Is traditional reading and writing enough to be considered literate in the 21st century? We need to rethink our notion of critical literacy, develop authentic learning and assessment opportunities, upgrade and amplify our curriculum.
Our students are born into a digital era which has significantly changed their literacy and information encounters and the ways they can learn. Reading, writing, gaming, trans-media, immersive worlds, augmented reality, and the semantic web are all part of the new digital conversation of learning. On top of that the iPad and other mobile devices have compounded the changing role of school libraries forever. This is our story - a story about the transition to a new millennium where our library and learning ecology needs adaptability at its core so it can provide the keys to 21st lifelong learning.
Is traditional reading and writing enough to be considered literate in the 21st century? We need to rethink our notion of critical literacy, develop authentic learning and assessment opportunities, upgrade and amplify our curriculum.
Our students are born into a digital era which has significantly changed their literacy and information encounters and the ways they can learn. Reading, writing, gaming, trans-media, immersive worlds, augmented reality, and the semantic web are all part of the new digital conversation of learning. On top of that the iPad and other mobile devices have compounded the changing role of school libraries forever. This is our story - a story about the transition to a new millennium where our library and learning ecology needs adaptability at its core so it can provide the keys to 21st lifelong learning.
Taming Information Chaos with the Power of 2.0Judy O'Connell
Web 2.0 provides ways to filter, streamline, organise, share, distribute or gather information from the burgeoning information jungle. With the power of 2.0 the information revolution can be tamed. Teachers can learn new ways to incorporate search strategies into their personal information-seeking toolkits and then work with students to weave deeper understandings of how to find information right into the fabric of their learning. In a learning environment where writing, reflecting, creating and collaborating are driving authentic engagement with content, searching and researching has to encompass multi-literacies and information fluency in the process. It’s time to challenge the old standards of ‘search’. With all our experience as teachers, we are novices in the information revolution. It’s not a one-size-fits-all environment, and the myriad of choices, tools and techniques we could customise for our professional purposes need explanation and elaboration to understand how to be a confident, efficient and effective news and knowledge curators. This session will show how connecting, collaborating and networking are dependent on knowledge filters and information search techniques that allow teachers to become extraordinary information architects in charge of their own knowledge work, ready to mentor and support the learning of their students.
The Next Big Thing is Web 3.0. Catch It If You Can Judy O'Connell
The best minds on our planet are suggesting that the Internet will continue to be arguably the most influential invention of our time. We are in the midst of a highly dynamic and dramatically changing landscape. Where Web 1.0 made us consumers of information, Web 2.0 allowed us to be participators and creators. Web 3.0 and the Semantic Web technologies are beginning to play a larger and more significant role in the search and filtering of the content fire hose that teachers and students encounter each day. How will the semantic web influence our learning and teaching encounters on the web? What is the connection between meaning and data? Will search or discovery be the main driving force in the 3.0 information revolution? How will information and knowledge creation in a semantic-powered online world develop? This session will draw on Semantic Web research and developments and show how connecting, collaborating and networking in a Web 3.0 world is changing the ground-rules once again.
A lot of talk about the future of the internet sounds almost hippie-spiritual or faux-philosophical. The Internet is not the same as the world-wide-web. But the Internet-of-Things and the Semantic Web - all parts of Web 3.0, are beginning to be very important to our learning environments. Here is a summary of key features, ranging from access, creativity, and information architecture.
Slides to facilitate a conversation with school leaders & administrators around emerging issues related to Digital Citizenship. Both to raise awareness of the multifaceted nature of the subject and identify action items for schools moving forward.
The material here is taken from Mike Ribble's "Nine Elements of Digital Citizenship".
http://digitalcitizenship.net
This presentation is designed to stimulate discussion and help teachers think about new media options in their curriculum planning. Tools chosen are just an example from many possible provided for planning in the follow-up workshops.
Navigating the World of Technology WITH Our YouthChris Wejr
Presentation given to parents at Kent Elementary as parent of a parent forum. Topics included social media, balance (self-regulation), digital citizenship, privacy, digital footprint, parent support.
Resistance is Futile: The dynamics of the Science CollectiveJudy O'Connell
Educators are increasingly using new media and digital technologies to teach and engage their 21st century students. Reading, writing, gaming, trans-media, immersive worlds, augmented reality, and Web 3.0 are all part of the new digital frontiers. Whether it’s science or science fiction, Alice in Wonderland or Angry Birds, the dynamics of this new information ecology can transform science classroom experiences. Assimilate these ideas, tools and techniques into your ‘collective’ ~ Resistance is futile.
Learning without Frontiers: School libraries and meta-literacy in actionJudy O'Connell
Since their establishment school libraries have been instrumental in language and writing, showcasing and empowering the best in good reading and research immersion for their students. Now the best minds on our planet are suggesting that the Internet and the technology tools it has spawned will continue to be arguably the most influential invention of our time. With the maturation of the web we now use and interpret multiple kinds of literacy which are embedded in multimodal texts. Because of it we have found ourselves in the midst of highly dynamic and dramatically changing literacy learning landscapes – new frontiers populated by a plethora of mind matters as diverse as Alice in Wonderland, Angry Birds, Audioboo and Augmented Reality.
So you think you can curate resources, nurture literacy and teach in this new information ecology? Don your dark glasses and be prepared for the ride of your (professional) life in Learning without frontiers. This presentation will explore how teacher librarians can bind together teaching, emerging technologies, and the growing number of literacies to promote information-rich meta-literacy media environments suitable for 21st century school libraries.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Taming Information Chaos with the Power of 2.0Judy O'Connell
Web 2.0 provides ways to filter, streamline, organise, share, distribute or gather information from the burgeoning information jungle. With the power of 2.0 the information revolution can be tamed. Teachers can learn new ways to incorporate search strategies into their personal information-seeking toolkits and then work with students to weave deeper understandings of how to find information right into the fabric of their learning. In a learning environment where writing, reflecting, creating and collaborating are driving authentic engagement with content, searching and researching has to encompass multi-literacies and information fluency in the process. It’s time to challenge the old standards of ‘search’. With all our experience as teachers, we are novices in the information revolution. It’s not a one-size-fits-all environment, and the myriad of choices, tools and techniques we could customise for our professional purposes need explanation and elaboration to understand how to be a confident, efficient and effective news and knowledge curators. This session will show how connecting, collaborating and networking are dependent on knowledge filters and information search techniques that allow teachers to become extraordinary information architects in charge of their own knowledge work, ready to mentor and support the learning of their students.
The Next Big Thing is Web 3.0. Catch It If You Can Judy O'Connell
The best minds on our planet are suggesting that the Internet will continue to be arguably the most influential invention of our time. We are in the midst of a highly dynamic and dramatically changing landscape. Where Web 1.0 made us consumers of information, Web 2.0 allowed us to be participators and creators. Web 3.0 and the Semantic Web technologies are beginning to play a larger and more significant role in the search and filtering of the content fire hose that teachers and students encounter each day. How will the semantic web influence our learning and teaching encounters on the web? What is the connection between meaning and data? Will search or discovery be the main driving force in the 3.0 information revolution? How will information and knowledge creation in a semantic-powered online world develop? This session will draw on Semantic Web research and developments and show how connecting, collaborating and networking in a Web 3.0 world is changing the ground-rules once again.
A lot of talk about the future of the internet sounds almost hippie-spiritual or faux-philosophical. The Internet is not the same as the world-wide-web. But the Internet-of-Things and the Semantic Web - all parts of Web 3.0, are beginning to be very important to our learning environments. Here is a summary of key features, ranging from access, creativity, and information architecture.
Slides to facilitate a conversation with school leaders & administrators around emerging issues related to Digital Citizenship. Both to raise awareness of the multifaceted nature of the subject and identify action items for schools moving forward.
The material here is taken from Mike Ribble's "Nine Elements of Digital Citizenship".
http://digitalcitizenship.net
This presentation is designed to stimulate discussion and help teachers think about new media options in their curriculum planning. Tools chosen are just an example from many possible provided for planning in the follow-up workshops.
Navigating the World of Technology WITH Our YouthChris Wejr
Presentation given to parents at Kent Elementary as parent of a parent forum. Topics included social media, balance (self-regulation), digital citizenship, privacy, digital footprint, parent support.
Resistance is Futile: The dynamics of the Science CollectiveJudy O'Connell
Educators are increasingly using new media and digital technologies to teach and engage their 21st century students. Reading, writing, gaming, trans-media, immersive worlds, augmented reality, and Web 3.0 are all part of the new digital frontiers. Whether it’s science or science fiction, Alice in Wonderland or Angry Birds, the dynamics of this new information ecology can transform science classroom experiences. Assimilate these ideas, tools and techniques into your ‘collective’ ~ Resistance is futile.
Learning without Frontiers: School libraries and meta-literacy in actionJudy O'Connell
Since their establishment school libraries have been instrumental in language and writing, showcasing and empowering the best in good reading and research immersion for their students. Now the best minds on our planet are suggesting that the Internet and the technology tools it has spawned will continue to be arguably the most influential invention of our time. With the maturation of the web we now use and interpret multiple kinds of literacy which are embedded in multimodal texts. Because of it we have found ourselves in the midst of highly dynamic and dramatically changing literacy learning landscapes – new frontiers populated by a plethora of mind matters as diverse as Alice in Wonderland, Angry Birds, Audioboo and Augmented Reality.
So you think you can curate resources, nurture literacy and teach in this new information ecology? Don your dark glasses and be prepared for the ride of your (professional) life in Learning without frontiers. This presentation will explore how teacher librarians can bind together teaching, emerging technologies, and the growing number of literacies to promote information-rich meta-literacy media environments suitable for 21st century school libraries.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
Chapter 3 - Islamic Banking Products and Services.pptx
Digital citizenship. Game on.
1. Terran Marine cc licensed ( BY NC ) flickr photo by Lord Dane:
http://flickr.com/photos/lord_dane/5058487375/
GAME ON!
Developing digital
citizenship; why
schools should use
online games and
gaming.
2. Navigating the way.
“an appreciation of information
literacy, personal responsibility
and accountability” Jukes, McCain and
Crockett, 2010. p.67)
Puerto Vallarta – compass shot 1
cc licensed ( BY NC ) flickr photo by retro traveler:
http://flickr.com/photos/kahunna/104278812/
3. cc licensed ( BY SA ) flickr photo by JohnGreenaway: http://flickr.com/
photos/johngreenaway/3356358479/
Digital
Access
Commerce
Communication
Literacy
Etiquette
Law
Rights and
Responsibilities
Health and Wellness
Security
4. Priorities changes ahead cc licensed ( BY SA ) flickr photo by reidrac:
http://flickr.com/photos/reidrac/4371882781/
5. Taking a different perspective.
Glasses
cc licensed ( BY ) flickr photo by 0xMatheus:
http://flickr.com/photos/hm_matheus/4609827016/
6. Evaluating the skills and knowledge students
need to learn effectively in order to live
productive lives. (ISTE, 2007)
Meeting the
standards
Measuring Distance cc
licensed ( BY NC SA ) flickr
photo by Chandra Marsono:
http://flickr.com/photos/cha
ndramarsono/4324373384/
7. Through sandbox games players
can design and build
complicated projects over time.
(Shaffer 2006, p. 168)
Box im sand cc licensed ( BY NC SA ) flickr
photo by adesigna:
http://flickr.com/photos/adesigna/164036825/
8. Achieving standards in research
and information fluency.
Search, organise, locate, analyse, evaluate.
My #gamestorming game plan for ADL today cc licensed ( BY ) flickr photo by
Aaron E. Silvers: http://flickr.com/photos/silvers/5878709112/
9. Adventures in copyright cc licensed ( BY SA ) flickr photo by opensourceway: http://flickr.com/photos/opensourceway/5392982171/
Students understand human, cultural and societal
issues related to technology and practice legal and
ethical behaviour. (ISTE 2007)
10. Rise to the
challenge.
Develop innovation,
imagination
and creativity.
Untitled cc licensed ( BY NC SA ) flickr photo by *m22:
http://flickr.com/photos/mtischendorf/6156479672/
11. Discussion Questions
What might be the effect on internet addiction
amongst our children if we utilize online games
for educational purposes?
How are our schools poised to develop the use of
online games within the curriculum?
What are the key attitudes teachers, parents and
administrators must adopt if games are to be
incorporated into the curriculum?
Question marks cc licensed ( BY SA ) flickr photo by Jilligan86:
http://flickr.com/photos/gillian_m/448800043/
12. Recommended reading
Gee, J. P. (2007). What video games have to teach us about
learning and literacy. Basingstoke: Palgrave Macmillan.
Jukes, I., McCain, T. D. E., Crockett, L., & 21st Century Fluency
Project. (2010). Understanding the digital generation:
Teaching and learning in the new digital landscape. Kelowna,
BC: 21st Century Fluency Project.
McGonigal, J. (2011). Reality is broken: Why games make us
better and how they can change the world. New York:
Penguin Press.
Ribble, M., & Bailey, G. D. (2007). Digital citizenship in schools.
Eugene, Or: International Society for Technology in
Education.
Thomas, D., & Brown, J. S. (2011). A new culture of learning:
Cultivating the imagination for a world of constant change.
Lexington, Ky: CreateSpace?.
Reading in Bed
cc licensed ( BY ) flickr photo by Artotem:
http://flickr.com/photos/artotemsco/4806204752