This document summarizes Barb Light's experience attending a conference on teaching and learning where she learned about gamification. She enjoyed many sessions at the conference and found the session on gamification particularly impactful, changing her teaching the most. Since then, she has tried to completely gamify her first year seminar course and has incorporated some gamified lessons in other courses. In the document, she provides examples of gamified activities she does with her students, like team pictionary and code breaking games. She discusses how gamification can be used to promote desired student behaviors and shares ideas for other ways instructors can incorporate gaming elements into their teaching.