An epistemic game aims to teach students the skills, knowledge, identity and values of a particular community of practice through immersive simulation. It requires students to think and act like experts in a given field. Epistemic frames define the epistemology and practices of different communities, and games require students to embody these. Assessment focuses on how well students master the epistemic frame rather than quantitative tests. Several epistemic games were mentioned, including Budget Hero and simulations from the AICPA, to provide immersive experiences in fields like public policy and accounting.