Direct Manipulation and Virtual Environments discusses direct manipulation interfaces and virtual environments. It defines direct manipulation as interfaces that allow continuous visibility and physical manipulation of objects rather than typed commands. Examples discussed include graphical user interfaces, video games, CAD software, and touchscreens. Challenges with 3D interfaces like disorientation and complex actions are addressed. Teleoperation, the remote control of machines, and applications in manufacturing and surgery are covered. Virtual and augmented reality simulations are examined along with concerns about visual displays and sensing technologies.