GS

Gillian Smith

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Generative Aesthetics: Feminist Methods in Digital Spaces
Computational Craft: Lessons from Playful Experiences at the Intersection of HCI, Textiles, and Games
Can computers be feminist
Data, The Android
procedural feminism
can computers be feminists?
socially responsible game education
The Power and Peril of PCG
understanding our past to improve our future
make something that makes something (that isn't a game)