Martin Scorsese is known for films focusing on character development and emotional arcs. He creates complex, flawed characters that audiences can relate to. Scorsese pays close attention to cultural details to add authenticity to characters, as seen in Goodfellas. He also believes antagonists should be portrayed as human with relatable negative traits. Due to his background, Scorsese focuses films on characters rather than spectacle. Christopher Nolan is known for nonlinear, cerebral storytelling seen in films like Inception and Dunkirk. He manipulates timelines to create tension and suspense. Nolan sees film as a "maze" viewers must solve with the characters. Guy Ritchie creates gritty, fast-p
Analysis of existing Media Studies short films-
Introduction
Analysis of 'A Vida Doce'
Analysis of 'Aqua'
History of Short films
Short film codes and conventions
Shooting a short film
The document summarizes the process of creating a pitch presentation for a short film called "Eighteen". It discusses aspects like inspirations, genre, and narrative that were included in the PowerPoint. The presentation went well and received valuable feedback to further develop the short film. One improvement mentioned would be reorganizing the presentation order to better describe the flow of ideas.
Our media product opening uses and develops conventions of the thriller genre in several ways. It keeps the main character's identity secret initially through camera angles like long shots from behind. It also creates suspense, voyeurism, and confusion through quick cuts between scenes. Enigmas are established, like whether a burial was reality or a dream, raising questions for the audience. Characterization is developed through costume choices that symbolize innocence versus danger and through setting scenes in locations that provide clues about the character. The typical portrayal of protagonists and antagonists is also challenged by keeping unclear whether the character is the villain or victim.
The media product draws inspiration from the TV show Skins in its costumes and characters, aiming to portray typical teenagers. It challenges thriller conventions by focusing on the deviant behavior of a teenage girl rather than adults. A range of locations are used, including school, riverside, and an underpass, with different camera angles like over-the-shoulder shots to build tension. Black and white titles and transitions between scenes aim to clearly distinguish flashbacks for the audience.
Short film script & storyboard development-
Film synopsis
Importance of scripts
Script draft 1
Evaluation of script 1
Script draft 2
Evaluation of script 2
Importance of storyboards
First storyboard creation
Evaluation of storyboard 1
Review of script & storyboard
Redevelopment of film idea
Film inspiration
Screenwriting
Character profile
Script 3
Evaluation of script 3
Storyboard 3
Evaluation of storyboard 3
Final script and storyboard
Final screenwriting
Final script
Evaluation of final script
Final storyboard
Evaluation
Question 1 - In what ways does your media product use, develop or challenge f...alinatebbutt
This document summarizes how the media product adheres to or challenges conventions of real thriller genres. It discusses conventions like low-key lighting, quick cuts, and tense music that were included. Conventions that were challenged include not using black-and-white shots or heavy shadows. Feminist theories are also applied, such as how the female protagonist challenges being viewed as an object through her actions. Overall, the document analyzes genre conventions and how the media product fits within or diverges from typical thriller conventions.
Brett Egan analyzed his screenplay "One Man Road" which was influenced by genres like drama, thriller, neo-noir and surrealism. Films such as "Se7en" and "In the Name of the Father" inspired certain elements in his screenplay like themes of loneliness and questioning society. Christopher Nolan's directing style also served as an influence. Locations were carefully chosen to complement the conventions of neo-noir and encode meaning for audiences. The main character John McGrady was inspired by characters from other films and was developed with the goal of creating an emotional response. The narrative structure drew from films like "Inception" with elements like dream sequences and transitions between reality and dreams. Peer
Hayley Morris reflects on her role in creating a short horror film for her AS film course. She was responsible for cinematography and mise-en-scene. For cinematography, she used a handheld camera to help viewers empathize with the killers and a tripod for other shots. For mise-en-scene, she created a pin board with clues about the killer's victims and manipulated lighting and location to create an unsettling atmosphere. The small, dark room location emphasized the victim's helplessness and discomfort for the audience. Overall, Hayley feels the film was successful in achieving its goal of an unsettling thriller and that she contributed significantly to the project.
Analysis of existing Media Studies short films-
Introduction
Analysis of 'A Vida Doce'
Analysis of 'Aqua'
History of Short films
Short film codes and conventions
Shooting a short film
The document summarizes the process of creating a pitch presentation for a short film called "Eighteen". It discusses aspects like inspirations, genre, and narrative that were included in the PowerPoint. The presentation went well and received valuable feedback to further develop the short film. One improvement mentioned would be reorganizing the presentation order to better describe the flow of ideas.
Our media product opening uses and develops conventions of the thriller genre in several ways. It keeps the main character's identity secret initially through camera angles like long shots from behind. It also creates suspense, voyeurism, and confusion through quick cuts between scenes. Enigmas are established, like whether a burial was reality or a dream, raising questions for the audience. Characterization is developed through costume choices that symbolize innocence versus danger and through setting scenes in locations that provide clues about the character. The typical portrayal of protagonists and antagonists is also challenged by keeping unclear whether the character is the villain or victim.
The media product draws inspiration from the TV show Skins in its costumes and characters, aiming to portray typical teenagers. It challenges thriller conventions by focusing on the deviant behavior of a teenage girl rather than adults. A range of locations are used, including school, riverside, and an underpass, with different camera angles like over-the-shoulder shots to build tension. Black and white titles and transitions between scenes aim to clearly distinguish flashbacks for the audience.
Short film script & storyboard development-
Film synopsis
Importance of scripts
Script draft 1
Evaluation of script 1
Script draft 2
Evaluation of script 2
Importance of storyboards
First storyboard creation
Evaluation of storyboard 1
Review of script & storyboard
Redevelopment of film idea
Film inspiration
Screenwriting
Character profile
Script 3
Evaluation of script 3
Storyboard 3
Evaluation of storyboard 3
Final script and storyboard
Final screenwriting
Final script
Evaluation of final script
Final storyboard
Evaluation
Question 1 - In what ways does your media product use, develop or challenge f...alinatebbutt
This document summarizes how the media product adheres to or challenges conventions of real thriller genres. It discusses conventions like low-key lighting, quick cuts, and tense music that were included. Conventions that were challenged include not using black-and-white shots or heavy shadows. Feminist theories are also applied, such as how the female protagonist challenges being viewed as an object through her actions. Overall, the document analyzes genre conventions and how the media product fits within or diverges from typical thriller conventions.
Brett Egan analyzed his screenplay "One Man Road" which was influenced by genres like drama, thriller, neo-noir and surrealism. Films such as "Se7en" and "In the Name of the Father" inspired certain elements in his screenplay like themes of loneliness and questioning society. Christopher Nolan's directing style also served as an influence. Locations were carefully chosen to complement the conventions of neo-noir and encode meaning for audiences. The main character John McGrady was inspired by characters from other films and was developed with the goal of creating an emotional response. The narrative structure drew from films like "Inception" with elements like dream sequences and transitions between reality and dreams. Peer
Hayley Morris reflects on her role in creating a short horror film for her AS film course. She was responsible for cinematography and mise-en-scene. For cinematography, she used a handheld camera to help viewers empathize with the killers and a tripod for other shots. For mise-en-scene, she created a pin board with clues about the killer's victims and manipulated lighting and location to create an unsettling atmosphere. The small, dark room location emphasized the victim's helplessness and discomfort for the audience. Overall, Hayley feels the film was successful in achieving its goal of an unsettling thriller and that she contributed significantly to the project.
Thomas Hodge is a filmographer known for producing film posters. He takes an unusual approach of creating posters through paintings and drawings rather than digital methods. His posters emphasize the main character through a collage-like composition of images. While his style would not suit a thriller film, some aspects like bright colors could be considered.
Research involves both primary research conducted directly by the researcher as well as secondary research reviewing existing sources. Primary research includes surveys and observations while secondary research covers reports and articles. Research is also categorized as qualitative, which focuses on attributes without numbers, or quantitative, which analyzes data numerically.
The document discusses the conventions of horror films that the media product did and did not follow in its opening sequence. It met some conventions such as using low key lighting, camera following the subject, and including production logos and character credits. However, it challenged other conventions by not using narration, flashbacks, establishing shots, or action scenes. The document also analyzes where the media product's techniques could have been more effective at conveying horror, such as through different lighting or camerawork. Overall, the document provides a critical review of the techniques used in the opening sequence and how well they did or did not line up with horror film conventions.
Jake Whattam-Smith intends to research various thriller film directors to analyze their techniques and styles. He will look at the directors' backgrounds, trademarks, camera work, lighting, scenes, narratives, and scripts. He also wants to research film theory, thriller genre theory, and film promotion theory as he will create promotional materials for a fictional thriller film. Specifically, he wants to clarify the meanings of these theories and how they relate to his project.
Evaluation Question 1 - In what ways does your media product use, develop or ...alinatebbutt
The document discusses the conventions of thrillers that the media product adhered to or challenged in its genre. It met conventions such as using dimly lit woods to create suspense, revealing institutions to solve a puzzle, and using ambient sounds. It challenged conventions by using a non-British main character, not fully utilizing quick cuts, and not using shadows or black and white shots. Theories of auteur and feminist models were also applied by using close-ups to connect with audiences and not always portraying women as passive objects of the male gaze.
The document summarizes an interview with a costume supervisor, Marisa Aboitiz, about her career and advice for developing a film opening sequence. Marisa discussed her responsibilities overseeing costume departments for 25 years on films and TV shows. She also provided feedback on improving a proposed opening sequence, advising the filmmakers to streamline the story, use lighting and camera angles to build suspense, and not reveal too many details too soon to the audience. Based on Marisa's recommendations, the filmmakers refined their opening sequence to focus the story and build more intrigue through subtle clues.
The document discusses the evaluation of the author's media product, a short psychological thriller film. It describes how the author researched conventions of the genre and was influenced by the film "Portal: No Escape." Key conventions used in the author's film include close-ups of the main character's confused facial expressions, positioning the character off-center according to the rule of thirds, and using a silhouette to represent the antagonist. The author aimed to challenge conventions by mixing elements of amateur and professional filmmaking to create ambiguity. Feedback from audiences confirmed the film should be classified as a psychological thriller.
The document analyzes the opening sequence of a thriller film called "Eighteen" based on several conventions of real media products. It discusses the use of low key lighting, establishing shots, score/music, camera shots, characters, camera movements, editing techniques, costumes, flashbacks, chasing scenes, and title sequences. It evaluates how the opening sequence develops, uses, or challenges common conventions to engage the target audience and build tension.
The document discusses how the media product uses, develops, and challenges conventions of real thriller titles sequences. It uses conventions such as POV shots, close-ups, symbolic props, and vulnerable characters. It challenges conventions like atypical titles and pacing. The product was influenced by films like Seven and Silence of the Lambs. It represents social groups through stereotypical gender and age roles. The product could be distributed by companies like Blumhouse or Hammer Films targeting thriller audiences.
The document provides details about a student's short film project and evaluation. It discusses the forms and conventions used in the film, including voiceovers, quick cuts, and flashbacks. Feedback from test audiences is presented, such as comments on the audio quality and use of music. The student describes using iMovie and GarageBand software for editing, audio editing, and uploading the film online. Production details like costumes, makeup, lighting and locations are also summarized.
Alfred Hitchcock was nicknamed the "Master of Suspense" and directed many influential films involving psychological themes and mystery like Psycho, Vertigo, and Rear Window. He had a fear of watching his own films and bought the rights to some to prevent them from being shown for 30 years. Hitchcock's films were recognizable for their use of blonde actresses as victims and including charming yet dangerous villains. Adrian Lyne also directed psychological thrillers like Fatal Attraction and Jacob's Ladder that pushed boundaries and incorporated dramatic uses of lighting, animals, and water. Rosamund Pike's complex performance as the mysterious Amy Dunne in Gone Girl influenced the creators to have an enigmatic female protagonist at
The document discusses how the media products "Torment" and "Rumour" use and challenge conventions of the thriller genre.
"Torment" is a 1920s psychological thriller that challenges stereotypes by having the female protagonist kill the male antagonist. "Rumour" is an action thriller set in the woods that features two young female protagonists being stalked by an unknown creature.
Both productions aim to follow thriller conventions like suspense, mystery, and vulnerable characters while also challenging expectations through choices like their settings, characters, and endings. Research of films like "Blair Witch Project" informed the productions' style and plot developments.
This document outlines 31 shots for a music video narrative depicting a relationship that breaks down. The shots begin by introducing the main characters and showing them interacting closely at his home before an argument occurs. Following the argument, shots show the girl leaving upset while he remains alone, regretful. Later shots depict the girl cheering up with friends by a campfire in contrast to him remaining isolated and upset. The variety of shots including close-ups, mid-shots, long-shots and point-of-view are intended to advance the story and enhance the visual experience.
The document provides feedback from an audience sample about an opening film sequence:
- Audience members enjoyed being intrigued by the protagonist's story and wanted to learn more about her. They felt the narrative showed potential.
- The protagonist was played well and seemed like an ordinary person the audience could connect with, through her facial expressions and introverted nature.
- While most felt the changing colored lights fit the protagonist's emotions naturally, some thought the yellow shed lighting seemed too vivid.
- Opinions on the font choice were mixed, with some feeling it didn't suit a social realism genre production, while others felt it fit the narrative.
David Fincher is a renowned director of psychological thrillers. His films utilize fluid camera movements, wide shots, and silhouettes to build mystery and tension. Regarding my own project, I plan to incorporate similar camera techniques to engage audiences. Guillermo Del Toro also directs thrillers and uses unsettling characters and locations to invoke human fears and create an anxious atmosphere. Thomas Hodge is a filmographer known for his painted film posters that emphasize key characters through a collage-like style. While his techniques suit action films, I do not think they are best suited for my thriller intentions.
The document discusses several short films and reviews in order to analyze effective techniques that can be applied to the reader's own short film production. It summarizes key aspects of short film posters and reviews that were examined, including featuring main characters on posters, including clear credits, and structuring reviews with an introduction, summary, and honest opinion/rating. The reader aims to thoughtfully consider narrative, editing, sound, props, and other elements in their own short film based on lessons learned from analyzing these examples.
The document discusses conventions used in social realism films and how the student's media product adheres to or challenges these conventions. Some conventions it meets include using unknown actors with limited experience, focusing on realistic locations, and independent production companies with low budgets. Some conventions it challenges include not using narration or animation in the opening sequence. The student analyzes their film in terms of several theories including Todorov's plot structure and Propp's character archetypes. Binary oppositions and the director's auteur theory are also discussed in relation to their social realism film.
Our product is a political thriller that both utilizes conventions of the genre while also adapting and challenging them. We drew inspiration from films like Transformers: Age of Extinction for the title font and Se7en for depicting ominous tasks at the protagonist's desk. Cinematography conventions like low key lighting were used to set a dark tone. Close-up shots were used to make the audience uncomfortable during the threat scene. Sound conventions were challenged by making the music both diegetic and non-diegetic. Overall the goal was to provide familiarity with conventions while also adding variation to keep the audience engaged.
The document discusses how the author used real media conventions and new media technologies in creating their short film project. Specifically, it summarizes how they kept the protagonist centralized in frames, used shot angles for cinematic effect, and maintained consistent soundtrack to engage the audience. It also notes how feedback revealed a lack of close-up shots made the story confusing at times. Throughout, the author researched conventions online and used Adobe software, YouTube, and blogs to aid construction, research, planning and evaluation.
This document discusses how the media product challenges conventions of real horror movies in its use of plot, characters, camerawork, editing, sound, and typography. It establishes the protagonist and antagonist using symbolic appearances and a challenge of the binary opposition of good vs evil. Camera shots like close-ups are used to convey character emotions. Different sounds track plot points and character feelings. The media product aims to surprise audiences and make them feel uneasy, using conventions like an unclear antagonist face and pointed weapons to connote violence.
The document discusses how the author used new media technologies during the construction, research/planning, and evaluation stages of their media production project. During construction, they used their DSLR camera to its full capabilities and manually adjusted settings. They also used Adobe Premiere Pro and Audition to stabilize shots, remove audio hum, and equalize sound. For research, they utilized online sources and video sites to explore codes/conventions and find example films. Social media helped distribute surveys. Planning involved creating an animatic in Premiere and storyboarding on a blogging site. Evaluation saw surveys published on social media and results collected via Google Docs for comparison with peers' work.
Thomas Hodge is a filmographer known for producing film posters. He takes an unusual approach of creating posters through paintings and drawings rather than digital methods. His posters emphasize the main character through a collage-like composition of images. While his style would not suit a thriller film, some aspects like bright colors could be considered.
Research involves both primary research conducted directly by the researcher as well as secondary research reviewing existing sources. Primary research includes surveys and observations while secondary research covers reports and articles. Research is also categorized as qualitative, which focuses on attributes without numbers, or quantitative, which analyzes data numerically.
The document discusses the conventions of horror films that the media product did and did not follow in its opening sequence. It met some conventions such as using low key lighting, camera following the subject, and including production logos and character credits. However, it challenged other conventions by not using narration, flashbacks, establishing shots, or action scenes. The document also analyzes where the media product's techniques could have been more effective at conveying horror, such as through different lighting or camerawork. Overall, the document provides a critical review of the techniques used in the opening sequence and how well they did or did not line up with horror film conventions.
Jake Whattam-Smith intends to research various thriller film directors to analyze their techniques and styles. He will look at the directors' backgrounds, trademarks, camera work, lighting, scenes, narratives, and scripts. He also wants to research film theory, thriller genre theory, and film promotion theory as he will create promotional materials for a fictional thriller film. Specifically, he wants to clarify the meanings of these theories and how they relate to his project.
Evaluation Question 1 - In what ways does your media product use, develop or ...alinatebbutt
The document discusses the conventions of thrillers that the media product adhered to or challenged in its genre. It met conventions such as using dimly lit woods to create suspense, revealing institutions to solve a puzzle, and using ambient sounds. It challenged conventions by using a non-British main character, not fully utilizing quick cuts, and not using shadows or black and white shots. Theories of auteur and feminist models were also applied by using close-ups to connect with audiences and not always portraying women as passive objects of the male gaze.
The document summarizes an interview with a costume supervisor, Marisa Aboitiz, about her career and advice for developing a film opening sequence. Marisa discussed her responsibilities overseeing costume departments for 25 years on films and TV shows. She also provided feedback on improving a proposed opening sequence, advising the filmmakers to streamline the story, use lighting and camera angles to build suspense, and not reveal too many details too soon to the audience. Based on Marisa's recommendations, the filmmakers refined their opening sequence to focus the story and build more intrigue through subtle clues.
The document discusses the evaluation of the author's media product, a short psychological thriller film. It describes how the author researched conventions of the genre and was influenced by the film "Portal: No Escape." Key conventions used in the author's film include close-ups of the main character's confused facial expressions, positioning the character off-center according to the rule of thirds, and using a silhouette to represent the antagonist. The author aimed to challenge conventions by mixing elements of amateur and professional filmmaking to create ambiguity. Feedback from audiences confirmed the film should be classified as a psychological thriller.
The document analyzes the opening sequence of a thriller film called "Eighteen" based on several conventions of real media products. It discusses the use of low key lighting, establishing shots, score/music, camera shots, characters, camera movements, editing techniques, costumes, flashbacks, chasing scenes, and title sequences. It evaluates how the opening sequence develops, uses, or challenges common conventions to engage the target audience and build tension.
The document discusses how the media product uses, develops, and challenges conventions of real thriller titles sequences. It uses conventions such as POV shots, close-ups, symbolic props, and vulnerable characters. It challenges conventions like atypical titles and pacing. The product was influenced by films like Seven and Silence of the Lambs. It represents social groups through stereotypical gender and age roles. The product could be distributed by companies like Blumhouse or Hammer Films targeting thriller audiences.
The document provides details about a student's short film project and evaluation. It discusses the forms and conventions used in the film, including voiceovers, quick cuts, and flashbacks. Feedback from test audiences is presented, such as comments on the audio quality and use of music. The student describes using iMovie and GarageBand software for editing, audio editing, and uploading the film online. Production details like costumes, makeup, lighting and locations are also summarized.
Alfred Hitchcock was nicknamed the "Master of Suspense" and directed many influential films involving psychological themes and mystery like Psycho, Vertigo, and Rear Window. He had a fear of watching his own films and bought the rights to some to prevent them from being shown for 30 years. Hitchcock's films were recognizable for their use of blonde actresses as victims and including charming yet dangerous villains. Adrian Lyne also directed psychological thrillers like Fatal Attraction and Jacob's Ladder that pushed boundaries and incorporated dramatic uses of lighting, animals, and water. Rosamund Pike's complex performance as the mysterious Amy Dunne in Gone Girl influenced the creators to have an enigmatic female protagonist at
The document discusses how the media products "Torment" and "Rumour" use and challenge conventions of the thriller genre.
"Torment" is a 1920s psychological thriller that challenges stereotypes by having the female protagonist kill the male antagonist. "Rumour" is an action thriller set in the woods that features two young female protagonists being stalked by an unknown creature.
Both productions aim to follow thriller conventions like suspense, mystery, and vulnerable characters while also challenging expectations through choices like their settings, characters, and endings. Research of films like "Blair Witch Project" informed the productions' style and plot developments.
This document outlines 31 shots for a music video narrative depicting a relationship that breaks down. The shots begin by introducing the main characters and showing them interacting closely at his home before an argument occurs. Following the argument, shots show the girl leaving upset while he remains alone, regretful. Later shots depict the girl cheering up with friends by a campfire in contrast to him remaining isolated and upset. The variety of shots including close-ups, mid-shots, long-shots and point-of-view are intended to advance the story and enhance the visual experience.
The document provides feedback from an audience sample about an opening film sequence:
- Audience members enjoyed being intrigued by the protagonist's story and wanted to learn more about her. They felt the narrative showed potential.
- The protagonist was played well and seemed like an ordinary person the audience could connect with, through her facial expressions and introverted nature.
- While most felt the changing colored lights fit the protagonist's emotions naturally, some thought the yellow shed lighting seemed too vivid.
- Opinions on the font choice were mixed, with some feeling it didn't suit a social realism genre production, while others felt it fit the narrative.
David Fincher is a renowned director of psychological thrillers. His films utilize fluid camera movements, wide shots, and silhouettes to build mystery and tension. Regarding my own project, I plan to incorporate similar camera techniques to engage audiences. Guillermo Del Toro also directs thrillers and uses unsettling characters and locations to invoke human fears and create an anxious atmosphere. Thomas Hodge is a filmographer known for his painted film posters that emphasize key characters through a collage-like style. While his techniques suit action films, I do not think they are best suited for my thriller intentions.
The document discusses several short films and reviews in order to analyze effective techniques that can be applied to the reader's own short film production. It summarizes key aspects of short film posters and reviews that were examined, including featuring main characters on posters, including clear credits, and structuring reviews with an introduction, summary, and honest opinion/rating. The reader aims to thoughtfully consider narrative, editing, sound, props, and other elements in their own short film based on lessons learned from analyzing these examples.
The document discusses conventions used in social realism films and how the student's media product adheres to or challenges these conventions. Some conventions it meets include using unknown actors with limited experience, focusing on realistic locations, and independent production companies with low budgets. Some conventions it challenges include not using narration or animation in the opening sequence. The student analyzes their film in terms of several theories including Todorov's plot structure and Propp's character archetypes. Binary oppositions and the director's auteur theory are also discussed in relation to their social realism film.
Our product is a political thriller that both utilizes conventions of the genre while also adapting and challenging them. We drew inspiration from films like Transformers: Age of Extinction for the title font and Se7en for depicting ominous tasks at the protagonist's desk. Cinematography conventions like low key lighting were used to set a dark tone. Close-up shots were used to make the audience uncomfortable during the threat scene. Sound conventions were challenged by making the music both diegetic and non-diegetic. Overall the goal was to provide familiarity with conventions while also adding variation to keep the audience engaged.
The document discusses how the author used real media conventions and new media technologies in creating their short film project. Specifically, it summarizes how they kept the protagonist centralized in frames, used shot angles for cinematic effect, and maintained consistent soundtrack to engage the audience. It also notes how feedback revealed a lack of close-up shots made the story confusing at times. Throughout, the author researched conventions online and used Adobe software, YouTube, and blogs to aid construction, research, planning and evaluation.
This document discusses how the media product challenges conventions of real horror movies in its use of plot, characters, camerawork, editing, sound, and typography. It establishes the protagonist and antagonist using symbolic appearances and a challenge of the binary opposition of good vs evil. Camera shots like close-ups are used to convey character emotions. Different sounds track plot points and character feelings. The media product aims to surprise audiences and make them feel uneasy, using conventions like an unclear antagonist face and pointed weapons to connote violence.
The document discusses how the author used new media technologies during the construction, research/planning, and evaluation stages of their media production project. During construction, they used their DSLR camera to its full capabilities and manually adjusted settings. They also used Adobe Premiere Pro and Audition to stabilize shots, remove audio hum, and equalize sound. For research, they utilized online sources and video sites to explore codes/conventions and find example films. Social media helped distribute surveys. Planning involved creating an animatic in Premiere and storyboarding on a blogging site. Evaluation saw surveys published on social media and results collected via Google Docs for comparison with peers' work.
My opening sequence follows conventions of real opening sequences in several ways:
1) It introduces the title and opening credits in a linear fashion before showing the first scene, to clearly introduce the production and begin developing the story.
2) Elements like location, costumes, characters and cinematography reflect conventions of the horror genre, such as an isolated dark woods setting, typical teenage clothing, and limited views of the threatening creature.
3) The narrative structure uses techniques like flash forwards and a light/dark binary opposition that are common in horror and help build tension, while maintaining audience interest in the characters and plot.
The document discusses elements to include in planning a thriller genre film trailer. It recommends using ordinary-looking protagonists to make the story more relatable to audiences. Both obscure and familiar locations should be featured to establish themes. Duller color schemes with bursts of vibrant colors can build suspense. Warm colors should be used initially to portray the protagonist's innocence before transitioning to darker tones. The document also includes early story ideas, such as using song lyrics to foreshadow murders or showing flashbacks of why the protagonist seeks revenge.
This document discusses how the student's short film product uses, develops, and challenges conventions of real media products. It summarizes that the student originally planned to challenge conventions by including interviews with multiple homeless people, but most did not want to be filmed. As a result, the student included a male actor to play a homeless person based on genuine interviews. The student also wanted to challenge stereotypes of homeless people only being addicted to drugs or alcohol, so the character refers to family difficulties instead. The summary discusses how the student's film challenges conventions regarding narrative structure and placement of the title sequence.
This document provides details about the production and evaluation of a short film created by the author. It discusses how the film challenges conventions of psychological thriller/drama genres through its use of minimal dialogue and voiceovers. Feedback from test audiences is discussed, such as recommendations to improve the audio mixing and reduce the prominence of music. The author explains how research, planning and evaluation were conducted using online resources and film review magazines, and how technologies like iMovie and Ken Burns effects were used in the construction and editing stages.
The document discusses ways in which a media product uses, develops, or challenges conventions of real media. It describes using techniques like multiple storylines, close-ups, point-of-view shots, and costumes to mimic the forms and conventions of soap operas. Natural lighting and phone usage make the soap feel realistic and relatable to audiences. Various shots like low angles and two shots are used to convey emotion, mystery, and character relationships. The target audience is 16+ years old and storylines aim to relate to them. In under 3 sentences, the document discusses how a student media project utilizes conventional soap opera techniques, realistic elements, and relatable storylines to engage its intended teenage audience.
The document discusses how the media creator used conventions from real media products like teaser trailers and magazine covers to make their own media work more professional. They analyzed trailers like Valentine's Day to understand conventions like being snappy, not revealing too much of the plot, and keeping the audience interested. The creator challenged some conventions by giving the female character a higher status than typical. They used techniques like camera shots, music, and poster design elements to engage audiences in a way inspired by analyzing professional works.
This document discusses conventions of the drama genre that will inform the filmmaker's A-level project. It outlines several key conventions including the use of human emotion, tension created by music, challenging stereotypes, having a plot that connects personally with audiences, and portraying real-life situations. The document also discusses drama subgenres and provides examples of character archetypes commonly found in dramas. In closing, the filmmaker analyzes how their planned film incorporates various drama conventions while also challenging some traditional expectations.
In what ways does your media product use, develop or challenge forms or conve...lswiftbsg
This document discusses how the media product uses and develops conventions of real thriller films. It begins by explaining how the title "The Killer's Identity" gives clues about the genre and mystery plot that is common for thriller titles. The location was initially planned to be scary places but was changed to more normal places like the beach that a couple would visit to create unexpected suspense. Flashback scenes were edited to look pleasant rather than scary to build tension without being too horrific. The opening sequence establishes the plot through a shortened version of the film rather than a continuous tense sequence, challenging conventions. The poster and mis-en-scene are also designed based on psychological thriller conventions to interest the viewer without being overtly alarming.
This document discusses the process of researching and creating an art house film. It begins by analyzing conventions of art house films to better understand what techniques are commonly used or subverted in the genre. This allows the filmmaker to be more creative in developing their own film. Various drafting and planning techniques are discussed, including storyboarding, testing effects, and gaining audience feedback through surveys. Media technologies play a key role in all aspects of filmmaking, from research and planning to shooting, editing, and sharing the final product. The goal is to either follow or challenge conventions to effectively communicate the intended message.
This document discusses codes and conventions used in soap operas and how the filmmaker developed or challenged these conventions in their own soap opera trailer. Specifically, it discusses conventions around narrative structure, characters (hero, heroine, villain, anti-hero), camera work (shot reverse shot, over the shoulder shots), editing (fade to black, jump cuts), mis en scene (costuming, props), sound (diegetic, non-diegetic), and ending with channel branding. The filmmaker studied the soap opera Hollyoaks to inform their trailer production and both embraced and adapted some of Hollyoaks' conventions around these elements.
Jake Whattam-Smith intends to research various thriller film directors and their techniques to analyze effective processes and find his own style. He will look at the directors' backgrounds, trademarks, camera work, lighting, scenes, narratives and more. He also wants to research film theory, thriller genre theory, and film promotion theory as he will create promotional materials for his own fictional thriller film. Specifically, he wants to clarify the meanings of these theories and how they relate to his project.
The document provides an analysis by Nicole Webber of how her short film uses, develops, and challenges conventions of real action thriller media. She analyzed other films, posters, and reviews to inform her own work. While including some familiar conventions, she also aimed to surprise audiences and leave interpretations open. Key techniques included an open narrative structure, challenging character roles, and use of editing, sound, and color to build tension and suspense.
The document discusses how the media product uses, develops and challenges conventions of real drama media. It analyzes several real TV shows and music videos to inspire its conventions. It uses conventions like realistic characters, minimal characters per scene, and relatable settings from "Coronation Street". It challenges conventions through a nonlinear storyline across various locations inspired by "The Scientist" music video. The film poster also uses and develops conventions from real posters like a layered main image and title placement, while challenging conventions through its dual-colored title.
The document discusses how the media product uses, develops, and challenges conventions of real drama media. It uses conventions like multiple characters and realistic settings but challenges conventions with a nonlinear storyline jumping between locations. It also develops conventions by researching music videos and soap operas for inspiration. The media product aims to attract the audience while also intrigue them with unexpected elements that create a bigger impact.
The document discusses how the media product uses, develops, and challenges conventions of real drama media. It uses conventions like multiple characters and realistic settings but challenges conventions with a nonlinear storyline jumping between locations. It also develops conventions by researching music videos and soap operas for inspiration. The media product aims to attract the audience while also intrigue them with unexpected elements that create a bigger impact.
The document discusses how the media product uses, develops and challenges conventions of real drama media. It analyzes several real TV shows and music videos to inspire its conventions. It uses conventions like realistic characters, minimal characters per scene, and relatable settings from "Coronation Street". It challenges conventions through a nonlinear storyline across various locations inspired by "The Scientist" music video. The film poster also uses and develops conventions from real posters like a layered main image and title placement, while challenging conventions through its dual-colored title.
The document proposes a horror film trailer that would appeal to Paramount Pictures. It follows horror film conventions like having teens go camping in the woods, where one girl is attacked. The trailer would use conventions like low-key lighting, diegetic sounds, and fast pacing to build tension. It aims to attract Paramount's target audience by using familiar tropes like isolated settings and relatable teen characters. Camerawork like close-ups would show emotions to connect with viewers. Overall, adhering to genre conventions around suspense, darkness and likable protagonists is meant to grip audiences and encourage them to watch the full film.
The document discusses key aspects of psychological thrillers. It notes that psychological thrillers emphasize the psychology of characters and their unstable mental states. They often feature an unreliable narrator and plot twists that create a dissolving sense of reality. Suspense is heavily used through techniques like lighting, music, and camera work. Effective psychological thrillers slowly unravel a character's mental state through mundane situations that highlight their flaws. They manipulate the audience's emotions towards complex characters.
The document outlines a filmmaker's idea for their final major project (FMP) film. They plan to create a psychological thriller film that focuses on the viewer's perception and leaves the ending open to the audience's interpretation. The filmmaker wants to express themselves through filmmaking and take viewers on an immersive journey, as films like Blade Runner have inspired them. They cite Roger Deakins as a major influence for his ability to elicit emotions from viewers and make every scene meaningful through visual storytelling. The goal is to create a film that forms an emotional bond with the audience through memorable scenes. The filmmaker plans to employ simple camera techniques for most of the film but more adventurous styles when needed for character development
Kian Devine proposes creating a psychological horror film trailer and marketing materials for a movie exploring isolation, inner turmoil, and mental health during a pandemic lockdown. The film will focus on a single protagonist and his deteriorating mental state as he battles his inner thoughts alone in his home. Devine will conduct research on successful psychological films and apply techniques like establishing tone and translating emotions to viewers' perspectives. He will spend time on pre-production, production of the trailer and marketing assets, evaluation of his work and skills, and presentation of the final project.
1) The document provides an evaluation of the author's project creating a video essay. They found their research and planning to be lacking compared to their practical work of creating the video essay, which they were more interested in and engaged with.
2) While the author's technical skills and video quality improved compared to previous work, aspects like audio recording and project planning could still be strengthened.
3) Overall, the project was a success for the author as it helped prepare them for their final major project and revealed their strong interest and skills in filmmaking compared to previous topics.
The document outlines a filmmaker's idea for a film project that focuses on how a film translates its story and ideas to viewers in an entertaining and intriguing way. The project is important to the filmmaker as a way to express themselves and showcase their filmmaking skills and interests. Major influences on the project include Roger Deakins' ability to elicit emotions from viewers through perfect scene structure and essence. The goal is to create a film that forms a personal, emotional bond with viewers through memorable scenes. The style will be a small-scale short film using simple camera techniques for most of the duration but more adventurous techniques when needed for character development, like the film "Unsane". A grounded, relatable style was chosen to
Factual project research (kian devine) (1)kiandevine
1) Video essays are short films that analyze a topic similar to an essay, often examining films, trends, or other subjects. They typically have a thesis, evidence to support the thesis through analysis and examples, and a personal perspective from the creator.
2) Documentaries aim to inform viewers on a topic through factual reporting and research. They present information objectively and include multiple perspectives to give viewers a well-rounded understanding of the subject. Popular documentary styles include those focusing on nature, current events, and true crime stories.
3) Well-made video essays and documentaries employ structures and styles that engage audiences while effectively communicating their message. Examples include using narration, analysis of quotes and footage, and
Cinematography has changed significantly over time due to increasing knowledge and advances in technology. Early films had technical limitations like longer shot lengths, fewer shots per film, and less advanced special effects. For example, the 1933 version of King Kong required complex practical effects. More recent films have benefited from digital technologies like CGI, green screens, and more efficient editing. They can convey deeper character development and emotion through more intentional use of techniques like color, lighting, and shot composition. As the film industry has progressed, cinematographers have developed a stronger understanding of how to use different techniques to immerse viewers in the story.
This document discusses the filmmaker's research topics on cinematography. The key topics include: understanding techniques used in different genres and their effects; tracing the origins and evolution of cinematography techniques over time; distinguishing qualities of good versus bad cinematographers; analyzing changes in cinematography due to factors like technology and budget over decades; and exploring the importance of cinematography and its impact on films. The filmmaker aims to educate viewers on cinematography techniques to enrich their appreciation and understanding of films. Previous experience studying literature and analyzing films provides a foundation to effectively research and implement findings into an essay on this topic.
The document provides demographic information about the city of York from the 2011 census. It states that York has a population of 198,051, with 51.4% being female and 48.6% being male. The population density is 7,238 people per hectare. Most residents are between 35-54 years old, with over 51,588 people in that age bracket. 94% of residents identify as white, which is higher than the national average in England and Wales of 86%. The largest non-white group is Chinese at 1.2% of the population.
The document proposes creating an augmented reality mobile game similar to Pokémon Go that would feature local attractions in York, England like the city walls and Jorvik Viking Centre. Each attraction would have a mini-game playable near its location that teaches historical facts and becomes more difficult through stages, rewarding players with cosmetic avatar items for completing games at all attractions. The game aims to educate and entertain younger locals and tourists aged 17-24 who may not otherwise visit the sites.
The document provides an evaluation of the student's work on the York Project. It discusses several areas for improvement, including more efficient research methods, better target audience research, increased planning, and improved time management. For future projects, the student plans to research more existing products, survey a wider audience, create a more detailed plan with contingencies, and use a schedule to manage their time more effectively.
The student conducted extensive research on existing video games, including examining color schemes and surveying their target audience. Their research helped shape the design of their game. While their planning was initially basic, they improved it by adding more details on colors, fonts, and character designs. Their time management was impacted by delays in practical research and challenges with advanced pixel art. Their technical skills improved through tutorials on pixel art and text effects. Their game's aesthetic qualities effectively conveyed the dual futuristic/post-apocalyptic setting through colors and framing. Audience research ensured the game appealed to their target audience of RPG fans. Peer feedback praised the graphics and characters but suggested showing gameplay or more characters.
The student proposes creating an 8-bit pixel art style video game called "Icarus" for their final major project. The game will be a sci-fi turn-based multiplayer online role-playing game set in post-apocalyptic and futuristic environments. Key aspects of the project include designing characters, environments, and lore for the game's backstory. The student plans to focus on story and character development over gameplay mechanics. They will evaluate the project by comparing it to their original proposal and research on successful games to analyze what worked well and identify areas for improvement.
This document provides details about the pre-production process for a concept video game, including gameplay mechanics, characters, story, and marketing. The game will be an 8-bit turn-based post-apocalyptic RPG with a focus on story and characters. Target audiences are mature gamers ages 15+, as younger audiences may not appreciate the mechanics and story-driven focus. Advertising will target dedicated gamer websites rather than more general audiences. Details are also provided about sound effects, music, color schemes, and font styles being considered to set the retro-futuristic tone. Concepts for character designs, combat mechanics on a grid system, and overworld movement are outlined.
This document lists various types of digital media assets that can be made including posters, character designs, gameplay scenes, and gameplay videos with a link to a sample video. The assets focus on visual representations of a game such as promotional images, in-game art, and a video demonstrating the gameplay.
Kian Devine's FMP diary documents their 9 weeks of pre-production, production, and evaluation for their FMP project. Over multiple weeks, Kian conducted research on existing games, focusing on art styles, color palettes, and genres to influence their own 8-bit style game. They created character designs, logo, and main menu screen. Production faced some challenges due to illness but Kian adapted by focusing on written work. Their evaluation compared planned and actual results, and could have been improved by discussing future improvements.
The collectors drain the life force of planet Delta 4, unleashing its pure energy. The energy penetrates the collectors' capital ship and transfers through 3 prisoners of war, leaving behind only their clothes. The prisoners, Rodrigo, Haruto and Zane, find themselves stranded with no memory on a nearby planet. They are confronted by a lone tradesman from the mineral-rich planet of Nibiru, which is the next target of the collectors, putting the prisoners directly in their line of fire.
This document outlines the pre-production planning for a turn-based, post-apocalyptic 8-bit RPG video game. It includes details on sound effects and music needed, color schemes, locations for development, and a four-week production schedule. Character designs, gameplay mechanics, advertising assets, and a title screen will be created. The game focuses on three main characters who must survive an alien-run wasteland planet by collecting memorabilia to regain memories and abilities from their past lives. Combat will be turn-based while navigation is top-down in an open world. Research will help accomplish goals like gripping backgrounds with 8-bit graphics and avoid mistakes of other games.
The document discusses various aspects of game design through analyzing existing games. It discusses:
1) The medium shot used in The Division box art that shows both the character and environment to immerse the viewer.
2) How the run down, abandoned New York setting adds realism and familiarity.
3) How the dark, grey lighting and small ray of light symbolize life in the city and the game's plot.
4) Various technical aspects learned from researching games like composition, camera angles, and their effects on immersion.
The document provides an evaluation of the production process for a video game project. It summarizes the student's research, planning, time management, technical and aesthetic qualities, audience appeal, and feedback received. For research, the student analyzed existing games and conducted a survey to understand their target audience. Planning relied heavily on the research. Time management was an issue, especially for more advanced pixel art. Technical skills like pixel art details improved. Aesthetic qualities focused on an appealing color scheme. Audience research helped create an RPG that appealed to fans of the genre. Peer feedback praised the graphics and suggested showing gameplay or more characters.
The Octavia range embodies the design trend of the Škoda brand: a fusion of
aesthetics, safety and practicality. Whether you see the car as a whole or step
closer and explore its unique features, the Octavia range radiates with the
harmony of functionality and emotion
Ever been troubled by the blinking sign and didn’t know what to do?
Here’s a handy guide to dashboard symbols so that you’ll never be confused again!
Save them for later and save the trouble!
Implementing ELDs or Electronic Logging Devices is slowly but surely becoming the norm in fleet management. Why? Well, integrating ELDs and associated connected vehicle solutions like fleet tracking devices lets businesses and their in-house fleet managers reap several benefits. Check out the post below to learn more.
Fleet management these days is next to impossible without connected vehicle solutions. Why? Well, fleet trackers and accompanying connected vehicle management solutions tend to offer quite a few hard-to-ignore benefits to fleet managers and businesses alike. Let’s check them out!
Welcome to ASP Cranes, your trusted partner for crane solutions in Raipur, Chhattisgarh! With years of experience and a commitment to excellence, we offer a comprehensive range of crane services tailored to meet your lifting and material handling needs.
At ASP Cranes, we understand the importance of reliable and efficient crane operations in various industries, from construction and manufacturing to logistics and infrastructure development. That's why we strive to deliver top-notch solutions that enhance productivity, safety, and cost-effectiveness for our clients.
Our services include:
Crane Rental: Whether you need a crawler crane for heavy lifting or a hydraulic crane for versatile operations, we have a diverse fleet of well-maintained cranes available for rent. Our rental options are flexible and can be customized to suit your project requirements.
Crane Sales: Looking to invest in a crane for your business? We offer a wide selection of new and used cranes from leading manufacturers, ensuring you find the perfect equipment to match your needs and budget.
Crane Maintenance and Repair: To ensure optimal performance and safety, regular maintenance and timely repairs are essential for cranes. Our team of skilled technicians provides comprehensive maintenance and repair services to keep your equipment running smoothly and minimize downtime.
Crane Operator Training: Proper training is crucial for safe and efficient crane operation. We offer specialized training programs conducted by certified instructors to equip operators with the skills and knowledge they need to handle cranes effectively.
Custom Solutions: We understand that every project is unique, which is why we offer custom crane solutions tailored to your specific requirements. Whether you need modifications, attachments, or specialized equipment, we can design and implement solutions that meet your needs.
At ASP Cranes, customer satisfaction is our top priority. We are dedicated to delivering reliable, cost-effective, and innovative crane solutions that exceed expectations. Contact us today to learn more about our services and how we can support your project in Raipur, Chhattisgarh, and beyond. Let ASP Cranes be your trusted partner for all your crane needs!
2. Film MakersMartin scorsese is an american film director producer, screenwriter, actor, and film
historian. He has made many films such as the irishman, taxi driver and goodfellas which
can be seen as character profile films, focussing on individual and the development arc
they have through the film. An example of this is Travis bickle in taxi driver and you see
travis slowly succumb to his violent tendencies when certain situations dont go his way.
The focus on characters and their emotions is intriguing to me and is one of the most
difficult aspects of a film to get right as there is no cookie cutter technique to make the
audience connect to said character. Scorsese creates an incredibly believable and
immersive character with many techniques but one consistent way he does this is by
using the roots of the character, the very basis of what it means to be that character. In
Goodfellas, a crucial aspect of the connection the characters create with each other is
due to scorsese’ understanding of the italian culture, focussing on their food and energy
they have with one another. This characterization and flawed nature that is created with
the characters heightens emotions that the viewer feels for them, whether it be anger or
sympathy etc, because they are seen as a relatable and mirror reflection of viewers.
Scorsese’ take on an antagonist is different from most directors as he believes that the
antagonist is also human so have negative aspects of their personality and instead of
alienating this aspect, he uses the thought that these negative aspects are relatable for
viewers and actually explores these personality traits to create a character with multiple
layers of emotions, seeing them at their most vulnerable. Due to scorsese’ childhood and
the era he was born, he developed a unique sense of movies, of what they were and
what they could become. Because of these acquired tastes and expectations, he does
not believe marvel films are true cinema. This is because of his personal opinion that
films should focus on the people, not the spectacle, going as far to say “I grew up when I
did and I developed a sense of movies that was as far from the Marvel universe as we on
Earth are from Alpha Centauri”.
Aspects of
scorsese’s work to
research
-researching how he handles each
characters emotions and displays
them on screen physically instead
of just verbally. This would be useful
as i plan on having a physically
isolated character so being able to
know how to physically show
emotion is vital to creating a deep
emotional character
-scorsese’s use of characters flaws
are handled in a very human way
and shown to the viewer with a
sense of humanity so the audience
see themselves within the
antagonist aswell as the
protagonist. Understanding how to
handle obviously negative
personality traits would be beneficial
to my work as i also plan on having
a character that has an arc that
involving their own natural flaws.
-i would like to research scorsese’s
use of music to understand how it
partners with certain scenes and
how he invokes emotions to go
along with the characters emotions.
3. Film theory-that film is “about characters the complexity of people and their
contradictory and sometimes paradoxical natures, the way they can hurt one
another and love one another and suddenly come face to face with
themselves.”
Evidently, most scorsese films focus on characters individually so we can understand multiple aspects of
their personality and from different point of views. His previous films such as Raging bull (1980), Shutter
Island(2010) and The wolf of Wall Street(2013) all follow this theory and revolve the whole film itself
around the concept of it. Scorsese believes that this take on cinema is due to the era he was born and
became involved within the film industry, as his friends also started creating films when he did and had a
very similar take. Because of this approach to cinema, he has criticised the marvel cinematic universe for
its lack of depth and predictability within its stories. He believes that the films take no risk and try to cater
to the biggest demographic. Personally i agree that many blockbuster films take the simplest and safest
route to cater to the masses. While it is a smart move financially, it means that most films are forgotten
about or just used to setup a sequel. Using the duration of the film to focus on the character is a very
efficient and thought provoking stance to have when creating a film which intrigues me greatly due to the
skill it takes to create a fictional that behaves and has the same personality as the general public. On the
other hand, i dont believe that film is exclusively supposed to rely on the characters, but instead should
assist and build around the idea to create a living and breathing story for the viewer to immerse
themselves in.
4. Film Makers-Christopher nolan
Christopher nolan is an english writer-director that has built his way into cinema history using an often nonlinear,
cerebral style of storytelling. His previous pieces of work includes Interstellar, Inception and Dunkirk. These three
films greatly grasp the style of directing nolan has on a fim, playing with the structure of it and manipulating time
to creating many different effects on the viewer. For example, dunkirk uses 4 different perspectives and story arcs
to manipulate what the viewer sees and what they anticipate with each sequence. This concept of playing with
the viewers knowledge of the story creates a psychedelic essence to his movies and creates an uneasy
atmosphere in every single scene. Implemented this structuring technique would help my film create tension and
help to solidify the psychological aspect i am trying to create within certain scenes.Nolan creates the suspense
and tension in films by creating “a narrative that is a maze or labyrinth” for the character that includes mistakes
and wrong turns and taking the viewers on the journey with them. He believes this creates a sense of reality and
making each scene have greater emphasis as the viewer feels like they are “at a place that matters”. Taking this
approach to time and story requires nolan to have a very mathematical thought process, utilising plenty of
planning and diagrams to make sure that the clustered narrative has a sleek overlying story to pair with it. A film
that he has done this with predominantly with is Memento (2000) and nolan explained the structure of the film as
two connected hair pins that alternate between the two different takes on the scenes. Nolan also has a very
unique take on creating tension in scenes, especially when he had to juggle 4 different storylines that were in
different stages of their emotional development like in Dunkirk (2017). He does this by using the Shepard tone
which a series of ascending notes on a scale that by increasing the volume of different elements within the scale
create effect of forever increasing its pitch or “continuously go up like a corkscrew” and when implemented
correctly can create a continuing rise in intensity, narratively. Nolan also prioritises making gripping shots that
compliment each of the scenes emotions, and to do this he focuses on looking at each shot as a 3 dimensional
image and understand where a camera is, why its there and what effect it will have on the viewer by having this
angle. Because he doesnt use a monitor on set, he sticks with the camera so he can grasp every aspect of the
scene for himself, making sure he can align the audience with the character as close as he can. Overall,
christopher nolan creates such intense and atmospheric set pieces within his films that define his characters
decisions and motives. The psychedelic aspect of each film he creates creates an open ended flow for the film,
leaving plenty of room for viewers to fill in the blanks and almost create the story the want to see, instead of what
the expect to see. His style of directing is incredibly inspiring to me and is the reason behind my choice of style of
film i plan on making.
-when researching christopher nolans
films and ideology, it would be
interesting to understand why she
chose this narrative strucuture, and
what he thinks are the unique benefits
of doing it in this style. This is so i can
understand how to implement the
intensity he creates, but without the
emotional commitment the viewers
have throughout the duration of his
films
-Finding out how he uses shepards
tone is crucial to my film as i believe
that it would enhance many powerful
scenes i plan on creating for my film
- understanding how he efficiently
handles chopping up the narrative in a
nonlinear way would be efficient also
as it would help me to grasp how he
creates a strealime story despite it
being in a nonlinear order.
Aspects of Nolans work
to research
5. Film theory-Blending Subjective and Objective Writing is key for a good
story
“You take an objective approach at times to get you through things, and you take a
subjective approach at other times, and that allows you to find an emotional experience
for the audience.” is how christopher nolan described his writing style, saying that he
takes two different approaches to writing, one on an emotional subject level to reach to
the viewer and ground the narrative, but also an objective approach that links each
section and set piece. Although complicated to understand at first, it means that he tries
looking at his films from two different perspectives, the audience and the creator.
Despite most film maker’s doing this, not many do it to the same level of intent as nolan
does, basing almost entire stories around the concept of the audience having to piece
together the film for themselves and almost decide their own ending. This has been
seen in multiple of nolans films such as Interstellar(2014) and Inception(2010) leaving
open ended final scenes that creates an almost unfinished structure, but realises it
leaves the plot in the audiences hands and allows them to decide their take on what
happened. I agree that this works extremely well for the style of thriller films that nolan
creates, and i has a very interesting effect on the story telling of a film, both for the
audience and for the creator. It also allows more freedom to express the story the
creator wants to show as they can create sequences that cater to exactly what they
need. Despite this, i believe that films that dont have subjective sections of their can be
just as effective as ones that do, but just in a different way as it is not as open ended.
6. Film Makers- Guy Ritchie
Guy Stuart Ritchie is an english film director and film producer. He is most well known for his
work on Gangster and Spy-esque films such as The Man From U.N.C.L.E(2015), The
Gentlemen(2019) and Snatch(2000) which all have a gritty noir-style chutzpah to them, which
separates his films from other action directors. Guy’s films focus consistently on the quirky
action he creates and the set pieces within them, but also surrounds the interactions within
each group of characters that are exaggerated personalities to fit whichever story he is trying
to tell. For example, in The Gentlemen (2019) Matthew Mcconaughey plays an Overly self
confident drug lord that sells weed underneath Lords’ mansion’s but in every scene you see
his personality seep through as he tries to keep control of every variable and to make sure he
is the most powerful man in the room, even feeling threatened when someone proclaims to be
richer than him as scene in the dining room scene with the prince. While each character has
outlandish personalities, Ritchie makes good use of narration and uses the well implemented
narration to give the viewer vital information about characters or story. He also implements
slow motion multiple times in his films to make sure the viewer notices certain details, such as
the destruction of an object or a gunshot. In simple terms, it's all about emphasising a certain
interaction between two objects and if a character is involved, it can show the importance of
the action towards said character. Ritchie's style of directing is heavily momentum based and
is constantly exciting for a viewer to watch due to the extreme detail and character
development within such a small amount of time. His use of quick cuts clarifies this. Overall i
take a lot of inspiration from ritchie because of how much he can place into the duration of his
films, especially because he keeps everything so entertaining and thrilling throughout almost
all of the film. But on the other hand, i feel that his films are more shallow and light hearted
compared to nolan and scorsese due to the stories he is trying to tell. This means that certain
emotions are never present in a film so most characters don't get any development
emotionally.
Aspects of Ritchie’s
work to research
-His use of narration and quick
cuts are superb and really have a
great effect on the narrative of
certain sequences, finding out
how he does them so well, even
though they sometimes feel
clunky, would give me some
alternatives to use within my film
to liven up certain scenes.
-I would like to find out how he
keeps so much energy within his
scenes yet still has enough
momentum to create a satisfying
climax
-Despite guy ritchie films having
a very light hearted tone with lots
of intensity and action, the open
credits serve a very good
purpose of introducing the
audience to the tone and shape
of the film that i would like to
investigate and see if i can take
any inspiration for my trailer
7. Film makers
Roger deakins is a english cinematographer that has worked on films such as blade runner 2049
and No Country For Old Men. he likes to work with the same directors on films such as the coen
brothers, Sam Mendes, and Denis Villeneuve. Despite his work on multiple critically acclaimed
films, he has only ever won 1 oscar for best cinematographer which was for Blade Runner. Aswell
as this being my personal favourite piece of work for Deakins, i also believe it is his best and sets
the benchmark for Sci-fi films because of its incredible world building and immersive atmosphere it
creates. Part of his ideology that helps this world take great shape is due to him believing that films
dont have to be naturalistic and depict the world “exactly the life is”, it's all about creating a world
that the audience believes in and hangs together for the duration of the film. For example, Light was
an important aspect within Blade Runner 2049 for Deakins, especially within K’s apartment, and for
the hologram merge scene a blue screen would have been used but Deakins didnt like the effect it
had on the light. Instead of using a blue screen, he used a more practical approach and did two
different shoots of both characters within the exact same setting and then Roto on out of the
background. He believed that this gave the effect a more practical appearance and that computer
generated effects would have made that scene a “disaster” as the story element of this scene was
to make the merge seem as “real” and human as possible. This dedication to such a small aspect of
the film is what makes Deakins’ films have such polish and have such a grip on the viewer as it
gives him such control over every aspect of the film both narratively and physically. Deakins’
preference for physical effects is boiled down to how it looks for the audience, as his opinion on CG
effects are that they are obvious to the viewer and ruined the immersion that cinematographers try
to so hard to create. The reason Deakins’ is such an inspiration to me is because of his pure
passion for creating a world to go along with the story, especially when it comes to how he handles
the obstacles that are thrown at him. Whether it be acquiring a prototype ARRI ALEXA MINI LF
camera, waiting for the exact weather conditions for multiple scenes or even not doubling over on
the trenches so it wouldnt look generic, 1917 is a perfect example of how a film maker should
handles issue’s in production. I plan on taking this same mindset and approach to creating my film,
taking the extra effort and care and making every scene important to create a film that never drops
its quality.
Aspects of Deakins work
to Research
-An aspect of his work that i would be
interested in, is how he handled
working with light in blade runner due
to it having such a strong effect on the
atmosphere within the film. This would
help me to understand how i can use
light in my films to show certain
emotions that i am trying to portray
-Researching deakins use of colour
would also help me to understand
how to implement it into my work, as i
would try and create a similar
atmosphere
-Finding out what the effects of his
lighting techniques would give me an
insight into if lighting is an important
aspect of my film, and if it is
something i need to research and
prepare for since it is an area my
knowledge and expertise is lacking in.
8. His Film theory-”computer effects can make scenes look like
a disaster, practical effects make scene more “real””
Deakins’ has a very practical approach to most of his settings, and tries to make it seem as realistic as
possible. With CG certain imperfections are ironed out and create an almost perfect lighting
composition that is rarely seen in a real life setting. With this in mind, Deakins’ likes to have control
over almost all aspects of lighting within a shot, going so far as deciding which lamp shades are used.
He has a constant influence on the production designer to make sure his lighting style is considered
when designing sets to motive his lighting and create a design element in many of his scenes. His
attention to detail is the cause of these decisions within the lighting, this is seen when he creates a
vermeer look through windows by bouncing HMIS onto them. Another example of him using practical
lighting effects to wrap light and create the contrast ratio he wants is to different fixtures and
contrasting intensities that are organised in a line behind diffusion. This creates an extremely realistic
lighting effect but also helps him to have control over the focus of the lighting so can place it on interest
points within the shot. Due to my disapproval of modern blockbuster films and their reliance of CGI, i
completely agree on Deakins’ opinion on certain aspects of CG especially due to how it implemented
in films. The best use of CGI in my opinion is when used in partnership with practical effects, not in
place of. Researching this theory and understanding his approach to this thought process will also help
with my project due to my lack of technology and budget, so practical effects are a must when trying to
creating settings.
9. Films that have inspired me-Kill Bill (Part 1 & 2)
Kill Bill is one of the most coveted cult classic films to date
due to its intriguing set pieces and characters, slowly
unfolding its story to the viewer throughout each scene.
Different plots curve in on themselves, giving you false
information and subverting your expectations, but in a
positive and interesting way. Because of his approach to
scene length, keeping the viewer interested and invested is
often difficult due to being in the same setting and with the
same characters, but because of Tarantino's character
dynamic exploration within said scenes, it means that no
aspect of the scene is overlooked and is worth the viewers
investment. The keys to his success in these scenes are
due to 3 simple attributes High stakes,Structure and
Anecdotes. The perfect example of this is the climax of the
films, The Bride meeting Bill. We see the bride go through
multiple grueling tasks to find bill and the intensity of the
scene clarifies what's at stake here, life and death. The
fluctuation of who controls the scene also shows the
structure of the scene. We see the narrative swaps from the
brides to bills and it explains each of their intents.
After Bills violent outbursts, it relaxes the viewer as the
atmosphere is cut off and the audience focuses more on
the dialogue, especially bills superman monologue which
wraps up into the final section of the scenes structure. The
emotional section. Before this were the physical and
intellectual sections, but the emotional aspect is crucial to
films story and character development so need to come at
the very pinnacle of the scene, after all the buildup.
Throughout all the scenes that feature within tarantino
films, he uses plenty of anecdotes to fill in character
development and link the characters together which add
humour and suspense but also serve to add even more
depth to the characters development. Kill bill doesn't have
the same tone or isn't even the same genre of film as the
film i plan on creating, but the fundamentals of a good
movie are mastered within it and that can be applied to
almost all films.
Aspects to Research within Kill Bill
-Taking a closer look at
the bride’s arch
throughout the film would
be interesting and seeing
what causes within her
character as
understanding how to
gradually show a change
in a character would be
applicable to my film due
to it being a
psychological thriller
-An interesting aspect to take
from Kill Bill is how to structure a
scene with purpose, as it is an
effective way to keep the viewers
intrigue. Despite this, i dont plan
on having my scenes at the same
length of tarrantinos but the
intended effect would be
effective within the planning of
my film over, stretching this
structure over the span of
multiple scenes
10. Films that have inspired me-Blade runner 2049
Blade runner 2049 can be seen as the absolute bench mark for how a sci-fi movie should be made, perfecting almost every aspect that should be
focussed on within the genre. The story, the characters, the settings and the world that is created by Deakins is to the standard that every film maker
should strive for because of its unique abilitiy to take you to places emotionall and mentally and immerse you in its atmosphere. Its overlying story its
trying to tell circles round in a bitter-sweet way yet still makes the viewer feel like they have gone through a profound experience that is based on
one simple question, what does it mean to be human? This struggle with ones humanity that was present in the first blade runner is still explored
with the sequel and is honed in on by the main characters arc throughout the duration of the film. We see the story unfold from K’s perspective and
watch him understand what it means to be a replicant from the get-go and the injustice forced upon him for being so. The relatable goal of finding out
who he really is is what the film fundamentally focusses on, battling between what he is programmed to believe, and what he wants to believe. As we
see him overcome these obstacles and mysteries, the emotions he is put through help make the viewer feel like they are next to K, joining him on his
journey. A major critique of both Blade Runner fims are of the pace that the film is ran at, and the how fast the viewer is given information about the
plot. Once you understand that this is critical element of the film, it actually becomes one of the key aspects for the atmosphere to surround the
viewer and help each emotional beat hit harder. The way Blade runner handles overlying theme’s and character arcs is exactly how i plan on
implementing them into my project. Creating a strong atmosphere that emphasises almost every aspect of the film is crucial to my film, and looking
at Blade Runner 2049 as inspiration for one of the best examples of this will benefit my work greatly due to the subtlety of each detail that slowly but
surely builds up to creating one underlying world for the story to stand on. Aspects to research about the film
-Researching this film would prove beneficial to my
project in almost every sense, due to it handling the core
of my film extremely well. Look at characters relations,
their thoughts and emotions perfectly. Taking a deep dive
into the thought process and reasoning behind the
decisions made in Blade runner would gave me a great
insight into the makings of films as a whole due to it
covering many different genres and tones. Understanding
Villeneuve’s approach to the film itself is important but
Deakins’ perspective is just as important, if not more so
for me to get information that is applicable to my project
11. Films that have inspired me-Scott Pilgrim Vs the
World
Scott Pilgrim Vs the World is a light hearted comedy directed about Edgar wright, except it is more than just a comedy. Like all the other
films i have used as inspiration, scott pilgrim focusses on connecting with the viewer and having an emotional connect to the protagonist.
Edgar wright films typically uses layers to almost hide the underlying themes and emotions that the film is trying to convey, so uncovering
them lets the viewer do the work and fill in the blanks for themselves. The interesting aspect of the movie itself is how it all revolves
around a singular character, and that other characters are merely just represent different flaws within his personality such as his insecurity
or lack of voice he has, failing to make a single decision throughout the entire run time. This goes so deep as to whenever ramona
changes her hair colour, scott also changes his shirt colour to match to show how he relies on other people to make every decision for
him. The main draw for the film itself though, is the life it has within each scene. Its bursting with details and physical gags that make
every scene enjoyable but also meaningful for the plot so it has a purpose for the overall narrative. The interplay between foreplay and
background make the film incredibly visually pleasing, having nods to comments made by characters such as one of ramona's evil exes
punching a hole in the moon for her, meaning that when the full moon is visible in the shot, a hole is also present. These “easter eggs” are
a connection to the graphic novel and video game-esque background that the film is based and provides subtle but entertaining details
that the audience can find. One of the most niche but interesting effects that edgar wright uses within scott pilgrim, is the usage of
typography. The use of text on screen to emphasise certain aspects of the film such as transitions or actions. I like how everything is big
and exaggerated in this film, despite it trying hard to feel grounded. The contrast between these two perspectives lines up perfectly for a
film that connects to viewers on an emotional level, but not too hard as to distract from them from the amazing sound, editing and
structure of the movie itself. I chose this as an inspiration because i love how you can see edgar wrights passion for movies is shown in
each scene and how his own style is used to show his own interpretation of the manga it is based off. I plan on trying to implement this
level of creativity and style to my project which is why i chose Scott Pilgrim Vs the world as an inspiration
-looking at how to do
transitions that dont make
scenes lose momentum
would help my project but
mainly looking at different
ways to use transitions
within a film like mine would
help to experiment within
my practical.
-the use of typography is
something that interests me
greatly due to how unique
of an effect it is but also
because it can be used as
a great way to emphasise a
characters action
-looking at the details and
coloud edgar wright
implemented within the film
would be beneficiel to my
work as learning how to
apply these effects would
help to keep my practical
engaging for the viewer.
Aspects of Scott
Pilgrim to research
12. My context
I am making the concept of a
psychological thriller that focuses
on psychedelic and mental
aspects of a character. I want to
include as little actors as possible
and have static shots that create
an isolated tone to the film which
leaves an unsettling atmosphere
for the viewer to sit in. the reason
i am basing my project around
this genre is because i believe it
is broad enough for me to
experiment and try to branch out
my skills but also because my
knowledge of certain techniques
and effects in this field is quite
prominent. This is due to my
passion for watching thrillers and
trying to create a world that a
viewer can feel completely
immersed and emotionally
invested in.
My love for cinema came from
my personal interest in being
taken away from the real world,
and being entertained by a
constant source whether it be
gaming or film etc. The
difference with film other any
other entertainment is that
movies feel like journey when
done correctly and can sit with
the viewer long after the final
credits. The sense of
investment you get as a viewer
when you feel the characters
emotions simultaneously to
them creates a bond between
you and the character which is
unmatched by any other form of
media. More importantly,
cinema is a language with no
barriers which anyone can
express themselves in, which is
what intrigues me as i feel that
my raw passion for cinema will
fuel my ambition to become
more skilled within the works of
cinema.
My skills within premiere pro
are very limited due to my
previous projects focussing
almost exclusively on adobe
photoshop. I do not see this as
an issue though as my
knowledge of different
cinematic techniques will mean
that applying them will only
need me to do quick research
and experiments to see how the
application works. The
understanding how Movies
work on a basic level will also
help me to write about the
conept of my own film, because
i understand how films work
fundementally. But above all
else, My willingness and
eagerness to learn more about
film as a whole means i will go
the extra length to make sure i
do my best to create a project
that represents my skills and
my personality.
Despite the confidence and
enthusiasm i have going into
this project, i believe that my
lack of knowledge in
premiere pro will maybe be a
hindrance in my progression
of my practical. Doing work
on premiere pro in my
previous project gave me a
basic understanding on how
comms work and some
beginner level skills for me to
incorporate into the trailer i
am planning on making. My
work ethic could also become
an issue if i become
overwhelmed by the task i set
before me, so creating a
streamline schedule that sets
out a plan for me to follow will
be crucial in making sure i
keep a consistent tempo to
my work ethic.
What do i plan on making for
my project?
Why i have such a
passion for cinema?
What skills i have
going into this
project?
What issues do you
anticipate to be an
issue in this project?
13. Referencing (1) Martin Scorsese
Martin Scorsese. (2019). Martin Scorsese: I Said Marvel Movies Aren’t Cinema. Let Me Explain.. Available:
https://www.nytimes.com/2019/11/04/opinion/martin-scorsese-marvel.html. Last accessed 30/01/20.
StudioBinder. (2019). How Martin Scorsese Directs a Movie. Available: https://www.youtube.com/watch?v=Cz0byBTjtEU. Last
accessed 30/01/20.
Audun0905. (2012). Character Analysis of Travis Bickle. Available:
https://www.hltv.org/blog/5319/character-analysis-of-travis-bickle-taxi-driver. Last accessed 30/01/20.
Anonymous. (2020). Martin Scorsese Filmography. Available: https://en.wikipedia.org/wiki/Martin_Scorsese_filmography. Last
accessed 30/01/20.
14. Referencing(2) Christopher Nolan
Anonymous. (2020). Christopher nolan. Available: https://www.imdb.com/name/nm0634240/. Last accessed 30/01/20.
StudioBinder. (2019). How Christopher Nolan Writes and Directs a Movie. Available:
https://www.youtube.com/watch?v=zZJi_78XUVg. Last accessed 30/01/20.
Anonymous. (2014). The psychological and Non-Linear Storyteller. Available:
http://www.cinemablography.org/blog/christopher-nolan-the-psychological-and-non-linear-storyteller. Last accessed 30/01/20.
Nigel Smith. (2015). Christopher Nolan's Memento is being remade – just 15 years after the original. Available:
https://www.theguardian.com/film/2015/nov/16/christopher-nolan-memento-remake-just-15-years-after-origina. Last accessed
30/01/20.
Anonymous. (2020). Shepard tone. Available: https://en.wikipedia.org/wiki/Shepard_tone. Last accessed 30/01/20.
Scott Beggs. (2012). ^ filmmaking Tips from Christopher Nolan. Available:
https://filmschoolrejects.com/6-filmmaking-tips-from-christopher-nolan-1af8fd7a75cc/. Last accessed 30/01/20.
15. Referencing (3) Guy Ritchie
Anonymous. (----). Exposition. Available: https://literarydevices.net/exposition/. Last accessed 30/01/20.
Connor Bruley. (2017). Guy Ritchie's Style. Available: https://www.youtube.com/watch?v=quBZZyYbH-w. Last accessed
30/01/20.
Brendon Buthello. (2018). What makes Guy Ritchie movies so different? What makes his screenplay so special?.
Available: https://www.quora.com/What-makes-Guy-Ritchie-movies-so-different-What-makes-his-screenplay-so-special.
Last accessed 30/01/20.
Anonymous. (2020). Guy Ritchie. Available: https://en.wikipedia.org/wiki/Guy_Ritchie. Last accessed 30/01/20.
16. Referencing (4) Roger Deakins
Anonymous. (2020). Roger Deakins. Available: nonymous. (2020). Guy Ritchie. Available:
https://en.wikipedia.org/wiki/Guy_Ritchie. Last accessed 30/01/20.. Last accessed 30/01/20.
ARRIChannel. (2019). Roger Deakins about "1917". Available:
https://www.youtube.com/watch?v=lC4eGpfhpm8. Last accessed 30/01/20.
IndieWire Staff. (2018). Roger Deakins Explains Why He Insists on Operating the Camera Himself. Available:
https://www.indiewire.com/2018/03/roger-deakins-cinematoraphy-philosophy-arri-100-years-1201933108/. Last accessed
30/01/20.
Rotten Tomatoes. (2019). Roger Deakins Breaks Down His Award-Winning Cinematography Career | Rotten Tomatoes. Available:
https://www.youtube.com/watch?v=3B2LcltRAt4&t=449s. Last accessed 30/01/20.
Roger Deakins. (2019). Bladerunner 2049 | Holographic merge VFX. Available:
https://www.rogerdeakins.com/post-the-di/bladerunner-2049-holographic-merge-vfx/. Last accessed 31/01/20.
Anonymous. (----). HMI Lights. Available: https://www.mediacollege.com/lighting/types/hmi.html. Last accessed 31/01/20.
Renee. (2018). Chiaroscuro Lighting. Available:
https://nofilmschool.com/2015/11/lighting-like-vermeer-create-cinematic-depth-lighting. Last accessed 31/01/20.
AJ Detisch. (2019). Film Lighting Techniques. Available: https://www.studiobinder.com/blog/film-lighting-techniques/. Last
accessed 31/01/20.
17. Referencing (4) Kill Bill
Studio Binder. (2020). How Kill Bill Keeps Us Hooked. Available:
https://www.youtube.com/watch?v=_RNpyhJK65c. Last accessed 31/01/20.
Anonymous. (2011). Film Analysis - Kill Bill. Available:
https://www.bartleby.com/essay/Film-Analysis-Kill-Bill-Vol-1-FKEUZ2KTC. Last accessed 31/01/20.
V Renee. (). Exploring the Many Genres Present in Quentin Tarantino's "Kill Bill". Available:
https://nofilmschool.com/2018/10/exploring-many-genres-present-quentin-tarantinos-kill-bill. Last
accessed 31/01/20.
Scott Myers. (2010). Does Tarantino use traditional narrative structure or not?. Available:
https://gointothestory.blcklst.com/question-does-tarantino-use-traditional-narrative-structure-or-not-76241
1373abe. Last accessed 31/01/20.
18. Referencing (5)Blade Runner 2049
The Beauty of. (2018). The Beauty of Blade Runner 2049. Available:
https://www.youtube.com/watch?v=IzpmRkjFLLE&t=126s. Last accessed 31/01/20.
A Matter of Film. (2018). The Greatest Sequel Ever Made. Available:
https://www.youtube.com/watch?v=tJdxmthi88E&t=131s. Last accessed 31/01/20.
Shane Bertam. (2018). Why You Love A Hero Who Doesnt Matter. Available:
https://www.youtube.com/watch?v=6JP3Rv-x3uI. Last accessed 2018.
David Sims. (2017). The Real and Unreal in Blade Runner 2049. Available:
https://www.theatlantic.com/entertainment/archive/2017/10/the-real-and-unreal-in-blade-runner-2049/54
2574/. Last accessed 31/01/20.
Joseph Hughey. (----). The Important of Atmopshere. Available:
https://sunsetbloulevard.weebly.com/the-importance-of-atmosphere.html. Last accessed 31/01/20.
19. Referencing (6) Scott Pilgrim Vs the World
FilmJoy. (2016). Scott Pilgrim vs. the World(2010). Available: https://www.youtube.com/watch?v=YezF4I1Wg94. Last accessed
31/01/20.
David Chen. (2013). Why Scott Pilgrim vs. The World Is One of the Deepest Comic Book Films Ever.
Available: https://www.youtube.com/watch?v=J6FE8TH4xxM. Last accessed 31/01/20.
Anonymous. (2020). Scott Pilgrim vs The World. Available: https://www.imdb.com/title/tt0446029/. Last accessed 31/01/20.
Schmoedown Entertainment Network. (2019). Why Scott Pilgrim Vs The World Is Awesome. Available:
https://www.youtube.com/watch?v=Cora6jfPzEI. Last accessed 31/01/20.
Creative Bloq Staff. (2016). 10 captivating uses of typography in movies . Available:
https://www.creativebloq.com/typography/great-uses-typography-movies-10134995. Last accessed 31/01/20.