This document summarizes a presentation by Richard and Jasper from Sun Microsystems on gaming with JavaFX. The speakers are core engineers on JavaFX who will demonstrate physics demos using APIs like Box2D. They will show how to integrate physics into JavaFX scenes using a PhysicalScene and PhysicalObjects with physics bodies. The demos will apply concepts like gravity and initial velocity. JavaFX's new graphics stack called Prism is introduced as well, which replaces AWT and allows straight hardware access for performance. The presentation aims to show that JavaFX 1.2.1 is ready for games and encourages developing apps for the Java Store.