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Game Sense 
In 5/6M, our PE lessons are conducted based on the Game Sense 
teaching approach. Game Sense presents an approach to 
teaching/coaching games and team sport as an excellent example 
of Positive Pedagogy (Light, 2013). 
The Game Sense approach is a variation of Bunker and Thorpe’s 
Teaching Games for Understanding (TGFU) model (Pill, 2013). 
Game Sense is an innovative learner-centred approach that is 
gaining popularity within the teaching and coaching environment. 
Games Sense incorporates games as the focus of the session rather 
than on technique practice. The game itself is not as important as 
the needs and abilities of the learner (Mandigo, et al, 2007, Stolz 
& Pill, 2014).
The Game Sense approach can be divided into four categories – 
invasion (or territorial) games, striking/fielding games, 
net/court games and target games (Light, 2006). 
Some examples of these are shown in the table below (Neals, 
2011). 
NEALS, 2011
These category games are assumed to share certain principles 
in terms of the tactical knowledge needed to play well and this 
is transferable across sports, which is only achieved because 
students are able to perform in the game with more 
understanding (Mitchel, 1996). Furthermore, it allows the 
student to develop their own skills and understanding while 
actively being involved in the game. 
When the learning environment has its emphasis on the aspect 
of the sport, it helps students develop skills such as decision-making, 
tactics, problem-solving (Brookes, n.d). 
The way in which questioning is used during training is what 
distinguishes the Game Sense approach from other games-based 
training (Light,2006). Moreover, skills are still 
developed, however they are learned contextually during the 
game.
With relation to NSW PDHPE syllabus, a Game Sense approach to 
teaching is directly linked to the Games and Sports strand. The 
subject matter for this strand incorporates games to help develop 
communication, decision making and problem solving prompted by 
questioning which allows students to develop confidence, 
competence and understanding in a variety of game and sport. 
‘This strand aims to develop each students competence and 
confidence in a broad range of games, sports and physical 
activities. Students develop fundamental movement skills (FMS), 
progressing to more games-and sports-specific skills in non-competitive 
and competitive environments that foster positive 
feelings of success and enjoyment’ (Board of studies, 2007).
A Game Sense teaching approach has much strengths. My students 
are the centre of the learning and I act as a facilitator. Since the 
students are experiencing the game, it allows them to be independent 
learners and hopefully there will exist a transfer of training to the 
game. 
There is an inclusive nature of Game Sense training because all 
students are engaged in the game, which can be an added motivation 
for them. I provide immediate feedback to them and this allows the 
players to develop decision-making, tactics, problem-solving skills. 
Although skill is still an important aspect when participating in any 
sport, the technical instruction will be provided at the performance 
level of the children. More playing time is available to the children 
during a Game Sense approach. 
Griffin & Butler, 2005
Studies have indicated that Game Sense has a positive effect on 
social interactions and relationships, student perceptions of 
learning and attitudes towards the sport (Pill, 2013). 
This has definitely proven true with my teaching 5/6M. They 
seem to look forward to participating in PE and those students 
who participate in out of school sports activities have been able 
to perform better because they have further developed skills such 
as problem solving, decision-making and tactical thinking. 
In adopting a Game Sense approach in PDHPE, it makes the 
sport more relevant and rewarding for the children.
REFERENCES 
Board of Studies, NSW. (2007). Personal development, health and physical education K- 
6: Syllabus. Sydney, Australia: Author. 
Brookes, L.(n.d). How the game sense approach in physical education can develop 
cognitive thinking. Retrieved from 
http://www.somerville.qld.edu.au/sites/default/files/How%20the%20Game%20Sense%20 
Approach%20in%20Physical%20Education%20can%20Develop%20Congnitive%20Thi 
nking_Leanne%20Brookes_0.pdf 
Griffin, L.L. & Butler, J. (2005). Teaching games for understanding: theory, research 
and practice. (1st ed.). USA: Human Kinetics 
Light, R. (2006). Game sense: Innovation or just good coaching? Journal of Physical 
Education New Zealand, 39(1), 8-19. 
Mandigo, J., Butler, J., & Hopper, T. (2007). What is teaching games for understanding? 
A Canadian perspective. Physical & Health Education Journal, 73(2), 14-20. 
Mitchell, S. 1996. Improving invasion game performance. Journal of Physical Education, 
Recreation & Dance,67(2), 30-33
REFERENCES 
Mitchell, S. (n.d). Games sense approach to practical lessons. Retrieved from 
http://www.curriculumsupport.education.nsw.gov.au/secondary/pdhpe/assets/pdf/pa_002.pd 
f 
NEALS. (2011). Rethinking the teaching of games and sport. Retrieved from 
http://www.curriculumsupport.education.nsw.gov.au/secondary/pdhpe/pdhpe7_10/physical_ 
activity/games_002.htm 
Pill, S. (2013). Using appreciative inquiry to explore Australian football coaches' 
experience with game sense coaching. Sport, Education and Society. 
DOI: 10.1080/13573322.2013.831343 
Pill, S. (2011). Teacher engagement with teaching games for understanding - game sense in 
physical education. Journal of Physical Education and Sport 11(2), 111-123. 
Stolz, S. & Pill, S. (2014). Teaching games and sport for understanding: Exploring and 
reconsidering its relevance in physical education. European Physical Education 
Review, 20(1), 36-71. 
DOI: 10.1177/1356336X13496001

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Game Sense with 5/6M

  • 1. Game Sense In 5/6M, our PE lessons are conducted based on the Game Sense teaching approach. Game Sense presents an approach to teaching/coaching games and team sport as an excellent example of Positive Pedagogy (Light, 2013). The Game Sense approach is a variation of Bunker and Thorpe’s Teaching Games for Understanding (TGFU) model (Pill, 2013). Game Sense is an innovative learner-centred approach that is gaining popularity within the teaching and coaching environment. Games Sense incorporates games as the focus of the session rather than on technique practice. The game itself is not as important as the needs and abilities of the learner (Mandigo, et al, 2007, Stolz & Pill, 2014).
  • 2. The Game Sense approach can be divided into four categories – invasion (or territorial) games, striking/fielding games, net/court games and target games (Light, 2006). Some examples of these are shown in the table below (Neals, 2011). NEALS, 2011
  • 3. These category games are assumed to share certain principles in terms of the tactical knowledge needed to play well and this is transferable across sports, which is only achieved because students are able to perform in the game with more understanding (Mitchel, 1996). Furthermore, it allows the student to develop their own skills and understanding while actively being involved in the game. When the learning environment has its emphasis on the aspect of the sport, it helps students develop skills such as decision-making, tactics, problem-solving (Brookes, n.d). The way in which questioning is used during training is what distinguishes the Game Sense approach from other games-based training (Light,2006). Moreover, skills are still developed, however they are learned contextually during the game.
  • 4. With relation to NSW PDHPE syllabus, a Game Sense approach to teaching is directly linked to the Games and Sports strand. The subject matter for this strand incorporates games to help develop communication, decision making and problem solving prompted by questioning which allows students to develop confidence, competence and understanding in a variety of game and sport. ‘This strand aims to develop each students competence and confidence in a broad range of games, sports and physical activities. Students develop fundamental movement skills (FMS), progressing to more games-and sports-specific skills in non-competitive and competitive environments that foster positive feelings of success and enjoyment’ (Board of studies, 2007).
  • 5. A Game Sense teaching approach has much strengths. My students are the centre of the learning and I act as a facilitator. Since the students are experiencing the game, it allows them to be independent learners and hopefully there will exist a transfer of training to the game. There is an inclusive nature of Game Sense training because all students are engaged in the game, which can be an added motivation for them. I provide immediate feedback to them and this allows the players to develop decision-making, tactics, problem-solving skills. Although skill is still an important aspect when participating in any sport, the technical instruction will be provided at the performance level of the children. More playing time is available to the children during a Game Sense approach. Griffin & Butler, 2005
  • 6. Studies have indicated that Game Sense has a positive effect on social interactions and relationships, student perceptions of learning and attitudes towards the sport (Pill, 2013). This has definitely proven true with my teaching 5/6M. They seem to look forward to participating in PE and those students who participate in out of school sports activities have been able to perform better because they have further developed skills such as problem solving, decision-making and tactical thinking. In adopting a Game Sense approach in PDHPE, it makes the sport more relevant and rewarding for the children.
  • 7. REFERENCES Board of Studies, NSW. (2007). Personal development, health and physical education K- 6: Syllabus. Sydney, Australia: Author. Brookes, L.(n.d). How the game sense approach in physical education can develop cognitive thinking. Retrieved from http://www.somerville.qld.edu.au/sites/default/files/How%20the%20Game%20Sense%20 Approach%20in%20Physical%20Education%20can%20Develop%20Congnitive%20Thi nking_Leanne%20Brookes_0.pdf Griffin, L.L. & Butler, J. (2005). Teaching games for understanding: theory, research and practice. (1st ed.). USA: Human Kinetics Light, R. (2006). Game sense: Innovation or just good coaching? Journal of Physical Education New Zealand, 39(1), 8-19. Mandigo, J., Butler, J., & Hopper, T. (2007). What is teaching games for understanding? A Canadian perspective. Physical & Health Education Journal, 73(2), 14-20. Mitchell, S. 1996. Improving invasion game performance. Journal of Physical Education, Recreation & Dance,67(2), 30-33
  • 8. REFERENCES Mitchell, S. (n.d). Games sense approach to practical lessons. Retrieved from http://www.curriculumsupport.education.nsw.gov.au/secondary/pdhpe/assets/pdf/pa_002.pd f NEALS. (2011). Rethinking the teaching of games and sport. Retrieved from http://www.curriculumsupport.education.nsw.gov.au/secondary/pdhpe/pdhpe7_10/physical_ activity/games_002.htm Pill, S. (2013). Using appreciative inquiry to explore Australian football coaches' experience with game sense coaching. Sport, Education and Society. DOI: 10.1080/13573322.2013.831343 Pill, S. (2011). Teacher engagement with teaching games for understanding - game sense in physical education. Journal of Physical Education and Sport 11(2), 111-123. Stolz, S. & Pill, S. (2014). Teaching games and sport for understanding: Exploring and reconsidering its relevance in physical education. European Physical Education Review, 20(1), 36-71. DOI: 10.1177/1356336X13496001