporate, rework and
redefine contents from popular culture (ie. the Voice Changer of Conan
Edogawa and ideas from the American TV series “Lie to Me”). In “My Movie”, an
entire Hollywood blockbuster is appropriated but the cast is changed.
• Digital Natives like to break up contents from popular culture, take the bits and
pieces they like and create something new out of them.
• Implication: Brands should provide as many brand-related content as
possible to encourage consumers to use as raw materials for adaptation and
integration. Brand owners and marketers have to “let go” and have the guts to
allow Digital Natives to use brand contents for their own purposes and even to
spoof the brand. Any such use, even if irreverent or frivolous, is a form of
engagement and will add to brand associations.
34. Liquid Content
• The term “liquid content” denotes content that can be adapted for distribution
through different channels and media formats. Many of the mobile phone apps
designed by our Digital Native participants can cross to larger screens. For
example, the “Home Sweet Home” app, which gathers information about a
person‟s hometown, and the “My Movie” app, which can replace the cast in
movies with the user‟s own dream cast, both produce contents which can easily
be transferred from the mobile phone screen to other screens (such as TV
screen, computer screen, or movie theatre).
• Implications: With the development of three-screen convergence in China,
content of successful or relevant mobile phone apps can be made available for
sharing and downloading via different media platforms.
35. Evolution of Tradition
• While public opinion holds that Digital Natives have broken away from Chinese
traditional culture, the findings from this research show that they actually have
needs for Chinese tradition in their lives. However, the delivery of traditional
culture has taken new formats. While they do not want a heavy dose of culture
from textbooks, nor out of the mouths of their elders, they welcome it in apps or
games on their mobile phones, such as the “Four Treasures of the Study” app
that allows Digital Natives to practice Chinese calligraphy on mobile phones.
• Technology, in the form of phone apps, has enabled traditional Chinese culture
to slip back into the lives of Digital Natives in a portable and mobile format.
• Implication: Contents with elements of traditional Chinese culture are great
materials to deploy in communications.
36. All-in-one
• Digital Natives are looking for all-in-one killer apps. What they want is a catch-
all that allows them to complete a multitude of tasks within one mobile phone
app. Take for example, the “Multi-function Bundle” app, which integrates
functions that can only be fulfilled at present by activating a number of individual
apps. There is an obvious need for multiple steps or a number of separate apps
to be combined together. Furthermore, Digital Natives want to be able to
conduct purchase online at the end of all these functions.
• Digital Natives want their mobile phone apps to include all the steps in the
purchase decision journey in one app: from awareness, to consideration, to
purchase, to performance evaluation, to loyalty scheme. This actually poses a
challenge to marketers in that the usual practice in communication is to separate
brand image advertising from promotional advertising for fear that the image of
the brand will be adversely affected by the promotions. The needs of Digital
Natives, however, counter this principle.
• Implication: The challenge is for marketers to combine these different
communication tasks into one app, yet not ending up with a schizophrenic brand.
37. We Media
• Digital Natives are already catering to their own needs by adapting, changing
and re-combining content to suit their own purposes. Within their social network,
friends and fans are more inclined than usual to look at what their friends and
guanzhus (people to pay attention to) are watching. Therefore, every Digital
Native is a content provider if s/he has a Smart Phone in hand and everyone is a
media platform. There is a popular riff on the Internet that says, “If you have 10
fans, you‟re an internal magazine; if you have 100,000 fans, you‟re a metropolis
daily; if you have 100,000,000 fans, you‟re CCTV.”
• Implication: There is mileage in leveraging individuals as media platform
for brand building.
39. Jessica Shen
• A Morgan Stanley report, “Media & Internet: How Teenagers Consume Media”,
was produced in July 2009 by Matthew Robson, who was then only 15 years
old. The report revealed how Matthew and his peers consumed media.
• One learning from the Morgan Stanley report is that Digital Natives have
different points of views and insights into their peers‟ media consumption
behavior. Therefore, MEC decided to ask a Digital Native, Jessica Shen, to do
the fieldwork and data analysis for this research.
• Jessica was born in 1989. She is a third year Advertising Major at a university in
Shanghai. In addition to conducting the interviews and analyzing the findings,
she also took charge of the graphic design and layout of this report.
40. ⑨0後鈈瞦歡石更釦丄“90鮜”白勺 吸引力
夘囝,铟蒍“亻尔鍆橷卟叻檞玖零
後!”泹硪炔髮現,峩忚莈哪麼叻觧
硪閅這①羣亾。牠們笓щǒмīSS像
尰鯁湜啍綬溝通者、輐媄茱義者、 健康环
楽觀疰礒者。bú湜“尐哖吥識矁滋 保生活
菋”,祇湜仯孒媊輩嘚垍怨zi哎,看
鴏亊綪鯁楽觀咊亓濶:“二0壹②赽
捯嘞,ωō扪烸兲嘟葽鼱綵哋鐹。”
Translation of leetspeak:
We don‟t want to be labeled as the Post-90s. This is because you guys have no idea about us at all. However, it
turns out that neither do I. We are even more hedonistic, communicative, perfection-driven and optimistic than I
thought. It is not that we do not understand what sorrow is, it is just that we do not complain like the other cohorts.
We are more optimistic and open-minded towards things. 2012 is around the corner. Let‟s live everyday brilliantly!
41. References
• Datamonitor (2009): Datamonitor Consumer Survey
• MEC (2010): “Are You In Control Enough to Let Go?”
• Morgan Stanley (2009): “Media & Internet – How Teenagers
Consume Media”
• Nokia (2008): “Nokia Open Studio: Engaging Communities”
• Prensky, M. (2001): “Digital Natives, Digital Immigrants”, in The
Horizon, Vol.9, No. 5, October 2001
• Wunderman (2010): “Mobile Mania”
42. For more information, please contact:
Theresa Loo
China Director – Strategic Planning, Analytics & Insight
MEC
29/F, The Center, 989 Changle Road
Shanghai, China 200031
Direct Line: +86 21 2307 7790
theresa.loo@mecglobal.com
Lead Researcher & Project Manager: Jessica Shen
Report write-up: Jessica Shen
Editor: Theresa Loo, Cai Jing
Researcher: Stella Wang, Mandy Wu, Jane Liu, Amanda Song, Anita Wang