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AUSTRALIAN
CURRICULUM:
TECHNOLOGIES
DRAFT SHAPE PAPER -   July, 2012

CONSULTATION
LEARNING AREAS
The Melbourne Declaration identifies eight learning areas
including:


   Technologies
   Mathematics
   English
   Science
   Languages
   The Arts
   The Humanities
   Health and Physical Education
CURRICULUM DEVELOPMENT PHASES

  Phase 1        Phase 2       Phase 3
                                  Health and
     English       Geography       Physical
                                  Education

                                  Design and
   Mathematics     Languages
                                 Technology &
                                    Digital
                                 Technologies
     Science        The Arts
                                Economics, Busi
                                ness, Civics and
                                  Citizenship
     History
CONSULTATION TIMELINE


                                                                   June 2012 –
                                             30 April              December 2013
                                             2012, 8.30am-
                                             10.30am               Curriculum
                                                                   development
                       14 March – 3 June     CEO Technologies      process followed
                       2012 ACARA National   Feedback Breakfast    by consultation on
                       consultation period   meeting, Siena        the curriculum and
                                             Newman Centre,, 33    final publication
                                             Williamstown
 14 March 2012                               Road, DOUBLEVIEW
 Draft Shape of Australian                   - Room 2.01           September 2012
 Curriculum: Technologies                    3 May 2012            Scope and
                                                                   Sequence
 available                                   The School
                                             Curriculum and
                                             Standards Authority
                                             of WA Technologies
                                             Forum.
DEVELOPMENT OF THE AUSTRALIAN
CURRICULUM
    The Australian Curriculum developed by ACARA:

   is being written for F-10 and Years 11-12

   is described in Bands- F-2, 3-4, 5-6, 7-8, 9-10, 11-12

   has content descriptions not outcomes
PURPOSE OF THE DRAFT SHAPE PAPER

The draft Shape of the Australian Curriculum: Technologies

    provides broad direction on the purpose, structure and
     organisation of the Technologies curriculum


    will guide the writing of the Australian Curriculum:
     Technologies from F-12
TECHNOLOGIES LEARNING AREA

   “Technologies” adopted to reflect the range of technologies
    addressed in schools

   Australian Curriculum:
     2 strands F-8 and 2 subjects Years 9-12


               Design and Technologies
               Digital Technologies
BACKGROUND
Design and Technologies – students learn to develop and apply
             technologies knowledge, process and production skills
             to design, produce and evaluate solutions using
             traditional, contemporary and emerging technologies for
             real-world needs, opportunities, end users, clients or
             consumers in a range of technologies contexts.

Digital Technologies – students learn to develop and apply technical
             knowledge, process and computational thinking
             skills, including algorithmic logic and abstraction, to
             transform data into information solutions for real-world
             needs, opportunities, end users, clients or consumers in a
             range of technologies contexts.
AIMS OF TECHNOLOGIES CURRICULUM
The Australian Curriculum: Technologies will aim to develop students who:
• are creative, innovative and enterprising when using
  traditional, contemporary and emerging technologies

•    effectively and responsibly select and use appropriate
    technologies, materials, information, systems, tools and equipment when
    designing and creating socially, economically and environmentally sustainable
    products, services or environments

• critique, evaluate and apply thinking skills and technologies processes that
  people use to shape their world, and to transfer that learning to other technology
  situations

• individually and collaboratively plan, manage, create and produce
  solutions to purposeful technology projects for personal, local, national and
  global settings

• engage confidently with and make informed, ethical decisions about
  technologies for personal wellbeing, recreation, everyday life, the world of work
  and preferred futures.
STRUCTURE OF THE AUSTRALIAN
CURRICULUM: TECHNOLOGIES

   The Australian Curriculum: Technologies comprises two strands:
       Design and technologies & Digital technologies.

   All students will study both Design and technologies and Digital
    technologies from Foundation to the end of Year 8.

    Schools may choose to integrate the strands in teaching and
    learning programs F-8.

   In Years 9–12, students will be able to choose from a range
    of subjects developed by ACARA and states and territories. In
    WA this will involve the existing elective subjects in the
    Technologies Curriculum.
OVERARCHING IDEA
Engaging in Creating Preferred Futures

   A focus on preferred futures provides the methodology for identifying
    and moving towards sustainable patterns of living.

   Students will engage in predicting outcomes and impacts of
    technological decisions for current and future generations;
    considering probable futures; and identifying the futures they would
    prefer, taking into account economic, environmental and social
    sustainability.

   Over time they will reconstruct and review their visions for preferred
    futures through research, experience, dialogue, discussion and the
    exchange of ideas.

   This overarching idea is common to Design and technologies and
    Digital technologies, as both are concerned with technology, culture
    and society; economic, environmental and social sustainability; and
    creativity, innovation and enterprise.
RELATIONSHIP BETWEEN THE SUB-
STRANDS

Design and technologies           Digital technologies


              2 complementary sub-strands




           Knowledge and Understanding
           Processes and Production
RELATIONSHIP BETWEEN THE SUB-
STRANDS
Design and technologies:

   Knowledge and understanding:
       focuses on materials, information, systems, tools and
       equipment; and technologies and society. The content is
       dependent on the technologies context.

   Processes and Production:
       focuses on designing - identifying, exploring and critiquing a
       need or opportunity; generating, researching and developing
       ideas; and planning, producing and evaluating solutions that
       utilise process and production skills, creativity, innovation and
       enterprise to promote the development of sustainable
       patterns of living.
RELATIONSHIP BETWEEN THE SUB-
STRANDS
Digital technologies:

   Knowledge and understanding:
       focuses on digital information, digital systems and
       technologies, and digital technologies and society.

   Processes and Production:
       focuses on formulating and investigating problems; analysing
       and creating digital solutions; representing, constructing and
       evaluating solutions; and utilising skills of creativity, innovation
       and enterprise for sustainable patterns of living.
GENERAL CAPABILITIES

                                                           Information and
                                                           communication
Critical and creative         Ethical behaviour           technology (ICT)
       thinking                                               capability




                        Literacy
 Intercultural                          Personal and social
                                                                  Numeracy
understanding                               capability


 Refer to pages 17 to 19 of the Shaping Paper for aspects of
 each of the seven general capabilities to be embedded in the
 content descriptions and/or elaborations where appropriate to
 enrich and deepen student learning.
CROSS-CURRICULUM PRIORITIES

  Aboriginal and Torres Strait Islander histories and
  cultures



  Asia and Australia’s engagement with Asia




  Sustainability
CROSS-CURRICULUM PRIORITIES
Aboriginal and Torres Strait Islander histories and cultures
have a:
 longstanding tradition of developing and utilising a
  range of technologies that support sustainable
  practices for local conditions.
 capacity for innovation include solutions for food
  or medicinal preparation, building and
  architecture, and the use of digital technologies to
  enhance communication.

Refer to page 19 to 21 of the Shaping Paper
   Read pages 19 to 21 and dot down some way you
    might include the Cross Curriculum Priorities in
    your Technologies program.
ORGANISATION OF THE AUSTRALIAN
CURRICULUM: TECHNOLOGIES

 The technologies curriculum is organised in the following
 bands:
    Foundation to Year 2
    Years 3-4
    Years 5-6
    Years 7-8
    Years 9-10
    Senior secondary (Years 11 and 12)
TIME ALLOCATION
The time allocation for Design and technologies and Digital
technologies combined are:

    • 60 hours across Years F–2
    • 80 hours across Years 3–4
    • 120 hours across Years 5–6
    • 160 hours across Years 7–8
    • 80 hours each across Years 9–10
    • 200 to 240 hours of learning across Years 11–12 for each of
    Design and technologies and Digital technologies.

   Allocation of time for teaching the Technologies learning
    area will be a school authority or school-based decision.
SCOPE AND SEQUENCE
The proposed knowledge, understanding and skills are cumulative in nature.
They build on the depth of students’ understanding and the sophistication of
their skills in the ways they think about and work with technologies.

3 part breakdown:
     Technologies Curriculum (in general)
     Design and technologies (subject/strand specific outcomes)
     Digital technologies (subject/strand specific outcomes)


 Each address the following groupings:
        Foundation – Year 2
        Years 3-6
        Years 7-10
        Senior Secondary
THE TECHNOLOGIES CURRICULUM
ACROSS THE YEARS OF SCHOOLING
Foundation to Year 2 (typically 5–8 years of age)

   The Early Years Learning Framework (EYLF) has a specific focus
    on play-based learning and recognises children’s rights to be
    active participants in all matters affecting their lives.

   focus on personal forms and use of technologies in children’s
    immediate environments that are relevant to them, such as at
    home, in the backyard/farmyard, and in the classroom.
THE TECHNOLOGIES CURRICULUM
ACROSS THE YEARS OF SCHOOLING

Years 3 – 6 (typically 8 -12 years of age)
   Students progressively engage with more abstract ideas.

   Students become more concerned with the social and
    environmental use of technologies.

   Students broaden scope of investigations to consider safe and
    ethical use of technologies.
THE TECHNOLOGIES CURRICULUM
ACROSS THE YEARS OF SCHOOLING

Years 7 – 10 (typically 12 - 16 years of age)
   Develop increasing independence in thinking and skill application.

   Appreciate interdependence of technology
    development, culture, environment, developer and user.

   Flexibility for students to undertake more specialised learning
    pathways in a range of learning areas. (Years 9–10)
THE TECHNOLOGIES CURRICULUM
 ACROSS THE YEARS OF SCHOOLING
Senior secondary (typically 16 - 18 years of age)
 A range of specialised courses with explicit pathways allowing
  depth of study, multi-disciplinary approaches, sophistication of
  engagement and can lead to tertiary study, vocational training or
  employment.

   Australian Curriculum – 2 subjects:
      Design and technologies
      Digital technologies


   Additional subjects as currently offered by the states and
    territories.
DESIGN AND TECHNOLOGIES ACROSS
THE YEARS OF SCHOOLING
   Addresses each of the Stages.
   Specific examples of content description
   Continuum of learning:
      exposure to increasingly complex range of
       tools, materials, equipment, information and systems
      using increasingly sophisticated range of skills and
       processes, recognising risks and adopting safe work practices
       for increasingly complex problems
      Addresses specialised technologies contexts such as
       agriculture, architecture, manufacturing, media design, digital
       design, engineering, food technology, industrial design and
       textiles in Years 9-10
DIGITAL TECHNOLOGIES ACROSS THE
YEARS OF SCHOOLING
   Addresses each of the Stages.
   Specific examples of student outcomes
   Continuum of learning:
      Students will develop increasingly sophisticated knowledge
       and understanding, drawn from both contemporary and
       historical sources
      Students will develop increasingly sophisticated skills in digital
       technologies processes and production through applying
       computational thinking to create digital information
       products, systems or software instructions to address digital
       problems.
KEY QUESTIONS FOR EVALUATING
THE DRAFT SHAPE OF THE
AUSTRALIAN CURRICULUM:
TECHNOLOGIES
                            Does the Draft Shape
   Does the scope and
                           Paper provide sufficient    Is the 2 strand/subject
   sequence provide a
                           direction and clarity for   structure appropriate?
  logical progression of
                             the development of
   learning from F-12?
                           Technologies curriculum


 Does the Draft Shape                                         Do the two
 Paper cater for future       Can the content be
                              covered within the           strands/subjects
  options for students                                 provide an appropriate
                            structure and the time
      and provide                                      balance of Technologies
                                    frame?
    specialisation?                                           education?
CONSULTATION ON THE DRAFT SHAPE OF
THE AUSTRALIAN CURRICULUM:
TECHNOLOGIES
  Access a printable version of the Draft Shape Paper and the
  ACARA online survey:
  http://www.acara.edu.au/technologies.html


  Provide feedback via email at:
  carey.peter@cathednet.wa.edu.au

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Draft Shape Paper Technologies

  • 2. LEARNING AREAS The Melbourne Declaration identifies eight learning areas including:  Technologies  Mathematics  English  Science  Languages  The Arts  The Humanities  Health and Physical Education
  • 3. CURRICULUM DEVELOPMENT PHASES Phase 1 Phase 2 Phase 3 Health and English Geography Physical Education Design and Mathematics Languages Technology & Digital Technologies Science The Arts Economics, Busi ness, Civics and Citizenship History
  • 4. CONSULTATION TIMELINE June 2012 – 30 April December 2013 2012, 8.30am- 10.30am Curriculum development 14 March – 3 June CEO Technologies process followed 2012 ACARA National Feedback Breakfast by consultation on consultation period meeting, Siena the curriculum and Newman Centre,, 33 final publication Williamstown 14 March 2012 Road, DOUBLEVIEW Draft Shape of Australian - Room 2.01 September 2012 Curriculum: Technologies 3 May 2012 Scope and Sequence available The School Curriculum and Standards Authority of WA Technologies Forum.
  • 5. DEVELOPMENT OF THE AUSTRALIAN CURRICULUM The Australian Curriculum developed by ACARA:  is being written for F-10 and Years 11-12  is described in Bands- F-2, 3-4, 5-6, 7-8, 9-10, 11-12  has content descriptions not outcomes
  • 6. PURPOSE OF THE DRAFT SHAPE PAPER The draft Shape of the Australian Curriculum: Technologies  provides broad direction on the purpose, structure and organisation of the Technologies curriculum  will guide the writing of the Australian Curriculum: Technologies from F-12
  • 7. TECHNOLOGIES LEARNING AREA  “Technologies” adopted to reflect the range of technologies addressed in schools  Australian Curriculum: 2 strands F-8 and 2 subjects Years 9-12  Design and Technologies  Digital Technologies
  • 8. BACKGROUND Design and Technologies – students learn to develop and apply technologies knowledge, process and production skills to design, produce and evaluate solutions using traditional, contemporary and emerging technologies for real-world needs, opportunities, end users, clients or consumers in a range of technologies contexts. Digital Technologies – students learn to develop and apply technical knowledge, process and computational thinking skills, including algorithmic logic and abstraction, to transform data into information solutions for real-world needs, opportunities, end users, clients or consumers in a range of technologies contexts.
  • 9. AIMS OF TECHNOLOGIES CURRICULUM The Australian Curriculum: Technologies will aim to develop students who: • are creative, innovative and enterprising when using traditional, contemporary and emerging technologies • effectively and responsibly select and use appropriate technologies, materials, information, systems, tools and equipment when designing and creating socially, economically and environmentally sustainable products, services or environments • critique, evaluate and apply thinking skills and technologies processes that people use to shape their world, and to transfer that learning to other technology situations • individually and collaboratively plan, manage, create and produce solutions to purposeful technology projects for personal, local, national and global settings • engage confidently with and make informed, ethical decisions about technologies for personal wellbeing, recreation, everyday life, the world of work and preferred futures.
  • 10. STRUCTURE OF THE AUSTRALIAN CURRICULUM: TECHNOLOGIES  The Australian Curriculum: Technologies comprises two strands: Design and technologies & Digital technologies.  All students will study both Design and technologies and Digital technologies from Foundation to the end of Year 8.  Schools may choose to integrate the strands in teaching and learning programs F-8.  In Years 9–12, students will be able to choose from a range of subjects developed by ACARA and states and territories. In WA this will involve the existing elective subjects in the Technologies Curriculum.
  • 11. OVERARCHING IDEA Engaging in Creating Preferred Futures  A focus on preferred futures provides the methodology for identifying and moving towards sustainable patterns of living.  Students will engage in predicting outcomes and impacts of technological decisions for current and future generations; considering probable futures; and identifying the futures they would prefer, taking into account economic, environmental and social sustainability.  Over time they will reconstruct and review their visions for preferred futures through research, experience, dialogue, discussion and the exchange of ideas.  This overarching idea is common to Design and technologies and Digital technologies, as both are concerned with technology, culture and society; economic, environmental and social sustainability; and creativity, innovation and enterprise.
  • 12. RELATIONSHIP BETWEEN THE SUB- STRANDS Design and technologies Digital technologies 2 complementary sub-strands  Knowledge and Understanding  Processes and Production
  • 13. RELATIONSHIP BETWEEN THE SUB- STRANDS Design and technologies:  Knowledge and understanding: focuses on materials, information, systems, tools and equipment; and technologies and society. The content is dependent on the technologies context.  Processes and Production: focuses on designing - identifying, exploring and critiquing a need or opportunity; generating, researching and developing ideas; and planning, producing and evaluating solutions that utilise process and production skills, creativity, innovation and enterprise to promote the development of sustainable patterns of living.
  • 14. RELATIONSHIP BETWEEN THE SUB- STRANDS Digital technologies:  Knowledge and understanding: focuses on digital information, digital systems and technologies, and digital technologies and society.  Processes and Production: focuses on formulating and investigating problems; analysing and creating digital solutions; representing, constructing and evaluating solutions; and utilising skills of creativity, innovation and enterprise for sustainable patterns of living.
  • 15. GENERAL CAPABILITIES Information and communication Critical and creative Ethical behaviour technology (ICT) thinking capability Literacy Intercultural Personal and social Numeracy understanding capability Refer to pages 17 to 19 of the Shaping Paper for aspects of each of the seven general capabilities to be embedded in the content descriptions and/or elaborations where appropriate to enrich and deepen student learning.
  • 16. CROSS-CURRICULUM PRIORITIES Aboriginal and Torres Strait Islander histories and cultures Asia and Australia’s engagement with Asia Sustainability
  • 17. CROSS-CURRICULUM PRIORITIES Aboriginal and Torres Strait Islander histories and cultures have a:  longstanding tradition of developing and utilising a range of technologies that support sustainable practices for local conditions.  capacity for innovation include solutions for food or medicinal preparation, building and architecture, and the use of digital technologies to enhance communication. Refer to page 19 to 21 of the Shaping Paper  Read pages 19 to 21 and dot down some way you might include the Cross Curriculum Priorities in your Technologies program.
  • 18. ORGANISATION OF THE AUSTRALIAN CURRICULUM: TECHNOLOGIES The technologies curriculum is organised in the following bands:  Foundation to Year 2  Years 3-4  Years 5-6  Years 7-8  Years 9-10  Senior secondary (Years 11 and 12)
  • 19.
  • 20. TIME ALLOCATION The time allocation for Design and technologies and Digital technologies combined are: • 60 hours across Years F–2 • 80 hours across Years 3–4 • 120 hours across Years 5–6 • 160 hours across Years 7–8 • 80 hours each across Years 9–10 • 200 to 240 hours of learning across Years 11–12 for each of Design and technologies and Digital technologies.  Allocation of time for teaching the Technologies learning area will be a school authority or school-based decision.
  • 21. SCOPE AND SEQUENCE The proposed knowledge, understanding and skills are cumulative in nature. They build on the depth of students’ understanding and the sophistication of their skills in the ways they think about and work with technologies. 3 part breakdown:  Technologies Curriculum (in general)  Design and technologies (subject/strand specific outcomes)  Digital technologies (subject/strand specific outcomes) Each address the following groupings:  Foundation – Year 2  Years 3-6  Years 7-10  Senior Secondary
  • 22. THE TECHNOLOGIES CURRICULUM ACROSS THE YEARS OF SCHOOLING Foundation to Year 2 (typically 5–8 years of age)  The Early Years Learning Framework (EYLF) has a specific focus on play-based learning and recognises children’s rights to be active participants in all matters affecting their lives.  focus on personal forms and use of technologies in children’s immediate environments that are relevant to them, such as at home, in the backyard/farmyard, and in the classroom.
  • 23. THE TECHNOLOGIES CURRICULUM ACROSS THE YEARS OF SCHOOLING Years 3 – 6 (typically 8 -12 years of age)  Students progressively engage with more abstract ideas.  Students become more concerned with the social and environmental use of technologies.  Students broaden scope of investigations to consider safe and ethical use of technologies.
  • 24. THE TECHNOLOGIES CURRICULUM ACROSS THE YEARS OF SCHOOLING Years 7 – 10 (typically 12 - 16 years of age)  Develop increasing independence in thinking and skill application.  Appreciate interdependence of technology development, culture, environment, developer and user.  Flexibility for students to undertake more specialised learning pathways in a range of learning areas. (Years 9–10)
  • 25. THE TECHNOLOGIES CURRICULUM ACROSS THE YEARS OF SCHOOLING Senior secondary (typically 16 - 18 years of age)  A range of specialised courses with explicit pathways allowing depth of study, multi-disciplinary approaches, sophistication of engagement and can lead to tertiary study, vocational training or employment.  Australian Curriculum – 2 subjects:  Design and technologies  Digital technologies  Additional subjects as currently offered by the states and territories.
  • 26. DESIGN AND TECHNOLOGIES ACROSS THE YEARS OF SCHOOLING  Addresses each of the Stages.  Specific examples of content description  Continuum of learning:  exposure to increasingly complex range of tools, materials, equipment, information and systems  using increasingly sophisticated range of skills and processes, recognising risks and adopting safe work practices for increasingly complex problems  Addresses specialised technologies contexts such as agriculture, architecture, manufacturing, media design, digital design, engineering, food technology, industrial design and textiles in Years 9-10
  • 27. DIGITAL TECHNOLOGIES ACROSS THE YEARS OF SCHOOLING  Addresses each of the Stages.  Specific examples of student outcomes  Continuum of learning:  Students will develop increasingly sophisticated knowledge and understanding, drawn from both contemporary and historical sources  Students will develop increasingly sophisticated skills in digital technologies processes and production through applying computational thinking to create digital information products, systems or software instructions to address digital problems.
  • 28. KEY QUESTIONS FOR EVALUATING THE DRAFT SHAPE OF THE AUSTRALIAN CURRICULUM: TECHNOLOGIES Does the Draft Shape Does the scope and Paper provide sufficient Is the 2 strand/subject sequence provide a direction and clarity for structure appropriate? logical progression of the development of learning from F-12? Technologies curriculum Does the Draft Shape Do the two Paper cater for future Can the content be covered within the strands/subjects options for students provide an appropriate structure and the time and provide balance of Technologies frame? specialisation? education?
  • 29. CONSULTATION ON THE DRAFT SHAPE OF THE AUSTRALIAN CURRICULUM: TECHNOLOGIES Access a printable version of the Draft Shape Paper and the ACARA online survey: http://www.acara.edu.au/technologies.html Provide feedback via email at: carey.peter@cathednet.wa.edu.au

Editor's Notes

  1. Welcome to the consultation for the Draft Shape of the Australian Curriculum: Technologies.
  2. Two documents guide the development of the Australian Curriculum - the Melbourne Declaration on Educational Goals for Young Australians and The Shape of the Australian Curriculum.The Melbourne Declaration defined the broad areas on what should be valued and taught in schools across Australia. It has two clear goals:Goal 1: Australian schooling promotes equity and excellenceGoal 2: All young Australians become successful learners, confident and creative individuals and active and informed citizens.Technologies was identified in the Melbourne Declaration as one of the essential learning areas in the Australian Curriculum.
  3. The learning areas of the Australian Curriculum will be developed in three phases.Phase 1EnglishMathematicsScience (including physics, chemistry, biology)History The first phase subjects have been published by ACARA.Phase 2GeographyThe ArtsLanguages The timeline for phase 2 is approx. 12 months behind phase 1, however the phase 2 subjects are at different stages of development. For more details - http://www.acara.edu.au/phase_2__the_australian_curriculum.htmlPhase 3Health and Physical EducationInformation and Communication Technology and Design and TechnologyEconomics, Business, Civics and Citizenship
  4. Participating in consultation processes is an important part of the curriculum development process, both at a national level for ACARA and at a state level. Teachers of Technologies in Catholic Schools in WA are encouraged to engage in a variety of consultation processes to contribute to the WA response.
  5. The Draft Shape of the Australian Curriculum: Technologies addresses the curriculum for Foundation to Year 12, clearly stating aims and key considerationswhich shape the curriculum for F-12.
  6. The Shape Paper will inform the direction taken by the writing team. It needs to have clarity of intent and direction and sufficient detail to allow for the development of the curriculum by the writers.
  7. Technologies is the name chosen to address the learning area. It was selected to encompass the broad range of technologies and experiences on offer to students in schools.The proposed structure comprises two strands (Years F-8) and two subjects (Years 9-12).It is based on the assumption that all students are entitled to study both Design and technologies and Digital technologies from Foundation to the end of Year 8.In Years 9-12 students will be able to choose from a range of subjects developed by ACARA and states and territories across a number of learning areas.
  8. These descriptions of the two subjects/strands are provided in the Background statement. Greater detail appears in the Structure of the Australian Curriculum and the Scope and sequence.
  9. The Aims indicate desired student achievement as a result of studying Technologies.Do the aims make clear the intended learning for students in the Australian Curriculum: Technologies?Do they provide sufficient detail and direction for the writing team for both subjects/strands?
  10. While the curriculum is presented as two discreet strands, it will not preclude schools from integrating the strands in teaching and learning programs. Integration is the central pedagogy found in early years, and a key strength for meaningful learning in the Technologies curriculum.
  11. The overarching idea for Technologies involves students in developing technologies knowledge, understanding and skills to engage purposefully in helping to create preferred futures.It acknowledges the strong connection to the Sustainability cross-curriculum.
  12. A complementary sub-strand structure has been developed to highlight similarities across the learning area and facilitate integrated approaches to teaching both strands in YearF-8 if desired.The intent is for teachers to select technologies-specific content from the Knowledge and understanding sub-strand and ask students to apply the content using the skills in the Processes and production sub-strand.
  13. Knowledge and understanding sub-strand is common to both Design and technologies and Digital technologies.Processes and production has different emphasis:Design and technologies Processes and production – design, produce and evaluateDigital technologies Processes and production - create digital solutions
  14. Knowledge and understanding sub-strand is common to both Design and technologies and Digital technologies.Processes and production has different emphasis:Design and technologies Processes and production – design, produce and evaluateDigital technologies Processes and production - create digital solutions
  15. The Australian Curriculum General capabilities define knowledge, skills, behaviours and dispositions that can be developed and applied across the curriculum to help students to become successful learners, confident and creative individuals and active and informed citizens. These are:Literacy –should be developed in all learning areas and involves students in listening to, reading, viewing, speaking, writing and creating oral, print, visual and digital texts, and using and modifying language for different purposes in a range of contexts.Numeracy –should be in all learning areas and involves students in recognising and understanding the role of mathematics in the world and having the dispositions and capacities to use mathematical knowledge and skills purposefully.ICT - required for all learning areas; includes using ICT to access, create and communicate information and ideas, solve problems and work collaboratively in all learning areas at school, and in their lives beyond school.Critical and creative thinking skills - includes problem solving, thinking critically about possibilities and alternatives, developing arguments and using evidence in support of that argument, being innovative and resourceful, generating new ideas and questioning assumptions. Ethical behaviour - involves students in building a strong personal and socially oriented ethical outlook that helps them to manage context, conflict and uncertainty, and to develop an awareness of the influence that their values and behaviour have on others.Personal and social capability – includes understanding themselves and others, managing their relationships, lives and own learning, working effectively in teams and handling challenging situations in constructive ways. Intercultural understanding - includes learning about and engaging with diverse cultures to develop an appreciation of difference and diversity, cultivate mutual respect and create connections with others.
  16. There will be three cross-curriculum perspectives addressed in the national curriculum:The Aboriginal and Torres Strait Islander histories and cultures priority will allow all young Australians the opportunity to gain a deeper understanding and appreciation of Aboriginal and Torres Strait Islander histories and cultures, their significance for Australia and the impact these have had, and continue to have, on our world.Developing a better understanding of the countries and cultures of the Asian region will enhance students’ cultural awareness and enable them to be active and informed participants in regional and global communities. Sustainability will allow young Australians to develop an appreciation of the need for more sustainable patterns of living and build a commitment to taking action to create a more sustainable future. Each of these priorities will be represented in every learning area of the Australian curriculum in ways appropriate to that area.The shape paper explicitly identifies how these perspectives link to Technologies and describes learning opportunities related to each.
  17. For any year, the Australian Curriculum is written so that it should not take up more than 80% of the total teaching time available. The time allocated for teaching the Australian Curriculum: Technologies is a decision to be made by state and territory jurisdictions. These are indicative, minimum hours relating to the Australian Curriculum.Is the notional time allocation for Technologies F-10 appropriate?
  18. This part of the paper provides an indication of the progression of learning.Consider the two subjects/strands:Is there sufficient detail?Is it Stage appropriate?
  19. The next 4 slides look at the Technologies curriculum in general and the focus of student learning in broad bands.
  20. Subject/strand specific overview of the proposed continuum of learning in Design and technologies.
  21. Subject/strand specific overview of the proposed continuum of learning in Digital technologies.
  22. These are suggested key questions that may assist in evaluating the Draft Shape of the Australian Curriculum: Technologies.
  23. Your opinion is important.