Don't go Agile
... unless you know why

Gino Marckx!
Agile Competency Center
cba Lodge Pan with Sausage and Potatoes - Joshua Tree, CA by Marshall Astor
1

Goal
© © Google Earth
cbn Raise your hands by Stina Jonsson
1946

2001
We are uncovering better ways of developing
software by doing it and helping others do it.
Through this work we have come to value:

Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan

Software Engineering

That is, while there is value in the items on
the right, we value the items on the left more.
Kent Beck
Mike Beedle
Arie van Bennekum
Alistair Cockburn
Ward Cunningham
Martin Fowler

James Grenning
Jim Highsmith
Andrew Hunt
Ron Jeffries
Jon Kern
Brian Marick

Robert C. Martin
Steve Mellor
Ken Schwaber
Jeff Sutherland
Dave Thomas

© 2001, the above authors
this declaration may be freely copied in any form,
but only in its entirety through this notice.

Agile
Manufacturing

Individual Mastery
Team Dynamics

Collaboration
“

to satisfy the customer
through early and continuous !
delivery of !
valuable software

”

First Principle of Manifesto for Agile Software Development - www.agilemanifesto.org
What is the goal of Agile on your team?

cbn Group work by Eldan
Debrief

cbn Group work by Eldan
2

Context
cb On the Long and Winding Road by Paul Funderburg
Capacity to Change
while still delivering…
Requirements
Product Vision / Vision Statement
Product Backlog
User Stories
Use Cases
Usage Scenarios
Personas
Planning Poker
Requirement Prioritization

!

Design
Architectural Spikes / Spike Solutions
Domain Driven Design
Emergent Design / Evolutionary Design
CRC Cards
Design by Contract
System Metaphor

!

Construction
Coding Style / Coding Guidelines / Coding Standard
Test Driven Development
Behavior Driven Development
Pair-Programming / Pairing
Refactoring
Collective Code Ownership
Daily Builds / Automated Builds / Ten-Minute Builds
Continuous Integration
Code Reviews / Peer Reviews
Software Metrics / Code Metrics & Analysis
Source Control / Version Control
Issue Tracking / Bug Tracking
Configuration Management
Frequent Delivery / Frequent Releases

!
!
!

Jurgen Appelo - http://www.noop.nl/2009/04/the-big-list-of-agile-practices.html

Testing
Unit Testing
Smoke Testing / Build Verification Test
Integration Testing
System Testing
Exploratory Testing
Test Automation
Storytesting / Acceptance Criteria / Acceptance Testing

!

Process
Timeboxing / Fixed Sprints / Fixed Iteration Length
Release Planning
Iteration Planning / Planning Game / Sprint Planning
Sprint Backlog
Task Board
Definition of Done / Done Done
Daily Stand-up Meeting / Daily Scrum
Velocity
Sprint Review / Iteration Demo
Value Stream Mapping
Root Cause Analysis / 5 Whys
Burn Down Charts / Burn Up Charts
Big Visible Charts / Information Radiators
Retrospective / Reflection Workshop

!

Organization
Small Team
Cross-Functional Team
Self-Organizing Team / Scrum Team
Colocated Team / Sitting Together / Common
Workspace
On-Site Customer / Product Owner
Scrum Master
Sustainable Pace
Move People Around
Scrum of Scrums
Test Driven Development

+

Increases test coverage!
Prevents regression bugs!
Finds errors sooner

-

Depends on other practices!
Need highly testable code base!
Requires automated testing expertise!
Disciplined practices across team members

Increase Quality
Which practices help achieve that goal?!
What are the challenges?

cbn Group work by Eldan
Debrief

cbn Group work by Eldan
3

Feedback
cb City of Baltimore Topographical Survey, c. 1894 by Matthew Petroff
What problem are we trying to solve?!
How can we use the technology to solve that
problem?!
How will users respond to our solution?!
What will the solution be?
Cynefin
Effect < Cause

Complex
Chaos
Effect ? Cause

Cause >> Effect

Complicated
Simple
Cause > Effect
“

Design as a knowledge
acquisition framework

”

Alistair Cockburn
How will we introduce practices to get
most feedback?

cbn Group work by Eldan
Debrief

cbn Group work by Eldan
• Always 1
constraint!
• End to end
throughput!
• Continuous
Improvement
Goal
© © Google Earth

Context
cb On the Long and Winding Road by Paul Funderburg

Feedback
cb City of Baltimore Topographical Survey, c. 1894 by Matthew Petroff
Thank you!
Gino Marckx!
Agile Competency Centre

cba Lodge Pan with Sausage and Potatoes - Joshua Tree, CA by Marshall Astor

Don't go Agile unless you know why

  • 1.
    Don't go Agile ...unless you know why Gino Marckx! Agile Competency Center cba Lodge Pan with Sausage and Potatoes - Joshua Tree, CA by Marshall Astor
  • 2.
  • 3.
    cbn Raise yourhands by Stina Jonsson
  • 4.
    1946 2001 We are uncoveringbetter ways of developing software by doing it and helping others do it. Through this work we have come to value: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan Software Engineering That is, while there is value in the items on the right, we value the items on the left more. Kent Beck Mike Beedle Arie van Bennekum Alistair Cockburn Ward Cunningham Martin Fowler James Grenning Jim Highsmith Andrew Hunt Ron Jeffries Jon Kern Brian Marick Robert C. Martin Steve Mellor Ken Schwaber Jeff Sutherland Dave Thomas © 2001, the above authors this declaration may be freely copied in any form, but only in its entirety through this notice. Agile Manufacturing Individual Mastery Team Dynamics Collaboration
  • 5.
    “ to satisfy thecustomer through early and continuous ! delivery of ! valuable software ” First Principle of Manifesto for Agile Software Development - www.agilemanifesto.org
  • 6.
    What is thegoal of Agile on your team? cbn Group work by Eldan
  • 7.
  • 8.
    2 Context cb On theLong and Winding Road by Paul Funderburg
  • 9.
    Capacity to Change whilestill delivering…
  • 10.
    Requirements Product Vision /Vision Statement Product Backlog User Stories Use Cases Usage Scenarios Personas Planning Poker Requirement Prioritization ! Design Architectural Spikes / Spike Solutions Domain Driven Design Emergent Design / Evolutionary Design CRC Cards Design by Contract System Metaphor ! Construction Coding Style / Coding Guidelines / Coding Standard Test Driven Development Behavior Driven Development Pair-Programming / Pairing Refactoring Collective Code Ownership Daily Builds / Automated Builds / Ten-Minute Builds Continuous Integration Code Reviews / Peer Reviews Software Metrics / Code Metrics & Analysis Source Control / Version Control Issue Tracking / Bug Tracking Configuration Management Frequent Delivery / Frequent Releases ! ! ! Jurgen Appelo - http://www.noop.nl/2009/04/the-big-list-of-agile-practices.html Testing Unit Testing Smoke Testing / Build Verification Test Integration Testing System Testing Exploratory Testing Test Automation Storytesting / Acceptance Criteria / Acceptance Testing ! Process Timeboxing / Fixed Sprints / Fixed Iteration Length Release Planning Iteration Planning / Planning Game / Sprint Planning Sprint Backlog Task Board Definition of Done / Done Done Daily Stand-up Meeting / Daily Scrum Velocity Sprint Review / Iteration Demo Value Stream Mapping Root Cause Analysis / 5 Whys Burn Down Charts / Burn Up Charts Big Visible Charts / Information Radiators Retrospective / Reflection Workshop ! Organization Small Team Cross-Functional Team Self-Organizing Team / Scrum Team Colocated Team / Sitting Together / Common Workspace On-Site Customer / Product Owner Scrum Master Sustainable Pace Move People Around Scrum of Scrums
  • 11.
    Test Driven Development + Increasestest coverage! Prevents regression bugs! Finds errors sooner - Depends on other practices! Need highly testable code base! Requires automated testing expertise! Disciplined practices across team members Increase Quality
  • 12.
    Which practices helpachieve that goal?! What are the challenges? cbn Group work by Eldan
  • 13.
  • 14.
    3 Feedback cb City ofBaltimore Topographical Survey, c. 1894 by Matthew Petroff
  • 15.
    What problem arewe trying to solve?! How can we use the technology to solve that problem?! How will users respond to our solution?! What will the solution be?
  • 16.
    Cynefin Effect < Cause Complex Chaos Effect? Cause Cause >> Effect Complicated Simple Cause > Effect
  • 17.
    “ Design as aknowledge acquisition framework ” Alistair Cockburn
  • 18.
    How will weintroduce practices to get most feedback? cbn Group work by Eldan
  • 19.
  • 20.
    • Always 1 constraint! •End to end throughput! • Continuous Improvement
  • 21.
    Goal © © GoogleEarth Context cb On the Long and Winding Road by Paul Funderburg Feedback cb City of Baltimore Topographical Survey, c. 1894 by Matthew Petroff
  • 22.
    Thank you! Gino Marckx! AgileCompetency Centre cba Lodge Pan with Sausage and Potatoes - Joshua Tree, CA by Marshall Astor