The secondary audience research provides insights into the preferences of music video audiences. It found that the target demographic is 15-20 year olds, with a majority being female. Most watch music videos weekly rather than daily. Preferred genres are rock, indie and pop. Narrative music videos are preferred over performance-based ones. Location, lighting, props and costume are highly valued, while social class is less so. Gender representation is also an important factor. The research indicates that the music video should incorporate cinematic elements like interesting locations, lighting and props to drive the narrative, while appealing to preferences around genre, gender and aesthetic.
This document contains planning materials for an audio podcast about a woman's experience with ghosts at the Velvet Springs Hotel. It includes initial story ideas, research on existing audio dramas, a draft script, plans for incorporating sound effects using available resources, and selection of background music tracks. The main story involves a woman recounting a frightening night when strange noises and an encounter with a ghost in her hotel room led her to believe the room was haunted. Sound effects and music will be used to help set the scene and atmosphere.
The document describes a short horror film project. The film will follow a YouTube vlogger filming in York who encounters supernatural events while walking alone at night. It will start in a vlog format and change when scary things begin happening. The film aims to improve the filmmaker's horror skills. It will target 16-24 year olds and appear on YouTube. The document also includes shot lists, descriptions, and a production schedule.
The document discusses planning for a photo shoot for a music magazine. It considers potential venues but decides a studio setting would be best to ensure control. It examines backdrop colors and chooses white for high contrast. Plans are made for lighting setup, equipment needed, scheduling, and artist profile. Possible props include an amp lead to relate to the artist's music. Outfit and pose ideas aim to showcase the artist naturally and on-brand without cliches.
This document outlines the plan for a music video including 5 different location shots: 1) a dark road with a close-up of the performer's face, 2) a studio with a black background, 3) a bar to show the performer is lonely with no friends, 4) a toilet scene of the performer staring in the mirror, and 5) the performer singing to a wall and dropping to the floor at the end. It discusses having one main performer and additional actors at the bar and bathroom scenes. Costumes will start casual and change to a white vest for the studio scenes and a dress for party scenes. The narrative will show a girl missing an important person by looking at her phone throughout the night. Visual styles will include
The document summarizes research on 4 YouTube channels: European Coffee Trip, Chicken Connoisseur, How To Cake It, and How To Drink. It describes the content, presenters, filming techniques, and context for each channel. It notes they all incorporate comedy and are entertaining, educational shows focused on their topic (coffee, chicken, cake making, and cocktails). The document also finds similarities between the channels' use of comedy.
This document provides a detailed summary and analysis of the music video for Jennifer Lopez's song "Ain't Your Mama". It describes the various shots used in the video including establishing shots, close-ups, and midshots. It explains how the video depicts the changing role and empowerment of women over time from suppression to gaining confidence and rebelling against male dominance through a variety of visual techniques. The video uses different lighting, costumes, and shots of the artist and other women to represent this message and narrative throughout the decades.
The document outlines a pitch for a short film called "The Gatekeeper". It describes the main character getting mugged and dying, finding himself in a plain white room with a gatekeeper who says he is in heaven. The gatekeeper goes through the man's bad deeds while he argues his good deeds, and the film ends with the gatekeeper deciding if he can enter heaven. It provides details on the main character being slightly clueless, the modernized heavenly setting, a dreamy comedic style with dark humor, ominous then calming music, and a target age group of 16-29 who enjoy dark humor.
This document contains planning materials for an audio podcast about a woman's experience with ghosts at the Velvet Springs Hotel. It includes initial story ideas, research on existing audio dramas, a draft script, plans for incorporating sound effects using available resources, and selection of background music tracks. The main story involves a woman recounting a frightening night when strange noises and an encounter with a ghost in her hotel room led her to believe the room was haunted. Sound effects and music will be used to help set the scene and atmosphere.
The document describes a short horror film project. The film will follow a YouTube vlogger filming in York who encounters supernatural events while walking alone at night. It will start in a vlog format and change when scary things begin happening. The film aims to improve the filmmaker's horror skills. It will target 16-24 year olds and appear on YouTube. The document also includes shot lists, descriptions, and a production schedule.
The document discusses planning for a photo shoot for a music magazine. It considers potential venues but decides a studio setting would be best to ensure control. It examines backdrop colors and chooses white for high contrast. Plans are made for lighting setup, equipment needed, scheduling, and artist profile. Possible props include an amp lead to relate to the artist's music. Outfit and pose ideas aim to showcase the artist naturally and on-brand without cliches.
This document outlines the plan for a music video including 5 different location shots: 1) a dark road with a close-up of the performer's face, 2) a studio with a black background, 3) a bar to show the performer is lonely with no friends, 4) a toilet scene of the performer staring in the mirror, and 5) the performer singing to a wall and dropping to the floor at the end. It discusses having one main performer and additional actors at the bar and bathroom scenes. Costumes will start casual and change to a white vest for the studio scenes and a dress for party scenes. The narrative will show a girl missing an important person by looking at her phone throughout the night. Visual styles will include
The document summarizes research on 4 YouTube channels: European Coffee Trip, Chicken Connoisseur, How To Cake It, and How To Drink. It describes the content, presenters, filming techniques, and context for each channel. It notes they all incorporate comedy and are entertaining, educational shows focused on their topic (coffee, chicken, cake making, and cocktails). The document also finds similarities between the channels' use of comedy.
This document provides a detailed summary and analysis of the music video for Jennifer Lopez's song "Ain't Your Mama". It describes the various shots used in the video including establishing shots, close-ups, and midshots. It explains how the video depicts the changing role and empowerment of women over time from suppression to gaining confidence and rebelling against male dominance through a variety of visual techniques. The video uses different lighting, costumes, and shots of the artist and other women to represent this message and narrative throughout the decades.
The document outlines a pitch for a short film called "The Gatekeeper". It describes the main character getting mugged and dying, finding himself in a plain white room with a gatekeeper who says he is in heaven. The gatekeeper goes through the man's bad deeds while he argues his good deeds, and the film ends with the gatekeeper deciding if he can enter heaven. It provides details on the main character being slightly clueless, the modernized heavenly setting, a dreamy comedic style with dark humor, ominous then calming music, and a target age group of 16-29 who enjoy dark humor.
Character 1 hears strange noises at home and believes their house is being invaded. They arm themselves with household items and search the house, finding their friend in one of the rooms. Relieved, they go outside and see an actual group of robbers approaching the house.
The short film is meant to be a tense thriller told from the perspective of Character 1, a paranoid and easily frightened person who works a boring office job. The realistic setting of their home is meant to heighten the suspense and make the threat of invasion feel relatable. Stylistic choices like dark colors, blue tinting, and diegetic sounds further the isolated and tense atmosphere. The target audience is teens and young adults who enjoy susp
The opening titles of the film Silent Hill uses a series of fast-paced shots with black and white cinematography, flickering lights, and zooming cameras to set an eerie and unsettling tone. Typography introducing the directors, producers and characters appears on screen in a gothic font style. Through a series of quick shots, the camera pans across a dirty and broken location, showing disturbing images on polaroids and newspapers of characters and stopping briefly on abnormal people and a trapped body. This establishes the horror genre and hints that the characters may be trapped in the mysterious and dangerous town of Silent Hill.
The opening sequence of Contact begins without sound, holding the audience in suspense. When sound starts, multiple songs from different radio stations on Earth are heard, representing broadcasts into space. The camera zooms out from Earth through the asteroid belt and nebulae, with the radio signals getting older the farther out it travels. As the sequence exits the galaxy, disoriented sounds are heard, teasing the "contact" mentioned in the title. The sequence contains only establishing wide shots until an extreme close-up of an eye at the very end.
Gender representation – a tale of two sistersHCochrane11
The opening sequence establishes the power dynamic between the male interrogator and young female subject through camera shots, mise en scene, and editing techniques. Over-the-shoulder shots of the female subject obscure her face and identity while clearly showing the male's face, making him seem more important. The female is slouched while the male sits higher, indicating a hierarchy. Editing cuts out the secondary female character quickly, focusing attention on the male interrogator.
The document discusses plans for a short film about a teenage girl who dreams of winning a dance competition. It will be 5-8 minutes long and focus on the girl's normal life, her dream of performing in the competition, and winning first place. The film will have a natural lighting style and silent format to add to the dream-like feel without seeming cheesy. The target audience is other teenage girls who love dance.
Kingsley will play the lead role of Shaun in the film trailer. Shaun is a businessman whose wife was murdered. The trailer will show Shaun's emotional journey from grief to becoming a violent killer seeking revenge. Locations featured will be outdoors at houses, a hotel room, country roads, and a church to give a rural feel as Shaun is out of his element. Outfits include a tweed jacket, white shirt, and bow tie to portray Shaun's formality with quirks. The tea party climax will take place at the narrator's nan's table to maintain the countryside theme.
I will be assessing the opening sequence of Mad Men [season 1: episode 1]. In this sequence, there are many camera angles that give a representation of gender along with the mise en scene.
The music video treatment is for the song "See Me" by the artist Hula. It will show the artist waking up hungover in a big house and slowly walking through different rooms that represent phases in her life. Each room is a metaphor and contains objects symbolizing her childhood, teenage rebellion, and desire for a successful future. The video aims to portray the artist in an indie, casual style to match the mellow song and show her morning after state of reflection. Feedback suggested adding animation to the plain rooms and including a separate performance space for the artist.
Opening sequence proposal for blog to finshroop_arora16
The opening sequence proposal introduces four male characters, ages 20-21, getting dressed to go clubbing. The sequence will show each character fitting their ties and buttoning their blazers as they get ready at their separate houses, before meeting up. Despite being a comedy, the opening aims to introduce the main characters without humor in order to capture their perceived class and status through surroundings and costumes, set to music that synchronizes with the titles.
The document provides details for a short film about a man who is drowned by two assailants. It then follows Francis, a coroner, and his colleague Alan at the morgue. Francis discovers valuable diamonds in the drowned man's body. Later, Francis is rushed and late for work. The document includes suggestions for casting, wardrobe, locations, cinematography and more to bring the story to life on screen in a dark, suspenseful tone.
The opening titles set a dark and mysterious mood for the film through the unusual black and white Warner Bros. logo and slow, melancholy instrumental theme song. The first scene is an establishing shot of a church where a funeral is taking place for the main character Walt Kowalski's wife. Camera shots and editing are used to convey the somber and emotional atmosphere, with slow pans to show respect and fast cuts during moments of frustration. Differences in generational attitudes are shown through clothing choices and phone use, with Walt disapproving of younger people's more casual dress. Sound and mise-en-scene further immerse the viewer in the emotional setting of the funeral.
This experimental short film titled "Fixed" explores themes of obsession, isolation, and habit through the relationship between two characters: a frail protagonist who isolates themselves in a pink room and obsessively paints portraits of an ambiguous man who walks through the room each day. The film takes place entirely within the single pink room set. The protagonist's daily routine builds up to the man's entrance and brief interaction before the protagonist paints their portrait. On one day, when the man ignores the protagonist, they have a frenzied breakdown, destroying the room with black ink. The next day, the protagonist leaves through the door, leaving the man sitting alone in the destroyed room.
This document discusses conventions used in thriller films and compares them to an opening sequence created by the author. Typical conventions include quick cuts, low lighting, shadows, and tense music. The opening of American Psycho uses zooms, over-the-shoulder shots, and classical music. The author's sequence features close-ups, a bird's eye view, and unsettling music. It takes place in a dimly-lit bathroom and uses mise-en-scene like blue lighting to create an unsettling mood. Editing includes matching action and cuts between shots. The sequence aims to raise awareness of issues like gender inequality, catfishing, stalking, poverty, alcoholism and their impacts on relationships.
The document outlines a film pitch that tells the story of a man who agrees to do one last job for his uncle, though he wants to leave that life behind to focus on his family. He is betrayed by his uncle during the job. Six months later, it is revealed that his uncle has assumed his life, with his wife and child now living with the uncle. The document provides details on the plot, characters, genres conventions, targeted audiences, and approaches to cinematography, sound, and mise-en-scene for the film.
This document discusses conventions of film openings and horror film openings specifically. It notes that film openings often include close-ups, background music to set the mood, credits, and specific lighting. Horror film openings commonly use fast panning shots and editing, small town settings, supernatural elements, victims, killers, and creepy non-diegetic sounds and music. The document also analyzes the opening sequence of the film "Dead Silence," noting it includes 25 titles in the first 3 minutes and 10 seconds to introduce characters, companies, and emphasize certain phrases through repetition.
The document provides an analysis of the opening sequence of a psychological thriller film titled "Pyro". It describes each shot in detail and how it advances the narrative and builds suspense. Key elements summarized include:
- The opening establishes the protagonist's obsession with fire through a close-up of her lighting a match.
- Subsequent shots introduce themes of alcoholism, family disputes, and the protagonist resenting her past through a burning photograph.
- The title "Pyro" is revealed with fiery font against a black background, reinforcing the film's themes through visual and audio elements.
The opening scene of the psychological thriller takes place in an unknown dark room. A girl wakes up with amnesia and sees pictures of crossed-out people on the wall, including her own. She discovers a matching body on the floor, realizing she has killed people who have hurt her. A ghost helps guide her as she works to uncover her identity and past betrayals through flashbacks. Her journey leads her to burn the helper's body, resolving the ritual and gaining understanding.
The document analyzes the opening sequence of Alfred Hitchcock's 1958 film Vertigo. It summarizes that the opening features a close-up shot of a frightened woman's face that turns red, representing danger, while mysterious spirals emerge from her eye. This is followed by a rooftop chase scene between three men, including a policeman and the main character. The opening establishes the thriller genre through its dark tone, mysterious music, and lack of context or character introductions.
The document provides guidance for a student to plan and produce a short film. It outlines sections for visual planning, including pre-visualization concept boards, storyboarding, and structuring the film into scenes and shots. The student is prompted to provide their own work, such as concept drawings, a storyboard breaking the film into scenes and shots, and master frames providing example shots. The guidance emphasizes visualizing the film beforehand to aid a streamlined production process.
Character 1 hears strange noises at home and believes their house is being invaded. They arm themselves with household items and search the house, finding their friend in one of the rooms. Relieved, they go outside and see an actual group of robbers approaching the house.
The short film is meant to be a tense thriller told from the perspective of Character 1, a paranoid and easily frightened person who works a boring office job. The realistic setting of their home is meant to heighten the suspense and make the threat of invasion feel relatable. Stylistic choices like dark colors, blue tinting, and diegetic sounds further the isolated and tense atmosphere. The target audience is teens and young adults who enjoy susp
The opening titles of the film Silent Hill uses a series of fast-paced shots with black and white cinematography, flickering lights, and zooming cameras to set an eerie and unsettling tone. Typography introducing the directors, producers and characters appears on screen in a gothic font style. Through a series of quick shots, the camera pans across a dirty and broken location, showing disturbing images on polaroids and newspapers of characters and stopping briefly on abnormal people and a trapped body. This establishes the horror genre and hints that the characters may be trapped in the mysterious and dangerous town of Silent Hill.
The opening sequence of Contact begins without sound, holding the audience in suspense. When sound starts, multiple songs from different radio stations on Earth are heard, representing broadcasts into space. The camera zooms out from Earth through the asteroid belt and nebulae, with the radio signals getting older the farther out it travels. As the sequence exits the galaxy, disoriented sounds are heard, teasing the "contact" mentioned in the title. The sequence contains only establishing wide shots until an extreme close-up of an eye at the very end.
Gender representation – a tale of two sistersHCochrane11
The opening sequence establishes the power dynamic between the male interrogator and young female subject through camera shots, mise en scene, and editing techniques. Over-the-shoulder shots of the female subject obscure her face and identity while clearly showing the male's face, making him seem more important. The female is slouched while the male sits higher, indicating a hierarchy. Editing cuts out the secondary female character quickly, focusing attention on the male interrogator.
The document discusses plans for a short film about a teenage girl who dreams of winning a dance competition. It will be 5-8 minutes long and focus on the girl's normal life, her dream of performing in the competition, and winning first place. The film will have a natural lighting style and silent format to add to the dream-like feel without seeming cheesy. The target audience is other teenage girls who love dance.
Kingsley will play the lead role of Shaun in the film trailer. Shaun is a businessman whose wife was murdered. The trailer will show Shaun's emotional journey from grief to becoming a violent killer seeking revenge. Locations featured will be outdoors at houses, a hotel room, country roads, and a church to give a rural feel as Shaun is out of his element. Outfits include a tweed jacket, white shirt, and bow tie to portray Shaun's formality with quirks. The tea party climax will take place at the narrator's nan's table to maintain the countryside theme.
I will be assessing the opening sequence of Mad Men [season 1: episode 1]. In this sequence, there are many camera angles that give a representation of gender along with the mise en scene.
The music video treatment is for the song "See Me" by the artist Hula. It will show the artist waking up hungover in a big house and slowly walking through different rooms that represent phases in her life. Each room is a metaphor and contains objects symbolizing her childhood, teenage rebellion, and desire for a successful future. The video aims to portray the artist in an indie, casual style to match the mellow song and show her morning after state of reflection. Feedback suggested adding animation to the plain rooms and including a separate performance space for the artist.
Opening sequence proposal for blog to finshroop_arora16
The opening sequence proposal introduces four male characters, ages 20-21, getting dressed to go clubbing. The sequence will show each character fitting their ties and buttoning their blazers as they get ready at their separate houses, before meeting up. Despite being a comedy, the opening aims to introduce the main characters without humor in order to capture their perceived class and status through surroundings and costumes, set to music that synchronizes with the titles.
The document provides details for a short film about a man who is drowned by two assailants. It then follows Francis, a coroner, and his colleague Alan at the morgue. Francis discovers valuable diamonds in the drowned man's body. Later, Francis is rushed and late for work. The document includes suggestions for casting, wardrobe, locations, cinematography and more to bring the story to life on screen in a dark, suspenseful tone.
The opening titles set a dark and mysterious mood for the film through the unusual black and white Warner Bros. logo and slow, melancholy instrumental theme song. The first scene is an establishing shot of a church where a funeral is taking place for the main character Walt Kowalski's wife. Camera shots and editing are used to convey the somber and emotional atmosphere, with slow pans to show respect and fast cuts during moments of frustration. Differences in generational attitudes are shown through clothing choices and phone use, with Walt disapproving of younger people's more casual dress. Sound and mise-en-scene further immerse the viewer in the emotional setting of the funeral.
This experimental short film titled "Fixed" explores themes of obsession, isolation, and habit through the relationship between two characters: a frail protagonist who isolates themselves in a pink room and obsessively paints portraits of an ambiguous man who walks through the room each day. The film takes place entirely within the single pink room set. The protagonist's daily routine builds up to the man's entrance and brief interaction before the protagonist paints their portrait. On one day, when the man ignores the protagonist, they have a frenzied breakdown, destroying the room with black ink. The next day, the protagonist leaves through the door, leaving the man sitting alone in the destroyed room.
This document discusses conventions used in thriller films and compares them to an opening sequence created by the author. Typical conventions include quick cuts, low lighting, shadows, and tense music. The opening of American Psycho uses zooms, over-the-shoulder shots, and classical music. The author's sequence features close-ups, a bird's eye view, and unsettling music. It takes place in a dimly-lit bathroom and uses mise-en-scene like blue lighting to create an unsettling mood. Editing includes matching action and cuts between shots. The sequence aims to raise awareness of issues like gender inequality, catfishing, stalking, poverty, alcoholism and their impacts on relationships.
The document outlines a film pitch that tells the story of a man who agrees to do one last job for his uncle, though he wants to leave that life behind to focus on his family. He is betrayed by his uncle during the job. Six months later, it is revealed that his uncle has assumed his life, with his wife and child now living with the uncle. The document provides details on the plot, characters, genres conventions, targeted audiences, and approaches to cinematography, sound, and mise-en-scene for the film.
This document discusses conventions of film openings and horror film openings specifically. It notes that film openings often include close-ups, background music to set the mood, credits, and specific lighting. Horror film openings commonly use fast panning shots and editing, small town settings, supernatural elements, victims, killers, and creepy non-diegetic sounds and music. The document also analyzes the opening sequence of the film "Dead Silence," noting it includes 25 titles in the first 3 minutes and 10 seconds to introduce characters, companies, and emphasize certain phrases through repetition.
The document provides an analysis of the opening sequence of a psychological thriller film titled "Pyro". It describes each shot in detail and how it advances the narrative and builds suspense. Key elements summarized include:
- The opening establishes the protagonist's obsession with fire through a close-up of her lighting a match.
- Subsequent shots introduce themes of alcoholism, family disputes, and the protagonist resenting her past through a burning photograph.
- The title "Pyro" is revealed with fiery font against a black background, reinforcing the film's themes through visual and audio elements.
The opening scene of the psychological thriller takes place in an unknown dark room. A girl wakes up with amnesia and sees pictures of crossed-out people on the wall, including her own. She discovers a matching body on the floor, realizing she has killed people who have hurt her. A ghost helps guide her as she works to uncover her identity and past betrayals through flashbacks. Her journey leads her to burn the helper's body, resolving the ritual and gaining understanding.
The document analyzes the opening sequence of Alfred Hitchcock's 1958 film Vertigo. It summarizes that the opening features a close-up shot of a frightened woman's face that turns red, representing danger, while mysterious spirals emerge from her eye. This is followed by a rooftop chase scene between three men, including a policeman and the main character. The opening establishes the thriller genre through its dark tone, mysterious music, and lack of context or character introductions.
The document provides guidance for a student to plan and produce a short film. It outlines sections for visual planning, including pre-visualization concept boards, storyboarding, and structuring the film into scenes and shots. The student is prompted to provide their own work, such as concept drawings, a storyboard breaking the film into scenes and shots, and master frames providing example shots. The guidance emphasizes visualizing the film beforehand to aid a streamlined production process.
The document discusses the codes and conventions of theatrical and teaser movie trailers, as well as horror genre trailers, film posters, and entertainment magazines. It describes the key elements that should be included in each, such as narrative structure for theatrical trailers, short clips and fast pacing for teaser trailers, and use of dark colors and shadows for horror posters. The document also analyzes how the student's created trailer, poster, and magazine follow the typical conventions for these media forms to promote their short horror film called "The Uninvited."
The document discusses the codes and conventions of theatrical and teaser movie trailers, as well as horror genre trailers, film posters, and entertainment magazines. It describes the key elements that should be included in each, such as narrative structure for theatrical trailers, short clips and lack of full storyline for teaser trailers, use of music and scary atmospheres for horror trailers, dark colors and mystery for horror posters. The document also evaluates how the student's created trailer, poster, and magazine follow the typical codes and conventions for these media types.
The opening sequence of Gattaca establishes the science fiction genre through medical imagery of body parts and equipment. Extreme close-ups are used to hide the main character's identity and create mystery around the theme of hiding one's identity. Random and disturbing flashing images in the opening of Seven make the audience uneasy, common in thrillers. The opening of The Ring uses terrifying images of the main character to scare the audience, meeting conventions of the thriller/horror genre. Handwritten fonts and music are incorporated in all three to set the tone and themes of identity, mystery, and fear.
This document analyzes the trailer for the horror film Ouija. It summarizes that the trailer establishes the genre as horror through its fast pace and scary imagery. It creates a confusing narrative at first but eventually reveals that a girl was killed after playing with a Ouija board alone, and her friends now try to use the board to find clues about her death while avoiding the same fate. The target audience seems to be 16-25 year olds, as the actors appear to be in their early 20s, and the scary imagery and sounds are effective at eliciting emotions in viewers of that age range.
The opening sequence of Se7en, directed by David Fincher, introduces the killer John Doe through disturbing close-up shots and unsettling imagery set to a gritty score. The dark color palette, flashing images, and disorienting editing aim to put viewers on edge and hint at the psychologically thrilling and horrific story to come. Specific techniques like close-ups, unusual mise-en-scene elements, and minimal character shots are analyzed for their ability to build tension and intrigue the target adult audience.
This document provides an overview of the skills, areas for improvement, influences, and plans for an upcoming film project. It details that the creator learned basic filmmaking skills like camera shots, music, and acting through early hobby films. Their first college project had long shots and simple designs that they want to improve on. Key influences cited are Alfred Hitchcock for suspense techniques, the TV show You for its stalker perspective and kills, and Dexter for its inner monologues and memorable kills. The creator plans to use these influences in their film by including an unreliable narrator, keeping to one location, and showing creative kills from the protagonist's perspective through monologues.
This document outlines a draft pitch for a film trailer introducing two main characters - Abby and Elena. Abby will struggle with finding meaning in life, while Elena hides her severe depression. Close-ups and locations will emphasize their differing perspectives. The characters will meet and interact without dialogue as the soundtrack builds tension. Their argument will be hinted at through shots and pauses in music. Ultimately, the trailer will split between Abby waiting for Elena as Elena commits suicide. Rural settings, themes of suicide/depression, and dramatic editing/sound will target teenage audiences who enjoy independent norms and dramatic films. Conventional title screens will be included to sell the trailer.
The director has chosen "The Importance of Being Earnest" because it explores the theme of sincerity. Some potential themes are love, hypocrisy, and double standards. The director will use a realistic style to illuminate these themes through the characters' natural actions. A directorial concept is to present the play as it was written in 1895 to match the dialogue and period setting. Central images like a two-faced sculpture could represent reoccurring metaphors.
The trailer establishes tension through non-diegetic music and silence as it shows two strangers whose plane has crashed in a remote location. Intertitles question if their lives will depend on each other. Extreme close-ups of the characters' eyes are used to intensify the emotions they are experiencing and create sympathy for their perilous situation. The trailer leaves viewers questioning if the two strangers will survive to pique interest in the film.
This document discusses ideas for a horror film trailer project. It includes analysis of trailers for Halloween and Paranormal Activity that the author likes. Potential plot ideas are presented, such as "The Calm Before the Storm" and "Sinner Inside." Ideas for sound, locations, cinematography, editing, mise-en-scene, and linking the trailer to other ancillary tasks like a poster and magazine cover are detailed. The document concludes by outlining what needs to be achieved, such as sourcing props, locations, costumes/makeup, actors, and learning video editing software.
The document provides a code analysis of three film trailers: The Skeleton Key, A Nightmare on Elm Street, and Shutter Island. For each trailer, the analysis identifies and describes the visual, audio, narrative, action, technical, and enigma codes used. The visual codes examine imagery, lighting, weather, and settings. Audio codes look at voiceover, sound effects, and music. Narrative codes analyze character archetypes, binary oppositions, and disruption of equilibrium. Action codes note suspenseful or dramatic scenes. Technical codes cover on-screen text and editing techniques. Enigma codes point out unresolved mysteries that intrigue viewers.
Thrillers aim to shock viewers and provide an adrenaline rush through tense events. They typically involve a protagonist battling an antagonist to restore order. Common conventions include dim lighting for suspense, jump cuts for action, and tense music to build tension. Protagonists are often brave males seeking justice, while antagonists sometimes want revenge. Themes usually center around crimes, revenge, terrorism, or conspiracy.
The document discusses Spencer Fox's research on the evolution of visual/special effects in Steven Spielberg films from the 1970s to present day. It outlines questions on differences in on-set and post-production techniques over time and which Spielberg films provide the best comparisons. The research will analyze Jaws, Jurassic Park, and Ready Player One to see how VFX have changed from practical effects to CGI as technology advanced. The goal is to understand how Spielberg pioneered blockbuster VFX techniques and how his films have transformed into visual spectacles.
Steven Spielberg is known as the first "blockbuster" director due to the success of Jaws in 1975. His films have evolved alongside advances in visual effects technology, starting with practical effects in Jaws and incorporating more CGI over time. Jurassic Park blended animatronic dinosaurs with early CGI, while Ready Player One relied almost entirely on CGI due to its virtual reality setting. Spielberg's ability to craft immersive stories while adapting to new techniques has made him the highest-grossing director in history.
Spencer Fox is applying to UCAS with grades from York College. In year 1 of their Level 3 Diploma in Creative Media Production and Technology, they received mostly D and M grades in the individual units, earning an overall merit grade and 60 UCAS points. In year 2 of the Extended Diploma, they received mostly M grades in the units but did not complete the extended project, so their final grade and points are not available.
This document provides pre-production details for a music video being created for the song "rock + roll" by EDEN. It includes lists of locations, equipment, props, sound effects, storyboards, and a shot list. Contingency plans are also outlined to address potential issues like equipment malfunctions, location changes, and health and safety concerns. The overall budget for the project is estimated to be £73, with most of the costs going towards travel for the cast and crew to three different shooting locations.
This document provides a shot list and descriptions for the production of a music video titled "rock + roll" by EDEN. It includes 66 shots across 3 locations - Malton, York, and Scarborough. The shots depict the story of a woman, Maia, dealing with a breakup. She receives a text that upsets her. She then goes for a walk in the woods and sits on a ledge, contemplating her emotions. Later, she throws a padlock symbolizing the relationship into the ocean from a rooftop, finding closure. The video follows her journey of processing her feelings and gaining a sense of relief and renewed perspective.
Maia receives a text that upsets her. She leaves her house crying and wanders the streets. She sits on a rooftop overlooking the sea, crying into her hands. Later, she throws a mirror against a wall in anger and frustration. Maia spends time in the forest and by the sea, contemplating her life after her partner left her. She eventually smiles while overlooking the sea, feeling relief. Maia throws a padlock engraved with initials into the sea, smiling as she leaves the rooftop feeling better.
Maia receives a notification on her phone that upsets her, and she leaves her house walking with tears in her eyes. She sits crying on a rooftop by the sea, then throws a mirror against a wall in anger and frustration. After calming down in the shower, Maia wanders through forests and streets contemplating her life after her partner left her. She returns to the rooftop feeling relieved, and throws a padlock engraved with initials into the sea, smiling as she leaves feeling better.
The secondary audience research provides insights into the preferences of music video audiences. It found that the majority are young females aged 15-20 who listen to music daily but do not watch music videos as frequently. They prefer narrative music videos in genres like rock, indie and pop. Location, lighting, props and costume are highly valued, while shot types and social class are less so. Gender representation is also an important factor. The research indicates the music video should feature well-lit locations, an engaging narrative centered around meaningful props, and represent both genders.
Spencer Fox plans to produce a music video project that will require solving numerous practical and theoretical problems. Practical problems include acquiring cast and crew, booking equipment, shooting on location, color grading, sound design, storage, and using visual effects. Theoretical problems may include issues with cast availability, unsuitable weather, equipment failure, budget constraints, and health and safety concerns while shooting on location. Fox has considered solutions such as scheduling contingencies, preparing backup plans, carefully planning the shoot, and being efficient to address potential problems and keep the project on track.
Spencer Fox outlines several practical and theoretical problems that may arise during the production of a music video project. Practical problems include acquiring cast and crew, booking equipment, shooting with a Canon C100 camera, travelling to locations, color grading footage, recording audio, and managing storage and battery life. Theoretical problems could involve issues with cast availability, unsuitable weather or locations, equipment failure, budget constraints, and health and safety concerns. Fox discusses potential solutions such as contingency planning, equipment backups, efficient scheduling, and evaluating location risks.
Christian John Spencer Fox proposes creating an unofficial music video for the song "rock + roll" by EDEN. He will film a short film about a breakup that will transition into a montage-style music video reflecting the aftermath. Fox gained experience with audio recording, cameras, and film techniques through previous projects. He will research EDEN's music videos and film techniques to distinguish his video. Fox will blog weekly about the project and seek feedback to evaluate the final product.
The document discusses a mood board created by Spencer Fox for a proposed music video for EDEN's song "rock + roll". The mood board includes photos, artwork, color palettes, and a font that reflect the tone of EDEN's brand and music. Fox analyzes how the mood board will influence the final music video, such as having a similar composition, color palette, and possibly including the featured font. The document also lists three key music video influences - "drugs" by EDEN, "SAD!" by XXXTentacion, and "oh baby" by LCD Soundsystem - and summarizes aspects of each that inspired Fox's vision, such as their cinematic qualities, storytelling techniques, and contrasts
The document discusses the goals and influences for a short film/music video project. The project aims to create a video for the song "rock + roll" by EDEN that transitions between a short film and music video. Potential influences discussed include filmmakers Konstantin, Darious Britt, and Peter McKinnon, as well as photographer groups North Borders and 7th Era. Research targets outlined include analyzing EDEN's other music videos, learning about his music's demographic, and researching shooting and color grading techniques to achieve a similar aesthetic.
The student proposes creating a music video as their final media project. They are a big music fan and enjoyed making a music video for a previous class project. They want to choose a sentimental song that they won't get tired of, such as a song by EDEN, and create a video that matches the modern yet faintly sad tone of the artist's music. Specifically, the video will have dull coloring, dark moody lighting, and a dreary setting to visually match the music and allow the student to explore cinematography and storytelling.
The document analyzes the documentary project evaluation of a student. It summarizes the positives and negatives of the student's research, initial plans, pre-production, time management, production reflection, aural qualities, technical qualities, and aesthetic qualities. The student conducted thorough research of existing documentaries but could have explored additional areas. Pre-production was strong except for shooting permissions. The student managed time well but could have optimized it further. The final product told the intended story but additional elements could have improved it.
The documentary follows the story of the subject's shoulder injury, which occurred while playing basketball in college. It begins by showing the incident on the court and then provides medical context about shoulder dislocations from an expert. The story then details the subject's experience in the emergency room and the long recovery process involving physio. It jumps forward to show how the final college season is going now that the subject has recovered.
Media Client Project | York 18-22 DemographicSpencerFox5
This document outlines a media project to create a promotional video for nightlife in York, England targeted at 18-22 year olds. It includes research on the target demographic and existing promotional videos. Survey results show that the audience prioritizes price when choosing where to drink and prefers fast-paced, vibrant videos. The proposed video would advertise local bars before taking a twist and transitioning into a narrative warning about the dangers of falling into the river while intoxicated. Location scouting, storyboards, and experiments with filming techniques were conducted to develop the idea.
This project aimed to create a promotional video for nights out in York targeting 18-25 year olds. Research included a survey of the demographic which found that price was the most important factor when choosing a venue. The video was planned to begin as an advert for various bars before transitioning into a narrative about the dangers of the river while intoxicated. Pre-production included storyboards, experiments, and location scouting. However, permission to film inside venues was denied, compromising the production. Post-production utilized stock footage and effects to salvage the project, but the overall result was disappointing due to a lack of planned internal shots. Lessons include securing filming permissions and having contingency plans for potential issues.
Spencer Fox evaluated their production process for creating a promotional trailer and poster for a fictional action thriller film. Their research included analyzing existing trailers, posters, and interviews to help structure their own promotional materials. Spencer conducted primary research like surveys and interviews to learn about their target audience. For planning, Spencer created storyboards, shot lists, and resource lists. Their time management was good until production delays, but they finished on time despite technical issues during editing. The final trailer and poster were of decent quality but could be improved with reshoots and more crew assistance. Spencer provided a detailed technical and aesthetic analysis of the strengths and weaknesses of their promotional materials.
Christian John Spencer Fox proposes creating a trailer, poster, and potentially a fake interview for an action thriller film called "(Fortune Favours) The Brave" for his final major project. He has refined skills in editing, effects, photography, and equipment from previous projects. The trailer will include suspenseful editing, effects, and audio to immerse viewers. It will be distributed online and in cinemas. The poster will be eye-catching and dark. The film is about a man who leaves a gang after a mugging and is then hunted when he returns to the city where the gang operates. Fox will research effects, fight choreography, and interview lighting. He will evaluate the project through production diaries
The Evolution of the Leonardo DiCaprio Haircut: A Journey Through Style and C...greendigital
Leonardo DiCaprio, a name synonymous with Hollywood stardom and acting excellence. has captivated audiences for decades with his talent and charisma. But, the Leonardo DiCaprio haircut is one aspect of his public persona that has garnered attention. From his early days as a teenage heartthrob to his current status as a seasoned actor and environmental activist. DiCaprio's hairstyles have evolved. reflecting both his personal growth and the changing trends in fashion. This article delves into the many phases of the Leonardo DiCaprio haircut. exploring its significance and impact on pop culture.
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Introduction
Leonardo DiCaprio, A name synonymous with Hollywood excellence. is not only known for his stellar acting career but also for his impressive real estate investments. The "Leonardo DiCaprio house" is a topic that piques the interest of many. as the Oscar-winning actor has amassed a diverse portfolio of luxurious properties. DiCaprio's homes reflect his varied tastes and commitment to sustainability. from retreats to historic mansions. This article will delve into the fascinating world of Leonardo DiCaprio's real estate. Exploring the details of his most notable residences. and the unique aspects that make them stand out.
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Leonardo DiCaprio House: Malibu Beachfront Retreat
A Prime Location
His Malibu beachfront house is one of the most famous properties in Leonardo DiCaprio's real estate portfolio. Situated in the exclusive Carbon Beach. also known as "Billionaire's Beach," this property boasts stunning ocean views and private beach access. The "Leonardo DiCaprio house" in Malibu is a testament to the actor's love for the sea and his penchant for luxurious living.
Architectural Highlights
The Malibu house features a modern design with clean lines, large windows. and open spaces blending indoor and outdoor living. The expansive deck and patio areas provide ample space for entertaining guests or enjoying a quiet sunset. The house has state-of-the-art amenities. including a gourmet kitchen, a home theatre, and many guest suites.
Sustainable Features
Leonardo DiCaprio is a well-known environmental activist. whose Malibu house reflects his commitment to sustainability. The property incorporates solar panels, energy-efficient appliances, and sustainable building materials. The landscaping around the house is also designed to be water-efficient. featuring drought-resistant plants and intelligent irrigation systems.
Leonardo DiCaprio House: Hollywood Hills Hideaway
Privacy and Seclusion
Another remarkable property in Leonardo DiCaprio's collection is his Hollywood Hills house. This secluded retreat offers privacy and tranquility. making it an ideal escape from the hustle and bustle of Los Angeles. The "Leonardo DiCaprio house" in Hollywood Hills nestled among lush greenery. and offers panoramic views of the city and surrounding landscapes.
Design and Amenities
The Hollywood Hills house is a mid-century modern gem characterized by its sleek design and floor-to-ceiling windows. The open-concept living space is perfect for entertaining. while the cozy bedrooms provide a comfortable retreat. The property also features a swimming pool, and outdoor dining area. and a spacious deck that overlooks the cityscape.
Environmental Initiatives
The Hollywood Hills house incorporates several green features that are in line with DiCaprio's environmental values. The home has solar panels, energy-efficient lighting, and a rainwater harvesting system. Additionally, the landscaping designed to support local wildlife and promote
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Leonardo DiCaprio is synonymous with Hollywood stardom and acclaimed performances. has a unique connection with one of America's most beloved sports events—the Super Bowl. The "Leonardo DiCaprio Super Bowl" phenomenon combines the worlds of cinema and sports. drawing attention from fans of both domains. This article delves into the multifaceted relationship between DiCaprio and the Super Bowl. exploring his appearances at the event, His involvement in Super Bowl advertisements. and his cultural impact that bridges the gap between these two massive entertainment industries.
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Leonardo DiCaprio: The Hollywood Icon
Early Life and Career Beginnings
Leonardo Wilhelm DiCaprio was born in Los Angeles, California, on November 11, 1974. His journey to stardom began at a young age with roles in television commercials and educational programs. DiCaprio's breakthrough came with his portrayal of Luke Brower in the sitcom "Growing Pains" and later as Tobias Wolff in "This Boy's Life" (1993). where he starred alongside Robert De Niro.
Rise to Stardom
DiCaprio's career skyrocketed with his performance in "What's Eating Gilbert Grape" (1993). earning him his first Academy Award nomination. He continued to gain acclaim with roles in "Romeo + Juliet" (1996) and "Titanic" (1997). the latter of which cemented his status as a global superstar. Over the years, DiCaprio has showcased his versatility in films like "The Aviator" (2004). "Start" (2010), and "The Revenant" (2015), for which he finally won an Academy Award for Best Actor.
Environmental Activism
Beyond his film career, DiCaprio is also renowned for his environmental activism. He established the Leonardo DiCaprio Foundation in 1998, focusing on global conservation efforts. His commitment to ecological issues often intersects with his public appearances. including those related to the Super Bowl.
The Super Bowl: An American Institution
History and Significance
The Super Bowl is the National Football League (NFL) championship game. is one of the most-watched sporting events in the world. First played in 1967, the Super Bowl has evolved into a cultural phenomenon. featuring high-profile halftime shows, memorable advertisements, and significant media coverage. The event attracts a diverse audience, from avid sports fans to casual viewers. making it a prime platform for celebrities to appear.
Entertainment and Advertisements
The Super Bowl is not only about football but also about entertainment. The halftime show features performances by some of the biggest names in the music industry. while the commercials are often as anticipated as the game itself. Companies invest millions in Super Bowl ads. creating iconic and sometimes controversial commercials that capture public attention.
Leonardo DiCaprio's Super Bowl Appearances
A Celebrity Among the Fans
Leonardo DiCaprio's presence at the Super Bowl has noted several times. As a high-profile celebrity. DiCaprio attracts
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The Future of Independent Filmmaking Trends and Job OpportunitiesLetsFAME
The landscape of independent filmmaking is evolving at an unprecedented pace. Technological advancements, changing consumer preferences, and new distribution models are reshaping the industry, creating new opportunities and challenges for filmmakers and film industry jobs. This article explores the future of independent filmmaking, highlighting key trends and emerging job opportunities.
2. Existing Product – “drugs” by EDENLocation
• Urban alleyway – establishes city setting
• Kitchen – shows protagonist’s stressful job
• City streets - emphasises size of location
• Bar – place for protagonist to forget his obvious stress
• Underpass
• City Park/Lake
• Apparent “crackhouse”
Setting
• Present day – afternoon, overcast
• Flashbacks – Sunset, golden hour
Props
• Wedding/engagement rings
• Alcohol shots
• Engagement Ring
• Pots and pans, sponge
• Pay slip
• Black market medical pills in a transparent bag
Costume
• Pot washer uniform
• Flashbacks – light clothing
• Present day – dark clothing
• Backpack in present day scenes
Actors’ Performances
(Protagonist)
• Great at showing distress/displaying stressed life
• Clearly in emotional pain in present day
• Clear change in mood in flashbacks, genuinely seems happy when accompanied by his then fiancé
• Composing himself before entering the room with his wife in is incredibly convincing and realistic, wanting to seem fine for his distressed sick wife
(Supporting Character – Wife)
• Convincingly happy when the protagonist appears at hospital to see her as well as when they’re together
Editing
• Colour grade – cold, washed out and bleak in present time, warm and contrasting in flashbacks
• Match cut from protagonist fidgeting with his wedding ring to when he proposed to his girlfriend (engagement ring)
• Match cut when man bumps into him, snapping him back to the present time, out of his daydream about the past
• Quick montage as he leaves the dodgy building and goes to the hospital bed
• Longer shots when with wife (particularly in the hospital)
Cinematography
• Anamorphic/wide lens
• Shallow depth of field – keeps focus on protagonist while walking down the street, showing that he is clearly not paying attention and has something very obviously
bothering him/something on his mind (& bokeh in the background – considered cinematic)
• Silhouette as he walks through the underpass, referring to walking towards the light as his wife may be doing battling cancer
• Match cut holding hands with the girl in the “crackhouse” to being pulled along by his wife and dancing in the street
3. Interpretation:
• First, the protagonist seems like a struggling drug addict
• Then seems like he’s cheating/broken up with his wife
• Finally we realise that he’s been stressed and panicking the
entire time about how he’s going to take care of his wife when
he cant afford hospital treatment
• Really emotional ending with him breaking down and
composing himself to reveal that his wife is dying of cancer
and that the drugs were painkillers (or other medical pills) for
the wife
What I’d like to implement/imitate:
• The performance is perfect for what I think I want to recreate
in my own project
• The misleading plot lines/expectation subversion/twist may
influence my own story when it comes to writing the
screenplay
• The shallow depth of field to keep focus on the protagonist is
something I definitely plan on implementing into my music
video – it will hopefully “give a more cinematic look” to my
footage, as well as the colour grade being warmer in
flashbacks and colder in the present time
Existing Product – “drugs” by EDEN
4. Existing Product – “oh baby” by LCD Soundsystem
Location
• Large country house
• Garage
• Long driveway
Setting
• Evening
• Afternoon
• Night
Notable Props
• Wedding rings
• Rooster
• Ball
• Gun
• Teleportation devices
• Pencil
• Champagne bottle
Costume
• Light for the female
• Darker for the male until his wife gets shot, where he too wears white showing that they are on the same level
Actors’ Performances
• Characters have clearly been together a long time
• Evidently distraught when wife is shot, so moving when he’d obviously prefer to be nowhere with her, than somewhere without her
Editing
• Opening writing montage cut with holding hands with heavy emphasis on the wedding rings
• Montage slows briefly to let the hand holding resonate, then cut to the male and female protagonists looking pensively at the table of notes
• Slower montage of characters theorising
• Boomerang effect from CCTV of the items going through the teleporter
• Cut to black then fade back in after the Wife gets shot
Cinematography
• Macro lens – extreme close up in the opening montage
• Steady camera movements to keep shots interesting amongst the static shots
• Lens flare and refraction
• Backlit actors
• Silhouetted against the sunset for celebrations
• Canted angle to make the actors the right way up, but the rest of the world on an angle
• Handheld tracking shot as Husband carries Wife to the garage/teleporter
5. Existing Product – “oh baby” by LCD Soundsystem
Interpretation:
• This music video is extremely tragic, and builds a strong connection
between the characters and the audience in a six minute time frame
• The classic “he wasn’t shot, she was” is still surprising because we see
more of the man than we do his wife, shocking the audience
What I’d like to implement/imitate:
• The gorgeous cinematography is something that I would absolutely
love to be able replicate using the C100
• The colours within the sunset scene are gorgeous, which I hope I can
add, either in camera by shooting at sunset or by some post-
production trickery
• Cutting on the action/beat of the song adds punch to the edit that I
plan on implementing
• The performance from the actors were also impeccable, most likely
due to the experienced actors and accomplished director, but is
something I hope I can replicate by hiring professional actors from
outside of college
6. Existing Product – “SAD!” by XXXTentacionLocation
• Dark studio
• Church
• Small alleyway
• Bright studio
External Audio
• Miscellaneous crowd chatter
• Eerie low gibberish mumbling
• Heavy breathing
• Tension building stings
• Creaking chair
• Ticking clock
• Punch swings/fight sounds
Setting
• Day (late morning/early afternoon)
Notable Props
• Coffin
• Dyed hair/lookalike
• Stool
Costume
• Long black hooded cloak
• Suit
• Casual polo neck w/hat
• No shirt
Actor Performance
• Not that deep in terms of emotional acting, but fight scene is good
Editing/VFX
• Blacked out everything other than eyes for opening shot
• Subtitles talking directly to the audience
• Subtitles between the hooded figure and X
• Pocket watch floating through artist’s head
• VFX series as camera passes through X’s eyes
• Long build up before the song begins, cuts to and from the song to the hooded scene where the music stops
• Sudden cut of the music when X stomps the previous version of himself
• VFX crack on wall where old X slammed into
Cinematography
• Close up on the eyes at the beginning
• Digital zooms into the eyes
• POV shots of dead version of artist
• Stop motion rocking on the chair
• Lots of movement in shots, either with the camera itself or with the subject
• POVs from above during fight from spectators
7. Existing Product – “SAD!” by XXXTentacion
Interpretation:
• I feel as though, as it was written and directed by the artist
themselves, the subtitles at the beginning (the scene with
the eyes and then the hooded being) is the artist’s inner
creativity incarnate talking to both the audience, but more
importantly directly to the artist himself
• The mixture of the fight scene/real life is where
XXXTentacion himself talks with his inner consciousness
and fights his “old self” that he wants to change
• The beating that X lays on his old self is a metaphor for him
being a better artist, but also a much better person than he
used to be
What I’d like to implement/imitate:
• The blend between short film and music video is very
impactful, a blend I hope to capture for my own music
video
• The locations within the video are very much crucial to the
video and really added to the final production – since I
haven’t had the best luck with locations, I’m planning on
securing any location I need long before I shoot
8. Existing Product – “Mercedes Marxist” by IDLES
Location
• Office building
• Car park/car
• Pub
• Supermarket
• Dark studio
• House
External Audio
• Head banging off of desk
• Head banging off of car horn
• Head banging off of pub table
• Office room tone
Setting
• Afternoon mid/after work
• Dreary overcast
• Rain
Notable Props
• Steering wheel
• Beer/glass
• Office work
Costume
• Office-wear (suit and tie)
Actors Performances
• Committed
• Make up for a red mark where he was banging his head
• Clear emotions in drunken sleep montage
Editing
• Old film look/grainy with rough border
• Giant title screens with the band’s name and the song
• Wake up slaps coincide with people bumping into him in his drunken dream state
Cinematography
• Slow pan to reveal noise and protagonist
• Framing through the head banging against the wall (cold visuals) to see wife(?) sat on the sofa (warm visuals)
• Canted angle slow zoom into face
• Montage - strobe effect & slow motion & speed ramps
• Silhouette shots as he runs towards the large bright light in his drunken sleep
9. Interpretation:
• Protagonist is stuck in boring, depressing life
• Feels like he’s in an endless loop (repeatedly banging
his head
• Breaks in head-slamming are moments of realisation
that his life is dull, then continues to bang his head in
frustration
• When he’s drunkenly passed out, the white light is
death that he’s trying to reach, just to get away from
the boring and depressing life he has
What I’d like to implement/imitate:
• The canted zoom was very impressive and stylized
• The action’s to the beat of the song (head banging) is a
technique I plan on adding
• The contrasting colour grade (warm oranges, cold
blues) etc.
Existing Product – “Mercedes Marxist” by IDLES
10. Research Analysis
• What common features do the researched products have?
– Cinematic colour grading
– Solid cinematography/camera work
– Uniquely approached twist/deeper meaning
– Each of them contain a silhouette against a brighter light
– Canted/Dutch angles
• What aspects of the research will you include within your
own production work?
– I’m planning on incorporating canted angles within my music
video
– I’d like to include a silhouette against the sunset, similar to the
silhouette’s in these existing products
– Shallow depth of field and film grain is a must to achieve the
aesthetic I desire for my product, making it seem like some of
EDEN’s other music videos, such as “isohel” and “love, death,
distraction”
– A good colour scheme and grade is vital to getting a filmic look
12. Secondary Audience research
• Observation: Those between 15-20 are the biggest age group that
answered this survey
• The majority of music video audiences in this day and age are young
• The music is by a young artist who’s not far removed from this age group,
and the video will be about something that a lot of young people go
through in this stage of life: break ups
13. Secondary Audience research
• Observation: The 55% majority that answered this survey are female
• My audience may end up being very similar, in that there may be more female
music video viewers. This will be confirmed when the results of my survey come
in.
• I will tailor my music video to appeal to the female audience, since there appears
to be more of them watching music videos. I’ll do this via making the protagonist
female/story revolve around female issues/emotions
14. Secondary Audience research
• Observation: those who like music tend to also watch music videos.
• This shows that my audience (music lovers) will most likely also watch music
videos regularly. This is useful, and means that my ideal product appeals to the
right people.
• My product will appeal to this audience through the use of classic music video
conventions (such as cutting to the beat, etc.), but also elements of short film to
encapsulate their obvious lean towards visual storytelling.
15. Secondary Audience Research
• Observation: The majority of people who answered this survey don’t
watch music videos daily, but do listen to music every day.
• My audience are more interested in the song itself, rather than the visual
music video, however they still end up watching them weekly.
• I will cater to my audience via making my product visually
unique/memorable or very aesthetically pleasing, making people want to
re-watch it multiple times, rather than purely listening to the song
16. Secondary Audience Research
• Observation: the genres of choice for this audience are rock, indie and pop
(all of which are in my own survey)
• This shows that the more popular genres with this particular audience are
rock and indie, which are some of EDEN’s genres with his music
• The music that I have chosen to make a music video for has elements of all
three genres within, appealing to my audience.
17. Secondary Audience Research
• Observation: Narrative music videos are the preferred style of music video
• This says that my audience are more partial to short film-like music videos,
disregarding the importance of performances almost altogether.
• My product is going to be a music video that does not have a live
performance within it, due to not being able to shoot with the artist
themselves, as well as fitting my style of short film while still being similar
to some of EDEN’s other music videos.
18. Secondary Audience Research
• Observation: the survey participants value location highly
• Setting and aesthetic are vital part of music videos to my audience,
playing an important part in the narrative and overall feel of the
product.
• My product can appeal to this audience by including a variety of
linked locations that conform to the same colour scheme
19. Secondary Audience Research
• Observation: The slight majority (25%) of respondents value lighting with the same
numeric value as location, but all respondents value location at least a 5
• The pie chart indicates that lighting is very important to my audience, showing that
they prefer well lit, interesting lighting configurations to not being able to see the
subject correctly. It also shows that they like music videos that are technically
solid, rather than badly made, quickly produced music videos.
• I am going to attempt to light the scenes within my music video well and
interestingly to the audience’s eye in order to appeal to their survey responses.
20. Secondary Audience Research
• Observation: the majority (35%) value shot types as a 5, being less important than lighting and
location
• What this says about my audience: This shows that my audience isn’t consciously bothered by the
shot types used within music videos (although I think subconsciously they will be affected by it and
just be unaware).
• How will your product appeal to this audience: I am going to create my product using a shot list that
will subconsciously effect my audience in such a way that they will not notice. I can do this using
the old editing technique known as “invisible editing”, used by editors during the “Golden Age” of
Hollywood (widely considered to be 1913-69)
21. Secondary Audience Research
• Observation: Props are considered extremely important by audience,
rating it of higher importance than location, lighting and shot types
• This shows that my audience is motivated by plot points regarding props,
e.g. a phone, a key etc.
• How will your product appeal to this audience: My music video will cater
to this audience by including props of importance within the narrative,
perhaps a phone being the most obvious choice
22. Secondary Audience Research
• Observation: 10 and 9 being tied at 20% of the votes each
• The majority of my audience value costume fairly highly, even more so than
lighting, location and shot type, which may mean that a performance section of
the song is actually important to the viewer.
• The music video I plan on creating will appeal to this audience through the
costume and set design all fitting together and being relatable to the general age
range of the audience (which from this survey suggests that they would be 15-20
years old).
23. Secondary Audience Research
• Observation: the majority of voters on this survey said gender was of
upmost importance, with 25% of them choosing an importance rating of
10 (highest so far)
• This means that my audience may also value gender representation
extremely highly, wanting each gender to be represented equally
• How will your product appeal to this audience: To appeal to this audience,
I plan on utilising a female actress, despite using a male artist’s song
24. Secondary Audience Research
• Observation: social class was voted a majority value of 5 by 35% of those
participating
• This shows that my audience are not particularly interested in how class is
presented within music videos, most likely due to how many rappers, for example,
“flex” their worth, but many other artists do not, and are thus more popular.
• I can make my product appear class fluid, not particularly revolving around any
class in particular, sticking to a narrative that can be related to regardless of social
class.
25. Secondary Audience Research
• Observation: The audience are torn between the ratings 10 and 7 (25% of
respondents each)
• This suggests that sexuality and its representation is important to my audience and
that it should be equal, much like gender representation.
• I can include sexuality representation into my product by not making it
obvious who the protagonist is in a relationship with, e.g. using a gender
neutral name for the partner of the protagonist, not showing them on
camera etc.
26. Secondary Audience Research
• Observation: the majority vote was that age representation is a 5 (30%)
• This would suggest that age representation is not important to my
audience, comparatively to gender and sexuality, perhaps due to the
typical younger age of music video viewers.
• My product will not have to include a wide age range, and instead will
revolve around characters of a similar age to them.
27. Secondary Audience Research
• Observation: the small 15% majority prefer the grunge aesthetic to
any other listed
• It would appear that my audience likes urban, dark and dirty
locations and costume.
• I can appeal to this audience by shooting in locations that could be
described as “grunge”, e.g. alleyways, underpasses, city streets etc.
28. Secondary Audience Research
• Observation: the vast majority of the audience are fine with seeing
cigarettes, alcohol and reckless behaviour appearing in music videos
• This depicts my audience as being mature enough to handle more adult
content, showing that they are towards the older end of 15-20 years old
(18-20)
• To appeal to my own audience, I can add more adult themes into my
music video, possibly including violence or alcohol.
29. Primary Audience research
• Observation: The response to this survey is mainly from women (56.52%)
• This shows that, similar to the secondary research I collected, my audience is
mainly female, with male of course being 2nd, but with 39.13% of votes. The final
5% preferred not to say for their own personal reasons.
• I can target this audience with my product by casting a female protagonist to relate
to and focus the story around, contrasting against the male singer’s vocals,
creating an interesting dynamic.
30. Primary Audience research
• Observation: The largest age range is 18-24
• This data shows that my audience, again similar to the secondary research I
collected, is 18-24 years old. This would mean that more adult/mature themes will
be appropriate within the final product.
• I can appeal to this audience within my music video by refraining from using any
childish themes, instead focusing on things that 18-24 year olds have all
experienced at some point in their lives, or at least something they understand.
31. Primary Audience research
• Observation: Rock is the genre of choice for the majority of participants (20.5%),
with alternative being a close second (17.95%)
• This shows me that my audience will be partial to the song that I am creating my
music video for, “rock + roll” EDEN, if they have not already heard it, or of EDEN
before.
• The song itself is one of his most alternative rock-like instrumentals, already
directly appealing to this audience. It also helps me to create a music video with
the rock genre conventions in mind in order to hit this demographic in a way that
will interest them. I could also possibly include some sort of reference to other
rock and roll songs or legends.
32. Primary Audience research
• Observation: the majority (34.7%) of those who replied to my survey
answered this question with a comment about visuals being what makes a
music video special
• This would suggest that my audience is more concerned with
cinematography and the visual quality than any of the other intangibles
that come with music videos, such as star performances, originality etc.
• I can focus on making my cinematography the best it can be, now that I
know that it appeals to my audience the most. I can put more of my effort
into the visuals, through camera work and then the colour grade, than
other sections that my audience are less concerned by.
Comment
Answer
Categories
Visuals Feel/
Emotion/
Meaning
The
Song
Itself
Story Originality
/Unique
Star
Performance
Number of
Votes
16 6 4 9 5 5
33. Primary Audience research
• Observation: The majority (36.9%) of people who answered my
survey think that bad technical skills are what make a music video
bad
• This proves that my audience value visual quality and all that comes
with a good looking music video more so than things such as a bad
story. It also shows that they are more likely to notice errors within
the production and post-production stages while creating my
product.
• I can target this audience by putting a lot of effort into making the
music video visually appealing, cinematic and natural, rather than
overly exerting myself trying to make the story Oscar-worthy.
Comment
Answer
Categories
Bad
Technical
Skills
Unoriginal Unrelated
Content
Too much
added
footage
Bad
Story
Number of
Votes
17 12 7 4 5
34. Primary Audience research
• Observation: Cinematography is what the majority (47.8%) of respondents feel makes a
music video memorable
• This further solidifies my audience’s apparent love for the visuals within a music video,
showing that cinematography really is the most important section to get right during this
project of mine.
• As I have mentioned previously, I can target this audience by putting a large amount of my
overall effort into making the visuals of my music video the best I can possibly achieve. The
shots will need to be good in terms of technical quality (in focus, not too shaky etc.),
aesthetically pleasing (interesting composition in terms of rule of thirds, decent framing etc.)
and so on.
35. Primary Audience research
• Observation: 67.3% of people who answered this survey believe
that the song’s lyrics and the music video’s visuals have to be linked
in some way in order to make a “good” music video
• This shows that my audience prefer music videos that tonally fit the
song, as well as having it almost being a form of narration for the
story within the music video itself.
• I can interest this audience by writing a story based on the lyrics
written and sang by EDEN himself, fitting within the same tone.
36. Primary Audience research
• Observation: Most people (2/3 of all that answered this question) think that music
videos shouldn’t include a performance from the artist/s themselves
• This further shows that my audience does not particularly value star power (as
shown in the answers to Q4), and prefer to have a story play out with its own
characters, rather than centring around a performance.
• This suits me perfectly as I will not be able to contact and work with EDEN himself
due to the lack of budget for this project and distance that he would have to travel
in order to be a part of this product in particular. It also means that I can target this
audience by creating a visual story out of his lyrics, which is something my
audience would like, judging by the answers to my survey.
37. Primary Audience research
This question had no particular relevance to my
research other than to keep the audience
invested in the survey and also see if any
particular music videos pop up more than once.
38. Primary Audience research
• Observation: the slight majority have not heard of the artist, “EDEN”
• I am actually very surprised by how many people have heard of EDEN, I was
expecting a much bigger deficit than two. This shows me that almost half of my
audience will know and understand what EDEN and his music is about and will be
familiar with his style. It also tells me that over half of my audience have not heard
of him before, allowing me to explore his track with my own style and creativity
whilst introducing his music to more and more people.
• I can appeal to this audience by adapting some of the other EDEN music video’s
styles to fit my own, while adding my own spin on each shot, making it feel more
“me”. Additionally, I can explore the song with my own creativity in play without
offending anyone, or copying previous work.
40. Bibliography
1. Spencer Fox (2020) Target Audience Research Survey (conducted on
13/02/2020)
2. Alice Leeman. (2020) Target Audience Interviews (conducted on
14/02/2020)
3. EDEN. (2016). EDEN - drugs (official video). Available:
https://www.youtube.com/watch?v=IjZ75qI5BOk. Last accessed 2020.
4. Emma Weeks. (2016). Analysis of Music Video Survey. Available:
https://www.slideshare.net/EmmaWeeksMedia/analysis-of-music-video-
survey-pdf?qid=6cce67b7-a907-4619-bcb6-
cacb49c82a4b&v=&b=&from_search=1. Last accessed 2020.
5. IDLES. (2019). Mercedes Marxist. Available:
https://www.youtube.com/watch?v=2W6zK9givao. Last accessed 2020.
6. LCD Soundsystem. (2018). oh baby. Available:
https://www.youtube.com/watch?v=5gIhrPGyu6U. Last accessed 2020.
7. XXXTentacion. (2018). SAD!. Available:
https://www.youtube.com/watch?v=iAeYPfrXwk4. Last accessed 2020.
Editor's Notes
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Why have you chosen to look at this? What have you learned that can help you in your project?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Why have you chosen to look at this? What have you learned that can help you in your project?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Why have you chosen to look at this? What have you learned that can help you in your project?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Why have you chosen to look at this? What have you learned that can help you in your project?
Use this space to record any secondary audience research you might do. This is finding out about the audience for existing products.
Use this space to record any secondary audience research you might do. This is finding out about the audience for existing products.
Use this space to record any secondary audience research you might do. This is finding out about the audience for existing products.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
Use this for any primary audience research that you do. Questionnaires, interviews, vox pops, focus groups… whatever you did, record the responses here and note what you have learned and how it will influence your project.
List all products researched in previous sections. Include anything additional you have watched/read in preparation for production. Alphabetise your list.