Game concept
- 10. Why
Scalability?
Network?
Popularity?
- 13. Hero?
- Cute & Bright
- Tribe Culture
- Never give up
- 14. Enemy?
- Tough
- Huge Culture
- Greed
- 15. Game Play
- Basic Action (Jump, Attack, etc)
- Special Weapon
- Dungeon Level (Boss)
- 18. Tutorial
Lego StarWars Quest for R2-D2
- 19. Development Scale
Vacation Sprint Semester Sprint
Cut
Scene 1
Start Dungeon Dungeon Dungeon End
Level Level 1 Level 2 Level 3 Level
Cut
Scene 2