Epiphany Labs
By
ACHIN GUPTA
Assignment for the role of
Product Manager
SECTION 1
Project initiatives that created measurable
impact in the app’s growth.
Initiative 1: Outbound marketing for a specific demographic
Initiative 2: Developing user specific features
Building brands
with purpose and
passion.
Epiphany Labs
6th
November
Epiphany Labs
Application Details
PartPlay is an app for the western classical music industry. This
industry is very niche and caters to a diverse set of audience
with an age group from 4 to 80.
PARTPLAY
It is immensely difficult to engage this diverse audience through
one marketing initiative. Our app was doing good with people
above the age group of 30 and needed more sign-ups from the
much younger community.
PROBLEM STATEMENT
6th
November
Epiphany Labs
6th
November
Research done for
Marketing Campaign
User and Audience User Interviews and
Observations
Usage Frequency Heuristic Review &
Competitive Analysis
Results of Research
PartPlay has premium
content for users to
make the most of
THINGS TO NOTE
PartPlay has in-app
features for the users
to make the most of
The users who were unable to benefit from the premium content denied
themselves from the learning opportunities of the premium features of the
app.
The repository of our premium material does not synchronise
well with the said younger audience since most of them have
skills that need more development to make the most of what we
offer.
Epiphany Labs
6th
November
The Solution
Found a creative way to embark more knowledge
into the minds of these people/ audience.
● Story Book
● Audio Book
● Video Animations
1st
Epiphany Labs
6th
November
Created Categories within app to promote
a specific set of pieces.
2nd
The Results
And with these classifications, we got over 400 annual subscribers in a
month, 2 B2B contracts and over 80K reach.
42%
App Store views
increase
1246
Number of
installs
72 percent
Retention rate
increase
App data for the past 30 days
Epiphany Labs
6th
November
Section 2
StickMe Notes
Epiphany Labs
6th
November
Fall in revenue
Analysis and Possible Causes
Analysing the fall in
revenue
● Identifying the change in customer buying patterns
● Comparing the Competitors
○ Pricing
○ Features
○ Freemium model
○ Number (Demand vs Supply)
● Changing design trends or lazy user experience
Epiphany Labs
6th
November
● Lack of interest for the product
● Lesser need of product
● Market Downfall, are the customers still making
new investments
● Does the problem we solve still exist or is being
solved in a better way
A few questions
that cropped up in
my mind.
● Need to know if the yearly or the other membership sales haves gone up
○ If so, our decline in monthly membership would be overshadowed by the same since installs and number or trails
are same
● Need to identify the roadblocks on why a person which might have subscribed earlier is not subscribing today
● Need to check what kind of data is available with us and in what amount apart from the Analytics provided by Apple
○ User Journey
○ User exit points
○ User demographics
■ Is any specific set of users not getting converted?
● Did we launch a feature that might be affecting the conversion?
Epiphany Labs
6th
November
A few questions
that cropped up in
my mind.
● Find your most profitable product/ subscription model
○ Cost of customer acquisition
○ Cost to retain a customer
● Checking and conducting past sales analysis
○ Predicting the likelihood of feature or event that might have happened in the past and has resurfaced
● Is our marketing of the monthly subscription still intact?
● Are the users informed about the product?
● Are we investing the right amount of time in promoting single month subscription as compared to the other ones?
● Sometimes, the numbers just won’t give you a meaningful answer, in which case, go straight to the source, did we ask our
users for direct feedback?
Epiphany Labs
6th
November
Reasons for the fall in
revenue
● Any enhancement last mentioned were in the
December build of 2019. After that only bugs have been
resolved, no new features, no new UI.
● The user is being asked to take a few steps before they
are actually being able to start using any features of the
app
● The navigation is counter intuitive, tabs would have
been much better here as compared to the hamburger
menu approach
Epiphany Labs
6th
November
● Going from one part of the app to another involves
a lot of actions. No easy path to reach the most
used/ commonly used features.
● App does have a considerable amount of 1 star
rating.
● Icons are much preferred over plain text because
visual clues are easier to comprehend than reading.
The app currently has no icons.
Reasons why I love this
application
A simple payment app to replace cash.
Section 2
The iOS app, that I feel should be
improved
Epiphany Labs
6th
November
The rewards program that involved the scratch cards, became a
conversation starter.
They tried new technologies like the Audio QR code
(AQR), which uses audio frequencies to communicate
with nearby devices to enable payments, but later
moved on to using traditional QR code.
Always tried to make the app simpler and simpler
What I felt was
missing
The product team has made a few compromises on usability. For example, a product that has 67 million
monthly active users does not have a search bar on its home screen!
They missed adding some very basic features that could have enhanced the user experience by several-fold,
Google being a SEARCH based company.
Epiphany Labs
6th
November
Too much Negative
space
My concerns
with the application
No favorites
Barely any analytics
Primary CTA Payment
Button is floating
Epiphany Labs
6th
November
3 CTAs on the main
screen that nudges you
to invite or refer your
friends to Google Pay
Search bar and
shortcuts
Favorites In app analytics Ability to set
transactional limits
A Layman’s Solution
Epiphany Labs
6th
November
Search bar and shortcuts
Epiphany Labs
6th
November
FAVORITES
If you wish to add a contact to your Favorites section, you can
choose the 'Add to Favorites' option when you're sending money
to a contact.
Another way is to have a star icon next to each contact (like how
we bookmark webpages) would also do the job.
Epiphany Labs
6th
November
IN APP ANALYTICS
1. A time format based report on your
○ Spending Patterns
○ Earning Patterns
○ Rewards
2. Quick access to your bank balance
3. Setting up limits on your spending patterns
Epiphany Labs
6th
November
Defined as the number of
interactions per session or how far
along the user path someone
journeys before closing a session or
the app.
Session Depth
Tracking behavioral metrics allows
you to create a collection of user
profiles and therefore develop app
features and marketing plans that
tap into and take advantage of these
behaviors.
Behavioral Metrics
The more positive reviews, the
better, and if a few users
complement about the new features,
that shows that the new feature
works well.
Reviews
KPIs to track for
measuring the
impact of these
new additions
Understanding the purpose of mobile app metrics and how they apply to your business
should be the first step you take when you develop a strategy for your app.
Regular reporting and analysis of mobile app KPIs and how the app is progressing will help
us improve upon its performance and therefore generate more revenue.
This helps place a valuation on the app and therefore attract the attention and resources of
buyers, investors, and shareholders.
Epiphany Labs
6th
November
Achin Gupta

Epiphany labs - A Product Management Assignment

  • 1.
    Epiphany Labs By ACHIN GUPTA Assignmentfor the role of Product Manager
  • 2.
    SECTION 1 Project initiativesthat created measurable impact in the app’s growth. Initiative 1: Outbound marketing for a specific demographic Initiative 2: Developing user specific features Building brands with purpose and passion. Epiphany Labs 6th November
  • 3.
    Epiphany Labs Application Details PartPlayis an app for the western classical music industry. This industry is very niche and caters to a diverse set of audience with an age group from 4 to 80. PARTPLAY It is immensely difficult to engage this diverse audience through one marketing initiative. Our app was doing good with people above the age group of 30 and needed more sign-ups from the much younger community. PROBLEM STATEMENT 6th November
  • 4.
    Epiphany Labs 6th November Research donefor Marketing Campaign User and Audience User Interviews and Observations Usage Frequency Heuristic Review & Competitive Analysis
  • 5.
    Results of Research PartPlayhas premium content for users to make the most of THINGS TO NOTE PartPlay has in-app features for the users to make the most of The users who were unable to benefit from the premium content denied themselves from the learning opportunities of the premium features of the app. The repository of our premium material does not synchronise well with the said younger audience since most of them have skills that need more development to make the most of what we offer. Epiphany Labs 6th November
  • 6.
    The Solution Found acreative way to embark more knowledge into the minds of these people/ audience. ● Story Book ● Audio Book ● Video Animations 1st Epiphany Labs 6th November Created Categories within app to promote a specific set of pieces. 2nd
  • 7.
    The Results And withthese classifications, we got over 400 annual subscribers in a month, 2 B2B contracts and over 80K reach. 42% App Store views increase 1246 Number of installs 72 percent Retention rate increase App data for the past 30 days Epiphany Labs 6th November
  • 8.
    Section 2 StickMe Notes EpiphanyLabs 6th November Fall in revenue Analysis and Possible Causes
  • 9.
    Analysing the fallin revenue ● Identifying the change in customer buying patterns ● Comparing the Competitors ○ Pricing ○ Features ○ Freemium model ○ Number (Demand vs Supply) ● Changing design trends or lazy user experience Epiphany Labs 6th November ● Lack of interest for the product ● Lesser need of product ● Market Downfall, are the customers still making new investments ● Does the problem we solve still exist or is being solved in a better way
  • 10.
    A few questions thatcropped up in my mind. ● Need to know if the yearly or the other membership sales haves gone up ○ If so, our decline in monthly membership would be overshadowed by the same since installs and number or trails are same ● Need to identify the roadblocks on why a person which might have subscribed earlier is not subscribing today ● Need to check what kind of data is available with us and in what amount apart from the Analytics provided by Apple ○ User Journey ○ User exit points ○ User demographics ■ Is any specific set of users not getting converted? ● Did we launch a feature that might be affecting the conversion? Epiphany Labs 6th November
  • 11.
    A few questions thatcropped up in my mind. ● Find your most profitable product/ subscription model ○ Cost of customer acquisition ○ Cost to retain a customer ● Checking and conducting past sales analysis ○ Predicting the likelihood of feature or event that might have happened in the past and has resurfaced ● Is our marketing of the monthly subscription still intact? ● Are the users informed about the product? ● Are we investing the right amount of time in promoting single month subscription as compared to the other ones? ● Sometimes, the numbers just won’t give you a meaningful answer, in which case, go straight to the source, did we ask our users for direct feedback? Epiphany Labs 6th November
  • 12.
    Reasons for thefall in revenue ● Any enhancement last mentioned were in the December build of 2019. After that only bugs have been resolved, no new features, no new UI. ● The user is being asked to take a few steps before they are actually being able to start using any features of the app ● The navigation is counter intuitive, tabs would have been much better here as compared to the hamburger menu approach Epiphany Labs 6th November ● Going from one part of the app to another involves a lot of actions. No easy path to reach the most used/ commonly used features. ● App does have a considerable amount of 1 star rating. ● Icons are much preferred over plain text because visual clues are easier to comprehend than reading. The app currently has no icons.
  • 13.
    Reasons why Ilove this application A simple payment app to replace cash. Section 2 The iOS app, that I feel should be improved Epiphany Labs 6th November The rewards program that involved the scratch cards, became a conversation starter. They tried new technologies like the Audio QR code (AQR), which uses audio frequencies to communicate with nearby devices to enable payments, but later moved on to using traditional QR code. Always tried to make the app simpler and simpler
  • 14.
    What I feltwas missing The product team has made a few compromises on usability. For example, a product that has 67 million monthly active users does not have a search bar on its home screen! They missed adding some very basic features that could have enhanced the user experience by several-fold, Google being a SEARCH based company. Epiphany Labs 6th November
  • 15.
    Too much Negative space Myconcerns with the application No favorites Barely any analytics Primary CTA Payment Button is floating Epiphany Labs 6th November 3 CTAs on the main screen that nudges you to invite or refer your friends to Google Pay
  • 16.
    Search bar and shortcuts FavoritesIn app analytics Ability to set transactional limits A Layman’s Solution Epiphany Labs 6th November
  • 17.
    Search bar andshortcuts Epiphany Labs 6th November
  • 18.
    FAVORITES If you wishto add a contact to your Favorites section, you can choose the 'Add to Favorites' option when you're sending money to a contact. Another way is to have a star icon next to each contact (like how we bookmark webpages) would also do the job. Epiphany Labs 6th November
  • 19.
    IN APP ANALYTICS 1.A time format based report on your ○ Spending Patterns ○ Earning Patterns ○ Rewards 2. Quick access to your bank balance 3. Setting up limits on your spending patterns Epiphany Labs 6th November
  • 20.
    Defined as thenumber of interactions per session or how far along the user path someone journeys before closing a session or the app. Session Depth Tracking behavioral metrics allows you to create a collection of user profiles and therefore develop app features and marketing plans that tap into and take advantage of these behaviors. Behavioral Metrics The more positive reviews, the better, and if a few users complement about the new features, that shows that the new feature works well. Reviews KPIs to track for measuring the impact of these new additions Understanding the purpose of mobile app metrics and how they apply to your business should be the first step you take when you develop a strategy for your app. Regular reporting and analysis of mobile app KPIs and how the app is progressing will help us improve upon its performance and therefore generate more revenue. This helps place a valuation on the app and therefore attract the attention and resources of buyers, investors, and shareholders. Epiphany Labs 6th November
  • 21.