This is a presentation I gave on October 11, 2014 in Kuala Lumpur, at the inaugural Goinnovate event (organized by Malaysian media conglomerate Astro).
Which are the top played games on mobile phones? How much time is spent on them? Which are the most popular genres? This report is based on actual usage data captured using an opt-in research panel and mobile metering technology.
Tiến sĩ Dr. Serkan Toto, tư vấn viên phát triển game Nhật Bản, phát biểu tại hội nghị Astro #GOInnovate tại Cyberjaya, Kuala Lumpur cuối tuần vừa rồi về xu hướng trò chơi di động tại châu Á.
Bản quyền thuộc về Tiến sĩ Dr. Serkan Toto
Xem thêm tại LamGame.vn
Lược dịch từ GameInAsia.com
Mobile & Online Gaming Potential In South East AsiaRobin Ng
An overview of the mobile and online gaming potential in south east asia. South East Asia or SEA is the next potential region to grow for gaming whether on mobile or online.
The region has more than 689m in population and most of the population are young and hungry for content, media and games
the slides are presented at casual connect asia in singapore.
The India Gaming Opportunity | Rohith BhatJessica Tams
Delivered at Casual Connect Asia 2016
Smartphones and India have become synonymous in the recent past. India is one of the fastest growing smartphone markets in the world. Early indicators suggest that India’s mobile games market will triple in the next few years, reaching $1.2 billion by the end of 2018. This session will give the audience an insight into the current state of affairs and the immediate opportunities in the mobile gaming space.
Which are the top played games on mobile phones? How much time is spent on them? Which are the most popular genres? This report is based on actual usage data captured using an opt-in research panel and mobile metering technology.
Tiến sĩ Dr. Serkan Toto, tư vấn viên phát triển game Nhật Bản, phát biểu tại hội nghị Astro #GOInnovate tại Cyberjaya, Kuala Lumpur cuối tuần vừa rồi về xu hướng trò chơi di động tại châu Á.
Bản quyền thuộc về Tiến sĩ Dr. Serkan Toto
Xem thêm tại LamGame.vn
Lược dịch từ GameInAsia.com
Mobile & Online Gaming Potential In South East AsiaRobin Ng
An overview of the mobile and online gaming potential in south east asia. South East Asia or SEA is the next potential region to grow for gaming whether on mobile or online.
The region has more than 689m in population and most of the population are young and hungry for content, media and games
the slides are presented at casual connect asia in singapore.
The India Gaming Opportunity | Rohith BhatJessica Tams
Delivered at Casual Connect Asia 2016
Smartphones and India have become synonymous in the recent past. India is one of the fastest growing smartphone markets in the world. Early indicators suggest that India’s mobile games market will triple in the next few years, reaching $1.2 billion by the end of 2018. This session will give the audience an insight into the current state of affairs and the immediate opportunities in the mobile gaming space.
Mobile App Marketing Trends & Strategies for Asia - ARPU, App Store Rank Data...appsasia
In our research you will find this data per country:
Average ARPU, Market Share and Size, Top Genre's in the Top 25 (iOS & Android), Expected daily downloads and revenue for Top 1, Top 5, Top 10, Top 25 and Top 50 for Google, iOS and iPad.
Countries covered in this research are: Korea, Japan, China, Taiwan, Hong Kong, Singapore, US, UK, Germany & France.
Hopefully this research will help you in your global mobile marketing strategy.
What you or Brand should know before join into esports industry in Indonesia. esports very popular if your target is Millennials but how can you make them consider about your brand in this industry ? Find the answer on this slide
SkyMobi Chinese Mobile Games Market August 2014SkyMobi
Recent reports suggest that the rate of downloads is decreasing in the West, which means higher user acquisition and growth costs. Turn East to next years year's $6 billion market, though you can only succeed if you understand user preferences, technical requirements, and the intricate publishing ecosystem. While developing your game, think “China-First”.
Navigating through the South East Asia Mobile EcosystemRobin Ng
This is a slide deck that is presented at MGF Event in seoul. it provides an overview of the southeast asia mobile environment, smartphone distribution and the points to take note for publishing in the key countries in South East Asia.
Designed to Win: How to Monetize Users and Enhance Experience in Your Game Vungle
Game developers often struggle to create a balance between monetization and great user experience that translates into player engagement and loyalty. However, there are a few games that not only seamlessly blend advertising, but also use advertising to improve the economy of the game and enhance overall player satisfaction. In this session, you will learn how to select natural points in the game flow and design events or placements for ads that enhance monetization without compromising the user experience. You will learn a simple framework based on research in psychology, behavioral economics and game design and the combined experience gained from advising more than 1000 publishers that's applicable to your game right away.
I'd like to go through some of the basic differences of Asia VS European mobile games. Analysis about what is successful in which territory, what are the key success components, what type of genre with what type of features are dominating each of the markets, what would it take for a European successful mobile game to be successful in Asia and vice virca. Also, I would like to look into if flows of mobile content from one territory to the other is happening, will happen or what it would need to do for this to happen.
Learn about the main trends for the mobile games market in 2014!
Join our panel of experts:
- Peter Warman, CEO, Newzoo
- Jan Miczaika, COO, Wooga
- Tiuri van Agten, Data Analyst, Distimo
We will explore the trends for 2014 in 4 parts:
- General market trends
- Platform trends
- Regional trends
- General outlook: opportunities and challenges
Mobile Game Asia 2015 Ho Chi Minh City: Mobile game market in IndiaHai Mai Thanh
Bài chia sẻ của ông Venkatesh C.R. đến từ Dot Com Infoway về chủ đề "Thị trường trò chơi di động Ấn Độ" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Mobile Game Asia 2015 Ho Chi Minh City: Monetization strategies in Southeast ...Hai Mai Thanh
Bài chia sẻ của ông Preecha P. đến từ MOL Global Inc về chủ đề "Kiếm tiền tại Đông Nam Á" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
More than half of world video game revenues comes from digital sales and competition in the segment of mobile games is rife. Even if the game experience is quite different, smartphones are getting to compete with handheld and home consoles. What are the buying behaviours in the different target groups and which business models can producers plan? Facts and prospective insights into this fast-moving industry.
State of The App Store & Role of Mobile Gaming, 2015 PRIORI DATA
Presentation on the State of the App Store from Pocket Gamer Connect, 2015.
- The relative size of the market
- Role of Games
- Growth in the App Store
- Some observations on what makes Publishers succeed
www.prioridata.com
with our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
Monthly Focus: Google Play_Japan_May/June_2014PRIORI DATA
With our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
The China App Index: Photo-Sharing via WeChat Sparks Viral Growth (June 2013)WandouLabs
China is world’s largest smartphone market, by far. But it’s a black hole for app data.
Here at Wandoujia, China's leading Android app store, we decided to change that. Wandoujia presents the very first edition of The China App Index, highlighting the top new apps and games in the Middle Kingdom.
The top trend for June 2013? Photo-sharing via WeChat sparks viral growth for apps. See how a feature to face-off (or 'PK') with celebrities rocketed the Baidu PhotoWonder app to 1.6 million downloads and an insane 4300% growth rate.
Cracking Japan: How Foreign Developers Can Enter the World’s Most Lucrative M...Dr. Serkan Toto
I gave this presentation during Casual Connect 2015 in August in San Francisco, USA.
The slides cover various aspects of the Japanese mobile gaming industry and how foreign developers can enter it.
Mobile App Marketing Trends & Strategies for Asia - ARPU, App Store Rank Data...appsasia
In our research you will find this data per country:
Average ARPU, Market Share and Size, Top Genre's in the Top 25 (iOS & Android), Expected daily downloads and revenue for Top 1, Top 5, Top 10, Top 25 and Top 50 for Google, iOS and iPad.
Countries covered in this research are: Korea, Japan, China, Taiwan, Hong Kong, Singapore, US, UK, Germany & France.
Hopefully this research will help you in your global mobile marketing strategy.
What you or Brand should know before join into esports industry in Indonesia. esports very popular if your target is Millennials but how can you make them consider about your brand in this industry ? Find the answer on this slide
SkyMobi Chinese Mobile Games Market August 2014SkyMobi
Recent reports suggest that the rate of downloads is decreasing in the West, which means higher user acquisition and growth costs. Turn East to next years year's $6 billion market, though you can only succeed if you understand user preferences, technical requirements, and the intricate publishing ecosystem. While developing your game, think “China-First”.
Navigating through the South East Asia Mobile EcosystemRobin Ng
This is a slide deck that is presented at MGF Event in seoul. it provides an overview of the southeast asia mobile environment, smartphone distribution and the points to take note for publishing in the key countries in South East Asia.
Designed to Win: How to Monetize Users and Enhance Experience in Your Game Vungle
Game developers often struggle to create a balance between monetization and great user experience that translates into player engagement and loyalty. However, there are a few games that not only seamlessly blend advertising, but also use advertising to improve the economy of the game and enhance overall player satisfaction. In this session, you will learn how to select natural points in the game flow and design events or placements for ads that enhance monetization without compromising the user experience. You will learn a simple framework based on research in psychology, behavioral economics and game design and the combined experience gained from advising more than 1000 publishers that's applicable to your game right away.
I'd like to go through some of the basic differences of Asia VS European mobile games. Analysis about what is successful in which territory, what are the key success components, what type of genre with what type of features are dominating each of the markets, what would it take for a European successful mobile game to be successful in Asia and vice virca. Also, I would like to look into if flows of mobile content from one territory to the other is happening, will happen or what it would need to do for this to happen.
Learn about the main trends for the mobile games market in 2014!
Join our panel of experts:
- Peter Warman, CEO, Newzoo
- Jan Miczaika, COO, Wooga
- Tiuri van Agten, Data Analyst, Distimo
We will explore the trends for 2014 in 4 parts:
- General market trends
- Platform trends
- Regional trends
- General outlook: opportunities and challenges
Mobile Game Asia 2015 Ho Chi Minh City: Mobile game market in IndiaHai Mai Thanh
Bài chia sẻ của ông Venkatesh C.R. đến từ Dot Com Infoway về chủ đề "Thị trường trò chơi di động Ấn Độ" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Mobile Game Asia 2015 Ho Chi Minh City: Monetization strategies in Southeast ...Hai Mai Thanh
Bài chia sẻ của ông Preecha P. đến từ MOL Global Inc về chủ đề "Kiếm tiền tại Đông Nam Á" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
More than half of world video game revenues comes from digital sales and competition in the segment of mobile games is rife. Even if the game experience is quite different, smartphones are getting to compete with handheld and home consoles. What are the buying behaviours in the different target groups and which business models can producers plan? Facts and prospective insights into this fast-moving industry.
State of The App Store & Role of Mobile Gaming, 2015 PRIORI DATA
Presentation on the State of the App Store from Pocket Gamer Connect, 2015.
- The relative size of the market
- Role of Games
- Growth in the App Store
- Some observations on what makes Publishers succeed
www.prioridata.com
with our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
Monthly Focus: Google Play_Japan_May/June_2014PRIORI DATA
With our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
The China App Index: Photo-Sharing via WeChat Sparks Viral Growth (June 2013)WandouLabs
China is world’s largest smartphone market, by far. But it’s a black hole for app data.
Here at Wandoujia, China's leading Android app store, we decided to change that. Wandoujia presents the very first edition of The China App Index, highlighting the top new apps and games in the Middle Kingdom.
The top trend for June 2013? Photo-sharing via WeChat sparks viral growth for apps. See how a feature to face-off (or 'PK') with celebrities rocketed the Baidu PhotoWonder app to 1.6 million downloads and an insane 4300% growth rate.
Cracking Japan: How Foreign Developers Can Enter the World’s Most Lucrative M...Dr. Serkan Toto
I gave this presentation during Casual Connect 2015 in August in San Francisco, USA.
The slides cover various aspects of the Japanese mobile gaming industry and how foreign developers can enter it.
Transmedia Mobile Gaming - Conference | Transmedia StorytelllingPatrick Möller
The first "Transmedia Mobile Gaming" conference in Poland was being held this month in Warsaw. I was invited by Voodoodance to speak there about "Transmedia Storytelling" and to show some cases. These are the slides of my talk.
Japan’s Gaming Market 2014: Status Quo & Examples Of Portrait UsageDr. Serkan Toto
This is a presentation on the status quo of the Japanese gaming market and examples of portrait usage of local celebrities in video and mobile games at the IBA (International Bar Association) 2014 conference in Tokyo on October 23, 2014.
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Than ZyngaDr. Serkan Toto
This presentation covers the size of Japan's social gaming market and 14 reasons why the two big social game companies in Japan, DeNA and GREE, monetize better than Zynga.
Trends In Gaming In Japan And Beyond (Special Focus: Mobage Operator DeNA And...Dr. Serkan Toto
This is the edited version of a presentation I gave during a conference in Tokyo in September 2012 on current trends in gaming. One main focus is on Japan's mobile and social gaming industry, especially DeNA operator Mobage and GREE.
Mobile Gaming Application Development Mobile Gaming Application Tutorials, Course On Mobile Gaming Application Development at Learning Catalyst for beginners. The sessions will include J2ME platform & specifications, CLDC Config & MIDP Profiles, MIDlets, MIDlet User Interfaces, Low-Level MIDlet User Interface API, Networking and Persistent Storage, Packages – Mobile Gaming, Packages - Mobile Application.
In 2017, the Asia-Pacific was the largest regional market for digital gaming but in the present scenario funding in European gaming firms by Chinese acquirers are primarily driving the European market.
This presentation is a general overview about the SNS and SNG industry in Korea and worldwide. It may be useful for those developers and publishers who are interested to enter the social gaming market in Korea.
Now in its 5th year, the GDC State of the Industry Survey tracks critical trends in game market with Respondents: 4,500+ game developers who’ve attended GDC in the past 3 years and this Industry snapshot includes: Demographics of game developers, Platform preferences, Industry trends, including VR and AR.
Product Brochure with summarized information of our publication "Asia-Pacific Online Gaming Market 2015".
Find more here: https://www.ystats.com/product/asia-pacific-online-gaming-market-2015/
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
PHP Frameworks: I want to break free (IPC Berlin 2024)
Trends In Mobile Gaming In Asia
1. Trends In Mobile Gaming In Asia
By Serkan Toto, PhD
www.serkantoto.com
Source: Gungho 1
2. About Me
2
• CEO & founder of Kantan Games Inc.
• Advisor for various gaming startups in the US
and Asia
• Japan contributor for TechCrunch.com from
2008-2012
• Based in Japan since 2004
• MBA and PhD in economics
• Hardcore gamer since 1983
3. Contact Information
Twitter: http://twitter.com/serkantoto
LinkedIn: http://linkedin.com/in/serkantoto
Email: serkan AT serkantoto.com
4. My Website For Free Information On Japan’s
Mobile Game Industry
http://www.serkantoto.com
17. Mobile Gaming Will Become Bigger Especially
In Asia
17
Source: Super Data
18. 18
What About South East Asia?
“The market is currently valued at $661 million, generated by around 85
million gamers. Niko believes the number of games will surge to over 130
million in the next 4 years.”
34. Example: Square Enix Is Streaming DQ X In
Japan To Smartphone Users
In large parts of Asia, mobile Internet connectivity
(speed and cost of data) will remain a problem!
42. Trend 8: Messenger App-Based Gaming And
Mobile Platforms
+ COUNTLESS telco app stores, alternative Android stores and other
market places for mobile and other games (especially in Asia)
43. Other Notable Trends In Gaming
(Mobile And Else)
43
• HTML5/Multi-platform development
– Cut The Rope For MS Internet Explorer,
– Mozilla’s BananaBread 3D FPS
– Game Closure’s DevKit for HTML5 games (100% Javascript)
• Immersive gaming
– Facebook’s Oculus Rift headset
– Sony Morpheus
– Microsoft’s Immersive Gaming System
• Connected TV gaming
– Google TV
– Sony Bravia TV sets
– PlayStation TV (PS Vita TV)