Source: http://blogs.msdn.com/b/windowsstore/archive/2011/12/06/announcing-the-new-windows-store.aspx
                                                                                                        1bn
Source: IDC, March 2012
                          690m
Source: IDC, March 2012
                          60m
100m
Great experience across all hardware
http://dev.windows.com
http://bit.ly/GJ_Sensors
Shared Windows Core
Windows 8 and Windows Phone 8 Share Many Components At
The Operating System Level




                                   OS Modules

                                 Windows NT Kernel
                                  Windows Kernel
                                  Windows Kernel
Full WinRT (around                          Phone-specific additions to Windows
 11,000 members)                            Phone Runtime include
                                            • Speech synthesis and recognition
                                New for
         Subset adopted for     Windows     • Windows.Phone.PersonalInformation
          Windows Phone          Phone
          Runtime (around       Runtime     • LockScreen and LockScreenManager
          2,800 members)      (around 600
                               members)
                                            • More…
Some Key Differences
It’s important to design for the platform differences as well as similarities




  Screen Size                    Controls                       Lifecycle
  Windows Phone                  Windows Phone                  Windows Phone

  800x480, 1280x720, 1280x768    Panorama, Pivot, ListPicker    Launched from start/apps list.
  Portrait, Landscape            LongListSelector               Tombstones apps
  Windows                        Windows                        Windows

  1024x768                      GridView, ListView, Semantic   Resumes existing apps
  Portrait, Landscape, Snapped   Zoom, FlipView                 No tombstoning
Design a UX that is native for each platform!


•   One-handed touch most common          •   One or two-handed touch, mouse
•   Guaranteed hardware, such as camera   •   No guarantee of any specific hardware,
    and accelerometer                         must check at runtime
•   Avoid multiple columns of content     •   Rows and columns of content can
•   Scroll vertically for more content        work well
•   Very limited room on the app bar      •   Scroll horizontally for more content
•   Hardware back button                  •   Significant room on the app bar
•   No semantic zoom                      •   On-screen back button
                                          •   Semantic zoom
Ad Supported
•   Use our ad system
•   Bring your own
•   100% Revenue


Use Your Existing Commerce
•   Existing relationship
•   Subscriptions


Flexible business models
• Free, paid, in-app, trials
• 3rd party in-app and
    advertising support
The Windows Store
A new opportunity for Windows developers




      1           2              3                    4                      5




                          App is available in   Customer
                          the Store Catalog     purchases app       Enjoy!
                                                App is associated
                                                to Microsoft
                                                Account & Device
Tools for Development
Everything you’ll need for Windows Store apps in one package
Developer Licensing
The key to developing Windows Store apps
•   On first run of the developer tools, you are asked for your
    (Microsoft Account) information to acquire a Developer License.
•   This is used to enable the designers and simulators to run as well as
    allow the developer to run the apps locally on the device without the apps
    first being signed by the Windows Store.
•   The license is valid for 30 days if you do not have a Store subscription, or 90
    days if you are a subscriber
•   The developer tools will automatically renew the license when necessary.
•   We track license enrollment to ensure this is not being used as a vector for
    bypassing the Store for distribution of apps.
Phases of an Application Development
Phases of Distribution
Submitting the App
Certification
 Certification ensures that
 apps in the Windows Store       Microsoft’s approach to
 are safe, both for the system   certification compared to
 and the users                   other platforms

Microsoft’s approach to certification compared to other
                       platforms
Published!
Analyzing Performance
In-App Purchase
Build apps with higher and recurring revenue opportunity

Extend reach                 Upsell                      Customize

                             Upsell users to purchase
                             paid digital goods and
Attract a larger user base   services that enhance or    Add and modify different
with free baseline           extend the app experience   paid options for different
experience                   in the app itself           user segments
In-App Purchase: sell items in your app
In-App Purchase used for digital content
Options to store and deliver the content
      The in-app content that the consumer purchases has to be
      delivered. There are two ways of storing and delivering this
      content:

        Embedded in the App                   Remotely stored

        Simple to deliver: add it to your     Requires accessing remote storage (e.g.
        up, keep content hidden/locked        Azure, web hosting, or developer server)
        and unlock after item is purchased.
                                              More flexible: can modify the content on
                                              the fly, add or update very rapidly.

                                              Requires internet connection to provision.
Listing Desktop Apps
A new way to reach customers
 Desktop apps are a major part of the Windows ecosystem and Windows
 enables developers of these apps to reach the Windows 8 audience through
 the Windows Store.

      1               2                 3                      4



                                  App is available to
                 App passes and   be submitted to       App is listed to the
                 receives logo    the store             store

                                                        The app is not available for purchase, but is
                                                        visible in the Store and a link provided to
                                                        the developer’s site for purchase
Visual Studio 2012
Building Windows Store Applications
Blend Works with HTML
HTML5 App Development
• Windows 8-style HTML5/JavaScript app development is not supported
 on Windows Phone 8
   • Windows Phone Runtime projections to C#/VB.NET and C++ only

• However, Windows Phone 8 includes Internet Explorer 10
   • Another shared codebase with Windows 8
   • Great support for HTML5 (2 x feature support compared to
     Windows Phone 7.5)
   • New JavaScript processing engine (4 x faster than
     Windows Phone 7.5)
• This same browser is at the heart of the WebBrowser control
   • You can build HTML5-based apps rendered in the WebBrowser
     against local or web-based content
WP8 Emulator & Win8 Simulator
 Performance
• The emulator is not a reliable way of predicting how a program will perform
 on a real device
  • The processor in a Windows PC may be more powerful than the one
    in the phone
• The emulator is for functional testing only
• If you have any concerns about performance you should ensure you run your program on
  a real device
• There are profiling tools that you can use to inspect the activity of your programs, both in
  the device and in the emulator
Build for Cloud
Create Windows Azure Solutions
•   Windows Azure Mobile
    Services makes it
    incredibly easy to connect
    a scalable cloud backend
    to your client and mobile
    applications.

•   It allows you to easily store
    structured data in the
    cloud that can span both
    devices and users,
    integrate it with user
    authentication, as well as
    send out updates to clients
    via push notifications
Games hub

More Xbox LIVE games expected every week –
all with achievements and “Try Before You Buy” in the Store
Your closet “out of the box”
Built-in Xbox SmartGlass so you can control your Xbox 360 right from
the phone
Gaming Experience
The only device and phone with Xbox built-in, ready to play anywhere.
Windows Phone is the only phone with Xbox built-in, giving you easy access to your
entertainment however and wherever you want. Select from a wide range of top titles
and rest easy with the knowledge that you can try any Xbox LIVE game before you
buy it.
Enjoy exciting new ways to play such as multiplayer games from phone to PC to
console.
With Xbox SmartGlass, use your device to discover new content and use it as a
remote control for your Xbox 360 and of course, customize your personal avatar, track
your gamer scores and earn achievements.
Kid’s Corner
A worry-free way for kids to play.
Children love playing with your phone. And they have just as
much fun with the games as they do changing your phone
settings or sending emails to your boss on your behalf. That’s
why Windows Phone has a Kid’s Corner. This delightful
innovation makes it possible for kids to access only the apps and
features you choose for them. So you can be sure they’re only
playing games and not emailing your boss.
World Class Games

100+ titles available in the marketplace as of today
All Xbox games include Try Before You Buy
Native code support means stronger 3rd party support
In app purchase + wallet PIN

Opens up new types of gameplay, such as free-to-play
games with downloadable content for purchase               Icon

                                                       Publisher

                                                           App

                                                        Product
Xbox SmartGlass enriches your entertainment experience, makes gaming more
  competitive and fun, and makes it all easier to discover and share.
Xbox            experiences available on the device you already own




           Immersive                Discovery &               Gaming Gets
         Entertainment                Control                   Better
What is SmartGlass?

       3RD PARTY ENHANCEMENTS
       PLATFORM
       BUILT IN
       ENHANCEMENTS

        MEDIA CONTROL &
        DISCOVERY
                            v

       CORE
       SERVICES



                                XBOX SMARTGLASS
2 nd    Screen Experience
   Entertainment                         Gaming
       • Character Bios, Relationships   • Secret Screen – Cards, Sports
       • Backstory, Trivia               • Interactive Level Guide
       • Fantasy Sports, Stats           • Real-Time Map
       • Shopping, Sweepstakes           • New Input Methods
Xbox SmartGlass Discovery




                            XBOX SMARTGLASS
SmartGlass Experience
• Gesture Navigation: Simple swipe and tap on your Windows Phone to navigate
  your Xbox 360
• Browser Control: Easily and elegantly control your Internet Explorer on Xbox 360
  (available on console this holiday)—swipe, scroll, pinch and zoom. All from your
  Windows Phone
• Text-input: Use the virtual keyboard you’re already familiar with on your phone to
  set up an account, redeem a code, type a website into the browser url bar
• Video Guide: The Xbox Video catalog comes ready with an Xbox SmartGlass
  experience called: Video Guide. Get information on the scene you’re watching,
  cast and crew, and other related films.
• Music Guide: The Xbox Music catalog comes ready with an Xbox SmartGlass
  experience called: Music Guide. Get information on the track you’re listening to,
  move it seamlessly from your phone to your Xbox 360, and control the playback.
Cross Platform
Windows Phone with Xbox gives you easy           • Xbox services available as an app
access to your entertainment however and         • Can’t play games with Achievements
wherever you want                                • Strong game catalog

• Xbox – always better on Windows Phone
• Xbox SmartGlass                                • NA

• First party exclusives and cross-screen play



                                                 • Xbox services available as an app
                                                 • Can’t play games with Achievements
                                                 • Strong game catalog
http://bit.ly/UJZ6Ss
http://www.ubelly.com/gaming
Building Windows 8 Games


http://www.windows-store.co.uk
Windows 8 UK Camps and Training Events


http://dev.windows.com
Windows 8 developer resources


http://dev.windowsphone.com
Windows Phone 8 developer resources
Game Republic - Yorkshire Building Awesome games for Windows

Game Republic - Yorkshire Building Awesome games for Windows

  • 3.
  • 4.
  • 5.
  • 6.
  • 8.
  • 10.
  • 12.
  • 13.
    Shared Windows Core Windows8 and Windows Phone 8 Share Many Components At The Operating System Level OS Modules Windows NT Kernel Windows Kernel Windows Kernel
  • 15.
    Full WinRT (around Phone-specific additions to Windows 11,000 members) Phone Runtime include • Speech synthesis and recognition New for Subset adopted for Windows • Windows.Phone.PersonalInformation Windows Phone Phone Runtime (around Runtime • LockScreen and LockScreenManager 2,800 members) (around 600 members) • More…
  • 17.
    Some Key Differences It’simportant to design for the platform differences as well as similarities Screen Size Controls Lifecycle Windows Phone Windows Phone Windows Phone 800x480, 1280x720, 1280x768 Panorama, Pivot, ListPicker Launched from start/apps list. Portrait, Landscape LongListSelector Tombstones apps Windows Windows Windows 1024x768  GridView, ListView, Semantic Resumes existing apps Portrait, Landscape, Snapped Zoom, FlipView No tombstoning
  • 18.
    Design a UXthat is native for each platform! • One-handed touch most common • One or two-handed touch, mouse • Guaranteed hardware, such as camera • No guarantee of any specific hardware, and accelerometer must check at runtime • Avoid multiple columns of content • Rows and columns of content can • Scroll vertically for more content work well • Very limited room on the app bar • Scroll horizontally for more content • Hardware back button • Significant room on the app bar • No semantic zoom • On-screen back button • Semantic zoom
  • 19.
    Ad Supported • Use our ad system • Bring your own • 100% Revenue Use Your Existing Commerce • Existing relationship • Subscriptions Flexible business models • Free, paid, in-app, trials • 3rd party in-app and advertising support
  • 20.
    The Windows Store Anew opportunity for Windows developers 1 2 3 4 5 App is available in Customer the Store Catalog purchases app Enjoy! App is associated to Microsoft Account & Device
  • 21.
    Tools for Development Everythingyou’ll need for Windows Store apps in one package
  • 22.
    Developer Licensing The keyto developing Windows Store apps • On first run of the developer tools, you are asked for your (Microsoft Account) information to acquire a Developer License. • This is used to enable the designers and simulators to run as well as allow the developer to run the apps locally on the device without the apps first being signed by the Windows Store. • The license is valid for 30 days if you do not have a Store subscription, or 90 days if you are a subscriber • The developer tools will automatically renew the license when necessary. • We track license enrollment to ensure this is not being used as a vector for bypassing the Store for distribution of apps.
  • 23.
    Phases of anApplication Development
  • 24.
  • 25.
  • 26.
    Certification Certification ensuresthat apps in the Windows Store Microsoft’s approach to are safe, both for the system certification compared to and the users other platforms Microsoft’s approach to certification compared to other platforms
  • 27.
  • 28.
  • 30.
    In-App Purchase Build appswith higher and recurring revenue opportunity Extend reach Upsell Customize Upsell users to purchase paid digital goods and Attract a larger user base services that enhance or Add and modify different with free baseline extend the app experience paid options for different experience in the app itself user segments
  • 31.
    In-App Purchase: sellitems in your app
  • 32.
    In-App Purchase usedfor digital content
  • 33.
    Options to storeand deliver the content The in-app content that the consumer purchases has to be delivered. There are two ways of storing and delivering this content: Embedded in the App Remotely stored Simple to deliver: add it to your Requires accessing remote storage (e.g. up, keep content hidden/locked Azure, web hosting, or developer server) and unlock after item is purchased. More flexible: can modify the content on the fly, add or update very rapidly. Requires internet connection to provision.
  • 34.
    Listing Desktop Apps Anew way to reach customers Desktop apps are a major part of the Windows ecosystem and Windows enables developers of these apps to reach the Windows 8 audience through the Windows Store. 1 2 3 4 App is available to App passes and be submitted to App is listed to the receives logo the store store The app is not available for purchase, but is visible in the Store and a link provided to the developer’s site for purchase
  • 35.
  • 36.
  • 37.
  • 38.
    HTML5 App Development •Windows 8-style HTML5/JavaScript app development is not supported on Windows Phone 8 • Windows Phone Runtime projections to C#/VB.NET and C++ only • However, Windows Phone 8 includes Internet Explorer 10 • Another shared codebase with Windows 8 • Great support for HTML5 (2 x feature support compared to Windows Phone 7.5) • New JavaScript processing engine (4 x faster than Windows Phone 7.5) • This same browser is at the heart of the WebBrowser control • You can build HTML5-based apps rendered in the WebBrowser against local or web-based content
  • 39.
    WP8 Emulator &Win8 Simulator Performance • The emulator is not a reliable way of predicting how a program will perform on a real device • The processor in a Windows PC may be more powerful than the one in the phone • The emulator is for functional testing only • If you have any concerns about performance you should ensure you run your program on a real device • There are profiling tools that you can use to inspect the activity of your programs, both in the device and in the emulator
  • 40.
  • 41.
  • 42.
    Windows Azure Mobile Services makes it incredibly easy to connect a scalable cloud backend to your client and mobile applications. • It allows you to easily store structured data in the cloud that can span both devices and users, integrate it with user authentication, as well as send out updates to clients via push notifications
  • 44.
    Games hub More XboxLIVE games expected every week – all with achievements and “Try Before You Buy” in the Store Your closet “out of the box” Built-in Xbox SmartGlass so you can control your Xbox 360 right from the phone
  • 45.
    Gaming Experience The onlydevice and phone with Xbox built-in, ready to play anywhere. Windows Phone is the only phone with Xbox built-in, giving you easy access to your entertainment however and wherever you want. Select from a wide range of top titles and rest easy with the knowledge that you can try any Xbox LIVE game before you buy it. Enjoy exciting new ways to play such as multiplayer games from phone to PC to console. With Xbox SmartGlass, use your device to discover new content and use it as a remote control for your Xbox 360 and of course, customize your personal avatar, track your gamer scores and earn achievements.
  • 46.
    Kid’s Corner A worry-freeway for kids to play. Children love playing with your phone. And they have just as much fun with the games as they do changing your phone settings or sending emails to your boss on your behalf. That’s why Windows Phone has a Kid’s Corner. This delightful innovation makes it possible for kids to access only the apps and features you choose for them. So you can be sure they’re only playing games and not emailing your boss.
  • 47.
    World Class Games 100+titles available in the marketplace as of today All Xbox games include Try Before You Buy Native code support means stronger 3rd party support
  • 48.
    In app purchase+ wallet PIN Opens up new types of gameplay, such as free-to-play games with downloadable content for purchase Icon Publisher App Product
  • 51.
    Xbox SmartGlass enrichesyour entertainment experience, makes gaming more competitive and fun, and makes it all easier to discover and share. Xbox experiences available on the device you already own Immersive Discovery & Gaming Gets Entertainment Control Better
  • 52.
    What is SmartGlass? 3RD PARTY ENHANCEMENTS PLATFORM BUILT IN ENHANCEMENTS MEDIA CONTROL & DISCOVERY v CORE SERVICES XBOX SMARTGLASS
  • 53.
    2 nd Screen Experience Entertainment Gaming • Character Bios, Relationships • Secret Screen – Cards, Sports • Backstory, Trivia • Interactive Level Guide • Fantasy Sports, Stats • Real-Time Map • Shopping, Sweepstakes • New Input Methods
  • 54.
  • 56.
    SmartGlass Experience • GestureNavigation: Simple swipe and tap on your Windows Phone to navigate your Xbox 360 • Browser Control: Easily and elegantly control your Internet Explorer on Xbox 360 (available on console this holiday)—swipe, scroll, pinch and zoom. All from your Windows Phone • Text-input: Use the virtual keyboard you’re already familiar with on your phone to set up an account, redeem a code, type a website into the browser url bar • Video Guide: The Xbox Video catalog comes ready with an Xbox SmartGlass experience called: Video Guide. Get information on the scene you’re watching, cast and crew, and other related films. • Music Guide: The Xbox Music catalog comes ready with an Xbox SmartGlass experience called: Music Guide. Get information on the track you’re listening to, move it seamlessly from your phone to your Xbox 360, and control the playback.
  • 57.
    Cross Platform Windows Phonewith Xbox gives you easy • Xbox services available as an app access to your entertainment however and • Can’t play games with Achievements wherever you want • Strong game catalog • Xbox – always better on Windows Phone • Xbox SmartGlass • NA • First party exclusives and cross-screen play • Xbox services available as an app • Can’t play games with Achievements • Strong game catalog
  • 59.
  • 62.
    http://www.ubelly.com/gaming Building Windows 8Games http://www.windows-store.co.uk Windows 8 UK Camps and Training Events http://dev.windows.com Windows 8 developer resources http://dev.windowsphone.com Windows Phone 8 developer resources