Pink of Blue? Examining gender sensitivity in games - SXSWedu 2016Julie Evans
Contrary to what we may want to believe, emerging research indicates that use of digital tools and content within learning is not gender-blind. While girls and boys share a common interest in technology to support personalized learning, their uses of and aspirations for digital learning are often quite different. This is especially true with game-based learning. In this workshop, we will roll up our sleeves and interact with a variety of games that are popular in education. Using a new evaluation tool, participants will gain an insider perspective on gender-bias or sensitivity within games by examining the characterization, imagery and language, storyline and results of the game play.
Ten Things Everyone Should Know about Today’s Students and Digital LearningJulie Evans
Ten Things Everyone Should Know about Today’s Students and Digital Learning summarizes key findings from the Project Tomorrow Speak Up research on how K-12 students use technology. The summary identifies that students see themselves as digital learners both in and out of school, using various devices for different tasks. It also notes obstacles to technology use at school including slow internet and too many rules.
Trends in Digital Learning and community engagementJulie Evans
This document summarizes key findings from two reports by Project Tomorrow based on their Speak Up 2015 research on digital learning trends. The first report focuses on personalizing learning and found that 46% of K-12 schools have implemented blended or competency-based models. Principals saw benefits like increased engagement but challenges in educating parents and ensuring access. The second report examines digital communication expectations and found parents prefer texting and apps for school updates. Both reports emphasize preparing students for future success through technologies that enhance teaching and learning.
Speak Up 2015 National Results - From Print to PixelJulie Evans
The summary discusses Julie Evans' presentation on the Speak Up 2015 National Results report regarding the increasing role of videos, games, animations and simulations in K-12 education. Key findings from the report show substantial growth in teachers' use of digital content from 2012 to 2015. Students report watching educational videos most often in science, math, social studies and English classes and appreciate being able to watch videos multiple times to understand difficult concepts. The presentation explores use of these tools both in the classroom and for self-directed learning outside of school. Experts discuss effective uses of digital content and their experiences teaching with videos, games and other visual tools.
Pink or Blue: Examining Gender Sensitivity in GamesJulie Evans
This document summarizes a workshop on examining gender sensitivity in games. The workshop included an introduction, setting context with research findings, reviewing gender terminology, and playing games. Research from over 415,000 K-12 students found some differences in how girls and boys use technology for learning. For example, more boys rated their tech skills as advanced, while more girls were interested in STEM programs. The workshop also discussed evaluating games for gender sensitivity and stereotypes.
Harness the Power of Digital Learning with GamingJulie Evans
Dr. Julie Evans presented key findings from Project Tomorrow's Speak Up research on digital learning. The research found that students, educators, and parents agree that new types of learning experiences are needed to prepare students for the future, such as game-based learning, maker spaces, and experiential learning. Students want learning that is social, untethered, and digitally rich. They are interested in learning skills outside of school that will help their future plans and are taking control of their own educational destinies. Teachers are increasingly using digital games and content in the classroom, which research shows increases student engagement, addresses different learning styles, and helps students develop critical thinking skills.
This document summarizes a presentation on digital learning in international schools given by Dr. Julie Evans of Project Tomorrow and Dr. Kari Stubbs of BrainPOP. It discusses new research on how international schools are using digital tools to impact student learning. The presentation included insights from education leaders in international schools and discussion of best practices for digital learning leadership. The document outlines components of the presentation, including new research data on digital learning in international schools and contributions from Twitter participants.
This document summarizes a workshop on using games and coding to engage girls in STEM learning. The workshop explored using games to gain a new understanding of gender sensitivity in digital content. Attendees played a variety of games, evaluated them for gender sensitivity, and discussed how to create new opportunities for girls in STEM learning. The document provided data from a large study on girls' interests in STEM careers and technology skills, showing differences from boys and declining interest over time.
Pink of Blue? Examining gender sensitivity in games - SXSWedu 2016Julie Evans
Contrary to what we may want to believe, emerging research indicates that use of digital tools and content within learning is not gender-blind. While girls and boys share a common interest in technology to support personalized learning, their uses of and aspirations for digital learning are often quite different. This is especially true with game-based learning. In this workshop, we will roll up our sleeves and interact with a variety of games that are popular in education. Using a new evaluation tool, participants will gain an insider perspective on gender-bias or sensitivity within games by examining the characterization, imagery and language, storyline and results of the game play.
Ten Things Everyone Should Know about Today’s Students and Digital LearningJulie Evans
Ten Things Everyone Should Know about Today’s Students and Digital Learning summarizes key findings from the Project Tomorrow Speak Up research on how K-12 students use technology. The summary identifies that students see themselves as digital learners both in and out of school, using various devices for different tasks. It also notes obstacles to technology use at school including slow internet and too many rules.
Trends in Digital Learning and community engagementJulie Evans
This document summarizes key findings from two reports by Project Tomorrow based on their Speak Up 2015 research on digital learning trends. The first report focuses on personalizing learning and found that 46% of K-12 schools have implemented blended or competency-based models. Principals saw benefits like increased engagement but challenges in educating parents and ensuring access. The second report examines digital communication expectations and found parents prefer texting and apps for school updates. Both reports emphasize preparing students for future success through technologies that enhance teaching and learning.
Speak Up 2015 National Results - From Print to PixelJulie Evans
The summary discusses Julie Evans' presentation on the Speak Up 2015 National Results report regarding the increasing role of videos, games, animations and simulations in K-12 education. Key findings from the report show substantial growth in teachers' use of digital content from 2012 to 2015. Students report watching educational videos most often in science, math, social studies and English classes and appreciate being able to watch videos multiple times to understand difficult concepts. The presentation explores use of these tools both in the classroom and for self-directed learning outside of school. Experts discuss effective uses of digital content and their experiences teaching with videos, games and other visual tools.
Pink or Blue: Examining Gender Sensitivity in GamesJulie Evans
This document summarizes a workshop on examining gender sensitivity in games. The workshop included an introduction, setting context with research findings, reviewing gender terminology, and playing games. Research from over 415,000 K-12 students found some differences in how girls and boys use technology for learning. For example, more boys rated their tech skills as advanced, while more girls were interested in STEM programs. The workshop also discussed evaluating games for gender sensitivity and stereotypes.
Harness the Power of Digital Learning with GamingJulie Evans
Dr. Julie Evans presented key findings from Project Tomorrow's Speak Up research on digital learning. The research found that students, educators, and parents agree that new types of learning experiences are needed to prepare students for the future, such as game-based learning, maker spaces, and experiential learning. Students want learning that is social, untethered, and digitally rich. They are interested in learning skills outside of school that will help their future plans and are taking control of their own educational destinies. Teachers are increasingly using digital games and content in the classroom, which research shows increases student engagement, addresses different learning styles, and helps students develop critical thinking skills.
This document summarizes a presentation on digital learning in international schools given by Dr. Julie Evans of Project Tomorrow and Dr. Kari Stubbs of BrainPOP. It discusses new research on how international schools are using digital tools to impact student learning. The presentation included insights from education leaders in international schools and discussion of best practices for digital learning leadership. The document outlines components of the presentation, including new research data on digital learning in international schools and contributions from Twitter participants.
This document summarizes a workshop on using games and coding to engage girls in STEM learning. The workshop explored using games to gain a new understanding of gender sensitivity in digital content. Attendees played a variety of games, evaluated them for gender sensitivity, and discussed how to create new opportunities for girls in STEM learning. The document provided data from a large study on girls' interests in STEM careers and technology skills, showing differences from boys and declining interest over time.
Get ready to be surprised in this fast paced, top 10 focused session! Based upon the latest Speak Up Project findings from over 415,000 K-12 students, including 34,000 students from California, you will learn how students really want to use mobile devices, social media and digital content to enhance learning - key data you need to inform budgets, programs, policies and instruction.
Speak Up Survey Insights for Private School Leaders
The Speak Up national findings have been helping private schools define education technology policies for 12 years. Each year, the views of private school stakeholders are captured to identify key trends and help plan for 21st century education. Join us to discover:
• What technology solutions administrators want most
• Where schools are prioritizing technology investments
• Which technologies students and parents want at school
• How students learn to write digitally and manage their digital footprint
The document summarizes a presentation given by Julie Evans of Project Tomorrow about their annual Speak Up survey on K-12 students', teachers', parents', and administrators' views and use of technology. Some key findings from the 2013 survey include an increase in students playing educational games, widespread use of mobile devices and social media by students, and a disconnect between how often students and teachers report using games for learning. The presentation also discusses addressing myths around digital learning and building teacher capacity to incorporate games and other technologies into instruction.
For the past 14 years, the Speak Up Research Project has collected and reported on the views of 4.5 million K-12 students, educators and parents regarding digital learning. Using current and longitudinal Speak Up data, we will provide new insights into the use of games, mobile devices and digital content within learning, and counter mythology with the authentic views of students, teachers and parents regarding technology use within instruction. Going beyond anecdotes and assumptions, this interactive and eye-opening presentation will provide leaders with new metrics for evaluating the pulse of elearning in their school or district.
Get ready to be surprised in this fast paced, top 10 focused session! Based upon the latest Speak Up Project findings from over 415,000 K-12 students, you will learn how students really want to use mobile devices, social media and digital content to enhance learning - key data you need to inform budgets, programs, policies and instruction.
Beyond the Digital Conversion: Educational Technology Trends Driving InnovationJulie Evans
This document summarizes a presentation given by Julie Evans, CEO of Project Tomorrow, about key findings from their 2013 Speak Up survey on educational technology trends. Some of the main points include:
- The concept of "digital conversion" refers to both a shift in how education is delivered using technology as well as changes in attitudes and values towards technology use.
- Factors driving more momentum for digital conversions include the Common Core standards, educators' own technology use, budget pressures, demands from employers, and changing student expectations.
- Survey results show growing student access to and use of mobile devices for learning activities. Students see benefits like improved communication and increased engagement.
- Both students and teachers are using social media
Speak Up Congressional Briefing 09/08/17Julie Evans
This document summarizes a presentation about the findings from the 2016 Speak Up research project on digital learning. It introduces the panel of students and administrators, provides an overview of the Speak Up project methodology and topics covered, and shares key findings about how students use technology in and out of school daily. The presentation discusses challenges schools face with technology integration and visions for the ultimate learning environment. It closes by highlighting available Speak Up resources and encouraging participation in the 2017 surveys.
Top 10 Things Everyone Should Know about Today’s Students and Digital LearningJulie Evans
This document discusses a presentation given by Dr. Julie Evans of Project Tomorrow on the top ten things everyone should know about today's students and digital learning. It provides an overview of Project Tomorrow, an organization that conducts annual research on K-12 students' use of technology through a survey called the Speak Up Project. Key findings from the 2016 Speak Up survey are then presented, including how students use technology at school, mobile devices for learning, use of games for learning, online classes, student-teacher communication, social media, and using the internet for homework. An expert student panel is also introduced to provide their perspectives.
The document discusses findings from the Speak Up 2013 national research project conducted by Project Tomorrow. Some key findings from Texas Region 4 include:
- Over 26,000 K-12 students, 3,812 teachers, and 1,311 parents from the region participated in the Speak Up 2013 surveys.
- A majority of Region 4 students have personal access to mobile devices and believe they can enhance learning. Many teachers also see benefits to mobile learning.
- Online learning is expanding, with 41% of high schools offering online classes and many parents having experience with online education. Region 4 middle school students show interest in online options.
- Use of digital content, educational games, and social media for learning is growing,
2015 Spring Congressional Briefing - National Release of Speak Up 2014 K-12 S...Julie Evans
This document summarizes a briefing on digital learning given by Project Tomorrow. It includes an agenda for the briefing which involves releasing national findings from the Speak Up 2014 report on students and digital learning. A panel of student experts then discuss mobile, blended, and STEM learning environments based on the perspectives of over 430,000 K-12 students surveyed. Key findings are that most students have mobile devices and use them for social media and video creation. They prefer blended learning models and interest in online classes is growing. More support is needed to enable student-centric digital learning for all.
FETC 2019 Students Emerging Trends Julie Evans 013019Julie Evans
Julie Evans presented on emerging trends in digital learning based on Project Tomorrow's Speak Up research. Some key findings were that students have a vision for un-tethered, socially-based learning using their own mobile devices. They are interested in taking online classes, particularly in math and science. Students report benefits of technology in learning like better grades, collaboration, and personalized pacing. Many students also engage in self-directed YouTube learning. While students prefer digital formats, many still wish for more interesting classes at school.
Using Digital Tools to Personalize Learning and Empower Student ThinkingDreamBox Learning
In this webinar you’ll hear from Julie Evans, CEO of Project Tomorrow, about the latest findings from the Speak Up National Research Project, and how digital tools are transforming teaching and learning. Topics will include learning with technology, 21st century skills, and STEM instruction. She will be joined by Dr. Tim Hudson, former high school math teacher and K–12 Math Curriculum Coordinator for Parkway School District in Missouri, and now Senior Director of Curriculum Design at DreamBox Learning, Inc., who will lead the discussion on how digital experiences in the K–8 math classroom can empower students to think independently, receive specific feedback, and self-direct their learning to achieve rigorous learning outcomes.
The document discusses the results of the Speak Up 2012 survey conducted by Project Tomorrow. It provides an overview of the organization and its annual Speak Up National Research Project, which collects data through online surveys from K-12 students, teachers, parents, and administrators. Some key findings from the 2012 survey are presented, including growing access to mobile devices and a willingness from parents to allow students to use their own devices in class. There is also interest from students, parents, and administrators in expanding online and blended learning opportunities. The document concludes by questioning whether schools have a shared vision for digital learning.
Students Speak Up: what everyone should know about students and digital learningJulie Evans
Students provide insights into digital learning through a national research project. Key findings include:
- Mobile device access is widespread, with over 70% of students in grades 6-12 having smartphones and over 50% having tablets. However, only about 30% have school-provided devices.
- Social media engagement varies, with 1/3 of high school students not regularly using social media. Gaming is popular across grades, seen as engaging and helping difficult concepts.
- Students conduct substantial writing digitally, with high school girls writing an average of 15-17 hours per week through blogs, essays, creative works and social media.
- Barriers to classroom technology use include slow internet, limited access to devices, and restrictions
Ten Year Retrospective on Mobile Learning: Leveraging the Past to Invent the ...Julie Evans
1. The document reviews 10 years of mobile learning projects and discusses lessons learned about effective mobile learning implementation and planning for the future.
2. Key lessons include the importance of purposeful planning for device usage, preparing educators effectively, securing leadership buy-in, measuring projects with meaningful metrics, leveraging mobile content and curriculum, understanding the power of internet access, developing self-directed learners, ensuring critical connectivity, and creating sustainable ecosystems.
3. Examples provided illustrate how these lessons have informed successful mobile learning initiatives over the past decade.
Engage, Enable, Empower: How math & science teachers are transforming learnin...Julie Evans
The document discusses findings from the Speak Up research project conducted by Project Tomorrow regarding how math and science teachers are using digital tools to transform learning. Some key findings include:
- Science and math teachers report advanced tech skills and use a variety of digital tools for professional tasks like online professional learning communities.
- Teachers see benefits of technology use in increasing student engagement and supporting mobile, blended, and personalized learning.
- Professional development needs center around using technology to differentiate instruction and identifying high-quality digital content and apps.
- While teachers value social media for collaboration, most students have moved away from Facebook towards other platforms.
Too Much Screen Time: Fake News or Real Parental Concern?Julie Evans
Education leaders are perplexed by parents’ views on technology use: parents worry about too much screen time but say digital learning is important. This session will unpack current research on parents’ views and provide K-12 leaders with insights to address screen time concerns with effective messaging and real data.
Ten things mobile learning speak up j evans april 2015Julie Evans
This document summarizes key findings from Project Tomorrow's annual Speak Up survey on K-12 students', educators', and parents' views and use of digital learning and mobile devices. Some highlights include:
- Students' top frustration with school technology is slow internet and blocked educational websites, not school filters.
- Over 35% of middle and high school students are on Twitter, not just 10%.
- Students say different mobile devices are best for different tasks; tablets are not identified as the perfect device for all academic work.
- Elementary school girls show interest in learning computer programming, contrary to the statement.
“Using Technology to Promote Student Success: The New Student Vision for 21st...Julie Evans
The document summarizes key findings from the 2011 Speak Up national research project on K-12 students', teachers', parents', and administrators' perspectives on digital learning. Some of the main points include:
- Students expect to use digital tools and mobile devices for social, untethered, and digitally-rich learning.
- While students see opportunities to leverage technology, administrators face challenges around budgets, achievement gaps, and effective technology integration.
- Parents are concerned about class sizes, testing emphasis, and their children learning 21st century skills to compete globally.
- Mobile learning, online learning, and digital content are emerging trends according to the student vision for the future of learning.
This document summarizes findings from the 2013 Speak Up survey conducted by Project Tomorrow, a national nonprofit focused on digital learning. The survey gathered responses from over 34,000 individuals in Alabama, including students, teachers, parents and administrators. Key findings include:
- Mobile device access among Alabama students, teachers and parents has grown significantly since 2008. Many see benefits of mobile learning like extending learning outside of school.
- While online and blended learning are growing, most Alabama instruction remains primarily face-to-face. Students see advantages to personalized online learning like controlling their own pace.
- Use of social media and digital tools varies - teachers commonly text colleagues but less so with students, while a quarter of high school students
Digital Teachers, Digital Principals: Transforming the Ways We Engage Student...Julie Evans
Engaging students in learning can potentially improve achievement, but increasing student engagement is still an elusive concept in many classrooms. Armed with research findings and classroom practices, we'll provide you with new strategies and ideas to use in your classrooms. With Julie Evans (Project Tomorrow), Robert Miller (Port Orange Elementary), and Kari Stubbs (BrainPOP).
Project Tomorrow is a nonprofit organization that conducts an annual Speak Up survey to understand how K-12 students, teachers, parents and administrators use technology for learning. Their new white paper discusses findings showing an increase in teachers' use of digital content and games in the classroom. It highlights benefits like improved student engagement and motivation, and challenges like evaluating quality and providing sufficient devices and bandwidth. The paper provides considerations for schools in effectively adopting digital content.
Get ready to be surprised in this fast paced, top 10 focused session! Based upon the latest Speak Up Project findings from over 415,000 K-12 students, including 34,000 students from California, you will learn how students really want to use mobile devices, social media and digital content to enhance learning - key data you need to inform budgets, programs, policies and instruction.
Speak Up Survey Insights for Private School Leaders
The Speak Up national findings have been helping private schools define education technology policies for 12 years. Each year, the views of private school stakeholders are captured to identify key trends and help plan for 21st century education. Join us to discover:
• What technology solutions administrators want most
• Where schools are prioritizing technology investments
• Which technologies students and parents want at school
• How students learn to write digitally and manage their digital footprint
The document summarizes a presentation given by Julie Evans of Project Tomorrow about their annual Speak Up survey on K-12 students', teachers', parents', and administrators' views and use of technology. Some key findings from the 2013 survey include an increase in students playing educational games, widespread use of mobile devices and social media by students, and a disconnect between how often students and teachers report using games for learning. The presentation also discusses addressing myths around digital learning and building teacher capacity to incorporate games and other technologies into instruction.
For the past 14 years, the Speak Up Research Project has collected and reported on the views of 4.5 million K-12 students, educators and parents regarding digital learning. Using current and longitudinal Speak Up data, we will provide new insights into the use of games, mobile devices and digital content within learning, and counter mythology with the authentic views of students, teachers and parents regarding technology use within instruction. Going beyond anecdotes and assumptions, this interactive and eye-opening presentation will provide leaders with new metrics for evaluating the pulse of elearning in their school or district.
Get ready to be surprised in this fast paced, top 10 focused session! Based upon the latest Speak Up Project findings from over 415,000 K-12 students, you will learn how students really want to use mobile devices, social media and digital content to enhance learning - key data you need to inform budgets, programs, policies and instruction.
Beyond the Digital Conversion: Educational Technology Trends Driving InnovationJulie Evans
This document summarizes a presentation given by Julie Evans, CEO of Project Tomorrow, about key findings from their 2013 Speak Up survey on educational technology trends. Some of the main points include:
- The concept of "digital conversion" refers to both a shift in how education is delivered using technology as well as changes in attitudes and values towards technology use.
- Factors driving more momentum for digital conversions include the Common Core standards, educators' own technology use, budget pressures, demands from employers, and changing student expectations.
- Survey results show growing student access to and use of mobile devices for learning activities. Students see benefits like improved communication and increased engagement.
- Both students and teachers are using social media
Speak Up Congressional Briefing 09/08/17Julie Evans
This document summarizes a presentation about the findings from the 2016 Speak Up research project on digital learning. It introduces the panel of students and administrators, provides an overview of the Speak Up project methodology and topics covered, and shares key findings about how students use technology in and out of school daily. The presentation discusses challenges schools face with technology integration and visions for the ultimate learning environment. It closes by highlighting available Speak Up resources and encouraging participation in the 2017 surveys.
Top 10 Things Everyone Should Know about Today’s Students and Digital LearningJulie Evans
This document discusses a presentation given by Dr. Julie Evans of Project Tomorrow on the top ten things everyone should know about today's students and digital learning. It provides an overview of Project Tomorrow, an organization that conducts annual research on K-12 students' use of technology through a survey called the Speak Up Project. Key findings from the 2016 Speak Up survey are then presented, including how students use technology at school, mobile devices for learning, use of games for learning, online classes, student-teacher communication, social media, and using the internet for homework. An expert student panel is also introduced to provide their perspectives.
The document discusses findings from the Speak Up 2013 national research project conducted by Project Tomorrow. Some key findings from Texas Region 4 include:
- Over 26,000 K-12 students, 3,812 teachers, and 1,311 parents from the region participated in the Speak Up 2013 surveys.
- A majority of Region 4 students have personal access to mobile devices and believe they can enhance learning. Many teachers also see benefits to mobile learning.
- Online learning is expanding, with 41% of high schools offering online classes and many parents having experience with online education. Region 4 middle school students show interest in online options.
- Use of digital content, educational games, and social media for learning is growing,
2015 Spring Congressional Briefing - National Release of Speak Up 2014 K-12 S...Julie Evans
This document summarizes a briefing on digital learning given by Project Tomorrow. It includes an agenda for the briefing which involves releasing national findings from the Speak Up 2014 report on students and digital learning. A panel of student experts then discuss mobile, blended, and STEM learning environments based on the perspectives of over 430,000 K-12 students surveyed. Key findings are that most students have mobile devices and use them for social media and video creation. They prefer blended learning models and interest in online classes is growing. More support is needed to enable student-centric digital learning for all.
FETC 2019 Students Emerging Trends Julie Evans 013019Julie Evans
Julie Evans presented on emerging trends in digital learning based on Project Tomorrow's Speak Up research. Some key findings were that students have a vision for un-tethered, socially-based learning using their own mobile devices. They are interested in taking online classes, particularly in math and science. Students report benefits of technology in learning like better grades, collaboration, and personalized pacing. Many students also engage in self-directed YouTube learning. While students prefer digital formats, many still wish for more interesting classes at school.
Using Digital Tools to Personalize Learning and Empower Student ThinkingDreamBox Learning
In this webinar you’ll hear from Julie Evans, CEO of Project Tomorrow, about the latest findings from the Speak Up National Research Project, and how digital tools are transforming teaching and learning. Topics will include learning with technology, 21st century skills, and STEM instruction. She will be joined by Dr. Tim Hudson, former high school math teacher and K–12 Math Curriculum Coordinator for Parkway School District in Missouri, and now Senior Director of Curriculum Design at DreamBox Learning, Inc., who will lead the discussion on how digital experiences in the K–8 math classroom can empower students to think independently, receive specific feedback, and self-direct their learning to achieve rigorous learning outcomes.
The document discusses the results of the Speak Up 2012 survey conducted by Project Tomorrow. It provides an overview of the organization and its annual Speak Up National Research Project, which collects data through online surveys from K-12 students, teachers, parents, and administrators. Some key findings from the 2012 survey are presented, including growing access to mobile devices and a willingness from parents to allow students to use their own devices in class. There is also interest from students, parents, and administrators in expanding online and blended learning opportunities. The document concludes by questioning whether schools have a shared vision for digital learning.
Students Speak Up: what everyone should know about students and digital learningJulie Evans
Students provide insights into digital learning through a national research project. Key findings include:
- Mobile device access is widespread, with over 70% of students in grades 6-12 having smartphones and over 50% having tablets. However, only about 30% have school-provided devices.
- Social media engagement varies, with 1/3 of high school students not regularly using social media. Gaming is popular across grades, seen as engaging and helping difficult concepts.
- Students conduct substantial writing digitally, with high school girls writing an average of 15-17 hours per week through blogs, essays, creative works and social media.
- Barriers to classroom technology use include slow internet, limited access to devices, and restrictions
Ten Year Retrospective on Mobile Learning: Leveraging the Past to Invent the ...Julie Evans
1. The document reviews 10 years of mobile learning projects and discusses lessons learned about effective mobile learning implementation and planning for the future.
2. Key lessons include the importance of purposeful planning for device usage, preparing educators effectively, securing leadership buy-in, measuring projects with meaningful metrics, leveraging mobile content and curriculum, understanding the power of internet access, developing self-directed learners, ensuring critical connectivity, and creating sustainable ecosystems.
3. Examples provided illustrate how these lessons have informed successful mobile learning initiatives over the past decade.
Engage, Enable, Empower: How math & science teachers are transforming learnin...Julie Evans
The document discusses findings from the Speak Up research project conducted by Project Tomorrow regarding how math and science teachers are using digital tools to transform learning. Some key findings include:
- Science and math teachers report advanced tech skills and use a variety of digital tools for professional tasks like online professional learning communities.
- Teachers see benefits of technology use in increasing student engagement and supporting mobile, blended, and personalized learning.
- Professional development needs center around using technology to differentiate instruction and identifying high-quality digital content and apps.
- While teachers value social media for collaboration, most students have moved away from Facebook towards other platforms.
Too Much Screen Time: Fake News or Real Parental Concern?Julie Evans
Education leaders are perplexed by parents’ views on technology use: parents worry about too much screen time but say digital learning is important. This session will unpack current research on parents’ views and provide K-12 leaders with insights to address screen time concerns with effective messaging and real data.
Ten things mobile learning speak up j evans april 2015Julie Evans
This document summarizes key findings from Project Tomorrow's annual Speak Up survey on K-12 students', educators', and parents' views and use of digital learning and mobile devices. Some highlights include:
- Students' top frustration with school technology is slow internet and blocked educational websites, not school filters.
- Over 35% of middle and high school students are on Twitter, not just 10%.
- Students say different mobile devices are best for different tasks; tablets are not identified as the perfect device for all academic work.
- Elementary school girls show interest in learning computer programming, contrary to the statement.
“Using Technology to Promote Student Success: The New Student Vision for 21st...Julie Evans
The document summarizes key findings from the 2011 Speak Up national research project on K-12 students', teachers', parents', and administrators' perspectives on digital learning. Some of the main points include:
- Students expect to use digital tools and mobile devices for social, untethered, and digitally-rich learning.
- While students see opportunities to leverage technology, administrators face challenges around budgets, achievement gaps, and effective technology integration.
- Parents are concerned about class sizes, testing emphasis, and their children learning 21st century skills to compete globally.
- Mobile learning, online learning, and digital content are emerging trends according to the student vision for the future of learning.
This document summarizes findings from the 2013 Speak Up survey conducted by Project Tomorrow, a national nonprofit focused on digital learning. The survey gathered responses from over 34,000 individuals in Alabama, including students, teachers, parents and administrators. Key findings include:
- Mobile device access among Alabama students, teachers and parents has grown significantly since 2008. Many see benefits of mobile learning like extending learning outside of school.
- While online and blended learning are growing, most Alabama instruction remains primarily face-to-face. Students see advantages to personalized online learning like controlling their own pace.
- Use of social media and digital tools varies - teachers commonly text colleagues but less so with students, while a quarter of high school students
Digital Teachers, Digital Principals: Transforming the Ways We Engage Student...Julie Evans
Engaging students in learning can potentially improve achievement, but increasing student engagement is still an elusive concept in many classrooms. Armed with research findings and classroom practices, we'll provide you with new strategies and ideas to use in your classrooms. With Julie Evans (Project Tomorrow), Robert Miller (Port Orange Elementary), and Kari Stubbs (BrainPOP).
Project Tomorrow is a nonprofit organization that conducts an annual Speak Up survey to understand how K-12 students, teachers, parents and administrators use technology for learning. Their new white paper discusses findings showing an increase in teachers' use of digital content and games in the classroom. It highlights benefits like improved student engagement and motivation, and challenges like evaluating quality and providing sufficient devices and bandwidth. The paper provides considerations for schools in effectively adopting digital content.
Julie Evans - By the Numbers: New Research on Games & LearningSeriousGamesAssoc
Today’s K-12 students see games as a gateway to more personalized learning and the opportunity to develop workplace ready skills. Educators are equally intrigued with the potential of games to increase students’ engagement. Since 2003, Project Tomorrow, a national education nonprofit organization, has conducted the annual Speak Up National Research Project to collect and report on the authentic, unfiltered views of K-12 students, parents and educators on digital learning, including the use of games both in and out of the classroom. In this talk, we will share the latest Speak Up research data from over 403,000 K-12 students, parents and educators on the benefits/challenges of incorporating games within instruction – and pose provocative questions for audience discussion on the future of serious games within both formal and informal learning.
This document summarizes key findings from a two-year study on the impact of using digital content in classrooms. The study involved teachers at McKinley Technology High School providing students access to Gale digital resources. Results showed that digital content improved student engagement, supported the development of research skills, and enabled new forms of project-based learning. Teachers reported that digital content made lessons more interactive, relevant, and improved their effectiveness. However, barriers like limited devices and internet access, as well as a need for teacher training, can hold schools back from fully realizing the benefits of digital content.
The Future of Personalized Learning in Elementary SchoolsDreamBox Learning
Personalized learning is the “Absolute Priority 1” of the new Race to the Top—District competition, and the latest Speak Up National Research Project reports that 74 percent of administrators believe that digital content increases student engagement and 50 percent find that it helps to personalize instruction.
Attend this web seminar to learn what the Speak Up National Research Project and Project Tomorrow discovered about what students, teachers, parents and administrators see as the future of personalized learning, how new technologies and digital content are transforming learning in elementary schools, and how these factors affect the decisions administrators need to make today.
Using Digital Tools to Personalize Learning and Empower Student ThinkingDreamBox Learning
How is learning and teaching being transformed by digital tools? How do administrators, teachers, parents, and students really use technology right now? And what does the future of personalized learning look like? In this webinar for the edWeb.net Blended Learning community, Julie Evans, CEO of Project Tomorrow, shared survey findings from the Speak Up National Research Project and discussed learning and teaching with technology, 21st Century Skills, and STEM instruction. She was joined by Christie Gibson, Principal of Crull Elementary School, who shared insights from her Board of Education Report on state reporting, as well as comparisons of student growth with the amount of time digital tools are used in each classroom. View the webinar to hear the latest on digital tools and personalized learning, today and tomorrow.
The Self-Directed Professional Development Lives of Online LeadersJulie Evans
This document summarizes key findings from a Project Tomorrow report on online educator leaders and self-directed professional development. It found that 7% of teachers surveyed teach online classes. These online teachers engage in self-directed professional development using online tools like webinars and videos. They want more training on integrating technology into instruction and identifying digital resources. Both online teachers and students use technology to support self-directed learning outside of the classroom.
Speak Up Survey Insights for Private School LeadersJulie Evans
This document summarizes key findings from the Speak Up Survey conducted by Project Tomorrow, a national education nonprofit. The survey gathered data from over 400,000 K-12 students, teachers, parents, and administrators across the US. Key findings regarding private school participants include: 1) Private school students have greater access to one-to-one computing programs compared to public schools; 2) Lack of professional development is a top obstacle for private school teachers in using technology; 3) Private school students report fewer frustrations with technology access than public school students. The document provides detailed comparisons between private and public school stakeholders' views and experiences with digital learning.
Trends in STEM and STEAM Education: STEAM Universe Webcast - June 2018Julie Evans
This document summarizes findings from the 2017 Speak Up survey conducted by Project Tomorrow, a nonprofit focused on K-12 education. Some key findings include:
- Students are interested in STEAM careers but want to use their own mobile devices in school. They believe digital games can improve math skills.
- Superintendents are concerned with achievement gaps, funding, and teacher quality and retention. The greatest potential to enhance achievement is through teacher effectiveness and career/college readiness.
- Parents and administrators value hands-on experiences like internships and coding for skill development. Drivers for STEAM include closing gaps and developing skills for college and careers.
Blending, Flipping and Personalized: How Online Learning is Transforming Teac...Julie Evans
This document provides an overview of a presentation on online learning and how it is transforming teacher practice. It discusses key findings from the Speak Up 2012 national research project on views of K-12 students, parents, teachers, librarians and administrators. The presentation addresses administrator and teacher views on online learning, how teachers are using blended, flipped and virtual learning, and the impact of online learning on student success and teacher effectiveness. It also introduces the panel of experts and gives background on Project Tomorrow and the goals and methodology of the Speak Up research project.
Digital Learning in Special Education Classrooms: Insights from Research and ...Julie Evans
This document summarizes key findings from Project Tomorrow's 2014 Speak Up national research project on the use of technology in K-12 education. It focuses on insights from special education teachers. Some highlights include that most special education teachers have access to mobile devices and use technology for tasks like creating presentations. While most teach in traditional classrooms, there is growing experimentation with blended learning models. Teachers see benefits of digital learning like increased student engagement and motivation.
The document summarizes key findings from the 2012 Speak Up national research project conducted by Project Tomorrow. Over 466,000 K-12 students, teachers, parents, and administrators provided input on technology use and online learning. Key findings include a growing demand for online and blended learning opportunities that is outpacing supply, with parents and students expecting more flexible options. While administrators see benefits, concerns around quality and teacher engagement remain barriers. The presentation calls for rethinking models of teaching and learning to better incorporate online and blended approaches.
Online Learning Institute - Keynote SessionJulie Evans
Project Tomorrow conducted the Speak Up 2013 national research project to understand views on learning and teaching with technology. Over 400,000 K-12 students, parents, teachers, librarians, and administrators participated through surveys and focus groups. Key findings included a disconnect between the skills administrators said were important, like technology skills and critical thinking, and what students said they were learning. While access to devices is increasing, use of digital tools and content in the classroom remains limited. District goals around technology often do not align with current classroom practices.
Seizing Opportunity in the Digital Age: The Intersection of Technology and Sp...Julie Evans
On June 17, 2015, the National Coalition for Technology in Education and Training (NCTET) and the Education and Technology and Telecommunications Taskforces of the Consortium for Citizens with Disabilities hosted Seizing Opportunity in the Digital Age: The Intersection of Technology and Special Education, a special event to discuss the intersection of technology and special education. Moderator Alexa Posny (former Assistant Secretary for the Office of Special Education and Rehabilitation Services) discussed how special education teachers have led the way for technology innovation, and Project Tomorrow CEO Julie Evans provided Speak Up 2014 data, focusing on 4,475 special education teachers’ thoughts on digital learning. Featured educator panelists Kate Nagle (The Ivy Mount School, Rockville, MD), Caroline Hill (E.L. Haynes High School, Washington, D.C.), and Angela Foreman (Jamestown Elementary School, Arlington, VA) gave insight into how their schools and classrooms have used technology to advance special education and benefit students with disabilities.
This event was made possible by NCTET and the Education and Technology and Telecommunications Taskforces of the Consortium for Citizens, with the live stream provided by Discovery Education.
Engaging Parents' Support for Emerging Technologies in the Classroom: Data Re...Blackboard
Today's school leaders face many new challenges in creating 21st century learning environments including how to gain the support of parents for emerging technologies such as mobile devices, online learning and digital content.
Join Blackboard and Project Tomorrow for a webinar to hear what students, parents, teachers and administrators think about the use of emerging technologies in the classroom. Following the presentation of the data findings, Julie Evans, CEO of Project Tomorrow, will moderate a panel discussion with administrators and parents who will share their perspectives about how to effectively engage parents' support to facilitate 21st century learning.
Participants will learn which emerging technologies are most valued for learning and enhancing student achievement, as well as gain insights about how to effectively foster parent support for 21st century learning environments.
This document summarizes the key findings from the Speak Up 2012 National Research Project conducted by Project Tomorrow. The project surveyed over 466,000 K-12 students, teachers, parents, and administrators about technology use in education. Some major findings included the widespread ownership and use of mobile devices by students, the desire for more personalized and flexible learning environments that incorporate technology, and the gap between how students use technology in their daily lives and how it is used for schoolwork. While students, parents, and many administrators and teachers see benefits to incorporating more digital tools and online learning opportunities, bringing school practices up to students' expectations for technology remains a challenge.
This document summarizes the key findings from the Speak Up 2012 National Research Project conducted by Project Tomorrow. The project surveyed over 466,000 K-12 students, teachers, parents, and administrators about technology use in education. Some major findings included the widespread ownership and use of mobile devices by students, the desire for more personalized and flexible learning environments that incorporate technology, and the gap between how students use technology in their daily lives and how it is used for schoolwork. While students, parents, and many administrators and teachers see benefits to incorporating more digital tools and online learning opportunities, bringing school practices up to students' expectations for technology remains a challenge.
Schools around the country are starting to blend online learning into their instructional design as a means of personalizing students’ learning experiences. But with the myriad options for structuring the combination of online and face-to-face learning, teachers and administrators are faced with tough decisions on how to best implement technology for their students. In this webinar, our guests will explore the different blended-learning models that schools are using to support math instruction. They’ll discuss national trends emerging around blended-learning math programs, as well as take an up-close look at the challenges and successes one school has experienced with the blended math model.
Speak Up Congressional Briefing 2013 Parent and Educators FindingsJulie Evans
This document summarizes the key points from a presentation on the 2013 Speak Up survey results. The presentation included discussions on: defining the skills needed for college and career readiness; the relationship between technology use and developing these skills; how schools are building capacity to prepare students through technology integration and other means. A panel of experts also shared their views on these topics and how to create a new digital learning approach focused on student success.
Speak Up 2013 Results: the Views of North County Students, Parents & EducatorsJulie Evans
Project Tomorrow conducted the Speak Up 2013 survey to understand the views of K-12 students, parents, educators, and community members regarding digital learning. Over 400,000 stakeholders participated nationally, including over 15,000 in North San Diego County. Key findings included that most students have mobile devices and internet access, and use technology for schoolwork like online research and writing. However, students and teachers face obstacles to technology use like limited access to devices and internet connectivity issues. Students are developing skills for college and careers through technology, but more preparation is still needed for digital-centric futures.
Similar to Digital Teachers, Digital Principals: Transforming the Ways We Engage Students (20)
NSPRA Crossroad for Innovation and Transformation by Julie Evans July 18, 2022Julie Evans
The document discusses emerging parent preferences for communication and engagement with schools. It highlights findings from a national poll of nearly 5,000 parents during the 2021-2022 school year. Key findings include:
1) Parents' top concerns about their child's future are the impact of school disruptions on social/emotional health and academic achievement. Lower-income families expressed greater concern about these impacts.
2) Parents' feelings of engagement differ by grade level, with elementary parents feeling most connected and high school parents feeling least connected.
3) Parents' preferences for communication tools differ according to the type of message and the age of the parent. Younger parents prefer more digital tools while older parents prefer more traditional methods.
This document discusses Project Tomorrow's work listening to K-12 students' ideas through the Speak Up research project. It provides context about Project Tomorrow, an organization that has collected feedback from over 6.2 million students and stakeholders since 2003 to understand trends in education. The document summarizes a panel discussion with students sharing their perspectives on engagement in school and learning. It encourages education leaders to listen to students' views to help translate them into new ideas that can improve learning experiences for all.
Connecting the Dots: The Speak Up Research Project and AASL Stakeholder FeedbackJulie Evans
This document summarizes a presentation about the Speak Up Research Project conducted by Project Tomorrow. It introduces Project Tomorrow and the Speak Up surveys, which collect feedback from K-12 students, parents, teachers, and administrators. The presentation discusses current issues in K-12 education related to digital learning, student engagement, and pandemic impacts. It explains how Speak Up data can help education leaders understand stakeholder perspectives and priorities to inform decision-making in areas like learning loss, staff morale, funding, and technology use. The presentation encourages participants to have follow-up discussions to explore using Speak Up in their own schools and districts.
Connecting the Dots: The Speak Up Research Project and TCEA Stakeholder FeedbackJulie Evans
This document discusses using the Speak Up Research Project surveys to gather feedback from stakeholders like students, parents, teachers, and administrators. It notes realities around digital learning today and common issues keeping education leaders awake at night, like student learning loss and staff morale. The document advocates using Speak Up data to understand different perspectives and inform priorities like learning recovery, technology use, and student engagement and agency. It provides examples of questions Speak Up can answer about these issues from different audiences. Overall, the document promotes Speak Up as a way to collect trusted data connecting education priorities to stakeholder needs and views.
Are You As Smart As A 6th Grader About Digital Learning?Julie Evans
The document discusses findings from Project Tomorrow's Speak Up Research on digital learning and 6th graders. It shares that 6th graders report often taking online tests (63%) but less frequently engaging in other tech-based activities like creating media. Students prefer communicating with teachers via email or messaging apps. While virtual learning has benefits like less drama, students say it also has challenges like not fitting all learning styles and missing social aspects. Students are more engaged in self-directed online learning compared to in-school learning. The document advocates discussing these findings to inform improving education.
Five Year Study Preparing KentuckyTeachers for Mobile Anytime Anywhere LearningJulie Evans
This document summarizes a presentation about a 5-year study conducted in Kentucky to prepare teachers for mobile learning. The study involved collaboration between a university, school districts, and non-profit to train pre-service teachers and support in-service teachers in effectively using mobile devices. Results showed that teachers developed strong skills and positive mindsets about technology integration, and observed benefits for student engagement, critical thinking, and personalized learning. Next steps involve expanding the model to more schools and refining teacher training to develop competency in mobile learning.
Cybersecurity - Strategy, Policy and PracticeJulie Evans
The document summarizes a panel discussion on cybersecurity strategies, policies, and practices for K-12 schools. The panel discusses the disconnect in leadership awareness of cybersecurity issues, findings from a new report on the topic, and resources for improving cybersecurity culture and preparedness. Key insights from the report include the need for shared accountability, reassessing management of technology assets, and ensuring adequate funding to support readiness and mitigation efforts.
Connecting the Dots Between Equity and CommunicationsJulie Evans
The document summarizes key findings from the Speak Up Research project regarding equity in education. It finds that addressing equity concerns requires discussing equity more comprehensively and inclusively. It also finds inequities still exist in technology access and learning experiences despite increased investments. Additionally, empowering student agency and ownership over learning is important for equity but many teachers are still uncomfortable with student choice. Digital tools can help support greater equity if used to enable personalized, convenient communications and greater student control over learning.
Leading Towards Equity & Student AgencyJulie Evans
The document summarizes key findings from the Speak Up Research Project regarding the path forward for equity and student agency based on research insights. Some of the main points include:
1) The pandemic exposed inequities in access to technology and learning experiences, but districts have made progress in addressing the homework gap through initiatives like device and hotspot loan programs.
2) While access has improved, equity concerns remain regarding the efficacy of technology use, teachers' comfort levels with new learning models, and addressing students' diverse needs.
3) Students want more control and choice in their learning, seeing benefits to virtual learning like flexibility, but many still learn best with in-person interactions. Their vision for effective learning focuses
Here are some potential answers from each stakeholder group:
Students: Being able to learn in new ways like through videos, games and interactive lessons. Technology helps me learn and stay engaged better. I can learn at my own pace with technology.
Teachers: Topics like blended learning, project based learning and competency based models. Using technology like coding and robotics in lessons. Strategies for personalized learning and student choice.
Parents: Not being prepared for college or a career. Not having skills like problem solving, communication and teamwork for future jobs. Mental health issues, school safety, financial stability as an adult.
This document summarizes key findings from the Speak Up research project that were presented at sessions of the FETC 2022 conference. It provides an overview of Project Tomorrow and the Speak Up research, then lists several insights on issues like the impact of the pandemic on education, priorities for district administrators, the evolution of mobile learning, student and teacher views on technology benefits, and parents' concerns about their children's future success. It also shares findings from a new report on K-12 cybersecurity awareness and preparation. The document encourages contacting Project Tomorrow for more information.
Here are some potential answers from each stakeholder group:
Students: Being able to learn in new ways like through videos and interactive lessons. Technology helps me learn and do my work faster. I can learn at my own pace with technology.
Teachers: Topics like project-based learning, blended learning models, social-emotional learning strategies, classroom management techniques for 1:1 environments.
Parents: Not being prepared for college or a career, not being able to get a good job, struggling with mental health or substance abuse, being negatively impacted by economic or environmental issues.
This document summarizes a discussion about building teacher capacity for mobile learning in rural communities. It introduces an innovative mobile learning project in Kentucky led by the University of Kentucky and several school districts. The project trains pre-service teachers to effectively integrate mobile devices and apps into instruction. It also helps practicing teachers mentor pre-service teachers. Evaluations found the project improved student engagement and personalized learning. Next steps include expanding the program and always-connected devices to more schools.
This document provides an agenda for a workshop on creating and leading school culture through innovation, leadership, and communication. The workshop will be held on January 25, 2022 from 4:00-6:00 PM at the Orange County Convention Center - South 200B. It will be facilitated by Dr. Julie A. Evans of Project Tomorrow.
The workshop aims to support the development of a new culture of innovation in schools, help understand the role of individuals and organizations in an innovation culture, and stimulate new discussions and ideas to increase leadership effectiveness. Some topics that will be covered include understanding culture and innovation, communication strategies to support an innovation culture, and developing a culture built for today's adaptive challenges.
The document summarizes a panel discussion on addressing leadership disconnects regarding cybersecurity in K-12 districts. The panel included district leaders and national thought leaders. Key findings from a new report on cybersecurity attitudes and actions were presented. Three main insights from the research were that an effective plan requires shared responsibility, reassessing technology management is needed given increased reliance on tech, and preparation requires increased funding to support readiness and mitigation. The panel discussed best practices for districts to develop a shared culture and healthy cybersecurity posture.
The workshop discussed infusing computational thinking into elementary curriculum. It introduced Project Tomorrow's computational thinking project in New York City schools, which evaluates a model of personalized teacher professional learning and CT integration coaching. Teachers completed a readiness assessment to inform individualized professional development plans. Examples showed how to incorporate CT concepts into lessons through activities analyzing patterns in drawings, building earthquake-resistant structures, and other unplugged exercises. The session modeled CT integration and solicited teacher feedback to improve computational thinking resources and support.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Diana Rendina
Librarians are leading the way in creating future-ready citizens – now we need to update our spaces to match. In this session, attendees will get inspiration for transforming their library spaces. You’ll learn how to survey students and patrons, create a focus group, and use design thinking to brainstorm ideas for your space. We’ll discuss budget friendly ways to change your space as well as how to find funding. No matter where you’re at, you’ll find ideas for reimagining your space in this session.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
Digital Teachers, Digital Principals: Transforming the Ways We Engage Students
1. Julie Evans
Robert Miller
Kari Stubbs
January 21, 2016
Digital Teachers,
Digital Principals
Transforming the Ways We
Engage Students
2. (c) Project Tomorrow 2016
Today’s Discussion
Introductions
BrainPOP Quiz: What do you know?
White Paper Findings
Panel Discussion
Your thoughts, ideas, comments
5. (c) Project Tomorrow 2016
BrainPOP Quiz Time!
Do you know teachers?
What “grade level” is most likely to
say they are these digital
resources in their classroom?
6. Digital Content Type Elementary
School
Teachers
K – 5
Middle School
Teachers
Gr 6-8
High School
Teachers
Gr 9-12
Online Textbooks
Simulations
Games
Online Videos
/Movies
Self-created
Videos/Movies
Pick the grade level where you think teachers are
most likely to be using these resources. You only
get to choose one grade level per content type!
(c) Project Tomorrow 2016
7. Do you know teachers? Who says they are using these
types of digital content in their classroom?
Digital Content
Type
Elementary
School
Teachers
K – 5
Middle
School
Teachers
Gr 6-8
High
School
Teachers
Gr 9-12
Online
Textbooks
27% 30% 29%
Simulations 5% 13% 17%
Games 40% 24% 14%
Online Videos
/Movies
62% 64% 61%
Self-created
Videos/Movies
9% 14% 14%
Source: Speak Up 2014
41,802 Teachers
(c) Project Tomorrow 2016
8. (c) Project Tomorrow 2016
Digital Teachers,
Digital
Principals:
Transforming the Ways
We Engage Students
Introducing a special white paper ….
A special collaboration with
9. Annual national research project
Using online surveys + focus groups
Surveys for: K-12 Students, Teachers, Parents,
Administrators, Community Members
Special: Pre-Service Teachers in Schools of
Education
Open for all K-12 schools and schools of
education
Schools, districts & colleges receive free report
with their own data
Inform policies, plans & programs
Local: your stakeholder data
State: state level data(c) Project Tomorrow 2016
Speak Up National Research Project
4 million
surveys
since 2003
10. (c) Project Tomorrow 2016
What has greatest potential to impact
student success readiness?
Administrators say:
1. Enhancing teacher effectiveness
2. Integrating 21st century skills into
curriculum
3. Leveraging technology more effectively
11. (c) Project Tomorrow 2016
What has greatest potential to impact
student success readiness?
Administrators say:
1. Enhancing teacher effectiveness
2. Integrating 21st century skills into curriculum
3. Leveraging technology more effectively
Blending online with F2F
Integration of mobile devices
Use of digital content
12. (c) Project Tomorrow 2016
Teachers’ use of digital content in the
classroom
“Use of digital content helps students
develop critical thinking and
problem solving skills”
2009: 27% of classroom teachers
2013: 38% of classroom teachers
2014: 50% of teachers in blended
classrooms
13. (c) Project Tomorrow 2016
Teachers’ use of digital content in the
classroom
6%
19%
31%
22%
35%
47%
11%
22%
18%
29%
21%
49%
Videos that I create
Animations
Software or mobile apps
Online textbooks
Game environments
Videos that I find online
Middle school teachers Elementary school teachers
14. (c) Project Tomorrow 2016
Teachers’ use of digital content in the
classroom
6%
19%
31%
22%
35%
47%
11%
22%
18%
29%
21%
49%
Videos that I create
Animations
Software or…
Online textbooks
Game environments
Videos that I find…
Middle school
teachers
Elementary school
teachers
Digital games/Game-based environments:
1. Increase in teacher interest
2. Increase in administrator interest
3. High interest of students
15. (c) Project Tomorrow 2016
How to support the greater adoption of
digital content?
Examine role of digital games as an entry point
for digital content adoptions in the classroom
Learn from the values, attitudes and behaviors of
teachers who use digital games in their
classroom (25% of teachers)
Learn from the principals who are supporting
digital games within their school (1/3 of principals)
16. (c) Project Tomorrow 2016
What are the benefits of using digital
games within learning?
Benefits of using digital games Teachers who are
using digital games
in their classroom
All teachers
Increased student engagement in
learning
88% 74%
Address different learning styles 80% 63%
Help students reinforce learning 62% 49%
Provide practice opportunities for
students
59% 46%
Differentiate instruction 59% 48%
Help students visualize different
concepts
51% 40%
Introduce new concepts within
lessons
50% 41%
17. (c) Project Tomorrow 2016
How does technology use within
instruction impact your students’
success?
Student outcomes Teachers who are
using digital
games in their
classroom
All teachers
Students are more motivated to
learn
70% 53%
Students develop critical thinking
and problem solving skills
49% 38%
Students develop creativity skills 48% 39%
Students take ownership of their
learning
39% 30%
Students develop collaboration
skills
37% 30%
18. (c) Project Tomorrow 2016
How does technology use within
instruction impact your effectiveness as a
teacher?
Teachers who are using digital games in their
classroom say that games have:
Improved their productivity
Increased classroom management effectiveness
Provided time to differentiate instruction
Made it easier to assess student learning
19. (c) Project Tomorrow 2016
What are the benefits of digital content
usage within instruction?
Principals who say digital games are transforming
teaching & learning at their school say:
Increase student engagement (72%)
Extend the learning day (63%)
Personalize instruction (54%)
Increase relevancy and quality of instructional
materials (52%)
Improve teachers’ skills with using technology
22. (c) Project Tomorrow 2016
Expert Panel Discussion
Robert Miller Dr. Kari Stubbs
Port Orange Elementary BrainPOP
@RobrtMiller @KariStubbs
Be part of the discussion
#FETCDigital
#FETC
24. National Speak Up reports and
infographics
Targeted and thematic reports
Digital learning trends
Mobile learning & social media
Games in the classroom
Blended learning outcomes
Presentations, podcasts and webinars
Services: consulting, workshops,
evaluation and efficacy studies
Speak Up 2015 data release this spring
(c) Project Tomorrow 2016
More Speak Up? www.tomorrow.org
25. Thank you for this conversation!
Julie Evans
Robert Miller
Kari Stubbs
Speak Up Data: copyright Project Tomorrow 2016
This work is the intellectual property of the author. Permission is granted
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permission from the author.
(c) Project Tomorrow 2016