NACIS 2016 Presentation Patrick Kennelly, Long Island University Generalizing terrain representations using shaded relief are challenging, with previous efforts focusing on two methods. The first approach involves filtering or modifying the original terrain data to make a more generalized elevation model. The second approach involves filtering or generalizing the values of gray on the shaded relief map itself. An alternative approach presented here is to use surface normal vectors that are first resolved into x, y, and z components and then summed within the kernel of a low-pass filter. In this manner, the orientations of these vectors used in relief shading and associated surfaces are adjusted independently of the elevation value. Results appear sharper than generalized terrain models that are shaded or generalized shaded relief maps when a kernel of the same dimension is used to calculate mean values.