We are in the midst of a transitionary phase where the usage of devices is rapidly evolving. Smartphones are starting to replace computers in our day-to-day lives, wireless payment and internet connected objects are being developed and social networks are beginning to re-invent themselves and offer additional services. These changes bring with them a new outlook on digital innovation.
However, a paradox between current usage and expectations is emerging : consumers demand more and more personalised experiences, and although many of these require a plethora of personal details, the intrusiveness of brands, along with recent cases of confidential information exposure, pushes customers to act with mistrust and suspicion.
Within an environment where customer expectations are becoming increasingly high, Vanksen’s new study Digital Trends in 2015 offers brands a guiding vision.
With each passing day, our relationship with computers grows more personal. The touch of a human hand has replaced the mouse, and conversational interfaces now seem set to replace all manner of button or conventional interface. Is this pure hype, or a true step change in the evolution of personal computing?
In this workshop we will look at the current state of conversational interfaces, the challenges and benefits they bring, and where things are heading.
DPC #5 - Mobile Marketing Made Different (WeChat Marketing)Leik Hong, Leow 廖翊翃
WeChat currently is the number #1 #communication #apps used in China. More than 650 millions global users are currently communicating with this apps.
If you are in business and you are still not utilising the social power of WeChat, then you are missing out a big piece of the marketing pie.
In this presentation Coach LeikHong shared how you can use some of the features available on WeChat as a marketing and lead generation tools.
Enjoy! Please do LIKE and Comment if you find the material is useful.
Thank you.
This presentation was created for the clients whom I dealt with. I tried to help them in a way so that they can see the potential hidden under the soft skin of websites as it is no longer just a public face online. There could be thousands of such topics available at the net, but being a player of this field I indulge myself to publish it. I gathered all those pieces of helpful information I came across over a period of time, throughout my journey of eleven years and created it. Hopefully it would be liked by the audiences I am associated with.
We are in the midst of a transitionary phase where the usage of devices is rapidly evolving. Smartphones are starting to replace computers in our day-to-day lives, wireless payment and internet connected objects are being developed and social networks are beginning to re-invent themselves and offer additional services. These changes bring with them a new outlook on digital innovation.
However, a paradox between current usage and expectations is emerging : consumers demand more and more personalised experiences, and although many of these require a plethora of personal details, the intrusiveness of brands, along with recent cases of confidential information exposure, pushes customers to act with mistrust and suspicion.
Within an environment where customer expectations are becoming increasingly high, Vanksen’s new study Digital Trends in 2015 offers brands a guiding vision.
With each passing day, our relationship with computers grows more personal. The touch of a human hand has replaced the mouse, and conversational interfaces now seem set to replace all manner of button or conventional interface. Is this pure hype, or a true step change in the evolution of personal computing?
In this workshop we will look at the current state of conversational interfaces, the challenges and benefits they bring, and where things are heading.
DPC #5 - Mobile Marketing Made Different (WeChat Marketing)Leik Hong, Leow 廖翊翃
WeChat currently is the number #1 #communication #apps used in China. More than 650 millions global users are currently communicating with this apps.
If you are in business and you are still not utilising the social power of WeChat, then you are missing out a big piece of the marketing pie.
In this presentation Coach LeikHong shared how you can use some of the features available on WeChat as a marketing and lead generation tools.
Enjoy! Please do LIKE and Comment if you find the material is useful.
Thank you.
This presentation was created for the clients whom I dealt with. I tried to help them in a way so that they can see the potential hidden under the soft skin of websites as it is no longer just a public face online. There could be thousands of such topics available at the net, but being a player of this field I indulge myself to publish it. I gathered all those pieces of helpful information I came across over a period of time, throughout my journey of eleven years and created it. Hopefully it would be liked by the audiences I am associated with.
WeChat is a free messaging service from China that gains popularity rapidly. Besides standard features It includes voice messaging and videochat. By doing an search online, this slidedeck was made to answer the question what WeChat is and how companies can effectively use this service.
Sources:
http://thenextweb.com/asia/2014/01/24/messaging-stop-comparing-wechat-whatsapp/1/
http://jingdaily.com/how-wechats-600-million-users-spell-out-big-profits-for-brands/38568/
http://www.chinainternetwatch.com/4581/wechat-open-api-new-policies
http://bigblueball.com/im/top-10-instant-messaging-apps/
www.wechat.com
http://expandedramblings.com/index.php/by-the-numbers-17-amazing-facebook-stats/
http://www.ishmaelscorner.com/2014/01/21/wechat-campaign-in-china-offers-glimpse-into-the-future-of-communications/
http://www.chinainternetwatch.com/5261/10-case-studies-for-wechat-marketing/
http://www.digitaljungle.com.cn/wechat-marketing-service
http://technode.com/2013/12/03/wechat-launched-voice-open-platform-and-speech-recognition-sdk/
http://technode.com/2014/04/10/wechat-releases-image-recognition-sdk/
First posted in January 2014 (http://1000heads.com/2014/01/point-of-view-social-media-trends-for-2014/), these are some key digital and social marketing trends for the year ahead.
WeChat is the key to unlocking Content x Commerce in China.
We look into WeChat to better understand the; (1)The Overall Ecosystem, (2)Audience paths for brands ...AND (3)How Content (social media) and Commerce come together.
Includes some examples by industry of branded accounts - specifically for travel/tourism, retail and health.
Building Multi-channel Strategy through Wechat Commerce in Chinatmogroupasia
Presentation on Building your Multi-channel eCommerce strategy in the China eCommerce Landscape - Brand eCommerce Platform - Wechat (Weixin) - Market Places (Tmall, JD, Amazon..)
A case study created by Simon Xue (Head of Digital at Totem), to summarise the work he did with Tencent during the World Cup. Includes details on the content created, WeChat accounts created and results of overall social effort.
The results of the "real-time" social media campaign for Tencent was a staggering 44.39 million WeChat impressions in 32days.
Its rare to get any official data from WeChat. So, when we were sent a 'year-to-date' review from WeChat in October, we wanted to translate and share it.
WeChat released the following report in Chinese last month. Its a summary of high-level user behavior/trends. Totem Media has translated the report to English ...without additional analysis/interpretation. In other words, it’s a straight translation of the Chinese report (without Totem’s point of view).
Second screen advertising: Correlation between Television and Digital Landsca...MOCA Interactive
Vuoi ricevere i prossimi contenuti e slide? Iscriviti alla newsletter. È gratis. :) bit.ly/mocanewsletter
"Correlation between Television and Digital Landscape in Italy". The presentation presented by Marco Ziero (MOCA Interactive) during 2014 edition of iMetrics (Moscow, Russia). The topic is the second screen and the goal is to share some insights and best practices about how to get the most out of second screen phenomenon. MOCA presented some opportunities for companies through a research and a case study. The research want to answer the question "Do the brands that invest on TV know that they are talking to potential/acquired customers constantly running into the customer journey?". The case study is about a digital advertising campaign synchronized with television campaign. The key concept of the presentation is the customer journey. The suggestion is that all channels (online and offline) should work together. In the end, three trends: TV sync, audio fingerprinting/watermarking (e.g. Shazam), user account.
3 Steps to Reach China's Affluent Customers Through WeChatMarcus Ho
Looking to drive more customers within China? With WeChat being the #1 most active social platform in China, it is the most ideal area for marketers to use to build a powerful brand and to drive sales.
In this deck, we'll share the 3 most important steps for you to get started
Two weeks ago we released an infographic showing the life of a normal person as we imagine it in 2025. The kinds of automated services illustrated in that graphic that will appear over the next decade are all enabled by the same piece of technology: the API. What APIs, or Application Programming Interfaces, do is provide programmers with a simple way of connecting their programming into the data and services of an existing program. Any websites that embed Google or Facebook logins are accessing an API provided by Google or Facebook to authenticate users' identities. Similarly, as personal data becomes stored in the cloud, companies with permission to access such data are increasingly plugged in to their consumers' changing status and needs.
Beyond just explaining how APIs are driving technological advancements across every industry, our latest Digital Lab Thought Piece provides useful tips for any business on navigating a world based on APIs - whether that means activating the APIs that are already out there, or building one of your own to create new revenue stream or make your services indispensable.
When designing a website, do you think about accessibility for your mobile users? This presentation explains why you should think mobile first when designing your website and tools that can help you.
Facebook has re-released Atlas, the ad serving platform it purchased from Microsoft in 2013. What are the recent changes, and how will they impact advertisers? Learn more about it in this white paper.
Tarama is a futurist with love of data and passion for marketing results. In 2012, her company Adobe started actively mining its wealth of data, to discover trends and perspectives of interest to marketers, most of whom were (and still are) struggling to get ahead of what is happening in the digital marketplace. They wondered: Is there anything that would better prepare marketers for this very challenging and ever-changing new world? Tamara Gaffney will show some of her findings and explain how every company can do marketing that is useful and how marketers can do better.
Dozens of new positions are emerging to tap into the Facebook, Social Networking era The Internet is changing everything!
Businesses are having to learn on the fly how to play and do business in a world where the behavior of consumers are changing literally overnight. While many organizations saw the changes coming, most are still unaware that the Internet will fundamentally change the way they do business.
WeChat is a free messaging service from China that gains popularity rapidly. Besides standard features It includes voice messaging and videochat. By doing an search online, this slidedeck was made to answer the question what WeChat is and how companies can effectively use this service.
Sources:
http://thenextweb.com/asia/2014/01/24/messaging-stop-comparing-wechat-whatsapp/1/
http://jingdaily.com/how-wechats-600-million-users-spell-out-big-profits-for-brands/38568/
http://www.chinainternetwatch.com/4581/wechat-open-api-new-policies
http://bigblueball.com/im/top-10-instant-messaging-apps/
www.wechat.com
http://expandedramblings.com/index.php/by-the-numbers-17-amazing-facebook-stats/
http://www.ishmaelscorner.com/2014/01/21/wechat-campaign-in-china-offers-glimpse-into-the-future-of-communications/
http://www.chinainternetwatch.com/5261/10-case-studies-for-wechat-marketing/
http://www.digitaljungle.com.cn/wechat-marketing-service
http://technode.com/2013/12/03/wechat-launched-voice-open-platform-and-speech-recognition-sdk/
http://technode.com/2014/04/10/wechat-releases-image-recognition-sdk/
First posted in January 2014 (http://1000heads.com/2014/01/point-of-view-social-media-trends-for-2014/), these are some key digital and social marketing trends for the year ahead.
WeChat is the key to unlocking Content x Commerce in China.
We look into WeChat to better understand the; (1)The Overall Ecosystem, (2)Audience paths for brands ...AND (3)How Content (social media) and Commerce come together.
Includes some examples by industry of branded accounts - specifically for travel/tourism, retail and health.
Building Multi-channel Strategy through Wechat Commerce in Chinatmogroupasia
Presentation on Building your Multi-channel eCommerce strategy in the China eCommerce Landscape - Brand eCommerce Platform - Wechat (Weixin) - Market Places (Tmall, JD, Amazon..)
A case study created by Simon Xue (Head of Digital at Totem), to summarise the work he did with Tencent during the World Cup. Includes details on the content created, WeChat accounts created and results of overall social effort.
The results of the "real-time" social media campaign for Tencent was a staggering 44.39 million WeChat impressions in 32days.
Its rare to get any official data from WeChat. So, when we were sent a 'year-to-date' review from WeChat in October, we wanted to translate and share it.
WeChat released the following report in Chinese last month. Its a summary of high-level user behavior/trends. Totem Media has translated the report to English ...without additional analysis/interpretation. In other words, it’s a straight translation of the Chinese report (without Totem’s point of view).
Second screen advertising: Correlation between Television and Digital Landsca...MOCA Interactive
Vuoi ricevere i prossimi contenuti e slide? Iscriviti alla newsletter. È gratis. :) bit.ly/mocanewsletter
"Correlation between Television and Digital Landscape in Italy". The presentation presented by Marco Ziero (MOCA Interactive) during 2014 edition of iMetrics (Moscow, Russia). The topic is the second screen and the goal is to share some insights and best practices about how to get the most out of second screen phenomenon. MOCA presented some opportunities for companies through a research and a case study. The research want to answer the question "Do the brands that invest on TV know that they are talking to potential/acquired customers constantly running into the customer journey?". The case study is about a digital advertising campaign synchronized with television campaign. The key concept of the presentation is the customer journey. The suggestion is that all channels (online and offline) should work together. In the end, three trends: TV sync, audio fingerprinting/watermarking (e.g. Shazam), user account.
3 Steps to Reach China's Affluent Customers Through WeChatMarcus Ho
Looking to drive more customers within China? With WeChat being the #1 most active social platform in China, it is the most ideal area for marketers to use to build a powerful brand and to drive sales.
In this deck, we'll share the 3 most important steps for you to get started
Two weeks ago we released an infographic showing the life of a normal person as we imagine it in 2025. The kinds of automated services illustrated in that graphic that will appear over the next decade are all enabled by the same piece of technology: the API. What APIs, or Application Programming Interfaces, do is provide programmers with a simple way of connecting their programming into the data and services of an existing program. Any websites that embed Google or Facebook logins are accessing an API provided by Google or Facebook to authenticate users' identities. Similarly, as personal data becomes stored in the cloud, companies with permission to access such data are increasingly plugged in to their consumers' changing status and needs.
Beyond just explaining how APIs are driving technological advancements across every industry, our latest Digital Lab Thought Piece provides useful tips for any business on navigating a world based on APIs - whether that means activating the APIs that are already out there, or building one of your own to create new revenue stream or make your services indispensable.
When designing a website, do you think about accessibility for your mobile users? This presentation explains why you should think mobile first when designing your website and tools that can help you.
Facebook has re-released Atlas, the ad serving platform it purchased from Microsoft in 2013. What are the recent changes, and how will they impact advertisers? Learn more about it in this white paper.
Tarama is a futurist with love of data and passion for marketing results. In 2012, her company Adobe started actively mining its wealth of data, to discover trends and perspectives of interest to marketers, most of whom were (and still are) struggling to get ahead of what is happening in the digital marketplace. They wondered: Is there anything that would better prepare marketers for this very challenging and ever-changing new world? Tamara Gaffney will show some of her findings and explain how every company can do marketing that is useful and how marketers can do better.
Dozens of new positions are emerging to tap into the Facebook, Social Networking era The Internet is changing everything!
Businesses are having to learn on the fly how to play and do business in a world where the behavior of consumers are changing literally overnight. While many organizations saw the changes coming, most are still unaware that the Internet will fundamentally change the way they do business.
This is the intro to new media that I gave to the Reno-Sparks Chamber of Commerce. This is an introduction to the concept of new media, some of the tools available and how some groups are using them already.
ICT in the context of global communication for specific professional track.
at the end of the 2-week period independently compose an insightful reflection paper on the nature of ICT in the context of their lives, society, and professional tracks (Arts, Tech-Voc, Sports, Academic)
Trends are the natural changes in behaviours or proceedings. We like to be aware of those indicators for inspiration and guidance. At the beginning of every year we look at UX, UI trends and emerging technologies to get that guidance from.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
1. WEB MOBILE INTERACTIVE MOTION SOCIAL DIGITAL| | | | |
www.megaheadzonline.com
info@megaheadzonline.com
+2347011940616
EXPERIENTIAL
WEB MARKETING
A BRIEF DOCUMENTATION ON EXTENDING EXPERIENTIAL MARKETING ONLINE WITH
DIGITAL ARTS / INTERACTIVE / WEB / MOBILE CONTENTS & TECHNOLOGIES
DEVELOPED BY: Adesola Fakile
For: MEGA<H>EADZ
2. TABLE OF
CONTENT
1.0 BACKGROUND
SOME NEW WEB DESIGN TRENDS2.0
CONTENT TYPES FOR ENGAGEMENT3.0
BE SOCIAL4.0
THE DESKTOP IS DEAD, MOBILE IS NOW KING5.0
THE FUTURE - THE INTERNET OF THINGS6.0
MEGAHEADZ BACKGROUND & CAPABILITIES7.0
SOME REFERENCES8.0
3. SECTION 1.0
BACKGROUND
OVERVIEW OF EXPERIENTIAL WEB
In todays online world, there is plenty of room to stand out from and engage the crowd, by being
ahead of the curve, or by embracing new techniques that can help you improve your Brand Impact.
The purpose of this document is to dive into the recent trends in experiential web with a primary
focus on the aspects of web and online interaction design that directly affect the user experience and
engagement, rather than stylistic trends to do with look and feel.
In the world of Experiential web and interactive design, the goal is to encourage new user behaviours and
habits as well as increased loyalty towards your Brand.
4. SECTION 2.0
SOME NEW WEB DESIGN TRENDS
Now lets look at some new design trends that makes a fulfilling user experience.
STICKY NAVIGATION
SUPER-FAST SIGNUP
Navigation that remains in the same fixed position as
you scroll down a web page. This allows keeping the
core selling points of a site in the user’s view.
Connecting with facebook, twitter and other social media
platforms allows users to quickly dive into the what a site
has to offer without lengthy time spent in filling out form
fields.
5. SECTION 2.0
SOME NEW WEB DESIGN TRENDS
Now lets look at some new design trends that makes a fulfilling user experience.
PERSUASIVE
CONTENT NANO EMOTION MEGA MENU
SUPER-FAST SIGNUP The White Stuff’s basket. It looks
sad, until you put something in it.
check out www.whitestuff.com
This can also be referred to as
The Art of Creating a Sense of
Urgency.
Now commonly found on most major
e-commerce sites, dropdowns and mega
menus are useful navigation aids and help
users to understanding the scope of a
website. For example, ASOS.
7. SECTION 3.0
CONTENT TYPES FOR IMMENSE ENGAGEMENT
The web has gone beyond fancy layouts, look
and feel to scalable UI elements and intelligent
UX engineering that interacts with and engages
the conciousness of the human being in such a
way that has made web tools become like extra
senses through which we feel and deal with the
world in new ways.
https://laurenmeir.files.wordpress.com
8. SECTION 3.0
CONTENT TYPES FOR IMMENSE ENGAGEMENT
INTERACTIVE VIDEOS
The term interactive video usually refers to a
technique used to blend interaction and linear film
or video. This implies that elements such as hyperlinks,
polls, surveys, buttons, email forms etc can be added
to a video to make it more engaging.
A timeline is a way of displaying a list of events in
chronological order, sometimes described as a project
artifact. It is typically a graphic design showing a long
bar labelled with dates alongside itself and usually
events labelled on points where they would have
happened.
TIMELINES
9. SECTION 3.0
CONTENT TYPES FOR IMMENSE ENGAGEMENT
SWEEPSTAKES
Sweepstakes are a form of contest where a prize
or prizes may be awarded to a winner or winners.
Short for Web-based seminar, it is a presentation,
lecture, workshop or seminar that is transmitted
over the Web using video conferencing software.
A key feature of a Webinar is its interactive elements
-- the ability to give, receive and discuss information.
WEBINARS
10. SECTION 3.0
CONTENT TYPES FOR IMMENSE ENGAGEMENT
INFOGRAPHICS
Information graphics or infographics are graphic visual
representations of information, data or knowledge
intended to present complex information quickly and
clearly. They can improve cognition by utilizing graphics
to enhance the human visual system’s ability to see
patterns and trends. The process of creating infographics
can be referred to as data visualization, information design,
or information architecture.
11. SECTION 3.0
CONTENT TYPES FOR IMMENSE ENGAGEMENT
An online game is a video game played over some form of
computer network. This network is usually the internet or
equivalent technology, but games have always used whatever
technology was current: modems before the Internet, and
hard wired terminals before modems. The expansion of
online gaming has reflected the overall expansion of
computer networks from small local networks to the internet
and the growth of internet access itself. Online games can
range from simple text based environments to games
incorporating complex graphics and virtual worlds populated
by many players simultaneously. Many online games have
associated online communities, making online games a form
of social activity beyond single player games.
ONLINE / SOCIAL MEDIA GAMES
12. SECTION 3.0
CONTENT TYPES FOR IMMENSE ENGAGEMENT
VLOG / VODCASTS
A video blog or video log, sometimes shortened to
vlog is a form of blog for which the medium is video,
and is a form of web television. Vlog entries often
combine embedded video (or a video link) with
supporting text, images, and other metadata. Entries
can be recorded in one take or cut into multiple parts.
The vlog category is popular on YouTube.
Video logs (vlogs) also often take advantage of web
syndication to allow for the distribution of video over the
Internet using either the RSS or Atom syndication formats,
for automatic aggregation and playback on mobile devices
and personal computers.
A video podcast (sometimes shortened to "vodcast") includes
video clips. Web television series are often distributed as
video podcasts.
13. SECTION 3.0
CONTENT TYPES FOR IMMENSE ENGAGEMENT
FAQS
Frequently asked questions (FAQ) or Questions and
Answers (Q&A), are listed questions and answers, all
supposed to be commonly asked in some context, and
pertaining to a particular topic. The format is commonly
used on email mailing lists and other online forums,
where certain common questions tend to recur.
A podcast is a digital medium that consists of an episodic
series of audio, video, digital radio, PDF, or ePub files
subscribed to and downloaded through web syndication
or streamed on-line to a computer or mobile device.
PODCASTS
14. SECTION 3.0
CONTENT TYPES FOR IMMENSE ENGAGEMENT
EMAIL NEWSLETTERS /
AUTORESPONDERS
Online email marketing solution to manage
contacts, send emails and track results.
A comment system allows users / visitors to
engage and collaborate with your site’s content.
COMMENT SYSTEM
15. SECTION 4.0
BE SOCIAL
Rulers of the Social Media Universe such as Facebook, Twitter, Pinterest, Instagram and Foursquare
have exponentially exploded over the last few years. So have their hugely popular mobile apps.
People are socializing, sharing information and, very important for brands, using their apps
to research products before they buy.
WHY SHOULD
YOU CARE?
Because social media
IS the new word of mouth.
25%
89%
81%
of search results for the world’s
top 20 largest brands are links
to user-generated content.
of consumers say customer
testimonials are the most
effective content.
of smartphone users who check
social media to read reviews
before making a purchase.
USE
CASE
USE
CASE
Online stores such as
Amazon and Etsy are
good examples of
integrating their app with
customer reviews and
social media sharing.
Now they are more than
stores – they are reputable
peer-to-peer sources.
Mercedes-Benz smartly
used Instagram’s colour/
filter capability to allow
users to customize their
ideal GLA model.
16. SECTION 5.0
THE DESKTOP IS DEAD! MOBILE IS NOW KING
Smart Online Experts no longer view mobiles as add-ons or attachments to their marketing campaigns
/ strategy but an integral part – if not their leading form of media. Mobile marketing has been a proven
driver of increased customer engagement, improved customer satisfaction and a useful tool for
acquiring new customers.
From quick research about new products to taking selfies at important events and posting on social
media platforms, Smartphones have become a permanent daily companion we use in sharing our every
moment with the rest of the world.
WHY IS TARGETING MOBILE USERS
THAT MUCH OF A BIG DEAL?
THE
BIG?
17. SECTION 5.0
THE DESKTOP IS DEAD! MOBILE IS NOW KING
THE
DESKTOP
IS DEAD
ITS
DRIVING
WEB
TRAFFIC
SALES FROM
MOBILE
DEVICES
WILL GROW
CONSUMERS
WELCOME
ENGAGEMENT
VIA MOBILE
MESSAGING
Google predicts that mobile searches
(85.9 billion) will overtake desktop-based
searches (84 billion) in 2015.
Almost 1/3 of all web traffic comes from smartphones
and tablets.
In fact, by 2017, 87% of connected devices sales will
be for smartphones and tablets
(this category includes laptops and PCs)
They’re even willing to provide personal data,
including their location, to get relevant offers.
18. SECTION 5.0
THE DESKTOP IS DEAD! MOBILE IS NOW KING
MORE PEOPLE
OWN SMART-
PHONES THAN
TOOTH
BRUSHES
PEOPLE ARE
SEARCHING
LOCALLY
MOBILES
ARE DRIVING
IN-STORE
SHOPPING
EVERYONE’S
ON THEIR
MOBILE (NOT
JUST THE
YOUNGSTERS)
2 BILLON number of smartphone users
globally by 2015.
40% of mobile searches are local
in nature. E.g. Plumber in your neighborhood.
People use their devices while browsing in-store in order
to research the product online.
55–64 age group the fastest growing
demographic on Twitter.
45-54 = Facebook and Google+
20. SECTION 6.0
THE FUTURE - THE INTERNET OF THINGS
The future is here. It is TODAY. Without the present, the future remains non-existent. The inputs
we give today, leaves tomorrow with something to give back when we arrive.
Over the years, the web has evolved and given birth to several ways of representing content and
engaging users online. From rich media content to brilliant user experiences, the internet is rapidly
replacing our reality. We are fastly embracing the era of THE INTERNET OF THINGS where everything
and everyone interacts via some sort of network that is directly or indirectly linked to the Internet.
The era of the internet of things is not a phenomenon to wait for. It is already here. Everything and
anything will have a way to interact with the internet, consequently making it the default core for
communication. Not just smartphones, tablets or phablets, but our TV Set, Refrigerators, microwaves,
Cars, wristwatches, even a human being with microprocessor implant in him will interact with
the internet.
With this change in front of our mind, it is important to think rich user accessibility, experience and
engagement when creating content for the internet world. It is within these context that our solutions
find true meaning.
21. Megaheadz is a team of highly experienced, passionate,
Creative Beings and Technologists that have travelled through
time and space, bringing the future to the present; and constantly on the
quest for new challenges to push digital boundaries.
WHE ARE
As our name implies, we possess a resourceHUGE
and (unique) creative reservoir thatUN-NORMAL
ensures every entity or person we , reaches aTOUCH
never ending climax of bliss by making real their
desired UTOPIA.
WE CONNECT, DIRECT &
REALIZE THE IMAGINARY
22. To Realize the imagination of any noble idea
with the aid of DIGITAL ARTS & TECHNOLOGIES.
THE DESTINATION
OUR VISION
23. To create and proffer high end design solutions
through critical analysis, leading to the materialization
of cutting edge aesthetics and interactive works.
INTELACQUIRED...
THE MISSION IN VIEW
24. WHAT WE
FFER
We have proven our CT (Creative Technology) expertise and experience in several
industries and provided Design and Tech consulting on a number of Scenarios.
We believe that the length of our service agreements is proof of the positive effect of
our activities on our clients’ business. In view of our collaboration with AFRICANHUB,
below is a list of solutions we can offer.
Brand Design Print
- Identity
- Brochures
- Collateral Designs
- Posters / Flyers
- Brand Manual Development
Digital Painting
- Matte Painting
- Photo Manipulation
Motion / Broadcast Design
- Montage
- Transition Motion Design
- 2D / 3D Character Design
- Animation
Web
- Modern Application Development
- Web Re-engineering
- E-commerce Platforms
- Blogs Vlogs
- Real-Estate Platforms
- Leisure and Resort Platforms
- Content Management Systems
- Web Management Retainers
- Web Security
- E-learning Platforms
- Reporting Systems
- Data Visualization
Mobile
- Mobile Sites
- Mobile App Wire-framing / Conceptualization
- Mobile App Visualization
- Mobile App Development
- Mobile Game Development
Digital / Social
- Social Media Design
- Facebook App Development
- Social Media Web Integration
- Social Media Management
- Social Media Strategy
- Content Marketing
- Digital Content Creation
UI UX
- Interface Design
- User Experience Design
- Interaction Design
Interactive Media
- 2D Game Development
- CD / DVD Authoring
25. Our approach to Creative Media and Technology is to
Conceptualize, Visualize and Realize the Brand Vision
of our clients based on creating informed opinions
through critical needs analysis and key partner interviews
with the aid of creative and engaging presentations.
This innovative approach to developing Visual Interactive
communications and deployment, and our experience in
work, enhances Megaheadz's capabilities to effectively
manage the perception of key audiences.
Adherence to stringent ethical standards, as well as the
use of creative design and development tools make
Megaheadz capable of optimally satisfying the creative
and technological needs of its clients.
APPROACH
UR CONCEPTUALIZE
VISUALIZE
REALIZE
We have provided a full range of Web, Visual, Social and
Digital Media, Content marketing, mobile services and
Solutions to various businesses for over 10 years.
Our experience helps to define the best online strategy to
serve your Web, Brand Design, Multimedia, Online Marketing
and sales needs.
We always split projects in phases and would like to offer the same
approach for your company as well.
26. NIGERIA
PENTAGON PLAZA, (FIRST FLOOR),
23 OPEBI ROAD, IKEJA,
LAGOS NIGERIA
UK
UNIT 5104, P.O BOX 7169,
POOLE, BH15 9EL
EMAIL: INFO@MEGAHEADZONLINE.COM
WEB: WWW.MEGAHEADZONLINE.COM
HTTPS://WWW.FACEBOOK.COM/MEGAHEADZ
@MEGAHEADZ
TEL: +2347011940616, +2348180281153