February 2017 GAETSS Newsletter
360in360 Transmedia Storytelling User Guide and Applications
The Impact of Wearable Technologies on Health Outcomes DLTV Broadcast
ISDM Partnership with HIMSS and eHealth Malta
Wearable Technology Show
The Future of 3D Video vs 360 Degree Imaging
Drones and Aerial Photos and Videos
DL100 Call for Nominations
Medilink Digital Health SIG and AGM
Calls for Digital Medicine Papers & Articles
Business Opportunities in the Digital Age Cutter Article
Richard Smith Obituary
Upcoming Events.
Welcome to the GAETSS February 2017 Newsletter. Now that the Xmas holiday period is over, this month’s e-newsletter is crammed with information and new developments that will make 2017 a very exciting year. This newsletter provides some of those updates but is very saddened by the sudden death of a very good friend and pioneer of Serious Games, Richard Smith, MD of Totem Learning. I have included a personal obituary about Richard, the first such announcement I have ever had to include in one of my newsletters. My condolences go out to his family, friends and work colleagues. He will be sorely missed by those who knew him.
GAETSS Gamification and Enabling Technologies August 2014 NewsletterDavid Wortley
In GAETSS August Newsletter
• UKTI Digital Gaming International Festival - Liverpool
• The CRe-AM Creative Industries Community Project
• propels Diabetes Study – Education and Exercise Tracking
• APAN Healthcare Webcast on Enabling Technologies to Empower the Disabled
• i-CREATe 2014 Singapore Conference on Assistive Technologies
• Global Health Education TimeTag TV Portal
• BBC Radio Leicester Interview on Lifestyle Technology and Gamification Institute
• PERA LEAP Programme for Funding Innovation
• World Innovation Summit on Education (WISE) Accelerator Initiative
• BankTech Asia 2014
• IFTTT Applications and the Internet of Things
• Upcoming Conferences and Seminars Listing
• Slideshare Archives
Seeking Fresh Challenges, Business Opportunities in the Digital Age
360 Degree Video Developments,
Digital Transformation - Digital Earth and Digital Medicine,
Wearable Technologies Case Study, Defence Global Article,
CGAT 2017 Conference, Tackling the Challenge of the Aging Society,
Recent Articles and Presentations, Upcoming Events.
Welcome to the GAETSS April 2017 e-newsletter. The last four weeks since my March newsletter have been amongst the most hectic and productive periods for many years. As well as spending almost 3 weeks in South East Asia and Australia for the Digital Earth and CGAT conferences, I have filmed, edited and published 36 videos in 360 degree format and written several articles for different journals on innovative uses of digital technology. In this newsletter, I plan to cover some of those activities as well as recent development in disruptive technologies that will present significant challenges and opportunities.
I am also looking for fresh challenges for myself to leverage my experience and expertise in the technologies that are exponentially shaping the future and the extensive global network of talented people that I have developed over the last decade.
In this Edition
• Seeking Fresh Challenges
• Business Opportunities in the Digital Age – Cutter Article
• Developments in 360 Degree Camera and Video Technologies
• Digital Transformation, Digital Earth and Digital Medicine
• Wearable Technologies Case Study
• Defence Global Article
• CGAT 2017 Conference
• Tackling the Challenges of the Aging Society
• Featured Upcoming Conferences and Seminars
o eHealth Malta
o MEIT 2017 Chongqing
o Serious Play Conference Washington
• Recent Articles and Presentations
• Future Events Listing
Take out your agenda and block the 30th of June 2020 for the 7th edition of the Blockchain Innovation Conference which will be hosted by the Dutch Railways NS in Utrecht! This year, we will not look at blockchain in isolation, but we will explore the intersection of blockchain, big data, AI and quantum computing. So much is happening at the moment!
360in360 Partnership, Sponsorship and Investment OpportunitiesDavid Wortley
With a planned start date of April 2018 for the 360in360 Digital Heritage Roadshow Workshops, 360in360 Immersive Experiences is pleased to announce plans for strategic partnerships, sponsorships and investment opportunities for identified stakeholders in a digital heritage ecosystem built around multiple win-win relationships enabled by digital technologies.
This presentation will do a deep dive into how consumers use technology and it’s impact on their daily lives. For example
Every day technology includes the use of mobile phones, computers, washing machines, cars & motor bikes, electric tooth brushes, hairdryers and hair straighteners as well as coffee makers and smart alarms.
GAETSS Gamification and Enabling Technologies August 2014 NewsletterDavid Wortley
In GAETSS August Newsletter
• UKTI Digital Gaming International Festival - Liverpool
• The CRe-AM Creative Industries Community Project
• propels Diabetes Study – Education and Exercise Tracking
• APAN Healthcare Webcast on Enabling Technologies to Empower the Disabled
• i-CREATe 2014 Singapore Conference on Assistive Technologies
• Global Health Education TimeTag TV Portal
• BBC Radio Leicester Interview on Lifestyle Technology and Gamification Institute
• PERA LEAP Programme for Funding Innovation
• World Innovation Summit on Education (WISE) Accelerator Initiative
• BankTech Asia 2014
• IFTTT Applications and the Internet of Things
• Upcoming Conferences and Seminars Listing
• Slideshare Archives
Seeking Fresh Challenges, Business Opportunities in the Digital Age
360 Degree Video Developments,
Digital Transformation - Digital Earth and Digital Medicine,
Wearable Technologies Case Study, Defence Global Article,
CGAT 2017 Conference, Tackling the Challenge of the Aging Society,
Recent Articles and Presentations, Upcoming Events.
Welcome to the GAETSS April 2017 e-newsletter. The last four weeks since my March newsletter have been amongst the most hectic and productive periods for many years. As well as spending almost 3 weeks in South East Asia and Australia for the Digital Earth and CGAT conferences, I have filmed, edited and published 36 videos in 360 degree format and written several articles for different journals on innovative uses of digital technology. In this newsletter, I plan to cover some of those activities as well as recent development in disruptive technologies that will present significant challenges and opportunities.
I am also looking for fresh challenges for myself to leverage my experience and expertise in the technologies that are exponentially shaping the future and the extensive global network of talented people that I have developed over the last decade.
In this Edition
• Seeking Fresh Challenges
• Business Opportunities in the Digital Age – Cutter Article
• Developments in 360 Degree Camera and Video Technologies
• Digital Transformation, Digital Earth and Digital Medicine
• Wearable Technologies Case Study
• Defence Global Article
• CGAT 2017 Conference
• Tackling the Challenges of the Aging Society
• Featured Upcoming Conferences and Seminars
o eHealth Malta
o MEIT 2017 Chongqing
o Serious Play Conference Washington
• Recent Articles and Presentations
• Future Events Listing
Take out your agenda and block the 30th of June 2020 for the 7th edition of the Blockchain Innovation Conference which will be hosted by the Dutch Railways NS in Utrecht! This year, we will not look at blockchain in isolation, but we will explore the intersection of blockchain, big data, AI and quantum computing. So much is happening at the moment!
360in360 Partnership, Sponsorship and Investment OpportunitiesDavid Wortley
With a planned start date of April 2018 for the 360in360 Digital Heritage Roadshow Workshops, 360in360 Immersive Experiences is pleased to announce plans for strategic partnerships, sponsorships and investment opportunities for identified stakeholders in a digital heritage ecosystem built around multiple win-win relationships enabled by digital technologies.
This presentation will do a deep dive into how consumers use technology and it’s impact on their daily lives. For example
Every day technology includes the use of mobile phones, computers, washing machines, cars & motor bikes, electric tooth brushes, hairdryers and hair straighteners as well as coffee makers and smart alarms.
The GAETSS Gamification and Enabling Technologies Strategic Solutions July 2014 E Newsletter - Our ambitious aim is to establish GAETSS as a world leader in the understanding and use
of the fast emerging technologies which influence and shape the world we live in.
Our mission is to help shape the future of business and society
through the application of best practices for human development and motivation
Top 5 emerging trends in the Events Industry in 2021.pdfJohn Peterson
Amongst the ocean of hybrid and virtual events, it’s easy to get lost. Instead, use the right skills, tools, and technology to be successful. Read more https://bit.ly/3JK1HMU
Asia 2017 Conference Reviews - Digital Insurance around the worldThe Digital Insurer
The Digital Insurer Asia Annual Conference 2017 is a one-day event hosted by The Digital Insurer. The purpose is to bring our community in Asia together to look at the future of insurance.
Nos encontramos en medio de un movimiento sísmico donde la fragmentación de audiencias ha cambiado las reglas del juego. El inconformismo de los consumidores de ve reflejado en el estudio de Arena (Grupo Havas) donde el 75% de los consumidores consideran que las marcas no les aporta nada.
Hay un claro deseo de cambiar de marca constantemente. Las marcas deben alcanzar más valor en su comunicación y inversión en Marketing para ser competitivo y relevantes.
Vivimos en un mundo orgánico donde la conexión entre personas ha hecho que nuestro mundo sea más plano, pequeño. Por eso la comunicación se ha reestructurado para conseguir conexiones relevantes nutridas por el Data y el Contenido.
Bienvenido a este nuevo mundo y la visión de como enfocar el marketing desde una perspectiva orgánica.
My talk during the Digital4 Pharma conference, July 2016 in Greece. My talk described the digital transformation of Takeda with our vision and how Takeda Pharmaceutical explore initiatives and trends in order to provide better services to healthcare professionals. Virtual Reality was one of the experiments which Takeda Hellas implemented in the framework of digital new way of thinking. Key findings are cross-functional collaboration, focus on the objectives and needs of our HCPs. Conclusion: if we benefit from the combination of the technology and traditional marketing aspects then the results will be a good mix of creative and quality actions .
Kate Fitzpatrick, Senior Strategist, e3 and Joshua Leigh, Amnesty International both presented at Experiencing Charity: The Future of Giving, an e3 event looking at the future of the third sector. In these presentations we looked at trends, VR, 360, Labs, Innovation and many other ways charities are exploring immersive experiences.
Today the world faces a crisis unlike any other.
Across the globe as well as in Sri Lanka many industries are facing challenging times as they strive to survive amidst the current conditions.
Many organizations have put into motion a plan to thrive in this situation and which would prove to help in their future operations.
Presented here is our analysis and observations on how businesses across diverse industries can survive through digital marketing and its impact in the last few weeks.
Report by - Jagath Kelum / Dilshan Kottagoda
An introduction to social media for brands, part of a seminar given to clients and fellow agencies in Sept 09. A high level overview of what is social media and how you can use it
ISDM February 2022 E-Newsletter
Digital Therapeutics, AI, Virtual Reality, Nutrition and Healthy Ageing
Digital Therapeutics and Immersive Technologies
Digital Health, Nutrition and Healthy Ageing
Tripp Digital Therapeutics Virtual Reality
CAR-T Therapies Webinar
How AI is Enhancing Personal Development IORMA Webinar
Hospitals, Technology and the Patient IORMA Webinar
Strengthening Health Systems in Africa Zenith Global Health Conference
Royal Society of Medicine Upcoming Webinars
Digital Medicine Journal Special Edition
Future Events Program and Speaker Invitations
As we are approaching an end to the restrictions associated with COVID-19, it seems a good time to reflect on the disruptions and focus on how technology might be applied to avoid the same situation happening again. It is almost inevitable, in my opinion, that our pre-COVID lifestyles and travel/mobility will almost certainly lead to future pandemics and whilst the lessons learnt in fast-tracking clinical research and development of new drugs and vaccines will help to mitigate the situation, it does not alter the pressing need to shift focus from cure to prevention.
Digital Health and Digital Therapeutics technologies can help to protect the future sustainability of public health services through personal physical and mental health management whilst Digital Medicine will enable early detection of clinical problems and a range of innovative new solutions for cures.
This month’s E-Newsletter includes details of previous and upcoming events where the focus has been on addressing some of the challenges of preventative healthcare, especially in the area of the Ageing Society. Links to archived presentations and future events are included and we hope you will enjoy the past presentations and register for some of the upcoming events.
Digital therapeutics and immersive technologies Bournemouth UniversityDavid Wortley
Digital therapeutics is a fast growing area of digital medicine. In this presentation, Vice President of the International Society of Digital Medicine (ISDM), David Wortley, sets out the current challenges to global health sustainability and the importance of shifting the focus from cure to prevention, especially in the use of digital technologies for personal health management and therapeutics.
The presentation includes examples of digital therapeutic applications for neuro- rehabilitation, gamified exercise using consumer VR devices and support for dementia sufferers through digital memories.
The presentation was delivered at the new Faculty for Health and Social Sciences at Bournemouth University.
The GAETSS Gamification and Enabling Technologies Strategic Solutions July 2014 E Newsletter - Our ambitious aim is to establish GAETSS as a world leader in the understanding and use
of the fast emerging technologies which influence and shape the world we live in.
Our mission is to help shape the future of business and society
through the application of best practices for human development and motivation
Top 5 emerging trends in the Events Industry in 2021.pdfJohn Peterson
Amongst the ocean of hybrid and virtual events, it’s easy to get lost. Instead, use the right skills, tools, and technology to be successful. Read more https://bit.ly/3JK1HMU
Asia 2017 Conference Reviews - Digital Insurance around the worldThe Digital Insurer
The Digital Insurer Asia Annual Conference 2017 is a one-day event hosted by The Digital Insurer. The purpose is to bring our community in Asia together to look at the future of insurance.
Nos encontramos en medio de un movimiento sísmico donde la fragmentación de audiencias ha cambiado las reglas del juego. El inconformismo de los consumidores de ve reflejado en el estudio de Arena (Grupo Havas) donde el 75% de los consumidores consideran que las marcas no les aporta nada.
Hay un claro deseo de cambiar de marca constantemente. Las marcas deben alcanzar más valor en su comunicación y inversión en Marketing para ser competitivo y relevantes.
Vivimos en un mundo orgánico donde la conexión entre personas ha hecho que nuestro mundo sea más plano, pequeño. Por eso la comunicación se ha reestructurado para conseguir conexiones relevantes nutridas por el Data y el Contenido.
Bienvenido a este nuevo mundo y la visión de como enfocar el marketing desde una perspectiva orgánica.
My talk during the Digital4 Pharma conference, July 2016 in Greece. My talk described the digital transformation of Takeda with our vision and how Takeda Pharmaceutical explore initiatives and trends in order to provide better services to healthcare professionals. Virtual Reality was one of the experiments which Takeda Hellas implemented in the framework of digital new way of thinking. Key findings are cross-functional collaboration, focus on the objectives and needs of our HCPs. Conclusion: if we benefit from the combination of the technology and traditional marketing aspects then the results will be a good mix of creative and quality actions .
Kate Fitzpatrick, Senior Strategist, e3 and Joshua Leigh, Amnesty International both presented at Experiencing Charity: The Future of Giving, an e3 event looking at the future of the third sector. In these presentations we looked at trends, VR, 360, Labs, Innovation and many other ways charities are exploring immersive experiences.
Today the world faces a crisis unlike any other.
Across the globe as well as in Sri Lanka many industries are facing challenging times as they strive to survive amidst the current conditions.
Many organizations have put into motion a plan to thrive in this situation and which would prove to help in their future operations.
Presented here is our analysis and observations on how businesses across diverse industries can survive through digital marketing and its impact in the last few weeks.
Report by - Jagath Kelum / Dilshan Kottagoda
An introduction to social media for brands, part of a seminar given to clients and fellow agencies in Sept 09. A high level overview of what is social media and how you can use it
ISDM February 2022 E-Newsletter
Digital Therapeutics, AI, Virtual Reality, Nutrition and Healthy Ageing
Digital Therapeutics and Immersive Technologies
Digital Health, Nutrition and Healthy Ageing
Tripp Digital Therapeutics Virtual Reality
CAR-T Therapies Webinar
How AI is Enhancing Personal Development IORMA Webinar
Hospitals, Technology and the Patient IORMA Webinar
Strengthening Health Systems in Africa Zenith Global Health Conference
Royal Society of Medicine Upcoming Webinars
Digital Medicine Journal Special Edition
Future Events Program and Speaker Invitations
As we are approaching an end to the restrictions associated with COVID-19, it seems a good time to reflect on the disruptions and focus on how technology might be applied to avoid the same situation happening again. It is almost inevitable, in my opinion, that our pre-COVID lifestyles and travel/mobility will almost certainly lead to future pandemics and whilst the lessons learnt in fast-tracking clinical research and development of new drugs and vaccines will help to mitigate the situation, it does not alter the pressing need to shift focus from cure to prevention.
Digital Health and Digital Therapeutics technologies can help to protect the future sustainability of public health services through personal physical and mental health management whilst Digital Medicine will enable early detection of clinical problems and a range of innovative new solutions for cures.
This month’s E-Newsletter includes details of previous and upcoming events where the focus has been on addressing some of the challenges of preventative healthcare, especially in the area of the Ageing Society. Links to archived presentations and future events are included and we hope you will enjoy the past presentations and register for some of the upcoming events.
Digital therapeutics and immersive technologies Bournemouth UniversityDavid Wortley
Digital therapeutics is a fast growing area of digital medicine. In this presentation, Vice President of the International Society of Digital Medicine (ISDM), David Wortley, sets out the current challenges to global health sustainability and the importance of shifting the focus from cure to prevention, especially in the use of digital technologies for personal health management and therapeutics.
The presentation includes examples of digital therapeutic applications for neuro- rehabilitation, gamified exercise using consumer VR devices and support for dementia sufferers through digital memories.
The presentation was delivered at the new Faculty for Health and Social Sciences at Bournemouth University.
VR & Immersive Technologies in Healthcare WebinarsDavid Wortley
The Future of VR and Immersive Technologies in Healthcare Track due to be streamed at GIANT Health 2020 has been rescheduled because of some unresolved technical issues.
I have managed to reschedule the planned sessions in Zoom and, subject to the speaker availability, these sessions will go ahead and will be free of charge to register
The Future of Digital Medicine in the Aging SocietyDavid Wortley
Global Health and sustainable improvements in the
well‑being of humans are seriously threatened by two
societal phenomena.
The aging society
Across the globe, falling birth rates and increased life
expectancies have led to significant increases in the
percentage of citizens aged over 65 years compared
to the younger working population. The increased
life expectancies have, at least in part, been a result of
improvements in health care, and the diagnosis and
treatment of diseases and medical conditions that have
traditionally caused premature death.
Impact of lifestyle and medical advances on
causes of death
Medical advances have all but eradicated many of the traditional
causes of death from communicable diseases with a
consequent growth in morbidity resulting from lifestyle
choices and behaviors.
The issue with lifestyle‑related conditions is the behaviors
such as sedentary lifestyles and poor diets adopted early
in life have a major and cumulative effect in later life
resulting in diabetes and cardiovascular problems which
require often expensive interventions and high levels of
cost to public health services.
The role of digital technologies in medicine,
health, and well‑being
Digital technologies have undoubtedly had a major
impact on medicine both in diagnostics and treatment.
Modern digital scanning, artificial intelligence, big
data analytics, human‑computer interfaces, robotics,
and 3D visualization technologies have all helped to
not only increase our understanding of the physiology
of the human body and enabled early detection of
medical conditions but also they have contributed
to increasingly more targeted and personalized
interventions.
However, set against these positive benefits of digital
medicine and health technologies is the impact of
technologies which reduce the daily physical and cognitive
challenges that have throughout history constantly
exercised our bodies and minds and in the process, given
us the active lifestyles needed to maintain health and
well‑being...........
Gamified immersive learning experiences masterclass the coronavirus game ch...David Wortley
A slide presentation from the webinar masterclass showing how to design, build and play a rapid prototype immersive experience game to target coronavirus and influence the behaviours of the general public.
Digital medicine comes of age - ISDM E-Newsletter Feb 2020David Wortley
Consumer digital technologies such as wearables and VR/AR are now being applied to diagnose, treat and manage clinical conditions. The ISDM Feb 2020 E-Newsletter shows some examples
Digital Health Applications and Hospitals of the FutureDavid Wortley
The National Healthcare Expo 2019 Conference was held in late November in Milton Keynes. In my presentation in the eHealth Track (presentation and video links included in this article), I outlined 3 points to think about when looking at the future of Digital Technologies in Healthcare and Medicine.
The digital technologies which will have the biggest impact on global health will not have been designed by or for medical professionals
Consumer technologies, sometime referred to as “general” technologies are being applied across almost all sectors of business and society for purposes which were not originally envisaged or intended. The health sector is a good example in which all of the technologies shown below are now being applied for health and well-being :-
• Smartphones
• Fitness Trackers
• Whatsapp and WeChat
• Virtual Reality Headsets
• Panoramic Cameras
• Artificial Intelligence
• Sensors
With the possible exception of fitness trackers, none of these technologies were developed by or for medical professionals. There are some profound implications, not only for the future of healthcare but also for the roles and responsibilities of health professionals and citizens. The graph below shows how digital technologies for health are shifting from expensive, stand-alone, proprietary technologies to smart, connected, consumer technologies.
Smart Augmented VR for Health - Celtic-Next proposalDavid Wortley
This is the latest version of my Celtic pitch for building a consortium to bid for Eureka funding. It includes details of a webinar to be held on Sept 12th at 11:30 am CET
Gamification is NOT all about Badges, Points and Rewards
Gamification is gaining increasing amounts of attention and credibility as a concept that can be applied to achieve goals and objectives in many “non play/entertainment” sectors. Much of what is being offered as “Gamification Strategies” focuses on the use of badges, points and rewards, giving the impression that successful Gamification is about offering rewards, incentives and recognition. This document is intended to challenge that notion and to offer a more comprehensive understanding of how and why Gamification is so significant in today’s digital age.
Gamification has been described as the use of game mechanics in non-game contexts. This makes the assumption that there is some differentiation between games and other everyday activities. Whilst the above definition seems intuitively understandable because it somehow implies that games allow “risk-free, trial and error” development that is missing in work or other situations, I believe that every human activity should be viewed as a game if we are to develop the skills and understanding to apply Gamification strategies successfully.
The first point to make in the argument that games are an essential part of every human activity is that we frequently use the words “games” and “players” in “non-game” contexts. Examples include “BP is a major player in the oil industry” or “He/she is playing mind-games”. I have heard the expression “benign manipulation” used to describe gamification but the reality is that we all use gamification skills every day of our lives in order to have some control or influence over our lives.
Transforming healthcare through innovation ISDM e-newsletter June 2019David Wortley
Transforming Healthcare Through Innovation – Our Dorset
AI in Healthcare Conference Salford
Medilink Diagnostics for Health and Wellbeing Seminar
Medtech Innovation Expo
EBME – Electronic and Biomedical Engineering Expo 2019
Virtual Reality Developments in Digital Medicine
2nd World Summit on Hospital & Healthcare Management 2019
Upcoming Events Calendar.
Welcome to the June 2019 edition of the ISDM E-Newsletter. This month I will be sharing information about an exciting integrated healthcare project in Dorset and reviewing a number of conferences, exhibitions and seminars I have recently attended, including the AI in Healthcare Conference which took place at the University of Salford Manchester in April, the Medilink Seminar at the Open University on Diagnostics for Health and Wellbeing and the Medtech Innovation Conference at the Birmingham NEC held in May. I will also share my thoughts and recent experiences of development in the use of virtual reality in digital medicine.
Digital Behaviours and Preventative HealthcareDavid Wortley
This presentation was delivered at the Wearable Tech Show held at the Business Design Centre in Islington London. It looks at the opportunities and challenges presented by disruptive digital technologies being developed for the health sector. It concludes that digital technologies which support preventative healthcare and personal health management are vital for the sustainability of public health services which are globally threatened by lifestyle related conditions such as obesity, diabetes and dementia. It highlights the dangers of over-dependence on technologies such as artificial intelligence and an unreasonable expectation that technologies can absolve us the need to take personal responsibility for our own health management.
The impact of disruptive digital technologies on education, medicine, health ...David Wortley
This is the keynote presentation delivered on Day 2 of the European Conference on Technology Enabled Learning (EC-TEL 2018) held at the University of Leeds on Sept 6th 2018. It looks at Technologies enhance learning in the period 1950 to 2048.
360in360 Immersive Experiences August NewsletterDavid Wortley
This newsletter covers a spectrum of recent activities, news and offerings and includes :-
Oculus GO Review
Virtual Reality and 360 Technologies Masterclass Workshops
360 Degree Video Applications
Virtual Tours
Google StreetView Trusted Pro Programme
Immersive Technologies and Serious Games
Virtual Reality and Heritage/Tourism
7th International Conference on Cartography Live 360 Stream
ISAGA 2018 Conference Review
Next generation games based learning with virtual reality and 360 camera tech...David Wortley
This is a presentation covering Gamification, Storytelling and the role of 360 degree imaging technologies to develop gamified learning experiences and tools for debriefing.
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning TechnologiesDavid Wortley
This is the Powerpoint presentation used for the Storytelling, Gamification and 360 Immersive Learning Technologies workshop held at the Doubletree by Hilton Conference Centre in Kuala Lumpur and organised by Training Gateway in partnership with DIT and the local Britis Embassy
Immersive Technologies and Location-based Social and Economic DevelopmentDavid Wortley
This is a copy of the presentation delivered at the 7th International Conference on Cartography & GIS held in Sozopol in Bulgaria. It charts the disruptive impact of 360 degree technologies on Map Making and Geographical Information Systems
Transfer to immortality - A Sustainable Singularity Solution ?David Wortley
I delivered this presentation at the Sci-Fi 2018 conference organised by Eurosis and taken place at the Novotel in Bruges. It considers the potential reality of Singularity and the option of immortality through a human/machine blend. The presentation describes legislation to protect environmental resources in which humans have to be put to sleep on their 100th birthday in a scenario which combines transfer of all your human experiences, relationships, traits and knowledge into an avatar who is paired with the chosen "love of your life" by a mixture of AI, your emotions and a global audience who can share your life memories and feelings and vote for a person. It challenges by example to imagine what memories the audience would retrieve on their last day.
360in360 Digital Heritage Workshop FormatsDavid Wortley
360-degree consumer technologies for capturing and sharing fully immersive 360-degree videos, images and sounds create an unprecedented opportunity to celebrate and share extraordinary people, places and experiences.
The 360in360IX workshops are designed to engage and empower users of all ages to apply these technologies to the business, social and leisure activities and to create commercial and non-commercial enterprises within local communities based, primarily, on cultural heritage, education and social and economic development.
The aim of every workshop is not only to train people how to get the best from these technologies but also to leave a legacy of creative immersive experiences in every community.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
1. February 2017
360in360 Transmedia Storytelling User Guide and Applications
The Impact of Wearable Technologies on Health Outcomes DLTV Broadcast
ISDM Partnership with HIMSS and eHealth Malta
Wearable Technology Show
The Future of 3D Video vs 360 Degree Imaging
Drones and Aerial Photos and Videos
DL100 Call for Nominations
Medilink Digital Health SIG and AGM
Calls for Digital Medicine Papers & Articles
Business Opportunities in the Digital Age Cutter Article
Richard Smith Obituary
Upcoming Events.
Welcome to the GAETSS February 2017 Newsletter. Now that the Xmas holiday period is over, this month’s e-newsletter is
crammed with information and new developments that will make 2017 a very exciting year. This newsletter provides some of
those updates but is very saddened by the sudden death of a very good friend and pioneer of Serious Games, Richard Smith, MD
of Totem Learning. I have included a personal obituary about Richard, the first such announcement I have ever had to include in
one of my newsletters. My condolences go out to his family, friends and work colleagues. He will be sorely missed by those who
knew him.
In this Edition
360in360 Transmedia Storytelling User Guide and Applications
The Impact of Wearable Technologies on Health Outcomes DLTV Broadcast
ISDM Partnership with HIMSS and eHealth Week Malta
Wearable Technologies Show
The Future of 3D Video vs 360 Degree Imaging
Drones and Aerial Photos and Videos
DL100 Call for Nominations
Medilink Digital Health SIG and AGM
Calls for Digital Medicine Papers and Articles
Business Opportunities in the Digital Age Cutter IT Journal Article
Richard Smith Obituary
Featured Upcoming Conferences
o ICCE 2017 Conference Kuala Lumpur
o ISDE 2017 Symposium Sydney
o CGAT 2017 Conference Singapore
o MEIT 2017 Chongqing
o Playful Learning Conference Manchester
o Serious Play Conference Washington
Recent Articles and Presentations
Future Events Listing
360in360 Transmedia Storytelling User Guide and Applications
Logo of the 360in360 Transmedia Storytelling Initiative
Ever since I set up my first Digital Media company, Mass Mitec, in 1984, I have been a serial early adopter of “bleeding edge”
technologies which over the ensuing years have included digital imaging devices, digital telex, email, portable computers,
PhotoCD, colour graphics and printers, diskfax, Canon Ion analogue camera, desktop video conferencing, virtual classroom, web
broadcasting, hybrid conferences, virtual worlds and most recently, drones and 360 cameras. It can be an expensive and painful
business coming to grips with embryonic technologies which are almost inevitably constrained by limitations in other dependent
technologies.
I purchased a Ricoh Theta S 360 camera around 12 months ago with the belief that 360 images and video has massive
commercial potential for capturing and sharing special experiences and, in combination with drone technology, the ability to
recreate views of the world previously impossible to capture e.g. flying on top of a drone.
This month, I realised that 360 cameras have massively more potential than I thought in the area of transmedia storytelling of
life events. Transmedia storytelling is far from new as a concept. It simply means the use of multiple forms of media to share a
story. We are all familiar with sports programmes that show highlights from events. These highlights capture the key incidents of
the event so that the audience can, in a short time, get a condensed version of the actual event. Many people not only watch a
full event, they also watch highlights, read text reports in newspapers and visit online accounts from different sources with each
form of media adding a new level of interpretation. This is transmedia storytelling. It combines an ability to distil the essence of
an event or story into an engaging short media with the use of supporting media formats to expand on the story. Creating
transmedia stories requires digital literacy skills as well as creativity in building a compelling narrative.
With these thoughts in mind, I have launched an initiative called 360in360 Transmedia Storytelling as a platform for developing
the use of these very new 360 degree cameras to capture life events in a totally new way for use in all kinds of scenarios
including blogs, video diaries, travel reviews, conferences and education. 360in360 Transmedia Storytelling means using a 360
degree camera to record a story or sequence of events and editing the content into a video format (like a movie trailer) that has
a maximum length of 360 seconds and then expanding on the story with other media formats to paint a holistic 360 degree
picture of the events and its memories and emotions.
I have now begun to compile a collection of “Day in the Life” 360in360 transmedia stories not only as a mechanism to explore
the potential of 360in360 transmedia storytelling, but also to record those of my life events that might inspire others into either
telling their own stories or experiencing for themselves what is described in my stories.
The experience of developing this concept will be included in a Beaconing Project Blog at the end of the month.
I have written a guide to 360in360 Transmedia Storytelling and my first example story, all of which can be accessed at the
following web address :- http://www.davidwortley.com/360in360.html
2. The Impact of Wearable Technologies on Health Outcomes DLTV Broadcast
The Digital Leaders TV broadcast panel discussion on Wearable Technologies on Feb 6th
On February 6th
, I was a guest on a web DLTV broadcast organised by Digital Leaders in the UK and hosted by BBC Click’s Kate
Russell. The programme was a panel discussion moderated by Kate on the topic “The impact of Wearables on Health
Outcomes”. DLTV uses Youtube web streaming technologies which enabled me to participate in the panel discussion from home,
with the two other panel members located in either their home or office in different parts of the country.
The control of the output of the broadcast was carried out by a member of the DLTV tech team who was able to choose which
video stream was broadcast, mute and unmute individual participants and handle text questions and comments from the online
audience which included a number of my contacts in different parts of the world.
The panel discussion was very lively and informative with a general consensus opinion that wearable technologies are still
maturing and do require elements of human psychology such as those embedded in the nature of gamification to have a
measurable impact on health outcomes.
It provided an opportunity to describe projects I have been involved in such as the Pegaso EU Project using wearables and
gamification to tackle teenage obesity.
Archives of this broadcast have now been made available on YouTube :-
The full broadcast of the programme can be accessed at https://www.youtube.com/watch?v=rX1UMIiSZ9Q
My introduction is available at https://www.youtube.com/watch?v=jbalkNNtrFI
DLTV will be producing further programmes on difference Digital Topics – for more information, go to :-
http://digileaders.com/events/dltv-digital-health/
ISDM Partnership with HIMSS and eHealth Week Malta
eHealth Week Malta organised by HIMSS
The International Society of Digital Medicine (European Chapter) is very pleased to announce that it has reached an agreement
with the international health and medical conference organisers, HIMSS to collaborate on joint promotion of key health
conferences in Europe. This agreement enables ISDM (European Chapter) to offer discounts on conference registrations and to
use these events to host ISDM European Chapter meetings of members.
The next HIMSS conference under this agreement is eHealth week in Malta from 10-12 May. he overarching theme of eHealth
Week 2017 is Data for Health: the key to personalised sustainable care. Data lies at the heart of service delivery and the
development of effective health policy. During eHealth Week, speakers and delegates will explore the changing ways in which
personal health data is created, stored, shared and used. Advances in bioinformatics support a paradigm shift towards tailor-
made prevention and treatment strategies both for individuals and population groups. Opportunities are growing for ICT to
support patient-centred health services and the involvement of patients in their own care, including access to personal health
data, sharing of data, and mHealth applications.
While health services wish to embrace all the advances that technology has to offer and provide them to the populations they
serve, sustainability needs to be achieved. Health IT offers important opportunities to improve the efficiency of health care
delivery through innovative approaches to service delivery and public health, impacting the well-being of both individuals and
populations. eHealth Week will also provide high-level delegates with the opportunity to learn about Malta’s eHealth systems
and see them in action, in particular the myHealth portal and integrated nation-wide eHealth deployments. Malta’s Digital
Health Strategy for the years 2017 to 2021 will also be presented.
Any ISDM members planning to register for eHealth and/or wishing to take part in a special meeting of the European Chapter
of ISDM during eHealth Malta should contact me by emailing president@isdm.eu.
The conference web site is at http://www.ehealthweek.org/ehome/index.php?eventid=198654&tabid=447653&
Wearable Technology Show
Wearable Technology Show at Excel Arena, London
The Wearable Technology Show takes place at the London Excel Arena on March 7-8. I attended the event last year and learnt a
great deal from both the conference seminar sessions and the exhibition.
Now in its fourth year, The Wearable Technology Show is now firmly established as the number one event for smart
technology anywhere in the world. Our 2016 show saw record numbers of both exhibitors and visitors attend in London
and this trend is set to continue on the 7th
& 8th
March 2017.
For 2017, the show will be even bigger and better and co located with
The Digital Health Technology Show – bringing the latest healthcare innovations under one roof
Smart Home Show – the event for the connected home, technology and user innovation
AR, VR & MXR Show – for the third year, Europe’s biggest event for augmented, virtual and mixed reality returns
to London
IOT Connect Show – the biggest event for the internet of things
The conference programme at WTS 2017 will again be the most comprehensive of any connected technology show,
offering 6 different streams.
Additionally, a major feature of the expo’s show floor will be the Innovation Theatre, showcasing the latest products,
prototypes, strategies and thinking in Wearables and Healthcare.
3. For developers, a dedicated conference stream and workshops will again offer the opportunity to learn more about the
opportunities existing in the connected economy.
We have reached an agreement with one of the show’s partners to offer a substantial discount on registration for the show to
ISDM members.
Any ISDM Members wishing to register for this conference and obtain a substantial discount should email me at
president@isdm.eu.
The Future of 3D Video vs 360 Degree Imaging
3D Video Still of Halberstadt Church
Last month, I used a holiday in the Harz Mountains of Germany to explore and compare the capabilities of 3D video and
photography using 2 GoPro Hero cameras with those of a GoPro Hero camera mounted on my drone and the Theta 360 S 360
camera. I had some serious initial problems with the 3D camera which comprised of 2 GoPro cameras in a single waterproof
mounting. The 3D cameras were supposed to be synchronised and controlled by my smartphone but it took several days and
emails to GoPro to be able to get the firmware upgrades needed to achieve this. Consequently, it wasn’t until the latter part of
the holiday that I could actually record in 3D. I have included an example of a 3D still I took inside a church.
The experience of both using the 3D recording technology and trying to view 3D video and images on a computer screen took
me to the conclusion that, with the arrival of 360 video and the growing maturity of VR technology that gives a much richer
experience, the days of 3D domestic video are numbered.
I recently wrote an article to that effect which I have published at https://www.linkedin.com/pulse/vr-killed-3d-video-star-
future-technologies-share-recall-wortley. Coincidentally, the week after I published this article, the two major manufacturers of
3D televisions announced that they were closing production of 3D television sets.
It is my opinion that 360 video will very soon see explosive growth, especially with both Facebook and YouTube now offering 360
images and video to users.
Drones and Aerial Photos and Videos
Still image taken from a drone aerial video in the Harz Mountain Region (Click on Image to view video)
During the holiday in the Harz mountains, which was a steam railway tour organised by the Railway Touring Company, I took the
opportunity to bring my 3DR drone with me to take aerial video and photos of some of the steam trips. The package tour
included a number of specially chartered steam trains which were able to stop at different photoshoot spots and do “run-pasts”
which gave the passengers opportunities to take video and photos.
My drone attracted a lot of attention and mixed feelings because of the noise from the propellers but the I was very with the
results I was able to achieve using this combination drone and video technology, including some 360 videos taken on board the
drone.
I have archived the videos on YouTube where you can see an example at https://www.youtube.com/watch?v=32i-TMc1vF4
DL100 Call for Nominations
Digital Leaders DL100 Call for Nominations of “Unsung Heroes”
I am pleased to be involved with the Digital Leaders organisation led by its CEO, Robin Knowles. I have attended a number of
their conferences and events, which have all been very worthwhile both from a knowledge gathering and a networking
perspective.
Digital Leaders seek to celebrate those individuals (unsung heroes) whose passion to leverage the power of digital technology
for positive social purposes makes them worthy of nomination for membership of DL100 as a recognition of their contribution. I
plan to nominate some of my own unsung heroes when the call opens on Feb 15th
.
Please participate in this initiative by clicking on the DL100 image above or visiting https://www.thunderclap.it/projects/52738-
digital-leaders-100-awards-17
Medilink Digital Health SIG and AGM
4. Medilink East Midlands is a not-for-profit organisation whose mission is to help promote and develop the interests of the
organisations involved in researching, developing and delivering health-related products and services in the East Midlands of the
UK. Medilink have a number of special interest groups (SIGs) and I try to attend all those related to Digital Medicine. The latest
Digital Health SIG run by Dr Jonathan Tedds of Leicester University had a theme of Healthcare and the environment and featured
4 presenters involved in this area.
Dr Joshua Vande Hey of the University of Leicester presented the EPHI pilot project whose objective is to improve healthcare
with environmental data. Details of the EPHI project can be found at http://www.cerner.com/News/University-of-Leicester-and-
Cerner/
Dr Theodore Hughes-Riley of Nottingham Trent University presented on employing electronic textiles for monitoring human
exposure to environmental factors with some interesting examples of how sensors embedded into textiles could provide early
warning of potential health problems such as the use of special socks to detect pre-ulceration of feet in diabetics. More details
of projects can be accessed at http://www4.ntu.ac.uk/apps/news/134741-
15/Washable_wearable_computers_to_become_the_next_generation_of_advanced_text.aspx
The East Midlands Breathomics MRC Pathology Node (EMBER) project was described by Dr Aarti Parmar of the University of
Leicester. EMBER focuses on the use of a variety of digital devices to detect medical problems through the analysis of breath.
You can find out more about EMBER at http://gtr.rcuk.ac.uk/projects?ref=MR%2FN005880%2F1.
The final presenter was Michael Brand who runs the Sensor100 network which specialises on developments in sensor
technology in key areas such as health, agriculture and the environment. See http://www.sensor100.com/ for more details.
Medilink will be holding their AGM and networking event on Tuesday March 21st
. For details of this event and more information
about Medilink East Midlands, go to http://www.medilinkem.com/events/events-calendar/2017/03/21/default-
calendar/medilinkemagm210317
Calls for Digital Medicine Papers and Articles
The Journal of Digital Medicine Edited by ISDM
A special European edition of the Digital Medicine Journal is due to be published in the next few weeks and we are now inviting
contributions from ISDM member to the next journal. A number of ISDM members based in Europe contributed to the European
edition of Digital Medicine.
I am happy to accept many different forms of papers and articles for the Journal which will be promoted at the eHealth week in
Malta and through this newsletter.
The deadline for submitting papers, reviews and commentaries is February 28th
Please contact me at president@isdm.eu if you want more details.
Business Opportunities in the Digital Age Cutter Article
The Cutter Business Technology Journal
I have previously had 2 articles published in the prestigious Cutter USA Business Technology Journal. My first article was on
serious games and my second on wearable technologies and the corporate opportunities their usage can offer. I have now had
an idea for an article under the theme “Business Opportunities in the Digital Age” accepted and have just submitted a paper on
“The Impact of Disruptive Technologies on Life Events”.
The article looks at the specific impact on the Photographic Industries of different technologies that have been born out the
basic human need to capture, share and archive life events and covers the photographic technologies and services I have used in
my lifetime before drawing more general conclusions about the impact of disruptive technologies on both established and start-
up businesses.
For more details of the Cutter Journals, go to https://www.cutter.com/call-papers#digitalage
Richard Smith Obituary
Richard Smith RIP
It was with great shock and sadness that I learnt of the sudden death of my friend, Richard Smith, with whom I have had
regular contact since we first met at the Serious Games Institute when he worked for Pixel Learning. Richard was very
knowledgeable and passionate about serious games and has led his company, Totem Learning with great dignity, skill and
humanity. I last saw Richard at an event at the NEC and, as we inevitably did, we shared a coffee and a chat together.
Richard was a very generous sharer of his expertise and contacts and I will miss him His role will be taken over by Helen
Routledge whose experience in the business will be a fitting legacy for Richard.
Featured Upcoming Conferences
5. Presenting at an International Conference
Over the coming months, I am due to make presentations and/or submit papers at a number of national and international
conferences whose details are shown below :-
ICCE 2017 Conference Kuala Lumpur
I am presenting a paper at the 3rd
International Conference on Creative Education to be held in Kuala Lumpur on March 3-4.
My paper is on the topic “The Impact of Disruptive Enabling Technologies on Creative Education.“
For details of the conference go to http://www.icce-conf.net/
ISDE 2017 Symposium Sydney
The International Symposium on Digital Earth is a flagship event of the ISDE. Initiated in 1999, nine international symposia on
Digital Earth have been held in China, Canada, Czech Republic, Japan, the United States, Australia, and Malaysia in every two
years.
The Locate Conference (Locate17) is the national conference of the spatial and surveying industries of Australia and New
Zealand. The event is an initiative of the Surveying & Spatial Sciences Institute (SSSI), Spatial Industries Business Association
(SIBA) and Geospatial Information & Technology Association (GITA).
The proposed bringing together of ISDE10 in Sydney 2017 with Australia’s premier spatial conference, Locate 17, will provide
both local and international guests with an unprecedented opportunity to learn about the latest trends and applications of the
Digital Earth as well as forging new connections with subject matter experts from Australia and across the globe.
The joint conference will be held 03-06 April 2017 at the new International Conference Centre Sydney.
For details of the ISDE Symposium go to http://locateconference.com/.
My conference presentation will be on the topic “The Role of Digital Earth Technologies on Digital Medicine.”
CGAT 2017 Conference Singapore
For the past 10 years, the annual CGAT conference has served as a platform for researchers, scientists, IT developers and
consultants to share their research, practice, and educational initiatives on Cloud Computing, Virtualization, Web Technologies
and Internet Applications, Social Computing and Behavioral Modeling and Games and Mobile Communications with an
international audience.
Visit the following link for the list of accepted papers which have been indexed by Scopus:
http://www.cgames.com.sg/PriorYearsPaper.html
My conference paper is on the topic “Games Industry Adaptive Roadmap”
For details of CGAT 2017, go to http://www.cgames.com.sg/
MEIT 2017 Chongqing
The MEIT 2017 International Conference on Modern Education and Information Technology (MEIT 2017) will be held during June
24-25, 2017 at Chongqing, China. MEIT 2017 aims to provide a high-level international forum for worldwide scientists, industry
leaders, engineers and researchers to present the state of the art of these fields: Education and Information Technology.
My paper and conference presentation will be on the topic “Exploring the Potential of 360in360 Transmedia Storytelling in
Education”
For details of the conference, go to http://www.meit2017.org/.
Playful Learning Conference Manchester
Playful Learning is pitched at the intersection of learning and play for adults. Playful in approach and outlook, yet underpinned
by robust research and working practices, we provided a space where teachers, researchers and students could play, learn and
think together. A space to meet other playful people and be inspired by talks, workshops, activities and events. Based in the
heart of Manchester, we also explore some of the city’s playful spaces with evening activities continuing the fun and
conversations after the formal programme ends.
Playful learning is now in its second year after a successful and playful 2016, and aims to be just as playful, and just as relevant in
the sector, as the first. We’re also looking at ways to be more ethical in approach – so this year, we’re focusing on reducing our
carbon footprint: we’ll be rewarding attendees who arrive by public transport, foot or bike; and all of our food will be
vegetarian.
I have submitted a proposal for a workshop based on 360in360 Transmedia Storytelling
For details of the conference, go to http://conference.playthinklearn.net/blog/.
Serious Play Conference Washington
6. The Serious Play Conference, now in its 7th year, is a leadership conference for professionals who embrace the idea
that games can revolutionize learning. Speakers, who come from all parts of the globe, share their experience
creating or using games in the corporation, classroom, healthcare institution, government and military and offer tips
on how to move game-based education programs ahead.
At Serious Play, attendees listen, share and participate actively in informal sessions dedicated to the discussion of the
future of serious games.
For details of the conference go to http://seriousplayconf.com/
Recent Articles, Presentations and Papers
A comprehensive list of archived articles, presentations and videos can be accessed at my website –
http://www.davidwortley.com/conferences.html
The most recent updates are shown below :-
Date Article/Presentation Title Comments
Feb 2017 Guide to 360in360 Transmedia Storytelling
View Article
A short handbook and guide to making 360in360
Transmedia stories
Feb 2017 360in360 Transmedia Storytelling
View Article
Launch of a brand new concept combining 360 video with
storytelling
Upcoming Events Listing
Below is a list of forthcoming conferences – also accessible at http://www.davidwortley.com/events.html
Date Event
Name /
Description
Location Web URL
Feb 19-23 HIMSS17
- Annual
Conference
and Exhibition
Orlando, USA http://www.himssconference.org/about/general-info/about-
conference
Mar 3-4 ICCE 2017 - 3rd
International
Conference on
Creative
Education
Kuala Lumpur, Malaysia http://www.icce-conf.net/
Mar 8-10 ABSEL 2016
- Association
for Business
Simulation and
Experiential
Learning
(ABSEL)
Myrtle Beach, USA https://absel.org/
Apr 3-6 ISDE Summit Sydney, Australia http://www.digitalearthsymposium.com/
Apr 10-11 CGAT –
Computer
Games and
Allied
Technologies
2017
Singapore http://www.cgames.com.sg/
May 10-12 E-Health
Week 2017
Malta http://www.ehealthweek.org/ehome/198654/ehealth-week-
2017/
May 26-28
2017
Technology,
Knowledge and
Society 2017
Toronto, Canada http://techandsoc.com/2017-conference
June 24-25 MEIT 2017 Chongqing, China http://www.meit2017.org/.
June 29-30 Thaisim 2017 Bangkok, Thailand TBA
July 12-14 Playful
Learning
Manchester, UK http://conference.playthinklearn.net/blog/
July 18-20 Serious Play
2017
Washington, USA http://seriousplayconf.com/
Nov 21-22 WOHIT 2017
- World of
Health IT
Conference
Barcelona, Spain http://www.worldofhealthit.org/ehome/199702/wohit-2016/
If you would like any presentations, videos or documents circulated to my network, I am happy to provide this service free of
charge for any material relevant to readers of this newsletter. If you are interested, contact me at david@davidwortley.com.
Best Wishes for a Better Future for all Mankind
David Wortley FRSA
Founder and CEO GAETSS – Gamification and Enabling Technologies Strategic Solutions
Shaping the Future of Business and Society through Human Development and Motivation
President of the European Chapter of the International Society of Digital Medicine
7. Landline: +441327811827
Mobile Phone : +447896659695
Email : david@gaetss.com, president@isdm.eu
Skype: davidwortley
Web: http://www.gaetss.com
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