This document discusses using negative personas and failed user journeys to design better websites. It argues that while primary personas are important, designers should also consider negative personas that represent users who may be disappointed by the site. Examining what negative personas want to do and highlighting where they encounter failures can help reduce complaints. The document provides examples of how some sites acknowledge limitations and disappointments to manage user expectations. It concludes that knowing both primary and potential negative personas allows designers to avoid annoying unexpected users and design for more successful experiences.