This very short document does not contain enough substantive information to summarize in 3 sentences or less. It appears to be discussing dragging a photo down but provides no other context or details.
Lucas S. Applying andrew goodwin's theory to 1980 music videoswhslaura
The document analyzes several 1980s music videos and applies Andrew Goodwin's theory to identify their characteristics. It finds that Peter Gabriel's "Sledgehammer" uses stop motion animation and voyeurism. Madonna's "Material Girl" tells a narrative story of falling in love and includes intertextuality by dressing like Marilyn Monroe. A-Ha's "Take On Me" uses stop motion animation to tell a narrative story through sketches. U2's "Where The Streets Have No Name" is mainly a performance but also includes intertextuality and could be considered a narrative. Bonnie Tyler's "Total Eclipse Of The Heart" is highly abstract with no relation to the lyrics and uses voyeurism through close
Jacob Brown is a 19-year-old musician from Hull, England whose breakthrough song "Anything and Everything" topped the charts for 3 weeks in December 2015. He learned to play guitar at age 8 from his father and was inspired by bands like The Red Hot Chili Peppers, The Gorillaz, Blur, Bob Dylan, and The Stone Roses in his teens. Brown describes growing up poor in a run-down housing estate in Hull, saying music saved his life and he wants his backing band of childhood friends to receive equal credit. Since entering the music industry, Brown's life has changed hugely as he meets new people, is asked to play major festivals, and experiences constant change each day.
Audience for my media product q4 lucas sneddonwhslaura
The target audiences for the indie rock magazine are older teenagers (15-18), young adults (18-25), and both males and females. Older teenagers are developing music interests and genres like indie rock are popular, making them likely buyers. Young adults grew up as indie rock grew in popularity and would be familiar with known bands, taking the magazine for leisure. While males may buy for posters, females show more interest in reading articles and information, making them consistent readers overall.
The document summarizes and compares three house music videos:
1) ZHU - Faded features black and white shots of a person walking up stairs and scenes of a nightclub with DJs and silhouettes.
2) Calvin Harris & Disciples – How Deep Is Your Love follows a girl as she enters unfamiliar locations like a club, boat, and car park looking confused.
3) Duke Dumont – The Giver shows a man leaving the sea and giving people what they want, like making an ATM dispense money and causing chaos, before ending by pushing the camera away.
Screenshots of editing of my filming lucas sneddonwhslaura
This document provides descriptions of scenes from a music video being edited. It introduces the artist and song at the beginning. The first scene shows the artist drinking a beer in the fridge to represent song lyrics. Another scene depicts the artist playing guitar in his room to reflect how artists start out. An echo effect was added to the artist to suggest he frequently practices with his guitar. The next shot shows the artist walking down an alley beside his house to continue the story and portray where he came from. A scene was cut up and rearranged to match the guitar beat and create a time lapse effect.
This page from NME magazine includes:
1) A band index listing bands featured in the issue along with their page numbers for easy reference.
2) A lead story that takes up most of the page to draw attention to the major news story.
3) A clear title stating this is the contents page to help readers know what they will find.
This document provides descriptions and context for scenes from three indie music videos: Arctic Monkeys' "Do I Wanna Know", Gorillaz' "Clint Eastwood", and The Courteeners' "Not Nineteen Forever". For "Do I Wanna Know", white lines in the video replicate sounds from the song and form shapes representing the end. Gorillaz' video introduces the band as cartoons and features a figure relating to the rap part. Scenes in "Not Nineteen Forever" show the band singing in a cafe and a woman they sing about arguing with them.
Analysis of similar music videos lucas sneddonwhslaura
The Noel Gallagher's High Flying Birds music video shows the artist walking through a run-down area while being followed by someone. Various shots show the perspective from both the artist and the follower. The artist then enters a warehouse and performs with a band.
The Catfish and the Bottlemen video consists of handheld camera footage that gives a behind-the-scenes look at the band. Scenes show band members smoking, one playing guitar and viewing their album on a computer, all of them recording in a studio, and performing on an empty stage. The black and white footage aims to show the band's daily life.
Lucas S. Applying andrew goodwin's theory to 1980 music videoswhslaura
The document analyzes several 1980s music videos and applies Andrew Goodwin's theory to identify their characteristics. It finds that Peter Gabriel's "Sledgehammer" uses stop motion animation and voyeurism. Madonna's "Material Girl" tells a narrative story of falling in love and includes intertextuality by dressing like Marilyn Monroe. A-Ha's "Take On Me" uses stop motion animation to tell a narrative story through sketches. U2's "Where The Streets Have No Name" is mainly a performance but also includes intertextuality and could be considered a narrative. Bonnie Tyler's "Total Eclipse Of The Heart" is highly abstract with no relation to the lyrics and uses voyeurism through close
Jacob Brown is a 19-year-old musician from Hull, England whose breakthrough song "Anything and Everything" topped the charts for 3 weeks in December 2015. He learned to play guitar at age 8 from his father and was inspired by bands like The Red Hot Chili Peppers, The Gorillaz, Blur, Bob Dylan, and The Stone Roses in his teens. Brown describes growing up poor in a run-down housing estate in Hull, saying music saved his life and he wants his backing band of childhood friends to receive equal credit. Since entering the music industry, Brown's life has changed hugely as he meets new people, is asked to play major festivals, and experiences constant change each day.
Audience for my media product q4 lucas sneddonwhslaura
The target audiences for the indie rock magazine are older teenagers (15-18), young adults (18-25), and both males and females. Older teenagers are developing music interests and genres like indie rock are popular, making them likely buyers. Young adults grew up as indie rock grew in popularity and would be familiar with known bands, taking the magazine for leisure. While males may buy for posters, females show more interest in reading articles and information, making them consistent readers overall.
The document summarizes and compares three house music videos:
1) ZHU - Faded features black and white shots of a person walking up stairs and scenes of a nightclub with DJs and silhouettes.
2) Calvin Harris & Disciples – How Deep Is Your Love follows a girl as she enters unfamiliar locations like a club, boat, and car park looking confused.
3) Duke Dumont – The Giver shows a man leaving the sea and giving people what they want, like making an ATM dispense money and causing chaos, before ending by pushing the camera away.
Screenshots of editing of my filming lucas sneddonwhslaura
This document provides descriptions of scenes from a music video being edited. It introduces the artist and song at the beginning. The first scene shows the artist drinking a beer in the fridge to represent song lyrics. Another scene depicts the artist playing guitar in his room to reflect how artists start out. An echo effect was added to the artist to suggest he frequently practices with his guitar. The next shot shows the artist walking down an alley beside his house to continue the story and portray where he came from. A scene was cut up and rearranged to match the guitar beat and create a time lapse effect.
This page from NME magazine includes:
1) A band index listing bands featured in the issue along with their page numbers for easy reference.
2) A lead story that takes up most of the page to draw attention to the major news story.
3) A clear title stating this is the contents page to help readers know what they will find.
This document provides descriptions and context for scenes from three indie music videos: Arctic Monkeys' "Do I Wanna Know", Gorillaz' "Clint Eastwood", and The Courteeners' "Not Nineteen Forever". For "Do I Wanna Know", white lines in the video replicate sounds from the song and form shapes representing the end. Gorillaz' video introduces the band as cartoons and features a figure relating to the rap part. Scenes in "Not Nineteen Forever" show the band singing in a cafe and a woman they sing about arguing with them.
Analysis of similar music videos lucas sneddonwhslaura
The Noel Gallagher's High Flying Birds music video shows the artist walking through a run-down area while being followed by someone. Various shots show the perspective from both the artist and the follower. The artist then enters a warehouse and performs with a band.
The Catfish and the Bottlemen video consists of handheld camera footage that gives a behind-the-scenes look at the band. Scenes show band members smoking, one playing guitar and viewing their album on a computer, all of them recording in a studio, and performing on an empty stage. The black and white footage aims to show the band's daily life.
Which publishing house would choose my magazine LSwhslaura
IPC Media would be a suitable distributor for the media product because they publish magazines with specific target audiences, similar to the proposed magazine. Specifically, IPC Media produces NME, a music magazine focused on indie rock that targets older teens to younger adults, akin to the target audience of the proposed magazine. Additionally, the mission statement of IPC Media about building relationships and conversations with consumers through iconic brands aligns well with the interactive elements between artists and audiences in the proposed magazine. While Bauer Media also publishes some similar magazines, their broader target audiences across titles would not be as good a fit.
The document discusses techniques the author learned in Photoshop while designing a magazine. Some techniques mentioned include fading images from the bottom upwards to represent an artist rising through the music industry, making an image black and white but leaving the guitar in color to represent how the guitar brings vibrancy to the artist's personality and music, and separating words in a quote individually over blocks of color to make the quote stand out. The author also discusses using an online blog to regularly post work and keep track of pieces needing completion.
The document discusses design elements used in different music album digipacks. It notes several techniques used to make text stand out, such as using capital letters, thick fonts, and contrasting colors against backgrounds. Background images are also described as possibly representing aspects of the music or band. Solo artist digipacks tend to feature prominent images of the artist, while band digipacks focus more on the group's name in large text over background images.
The document discusses how the author attracted and addressed their audience for a magazine. To attract readers, the front cover used intriguing quotes from a model interviewee and hints about music festival lineups to entice people to buy the magazine for more details. Inside, a Q&A section allowed the existing audience to engage by submitting questions. The model profiled came from a working-class background to make readers feel they can achieve similar success. The audience was also involved by being surveyed about potential magazine titles and font styles to create a sense of participation in the magazine's production.
The document discusses the indie music genre and culture. It lists several popular indie artists such as Vampire Weekend, Arctic Monkeys, and Mumford & Sons. It explains that the term "indie" refers to bands that are independent and not signed to major labels. Indie music emerged from small, local bands formed in spare rooms or garages. It also ties into various music genres like rock, hip hop, and electronic. A distinct indie clothing culture developed that drew from mod fashion and featured items like Fred Perry polos, parkas, plain clothing, skinny jeans, and shoes like Vans and Converse.
This short document contains a series of seemingly random words with no context or connection. It provides very little meaningful information that could be summarized in just a few sentences.
The survey responses indicate that the music video should include images of the band performing with their instruments in a recording studio or at a gig. It also suggests depicting the band members dressed in the indie style featuring dark, ripped clothing evoking a punk influence. While a storyline may not be necessary, the video should relate the performance scenes to the lyrics of the song, either through cutting between the two or showing them simultaneously. Stop motion was noted as a potentially different approach but also carrying higher risks of going wrong compared to typical indie music video styles.
The document discusses various new media technologies used at different stages of a project. PowerPoint and Word were used to create planning documents, which were then uploaded to SlideShare to share on other platforms like YouTube and blogs. Prezi was used to create a more creative slideshow presentation. Survey Monkey was used to conduct audience research through online surveys. A camera was used to record video footage from different angles. Email was used to plan meetings with artists. And Blogger was used as a central hub to upload and organize all work into an online portfolio.
The document discusses the various new media technologies used at different stages of a project. Slideshare and Kizoa were used in the research, planning, and construction stages to share documents, images, and create explainer videos. Prezi was used to create interactive presentations showcasing work. YouTube and Blogger allowed sharing of the final music video and storing all work. A digital camera was used to film footage and take photos. Premiere Pro and Photoshop were used to edit video, add effects, and design packaging - helping craft the desired genre and style. Various technologies were chosen strategically at each stage to effectively plan, create, and showcase the final pieces.
The document discusses the various new media technologies used at different stages of a project. Slideshare and Kizoa were used in the research, planning, and construction stages to share documents, images, and create explainer videos. Prezi was used to create interactive presentations showcasing the work. YouTube and Blogger allowed sharing the final music video publicly and storing all work. A digital camera captured footage and photos. Premiere Pro and Photoshop were used to edit the video, adding effects, and design packaging—helping craft the desired genre and style. Care was taken to choose which technologies best served the purpose and ensured high quality presentation of the work.
The document discusses how new media technologies were used at different stages of a project. Slideshare was used to post PowerPoint presentations to the author's blog. Kizoa allowed the author to create a short video showing potential props and locations for a music video. Prezi was used to create interactive images that could be displayed on the blog. YouTube was used to upload and embed finished products, including the full music video. Blogger was the main platform used to display all work and allow access online through different layouts and styles.
The document discusses how the media product challenges conventions of real music videos in several ways:
1) It breaks the fourth wall by having scenes where the artist acknowledges the camera as well as scenes where he is part of a narrative storyline.
2) It uses motifs like costumes and a guitar to identify the artist and genre, and changes one motif by having the artist smash a guitar.
3) It bookends the video with the artist sitting on a bench, mirroring real videos that return to original scenery.
The music video uses conventions of the genre of R&B music videos through its visual style and editing techniques. It employs close-ups of the female artist according to the Laura Mulvey theory of the male gaze. It also matches the pace of editing to the music. The digipak and magazine advertisement continue this branding strategy through consistent imagery and layout. Overall, the media product develops conventions of R&B music videos to tell a narrative that challenges gender roles by portraying independent women.
This document discusses how the media product challenges and develops conventions of real rap music videos through various stylistic choices. It provides 10 still images from the music video with explanations of how each shot challenges or develops conventions. For example, still images 1-3 discuss how close-up shots and breaking the fourth wall create connection with audiences, while still image 6 develops close-ups further. Still image 10 highlights the use of cloning, an effect not typically seen in rap videos. The document also discusses how the digipak and magazine advert develop themes and styles seen in other rap media products to stay consistent with conventions.
The music video uses conventions of the genre of R&B music videos through its visual style and editing techniques. Close-ups of the female artist are used to adhere to the Laura Mulvey theory of the male gaze. The editing pace also matches the music to connect the visuals and lyrics. The digipak and magazine advertisement further develop the brand identity through consistent imagery and layout that matches conventions in their formats. Overall, the media product challenges conventions slightly by featuring other individuals beyond just the artist but generally uses and develops typical R&B music video and marketing forms.
The document describes 12 scenes from a music video. The first scene shows the artist playing music and walking towards the camera. Scenes 2-4 show the artist stuck in a boring office job and writing song lyrics. Scenes 5-6 depict the artist screwing up the lyrics and throwing them away. Scenes 7-9 cut between the artist singing the same word in different positions to emphasize the beat. Scene 10 shows the artist aggressively throwing paperwork, indicating he is quitting his job to pursue music. Scene 11 cuts between the artist quickly walking out of the office door. The final scene depicts the artist practicing playing on stage, hoping for a music career.
This document discusses how the media product adheres to or challenges conventions of real R&B music videos and related media. It notes that body shots of the artist were used to illustrate genre and entice the audience, in line with Laura Mulvey's convention. Close-ups were incorporated to create a relationship with the audience and sense of voyeurism. The digipak and magazine ad feature the main artist image and consistent branding to make the artist recognizable. Lyrics and visuals, as well as music and editing, are linked to portray the song's message and artist's emotions through conventions typical of music videos.
Both albums by the indie band Catfish and The Bottlemen feature song lists shaped into objects with potential hidden meanings. The first album shapes songs into a cup, while the second forms a trophy, possibly representing the band's career achievements after receiving an award. Another significant element of both albums is that each song is titled with a single word, meant to easily stick in listeners' minds and make the band more memorable. The albums are called "The Balcony" and "The Ride" in reference to where the songs were written and the feeling of the band's journey so far. Similarly, the album discussed shapes each song title as one word to maintain consistency and memorability throughout, and its title 48:13 refers to the
This document summarizes and compares three record labels - Domino Records, Sony Music, and Warner Music Group - in terms of their artists, styles of music, and suitability for signing an indie solo artist. Domino Records is identified as the best fit as it features similar indie and solo artists like Arctic Monkeys and Alex Turner. In contrast, the artists on Sony Music and Warner Music Group are deemed too mainstream or focused on genres like pop/R&B that do not match the artist's style. Domino Records is also described as being based in the UK like the artist.
Both albums by the indie band Catfish and The Bottlemen feature song titles shaped into objects and consisting of single words to make them memorable. The first album shapes songs into a cup, while the second forms a trophy, possibly representing the band's career achievements. Both designs could provide hidden meanings and be applied to other artists. The single-word song titles make the words stick in listeners' minds more easily and help make the band more recognizable, contributing to their success.
The document analyzes magazine advertisements for various artists. It finds that effective ads prominently feature the artist's name in a bold, recognizable font to attract fans. They also depict the artist's image and use a layout and design matching the album cover to clearly associate the ad with the artist and album. This creates a consistent brand identity across formats that makes the album easy for fans to identify and purchase.
Which publishing house would choose my magazine LSwhslaura
IPC Media would be a suitable distributor for the media product because they publish magazines with specific target audiences, similar to the proposed magazine. Specifically, IPC Media produces NME, a music magazine focused on indie rock that targets older teens to younger adults, akin to the target audience of the proposed magazine. Additionally, the mission statement of IPC Media about building relationships and conversations with consumers through iconic brands aligns well with the interactive elements between artists and audiences in the proposed magazine. While Bauer Media also publishes some similar magazines, their broader target audiences across titles would not be as good a fit.
The document discusses techniques the author learned in Photoshop while designing a magazine. Some techniques mentioned include fading images from the bottom upwards to represent an artist rising through the music industry, making an image black and white but leaving the guitar in color to represent how the guitar brings vibrancy to the artist's personality and music, and separating words in a quote individually over blocks of color to make the quote stand out. The author also discusses using an online blog to regularly post work and keep track of pieces needing completion.
The document discusses design elements used in different music album digipacks. It notes several techniques used to make text stand out, such as using capital letters, thick fonts, and contrasting colors against backgrounds. Background images are also described as possibly representing aspects of the music or band. Solo artist digipacks tend to feature prominent images of the artist, while band digipacks focus more on the group's name in large text over background images.
The document discusses how the author attracted and addressed their audience for a magazine. To attract readers, the front cover used intriguing quotes from a model interviewee and hints about music festival lineups to entice people to buy the magazine for more details. Inside, a Q&A section allowed the existing audience to engage by submitting questions. The model profiled came from a working-class background to make readers feel they can achieve similar success. The audience was also involved by being surveyed about potential magazine titles and font styles to create a sense of participation in the magazine's production.
The document discusses the indie music genre and culture. It lists several popular indie artists such as Vampire Weekend, Arctic Monkeys, and Mumford & Sons. It explains that the term "indie" refers to bands that are independent and not signed to major labels. Indie music emerged from small, local bands formed in spare rooms or garages. It also ties into various music genres like rock, hip hop, and electronic. A distinct indie clothing culture developed that drew from mod fashion and featured items like Fred Perry polos, parkas, plain clothing, skinny jeans, and shoes like Vans and Converse.
This short document contains a series of seemingly random words with no context or connection. It provides very little meaningful information that could be summarized in just a few sentences.
The survey responses indicate that the music video should include images of the band performing with their instruments in a recording studio or at a gig. It also suggests depicting the band members dressed in the indie style featuring dark, ripped clothing evoking a punk influence. While a storyline may not be necessary, the video should relate the performance scenes to the lyrics of the song, either through cutting between the two or showing them simultaneously. Stop motion was noted as a potentially different approach but also carrying higher risks of going wrong compared to typical indie music video styles.
The document discusses various new media technologies used at different stages of a project. PowerPoint and Word were used to create planning documents, which were then uploaded to SlideShare to share on other platforms like YouTube and blogs. Prezi was used to create a more creative slideshow presentation. Survey Monkey was used to conduct audience research through online surveys. A camera was used to record video footage from different angles. Email was used to plan meetings with artists. And Blogger was used as a central hub to upload and organize all work into an online portfolio.
The document discusses the various new media technologies used at different stages of a project. Slideshare and Kizoa were used in the research, planning, and construction stages to share documents, images, and create explainer videos. Prezi was used to create interactive presentations showcasing work. YouTube and Blogger allowed sharing of the final music video and storing all work. A digital camera was used to film footage and take photos. Premiere Pro and Photoshop were used to edit video, add effects, and design packaging - helping craft the desired genre and style. Various technologies were chosen strategically at each stage to effectively plan, create, and showcase the final pieces.
The document discusses the various new media technologies used at different stages of a project. Slideshare and Kizoa were used in the research, planning, and construction stages to share documents, images, and create explainer videos. Prezi was used to create interactive presentations showcasing the work. YouTube and Blogger allowed sharing the final music video publicly and storing all work. A digital camera captured footage and photos. Premiere Pro and Photoshop were used to edit the video, adding effects, and design packaging—helping craft the desired genre and style. Care was taken to choose which technologies best served the purpose and ensured high quality presentation of the work.
The document discusses how new media technologies were used at different stages of a project. Slideshare was used to post PowerPoint presentations to the author's blog. Kizoa allowed the author to create a short video showing potential props and locations for a music video. Prezi was used to create interactive images that could be displayed on the blog. YouTube was used to upload and embed finished products, including the full music video. Blogger was the main platform used to display all work and allow access online through different layouts and styles.
The document discusses how the media product challenges conventions of real music videos in several ways:
1) It breaks the fourth wall by having scenes where the artist acknowledges the camera as well as scenes where he is part of a narrative storyline.
2) It uses motifs like costumes and a guitar to identify the artist and genre, and changes one motif by having the artist smash a guitar.
3) It bookends the video with the artist sitting on a bench, mirroring real videos that return to original scenery.
The music video uses conventions of the genre of R&B music videos through its visual style and editing techniques. It employs close-ups of the female artist according to the Laura Mulvey theory of the male gaze. It also matches the pace of editing to the music. The digipak and magazine advertisement continue this branding strategy through consistent imagery and layout. Overall, the media product develops conventions of R&B music videos to tell a narrative that challenges gender roles by portraying independent women.
This document discusses how the media product challenges and develops conventions of real rap music videos through various stylistic choices. It provides 10 still images from the music video with explanations of how each shot challenges or develops conventions. For example, still images 1-3 discuss how close-up shots and breaking the fourth wall create connection with audiences, while still image 6 develops close-ups further. Still image 10 highlights the use of cloning, an effect not typically seen in rap videos. The document also discusses how the digipak and magazine advert develop themes and styles seen in other rap media products to stay consistent with conventions.
The music video uses conventions of the genre of R&B music videos through its visual style and editing techniques. Close-ups of the female artist are used to adhere to the Laura Mulvey theory of the male gaze. The editing pace also matches the music to connect the visuals and lyrics. The digipak and magazine advertisement further develop the brand identity through consistent imagery and layout that matches conventions in their formats. Overall, the media product challenges conventions slightly by featuring other individuals beyond just the artist but generally uses and develops typical R&B music video and marketing forms.
The document describes 12 scenes from a music video. The first scene shows the artist playing music and walking towards the camera. Scenes 2-4 show the artist stuck in a boring office job and writing song lyrics. Scenes 5-6 depict the artist screwing up the lyrics and throwing them away. Scenes 7-9 cut between the artist singing the same word in different positions to emphasize the beat. Scene 10 shows the artist aggressively throwing paperwork, indicating he is quitting his job to pursue music. Scene 11 cuts between the artist quickly walking out of the office door. The final scene depicts the artist practicing playing on stage, hoping for a music career.
This document discusses how the media product adheres to or challenges conventions of real R&B music videos and related media. It notes that body shots of the artist were used to illustrate genre and entice the audience, in line with Laura Mulvey's convention. Close-ups were incorporated to create a relationship with the audience and sense of voyeurism. The digipak and magazine ad feature the main artist image and consistent branding to make the artist recognizable. Lyrics and visuals, as well as music and editing, are linked to portray the song's message and artist's emotions through conventions typical of music videos.
Both albums by the indie band Catfish and The Bottlemen feature song lists shaped into objects with potential hidden meanings. The first album shapes songs into a cup, while the second forms a trophy, possibly representing the band's career achievements after receiving an award. Another significant element of both albums is that each song is titled with a single word, meant to easily stick in listeners' minds and make the band more memorable. The albums are called "The Balcony" and "The Ride" in reference to where the songs were written and the feeling of the band's journey so far. Similarly, the album discussed shapes each song title as one word to maintain consistency and memorability throughout, and its title 48:13 refers to the
This document summarizes and compares three record labels - Domino Records, Sony Music, and Warner Music Group - in terms of their artists, styles of music, and suitability for signing an indie solo artist. Domino Records is identified as the best fit as it features similar indie and solo artists like Arctic Monkeys and Alex Turner. In contrast, the artists on Sony Music and Warner Music Group are deemed too mainstream or focused on genres like pop/R&B that do not match the artist's style. Domino Records is also described as being based in the UK like the artist.
Both albums by the indie band Catfish and The Bottlemen feature song titles shaped into objects and consisting of single words to make them memorable. The first album shapes songs into a cup, while the second forms a trophy, possibly representing the band's career achievements. Both designs could provide hidden meanings and be applied to other artists. The single-word song titles make the words stick in listeners' minds more easily and help make the band more recognizable, contributing to their success.
The document analyzes magazine advertisements for various artists. It finds that effective ads prominently feature the artist's name in a bold, recognizable font to attract fans. They also depict the artist's image and use a layout and design matching the album cover to clearly associate the ad with the artist and album. This creates a consistent brand identity across formats that makes the album easy for fans to identify and purchase.
The document analyzes magazine advertisements for various artists. It finds that effective ads prominently feature the artist's name in a bold, recognizable font to attract fans. They also include the artist's image and mirror the album cover design to clearly associate the ad with the album. This creates a consistent brand identity across formats that makes the album easy for fans to identify and purchase.
The document discusses sending out a survey to gather name ideas for an indie artist. Based on the few responses received, one name stood out as the top choice - Jake Owen. The document concludes that Jake Owen will be the name used.
This poster advertises a new album through artistic design elements that represent the album's style. The largest decorative font at the top attracts the reader's eye and identifies the band. Below are the album name in bolder font and release details. Bright colors and a mosaic pattern draw the reader in, like artwork. Centered text at the bottom highlights it is a new album and single, telling readers what to expect. The overall design aims to represent contrasting music styles on the album through calm and fiery imagery, linking to the lead track "Human."
The document outlines plans for a magazine advertisement and digipak promoting an album. The magazine ad will feature the artist Hannah in close-up, with the album title "Alyx" at the top and "Unity" below. It will also include the release date and note the lead single "Run the World." The digipak will use the same front cover image and font styles and include song listings on back. Inside there will be a photo collage and message to fans, along with social media details.
The document outlines plans for a magazine advertisement and digipak promoting an album. The magazine ad will feature the artist Hannah in close-up, with the album title "Alyx" and name of the lead single "Run the World." The digipak will use the same image of Hannah on the front with the album title and her name, and list the song tracks on the back with photos of the artist and production process inside and a message to fans.
This presentation was provided by Racquel Jemison, Ph.D., Christina MacLaughlin, Ph.D., and Paulomi Majumder. Ph.D., all of the American Chemical Society, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.