This production diary outlines the progress made over 15 weeks in developing a 2D game for a BTEC course final project. It documents tasks completed each week such as brainstorming ideas, creating sprites, implementing player movement and attacks, adding enemies, and fixing bugs. The planned tasks for upcoming weeks include improving enemy AI, importing additional assets, final level design, and polishing gameplay elements to balance the final product. Contingency plans include resetting enemies if new attacks cannot be implemented and importing assets from other team members if needed.