The document provides an overview of the KENS Math classroom kit and curriculum. The kit includes lesson plans, resources, manipulatives, games, and assessment tools to build students' number sense from counting to subitizing to understanding number combinations and relationships on a number line. The curriculum uses a leveled learning approach with flashcards, number lines, games and other activities to develop skills in a progressive, diagnostic way to meet the needs of diverse learners. Assessment tools help teachers determine students' starting levels and monitor individual progress.
Feb 2009 presentation at the 3rd International Wireless Ready Conference in Nagoya Japan on developing the digital literacy and digital learning literacy of Japanese college freshmen. By Marcel Van Amelsvoort and Yuichi Shiozaki.
This document discusses creating learning targets for mathematics lessons. It provides guidance on writing rigorous learning targets that address student needs and curriculum standards. Teachers are encouraged to identify the big ideas or concepts in topics, beyond just the topics themselves. A process for designing learning targets is outlined, including defining essential content and reasoning processes, describing strong student understanding, and stating the target. Examples are provided of modeling the process for specific math concepts and problem-solving strategies. Technologies for lesson planning, capturing student thinking, and facilitating problem solving are also introduced.
Annotate Student Assignment Submissions in Brightspace with EaseD2L Barry
Presentation at 2019 D2L Connection at Normandale CC on April 5, 2019
Annotate Student Assignment Submissions with Ease- Susan Engel, St. Cloud Technical & Community College and Karen Wenz, Minnesota State System
The document provides guidance on using the eTwinning Partner Finding Forum to find project partners. It recommends analyzing 3 project messages based on pupil age groups, considering factors like the project idea, language, subjects, and tools. It then suggests taking a proactive approach to matchmaking by knowing teacher preferences, analyzing forum messages for potential matches, and following up after contact. Key aspects of creating a successful forum message are also outlined, like providing clear ideas and details about pupil age, language, subjects, and using a friendly tone.
Edwf 5100 Teaching Strategies Presentation Fall 2015 BaumleWendy Baumle
Entrance and exit tickets are teaching strategies that provide teachers written feedback from students on their understanding of the day's lesson. Entrance tickets are completed at the start of class to assess students' prior knowledge, while exit tickets are finished at the end to gauge comprehension of the materials. Teachers can use the tickets to identify misconceptions, group students for instruction, determine if re-teaching is needed, and get a sense of student attitudes. Potential benefits include checking understanding, guiding instruction, holding students accountable, and allowing self-assessment, while drawbacks include wasted time if not linked to objectives or creating non-recyclable paper waste.
The document provides an overview of the KENS Math classroom kit and curriculum. The kit includes lesson plans, resources, manipulatives, games, and assessment tools to build students' number sense from counting to subitizing to understanding number combinations and relationships on a number line. The curriculum uses a leveled learning approach with flashcards, number lines, games and other activities to develop skills in a progressive, diagnostic way to meet the needs of diverse learners. Assessment tools help teachers determine students' starting levels and monitor individual progress.
Feb 2009 presentation at the 3rd International Wireless Ready Conference in Nagoya Japan on developing the digital literacy and digital learning literacy of Japanese college freshmen. By Marcel Van Amelsvoort and Yuichi Shiozaki.
This document discusses creating learning targets for mathematics lessons. It provides guidance on writing rigorous learning targets that address student needs and curriculum standards. Teachers are encouraged to identify the big ideas or concepts in topics, beyond just the topics themselves. A process for designing learning targets is outlined, including defining essential content and reasoning processes, describing strong student understanding, and stating the target. Examples are provided of modeling the process for specific math concepts and problem-solving strategies. Technologies for lesson planning, capturing student thinking, and facilitating problem solving are also introduced.
Annotate Student Assignment Submissions in Brightspace with EaseD2L Barry
Presentation at 2019 D2L Connection at Normandale CC on April 5, 2019
Annotate Student Assignment Submissions with Ease- Susan Engel, St. Cloud Technical & Community College and Karen Wenz, Minnesota State System
The document provides guidance on using the eTwinning Partner Finding Forum to find project partners. It recommends analyzing 3 project messages based on pupil age groups, considering factors like the project idea, language, subjects, and tools. It then suggests taking a proactive approach to matchmaking by knowing teacher preferences, analyzing forum messages for potential matches, and following up after contact. Key aspects of creating a successful forum message are also outlined, like providing clear ideas and details about pupil age, language, subjects, and using a friendly tone.
Edwf 5100 Teaching Strategies Presentation Fall 2015 BaumleWendy Baumle
Entrance and exit tickets are teaching strategies that provide teachers written feedback from students on their understanding of the day's lesson. Entrance tickets are completed at the start of class to assess students' prior knowledge, while exit tickets are finished at the end to gauge comprehension of the materials. Teachers can use the tickets to identify misconceptions, group students for instruction, determine if re-teaching is needed, and get a sense of student attitudes. Potential benefits include checking understanding, guiding instruction, holding students accountable, and allowing self-assessment, while drawbacks include wasted time if not linked to objectives or creating non-recyclable paper waste.
Digital storytelling can be used in math classrooms in several ways:
1) Teachers can record lectures for substitute teachers or for students to review homework.
2) Recorded lessons allow parents to observe classroom instruction and see how problems are solved.
3) Digital stories can help keep students engaged by providing a visual alternative to traditional blackboard lectures.
4) Teachers can use digital storytelling for alternative assessments that allow creative students to solve math problems.
The document provides guidance on finding partners for eTwinning projects through the partner finding forum. It outlines the steps to analyze project messages to find a suitable partnership, including considering the proposed language, subjects, tools, and next steps. Teachers are advised to ask questions about the ideal partner school characteristics like pupil age and project language/subjects before starting. The document also recommends teachers contact interested partners and follow up after a week if no reply, and to include clear ideas, details, and a friendly tone when posting their own messages seeking partners in the forum.
Target learner Program provides an entertaining world of colors and useful education through educational games that develop children's listening, coloring, memory, and color recognition skills. The program includes games to remember colors, distinguish colors, and color paintings with captions. Students navigate the program, choose games, and link colors with their names. Teachers are not needed as the software is easy for children to use independently. It features easy navigation, voice instructions, and interactive games designed by education specialists to develop children's skills in a fun way. The only concern is that the games lack different levels.
The document outlines an agenda for a workshop on creating, collaborating and computing in math. The agenda includes discussions on teacher updates, challenging concepts, using math tools to create lessons, formative assessment, differentiated math practices, and continuous assessment. Participants will look at demonstrations of math tools, create and share short video lessons on struggling concepts, and complete a self-assessment rubric. The goals are to enhance math teaching and learning using technology and continuous formative assessment.
The universal thinking framework presentationaditi agarwal
1) The document introduces the Universal Thinking Framework, which aims to help students understand how to think and learn effectively by providing a clear language for learning.
2) It discusses how barriers like poor recall, lack of engagement, faulty logic, and reduced confidence can result from not knowing how to process new information or move forward with complex academic tasks.
3) The framework seeks to improve learning outcomes by defining specific types of thinking, providing an easy to understand vocabulary, and carefully sequenced thinking guides to help organize thinking.
1) Studies have found that students in 1:1 laptop programs had increased test scores in writing, English, and GPAs compared to students without laptops. However, the benefits were not uniform and best realized after multiple years of use.
2) Simply providing students with laptops is not enough; teachers must be trained to incorporate the technology into their lessons in ways that promote problem-solving, collaboration, and other 21st century skills.
3) For 1:1 programs to be successful, principals must provide leadership by fostering collaboration, innovation, and setting high expectations for educational technology use. Professional development for teachers should focus on pedagogy and changing beliefs about teaching and learning with technology.
Exit cards are short written responses students complete at the end of a class to provide teachers feedback on learning. Teachers review the exit cards which takes only a few minutes to assess student understanding and plan differentiated instruction. Exit cards are a formative assessment strategy that helps teachers meet the diverse needs of learners.
Engaging Students Through Game-Based LearningDerrick Picard
Presented at the College Personnel Association of Kentucky annual conference; this presentation was designed to introduce game-based learning to Student Affairs professionals. This was done by defining game-based learning, explaining its core concepts, and providing relevant examples. Session attendees were also given the opportunity to play a game designed by Brittini and I to educate students about financial literacy concepts.
This document appears to be a quiz about the Picture Exchange Communication System (PECS). PECS uses visual icons as a way for nonverbal children to communicate. It teaches children to exchange pictures for items or activities they want. The quiz questions cover topics like what PECS stands for, how icons function like words for nonverbal children, student abilities after mastering icon exchange, appropriate responses if a child does not exchange an icon, examples of enticing and prompting techniques used in PECS training, the roles of tutor one and two, how to maintain the PECS book, and appropriate times and places for a child to use PECS.
Talking Tables is an educational software program that teaches multiplication tables to children ages 7 to 9 through animated cartoons and examples from real life. The program has multiplication tables from 1 to 10 and teaches the tables step-by-step to help children build a strong foundation in math. Students work through the activities on their own while teachers monitor progress. The program aims to help children learn their multiplication tables but could be improved by adding an exam to assess student understanding.
This document is a student feedback form for an academic semester that collects information on course content, the effectiveness of teachers, curricular ratings, and suggestions for improvements. It asks students to rate whether the teacher covered the entire syllabus and relevant extra topics, the teacher's effectiveness across communication skills and teaching aids, and the pace of content coverage. It also collects ratings on curricular content, lab facilities, and suggestions for the library, internet, co-curricular and extra-curricular activities.
This rubric evaluates student presentations on four criteria: organization, content knowledge, visuals, and mechanics. For each criterion, students can earn between 1 and 4 points based on how well they meet certain standards such as presenting information in a logical sequence, demonstrating full knowledge of the content, using visuals to reinforce the presentation, and having no spelling or grammatical errors. The total points earned are summed at the bottom.
Helping teachers to think about their design problem: a pilot study to stimul...davinia.hl
Hernández-Leo D, Agostinho S, Beardsley M, Bennett S, Lockyer L. Helping teachers to think about their design problem: a pilot study to stimulate design thinking. Paper presented at: 9th annual International Conference on Education and New Learning Technologies EDULEARN17; 2017 July 3-5; Barcelona, Spain, pp. 5681-5690. Open access: http://hdl.handle.net/10230/32247
The document discusses using game-based learning in algebra courses for community college students. It provides statistics on remedial education needs and describes three games used in a case study - Systems of Equations Jeopardy, Systems of Equations Hoop Shots, and One-step Equations: Battleship. Students in experimental groups using the games reported less math anxiety and greater motivation compared to control groups. While game use and problem attempts were not significantly different, further research with larger samples was suggested, such as developing games integrated into algebra curriculum and having students create their own games.
This document summarizes a professional development session on making student thinking visible. It introduces tools like Padlet, loose parts, screencasting, chalk talk, and thinking routines. Participants practiced using these tools, including creating representations of ideas from picture sets using loose parts and recording explanations. They discussed how the tools support all learners and reflected on using tools like chalk talk in their own classrooms. The session modeled a poetry activity where students share the author's message using the Claim-Support-Impact routine and mixed with each other to discuss their representations.
The document describes using a Jeopardy game template on a Smart Board to review material that has already been covered in a high school social studies class. It notes that Jeopardy can review many topics before exams and placing students in teams reduces pressure. It also discusses how the lesson aligns with universal design principles by providing visual and step-by-step instructions and engagement through review and interaction. The lesson plan involves assigning students to groups, having them select a Jeopardy category and question, reading the question, and allowing groups to answer for points until a winner is determined.
The document summarizes a guided math lesson on division using skip counting. The teacher used a projector to display story problems and manipulatives for students to solve the problems. However, the technology stopped working, disrupting the pacing and modeling of the lesson. The reflection discusses ensuring technology is tested beforehand and having alternative plans. It also reviews the four principles of effective technology integration being student use, essential to lesson, focus on learning, and added value.
Learning active citizenship in an ever changing worldaporil 2012 bwithpseudon...edublog11
This document discusses a service learning activity incorporated into a social studies methods course for elementary education majors. The goals were to motivate civic engagement and teach service learning strategies. Students picked issues they cared about, researched policies, conducted associated service projects with community partners, and reflected on their experiences. Examples of student-chosen issues included women's rights, environmental topics, and food issues. Students reported feeling they made a difference through taking action. Future improvements may include earlier service projects and classroom-based options.
Digital storytelling can be used in math classrooms in several ways:
1) Teachers can record lectures for substitute teachers or for students to review homework.
2) Recorded lessons allow parents to observe classroom instruction and see how problems are solved.
3) Digital stories can help keep students engaged by providing a visual alternative to traditional blackboard lectures.
4) Teachers can use digital storytelling for alternative assessments that allow creative students to solve math problems.
The document provides guidance on finding partners for eTwinning projects through the partner finding forum. It outlines the steps to analyze project messages to find a suitable partnership, including considering the proposed language, subjects, tools, and next steps. Teachers are advised to ask questions about the ideal partner school characteristics like pupil age and project language/subjects before starting. The document also recommends teachers contact interested partners and follow up after a week if no reply, and to include clear ideas, details, and a friendly tone when posting their own messages seeking partners in the forum.
Target learner Program provides an entertaining world of colors and useful education through educational games that develop children's listening, coloring, memory, and color recognition skills. The program includes games to remember colors, distinguish colors, and color paintings with captions. Students navigate the program, choose games, and link colors with their names. Teachers are not needed as the software is easy for children to use independently. It features easy navigation, voice instructions, and interactive games designed by education specialists to develop children's skills in a fun way. The only concern is that the games lack different levels.
The document outlines an agenda for a workshop on creating, collaborating and computing in math. The agenda includes discussions on teacher updates, challenging concepts, using math tools to create lessons, formative assessment, differentiated math practices, and continuous assessment. Participants will look at demonstrations of math tools, create and share short video lessons on struggling concepts, and complete a self-assessment rubric. The goals are to enhance math teaching and learning using technology and continuous formative assessment.
The universal thinking framework presentationaditi agarwal
1) The document introduces the Universal Thinking Framework, which aims to help students understand how to think and learn effectively by providing a clear language for learning.
2) It discusses how barriers like poor recall, lack of engagement, faulty logic, and reduced confidence can result from not knowing how to process new information or move forward with complex academic tasks.
3) The framework seeks to improve learning outcomes by defining specific types of thinking, providing an easy to understand vocabulary, and carefully sequenced thinking guides to help organize thinking.
1) Studies have found that students in 1:1 laptop programs had increased test scores in writing, English, and GPAs compared to students without laptops. However, the benefits were not uniform and best realized after multiple years of use.
2) Simply providing students with laptops is not enough; teachers must be trained to incorporate the technology into their lessons in ways that promote problem-solving, collaboration, and other 21st century skills.
3) For 1:1 programs to be successful, principals must provide leadership by fostering collaboration, innovation, and setting high expectations for educational technology use. Professional development for teachers should focus on pedagogy and changing beliefs about teaching and learning with technology.
Exit cards are short written responses students complete at the end of a class to provide teachers feedback on learning. Teachers review the exit cards which takes only a few minutes to assess student understanding and plan differentiated instruction. Exit cards are a formative assessment strategy that helps teachers meet the diverse needs of learners.
Engaging Students Through Game-Based LearningDerrick Picard
Presented at the College Personnel Association of Kentucky annual conference; this presentation was designed to introduce game-based learning to Student Affairs professionals. This was done by defining game-based learning, explaining its core concepts, and providing relevant examples. Session attendees were also given the opportunity to play a game designed by Brittini and I to educate students about financial literacy concepts.
This document appears to be a quiz about the Picture Exchange Communication System (PECS). PECS uses visual icons as a way for nonverbal children to communicate. It teaches children to exchange pictures for items or activities they want. The quiz questions cover topics like what PECS stands for, how icons function like words for nonverbal children, student abilities after mastering icon exchange, appropriate responses if a child does not exchange an icon, examples of enticing and prompting techniques used in PECS training, the roles of tutor one and two, how to maintain the PECS book, and appropriate times and places for a child to use PECS.
Talking Tables is an educational software program that teaches multiplication tables to children ages 7 to 9 through animated cartoons and examples from real life. The program has multiplication tables from 1 to 10 and teaches the tables step-by-step to help children build a strong foundation in math. Students work through the activities on their own while teachers monitor progress. The program aims to help children learn their multiplication tables but could be improved by adding an exam to assess student understanding.
This document is a student feedback form for an academic semester that collects information on course content, the effectiveness of teachers, curricular ratings, and suggestions for improvements. It asks students to rate whether the teacher covered the entire syllabus and relevant extra topics, the teacher's effectiveness across communication skills and teaching aids, and the pace of content coverage. It also collects ratings on curricular content, lab facilities, and suggestions for the library, internet, co-curricular and extra-curricular activities.
This rubric evaluates student presentations on four criteria: organization, content knowledge, visuals, and mechanics. For each criterion, students can earn between 1 and 4 points based on how well they meet certain standards such as presenting information in a logical sequence, demonstrating full knowledge of the content, using visuals to reinforce the presentation, and having no spelling or grammatical errors. The total points earned are summed at the bottom.
Helping teachers to think about their design problem: a pilot study to stimul...davinia.hl
Hernández-Leo D, Agostinho S, Beardsley M, Bennett S, Lockyer L. Helping teachers to think about their design problem: a pilot study to stimulate design thinking. Paper presented at: 9th annual International Conference on Education and New Learning Technologies EDULEARN17; 2017 July 3-5; Barcelona, Spain, pp. 5681-5690. Open access: http://hdl.handle.net/10230/32247
The document discusses using game-based learning in algebra courses for community college students. It provides statistics on remedial education needs and describes three games used in a case study - Systems of Equations Jeopardy, Systems of Equations Hoop Shots, and One-step Equations: Battleship. Students in experimental groups using the games reported less math anxiety and greater motivation compared to control groups. While game use and problem attempts were not significantly different, further research with larger samples was suggested, such as developing games integrated into algebra curriculum and having students create their own games.
This document summarizes a professional development session on making student thinking visible. It introduces tools like Padlet, loose parts, screencasting, chalk talk, and thinking routines. Participants practiced using these tools, including creating representations of ideas from picture sets using loose parts and recording explanations. They discussed how the tools support all learners and reflected on using tools like chalk talk in their own classrooms. The session modeled a poetry activity where students share the author's message using the Claim-Support-Impact routine and mixed with each other to discuss their representations.
The document describes using a Jeopardy game template on a Smart Board to review material that has already been covered in a high school social studies class. It notes that Jeopardy can review many topics before exams and placing students in teams reduces pressure. It also discusses how the lesson aligns with universal design principles by providing visual and step-by-step instructions and engagement through review and interaction. The lesson plan involves assigning students to groups, having them select a Jeopardy category and question, reading the question, and allowing groups to answer for points until a winner is determined.
The document summarizes a guided math lesson on division using skip counting. The teacher used a projector to display story problems and manipulatives for students to solve the problems. However, the technology stopped working, disrupting the pacing and modeling of the lesson. The reflection discusses ensuring technology is tested beforehand and having alternative plans. It also reviews the four principles of effective technology integration being student use, essential to lesson, focus on learning, and added value.
Learning active citizenship in an ever changing worldaporil 2012 bwithpseudon...edublog11
This document discusses a service learning activity incorporated into a social studies methods course for elementary education majors. The goals were to motivate civic engagement and teach service learning strategies. Students picked issues they cared about, researched policies, conducted associated service projects with community partners, and reflected on their experiences. Examples of student-chosen issues included women's rights, environmental topics, and food issues. Students reported feeling they made a difference through taking action. Future improvements may include earlier service projects and classroom-based options.
Motions for systems and structures in space, described by a set denoted Avd. ...Premier Publishers
In order to describe general motions and matter in space, functions for angular velocity and density are assumed and denoted Avd, as an abbreviation. The framework provides a unified approach to motions at different scales. It is analysed how Avd enters and rules, in terms of results from equations, in field experiments and observations at Earth. Chaos may organize according to Avd, such that more order, Cosmos, appear in complex nonlinear dynamical systems. This reveals that Avd may be governing and that deterministic systems can be created without assuming boundaries and conditions for initial values and forces from outside. A mathematical model for the initiation of Logos (when a paper accelerates into a narrow circular orbit), was described, and denoted local implosion; Li. The theorem for dl, provides discrete solutions to a power law, and this is related to locations of satellites and moons.
El documento es una convocatoria de MORENA Jóvenes y Estudiantes para organizar el Movimiento de Regeneración Nacional (MORENA) en escuelas de nivel medio y superior. Llama a estudiantes y la comunidad universitaria a construir un espacio para discutir ideas y difundir las de los jóvenes universitarios. MORENA JE surge para ser la fuerza joven del movimiento y recolectar demandas de jóvenes. Mediante esta convocatoria se inicia una campaña para formar un comité de la Facultad de Derecho con
El documento discute el uso de las redes sociales y herramientas tecnológicas para la comunicación y periodismo. Christian Espinosa de Ecuador describe cómo los medios de comunicación ecuatorianos usan estas nuevas tendencias globales. Carlos Ospina Herrera de Colombia analiza cómo el arte moderno debe justificarse en la época técnica. Claudia Jurado Grisales de Colombia describe la tipografía vernácula y cómo explora las formas y fuentes encontradas en el entorno urbano.
Suyash Shukla is a detailed-oriented and multitasking professional with a degree in computer engineering. He has strong skills in programming languages like C, C++, Java, Python, and MATLAB. Some of his projects include a GIS-based smart city project using machine learning, an augmented reality Sudoku solver, and protein secondary structure prediction using HMM. He has won several academic competitions and holds memberships in programming organizations.
El poema describe cómo el autor se sintió preocupado al despertar, pero luego descubrió la alegría interior al encontrar a Dios dentro de sí mismo, lo que llenó su alma de gozo y eliminó el dolor y la tristeza. Al descubrir a Dios, el autor se sintió capaz de transmitir este sentimiento de felicidad a los demás y forjar nuevas amistades.
The document provides information about Shristi Infrastructure Development Corporation Limited, an Indian infrastructure development company. It outlines the company's vision, mission, areas of operation including construction, infrastructure development and consultancy. It also provides details on the company's shareholders, board of directors, key ongoing and completed projects which include townships, commercial complexes, roads and hospitals across various Indian states.
El documento habla sobre el marketing turístico. Explica que el marketing turístico tiene la función de satisfacer a los consumidores mediante acciones planificadas para aprovechar al máximo los bienes y servicios turísticos de manera rentable. También describe algunas estrategias de comercialización de productos turísticos como anuncios, folletos, descuentos, ferias y el uso de redes sociales e internet.
El documento enumera varias cosas pequeñas pero significativas que el sonido de la hierba al crecer vale, incluyendo desayunos en la cama, besos, comidas favoritas, paseos y fotos juntos.
El documento presenta ejemplos de personas generosas y egoístas. Las personas generosas comparten sus cosas y tiempo con otros de manera desinteresada, mientras que las egoístas siempre piensan en sí mismas aunque dañen a los demás. Se dan ejemplos como María compartiendo su manzana con Lola o el hombre dando sus zapatos a la mujer que no los tenía.
Ellie did this book on scribble press on an I pad in her Kindergarten class spring 2013. The group of kids who are readers had the chance to go do research in the library.
article on service learning activities based on young children's trade books. Ideas for students to read and consider the seven elements on how to create a service learning lesson in a classroom.
Teaching social studiessocial justice and service learningedublog11
The document discusses the importance of teaching social studies through the lens of social justice and citizenship. It advocates for using service learning projects to help students develop empathy, engage civically in their community, and make connections between course content and real-world issues. Examples are provided of how teachers can integrate social justice topics, citizenship, and service learning into their social studies curriculum.
The document is a post-survey for a service learning course. It contains 21 questions that ask students to rate on a scale their experiences with service learning, civic engagement, understanding of social and political issues, and willingness to participate in community service and promote social justice. The survey also collects the student's year in school and intended major.
This document outlines a service learning project for a social studies teaching methods course. The project aims to investigate how service learning can be taught as an effective teaching strategy. Students will research current events, connect them to governing agencies, and conduct a related service learning project. They will be surveyed before and after to assess their understanding of active citizenship and use of service learning. Student blog posts will also be analyzed to see if they make explicit links between the project, social studies teaching goals, and their future use of service learning. There are no risks to participants, who will benefit from an effective instructional approach. No consent is needed as the work is a normal part of the course.
The document is a pre-survey for a service learning course. It contains 21 questions that ask students about their prior experience with and views on service learning, civic engagement, social justice, and community service. The survey also includes questions that ask students to rate their skills and beliefs related to political and social issues. The purpose is to help gauge the impact of service-learning courses and collect information before the course begins.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
How to Setup Warehouse & Location in Odoo 17 Inventory
Exit card to do in class for discussion after slides and before video to dyad talk
1. EXIT CARD:
Name:
What do you think about teaching social justice in your classroom and where do you stand on in your
teaching philosophy whether education is an instrument for the public good?
2. Exit card for end of class:
What do you think you will do for the service learning project? A project or the alternative?
Do you still have confusion with the lesson plan from your unit plan?
Rate the features of class: 1-10 1 being not so awesome and 10 being awesome.
1. Social justice video____
2. Service Learning activity_____
3. Lesson Plan review_____
What questions do you have about any of these topics?
Rate your participation _______ (1 being not participatory and 10 being super participatory)