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Design Thinking by @RuthlessUx
Human Centered Design Process
29th April 2017 | Awfis Workspace, Andheri West, Mumbai, Maharashtra 400053
Shaheena Attarwala
•UX Consultant
•Currently Head of Design at Wigzo Technologies
•Founder PurpleCube Design Studio (2009 - Present)
•Former BookMyShow (2009) and Shaadi.com(2012)
•Ex - Co-founder & Design Head at Truss Networking (2014)
•UX Blogger at www.RuthlessUX.com
Ogilvy | Yamaha Electronics | Kaaryah.com | Atom Technologies |
JustBuyLive | EEzyRent | Imagination
@RuthlessUx
Design Thinking
डजाइन सोचना
डझाइन वचार
‫ﺳوچ‬ ‫ڈﯾزاﺋن‬
“Engineering, medicine, business, architecture, and painting are concerned not with the
necessary but with the contingent—not how things are but how they might be—in short,
with design…Everyone designs who devises courses of action aimed at changing
existing situations into preferred ones.”
—Herbert Alexander Simon, Nobel Prize laureate (1969)
“Design thinking can be described as a discipline that uses the designer’s sensibility and
methods to match people’s needs with what is technologically feasible and what a viable
business strategy can convert into customer value and market opportunity.”
– Tim Brown CEO, IDEO
@RuthlessUx
What is Design Thinking?
1. Design Thinking is a methodology used by
designers to solve complex problems, and find
desirable solutions for clients.
2. A design mindset is not problem-focused, it’s
solution focused and action oriented towards
creating a preferred future.
3. Thinking draws upon logic, imagination, intuition,
and systemic reasoning, to explore possibilities of
what could be—and to create desired outcomes that
benefit the end user (the customer).
@RuthlessUx
Distinctions Between Design and Design Thinking
“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer — that the designers are
handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like.
Design is how it works.”
— Steve Jobs
@RuthlessUx
“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer — that the designers are
handed this box and told, ‘Make it look good!’ That’s not what we think design is.
It’s not just what it looks like and feels like. Design is how it works.”
Activity1:
How many of you think of yourself as creative?
@RuthlessUx
A Framework for Design Thinking
1. Discovery
2. Re-Frame
Opportunity
3. Incubate
4. Ideate
5. Evaluate
6. Rapid Prototype
7. Deliver
8. Iterate
Creative Ability Vs Artistic Ability
1. Ability to show unfinished work
2. Creative Confidence
3. Ability to Take on Problems that don’t have a clear answer
4. Leads to innovative ideas
5. Innovative ideas are by their very nature of things that are not defined
6. Willingness to take on new things Vs Drawing skills
@RuthlessUx
Innovation is not an event
@RuthlessUx
Innovation is a design process.
Human Centric.
@RuthlessUx
The Design Thinking Framework :
The Process
Learn about
the audience
for whom you
are designing
Construct a
POV that is
based on
users needs
and insights
Brainstorm &
come up with
creative
solutions
Build a
representation
of one or more
of your ideas
Return to your
original user
group and
testing your
ideas for
feedback
@RuthlessUx
This is as good as you need to be
1. Reasoning & Analytical Thinking / Creative
Thinking
2. Balancing Flare vs Focus
3. Flare = Big Ideas
4. Focus = Getting Things Done
Brainstorming
Generating
Ideas
@RuthlessUx
Activity1:
Design the words i put on screen
@RuthlessUx
BABY
Activity 2
@RuthlessUx
DOOR
@RuthlessUx
HOUSE
@RuthlessUx
INNOVATION
@RuthlessUx
This is as good as you need to be
Highest level of fidelity to be able to sketch out yoru ideas
Its not about how great the drawing is its about how you communicate
@RuthlessUx
Activity3:
Design an IDEAL wallet
Phase1
@RuthlessUx
Design an IDEAL wallet
1) Design a BETTER wallet
Sketch your ideas here
@RuthlessUx
Design an IDEAL wallet
1) Design a BETTER wallet
Sketch your ideas here
Problem?
Jump to solving the solution?
Short sightedness
@RuthlessUx
Learn about the
audience for
whom you are
designing
Construct a
POV that is
based on users
needs and
insights
Brainstorm &
come up with
creative
solutions
Build a
representation
of one or more
of your ideas
Return to your
original user
group and
testing your
ideas for
feedback
The Design Thinking Framework : The Process
@RuthlessUx
Empathy?
the intellectual identification
with or vicarious experiencing of
the emotions, thoughts or
attitudes or another
When you FEEL what the other
person is feeling.
When you can MIRROR their
expression, their opinions, their
hopes
Empathy - How to Practise
1. A designers approach to empathy
2. without judgement | Observe
3. with a beginner’s yes | Engage
4. with curiosity | Immerse
5. optimistically
6. respectfully
@RuthlessUx
Activity3:
Design something useful & meaningful for your partner
Phase2
@RuthlessUx
Design something Useful & Meaningful for your partner
1) Interview 1: Start by gaining Empathy
Interview Round1: A interview to B about their wallet
1. Interview them about their wallet
2. Bring out your wallet
3. Walk the partner through
4. What you carry
5. Why you carry
6. Write stories
Interview Round 2:
Insights 1: Insights 2:
2) Interview 2 : Start by gaining Empathy
@RuthlessUx
Design something Useful & Meaningful for your partner
Interview Round1: A interview to B about their wallet
1. Interview them about their wallet
2. Bring out your wallet
3. Walk the partner through
4. What you carry
5. Why you carry
6. Write stories
Interview Round 2 : 3mins
1. Go deeper | Emotions Underneath
2. Dig for stories forget about wallet
3. Ask why? Get the emotions
4. Be like a child
5. Why you carry cash?
6. Why cards?
7. Why not cards?
Insights 1: Insights 2:
1) Interview 1: Start by gaining Empathy 2) Interview 2 : Start by gaining Empathy
@RuthlessUx
Learn about the
audience for
whom you are
designing
Construct a
POV that is
based on users
needs and
insights
Brainstorm &
come up with
creative
solutions
Build a
representation
of one or more
of your ideas
Return to your
original user
group and
testing your
ideas for
feedback
The Design Thinking Framework : The Process
@RuthlessUx
@RuthlessUx
Needs = Verbs
Solutions = Nouns
She needs… Findding out what their needs are
Focus on Needs - Hold off the solution
Needs Generate Ideas for solution
Henry Ford: “If I had asked people what they wanted, they would have said
faster horses.” (Automobile is the solution / To go faster is the need)
Steve Jobs: “It’s really hard to design products by focus groups. A lot of
times, people don’t know what they want until you show it to them.”
@RuthlessUx
Needs
are human physical and emotional necessities
they capture the goals and the motivations for
whom you’re designing
they are verbs not noun
they are opportunities not solutions
@RuthlessUx
Insights
The WHY response to the needs.
Apply your experience and make inferences :
{not a faster hores}
Give you an actionable direction to go in.
Lead to novel solutions.
@RuthlessUx
Articulate your current POV EMPATHY
3) Inventory Possible NEEDS
Partner Description :
____________________________
4) DEFINE a problem statement
Things they are trying to do (needs)
*Use verbs
_________________________________________
Ways they want to feel (Insights / Meaning)
*Make Inferences
_________________________________________
Partner Description :
____________________________
Needs a way to
____________________________
(user’s needs)
In a way that makes them feel
_________________________________________
(insights / meanings)
My Problem Statement
@RuthlessUx
Focus on Individuals when building products
Trying to build for middle?
Trying to please more?
Alot of features?
Appeals to less?
(B)uild (F)or your (B)est (C)ustomers
@RuthlessUx
Windshield wipers
In 1903,
Mary Anderson was taking a trip from Alabama to
New York City in a trolley
While her trolley was dealing with the bad weather,
she came up with the idea for windshield wipers -
Worked Manually controlled from inside by a knob
She won a patent 1903 and ended in 1920
The invention changed automobiles forever.
@RuthlessUx
@RuthlessUx
FACT
Preferences
Physical / material/ color
Cost / weight / brand
FORM
Preferences
Shapes / size / texture / pockets / patterns
FUNCTION
What is the main use?
Where / when do they use it?
Where is it stored when not in use?
How is it carried?
RELATIONSHIPS
What does you partner
have in your
bag that you dont?
What would he or she hate to lose?
What gets removed/ added in the bag daily?
How is the bag personalised?
Is the bag reflection of their personality?
360
Degree
Tool
@RuthlessUx
POV : Your POV about your user
User
Adult
Need:
To provide water
Insight:
Water is a basic necessity and important for daily function of society while reducing
strain of transporting water.
@RuthlessUx
POV : User + Needs + Insights
Sarah, 15 year old poor teenager from a in a village in Africa. She hates going to
far to fill water. It makes me tired. Because of this i cannot go to school or play
and fall sick very often and she also risks herself physically to danger.
Specific user
Deep need.
Thats hers
not ours
Surprising
findings rooted
in empathy
work
Water Innovation
The Hippo Water Roller
was developed in 1991
by two South Africans
in response to the daily
struggle of rural women
and children across
Africa to access safe,
drinkable water.
@RuthlessUx
...Articulate your current POV EMPATHY
3) Inventory Possible NEEDS
Partner Description :
____________________________
4) DEFINE a problem statement
Things they are trying to do (needs)
*Use verbs
_________________________________________
Ways they want to feel (Insights / Meaning)
*Make Inferences
_________________________________________
Partner Description :
____________________________
Needs a way to
____________________________
(user’s needs)
In a way that makes them feel
_________________________________________
(insights / meanings)
My Problem Statement
@RuthlessUx
Learn about the
audience for
whom you are
designing
Construct a
POV that is
based on users
needs and
insights
Brainstorm &
come up with
creative
solutions
Build a
representation
of one or more
of your ideas
Return to your
original user
group and
testing your
ideas for
feedback
The Design Thinking Framework : The Process
@RuthlessUx
Brainstorm alone
1. Reasoning & Analytical Thinking / Creative
Thinking
2. Balancing Flare vs Focus
3. Flare = Big Ideas
4. Focus = Getting Things Done
Brainstorming
Generating
Ideas
@RuthlessUx
The best to have a good idea is to have
lots of ideas
- Linus Pauling | 2x Nobel Prize Winner (Chemist)
Brainstorm how?
Defer Judgement
Go for Volume
One conversation at a time
Be visual
Headlines
Build on Others Ideas
Stay on topic
Encourage wild ideas
@RuthlessUx
Generate alternatives to test PROTOTYPE
5) Sketch 5-7 radical ways to meet your users needs
Put your Problem Statement here
6) Share your SOLUTIONS + Get FEEDBACK
@RuthlessUx
Learn about the
audience for
whom you are
designing
Construct a
POV that is
based on users
needs and
insights
Brainstorm &
come up with
creative
solutions
Build a
representation
of one or more
of your ideas
Return to your
original user
group and
testing your
ideas for
feedback
The Design Thinking Framework : The Process
@RuthlessUx
Why Prototyping : Fail Early Fail Often : Test Often
1. Paper Prototyping
2. Iterate
3. Add features later
4. Phase wise testing
@RuthlessUx
Rapid Prototyping
7) Build your Solution
Make something your partner can
interact with
8) Share your Solution + Get feedback
What worked...
What could be
improved...
Questions? Ideas!
@RuthlessUx
Learn about the
audience for
whom you are
designing
Construct a
POV that is
based on users
needs and
insights
Brainstorm &
come up with
creative
solutions
Build a
representation
of one or more
of your ideas
Return to your
original user
group and
testing your
ideas for
feedback
The Design Thinking Framework : The Process
@RuthlessUx
@RuthlessUx
How Did Airbnb Start?
It was late 2007 in San Francisco Brian
Chesky and Joe Gebbia just moved from
New York.
Without employment, they were having
trouble paying their rent and were looking
for a way to earn some extra cash.
They noticed that all hotel rooms in the city
were booked, as the local Industrial Design
conference attracted a lot of visitors.
@RuthlessUx
The youngsters saw an opportunity. They
bought a few airbeds and quickly put up a site
called “Air Bed and Breakfast.”
The idea was to offer visitors a place to sleep
and breakfast in the morning.
They charged $80 each a night.
The idea succeeded and the first Airbnb guests
were born: a 30-year-old Indian man, a 35-
year-old woman from Boston and a 45-year-old
father of four from Utah sleeping on their floor.
@RuthlessUx
When they started by plopping three air beds on the floor. They looked at it and
were like, “This isn’t exciting”. Being designers, they then thought about their
guests—they became the ‘patient’. (Customer Empathy)
They thought through all the trivial parts of their visit—they provided things like city
guides to the guest. They even wanted to do something fun and gave them shirts
that said, “I stayed at Air Bed and Breakfast” (which was actually just their
apartment.)
The most amazing part of this is the change. Their neighborhood had a lot of
homeless people on the streets who were always asking for some alms. So, to help
out their guests and not put them in an uncomfortable dilemma, they did something
superb:
They even gave coins to their guests to give to the homeless on the streets outside
their apartment!
@RuthlessUx
A Really Rough Start
They built three versions of the website, but
the traffic was very disappointing.
The Airbnb founders had to think of ways to make money
quickly. They managed to make a whopping $30,000 selling
the Obama O’s and Cap’n McCains, and raised it’s first
funding $20,000 from Y Combinator - but they are still making
only $200 per week.@RuthlessUx
Discovered A Major Problem
They decided to travel to New York, their biggest market, to
meet their users.
They discover that the main problem is that the pictures of
most listings aren’t pretty.
What did they do?
They buy a camera and go door-to-door to take better pictures
of the listings.
The outcome:
Airbnb doubled its usage in one week and their free
photography program resulted in 2.5 times more bookings
@RuthlessUx
Airbnb finally starts taking off
After visiting their users in New York, the company finally gets some traction. The focus is changed from shared spaces to
all types of accommodation. It’s March 2009 and Airbnb has 2500 listings and close to 10,000 registered users.
@RuthlessUx
Current Stats
● Airbnb now has over 1,5 million listings in over 190 countries and 34,000 cities.
● Airbnb hosts have hosted over 40 million guests.
● The company is worth an estimated 25.5 billion, based on the latest round of funding of 1.5 billion (June 2015).
@RuthlessUx
Airbnb continues to implement Design Thinking to enrich the
entire experience of travelling
@RuthlessUx
…and to resolve the new problems too. (violate the city hotel
rules & regulations, tax collection, bad experiences, safety
concerns…)
@RuthlessUx
Business Canvas Model
@RuthlessUx
Takeaways
1. Implementing Design Thinking Process
2. Designing Attractive = Value Proposition
3. Building An Effective & Efficient Business Model
Thank you! Shaheena Attarwala
www.RuthlessUx.com | RuthlessUx@gmail.com
@RuthlessUx

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Design thinking by RuthlessUx

  • 1. Design Thinking by @RuthlessUx Human Centered Design Process 29th April 2017 | Awfis Workspace, Andheri West, Mumbai, Maharashtra 400053
  • 2. Shaheena Attarwala •UX Consultant •Currently Head of Design at Wigzo Technologies •Founder PurpleCube Design Studio (2009 - Present) •Former BookMyShow (2009) and Shaadi.com(2012) •Ex - Co-founder & Design Head at Truss Networking (2014) •UX Blogger at www.RuthlessUX.com Ogilvy | Yamaha Electronics | Kaaryah.com | Atom Technologies | JustBuyLive | EEzyRent | Imagination @RuthlessUx
  • 3. Design Thinking डजाइन सोचना डझाइन वचार ‫ﺳوچ‬ ‫ڈﯾزاﺋن‬
  • 4. “Engineering, medicine, business, architecture, and painting are concerned not with the necessary but with the contingent—not how things are but how they might be—in short, with design…Everyone designs who devises courses of action aimed at changing existing situations into preferred ones.” —Herbert Alexander Simon, Nobel Prize laureate (1969) “Design thinking can be described as a discipline that uses the designer’s sensibility and methods to match people’s needs with what is technologically feasible and what a viable business strategy can convert into customer value and market opportunity.” – Tim Brown CEO, IDEO @RuthlessUx
  • 5. What is Design Thinking? 1. Design Thinking is a methodology used by designers to solve complex problems, and find desirable solutions for clients. 2. A design mindset is not problem-focused, it’s solution focused and action oriented towards creating a preferred future. 3. Thinking draws upon logic, imagination, intuition, and systemic reasoning, to explore possibilities of what could be—and to create desired outcomes that benefit the end user (the customer). @RuthlessUx
  • 6. Distinctions Between Design and Design Thinking “Most people make the mistake of thinking design is what it looks like. People think it’s this veneer — that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.” — Steve Jobs @RuthlessUx
  • 7. “Most people make the mistake of thinking design is what it looks like. People think it’s this veneer — that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.”
  • 8. Activity1: How many of you think of yourself as creative? @RuthlessUx
  • 9. A Framework for Design Thinking 1. Discovery 2. Re-Frame Opportunity 3. Incubate 4. Ideate 5. Evaluate 6. Rapid Prototype 7. Deliver 8. Iterate
  • 10. Creative Ability Vs Artistic Ability 1. Ability to show unfinished work 2. Creative Confidence 3. Ability to Take on Problems that don’t have a clear answer 4. Leads to innovative ideas 5. Innovative ideas are by their very nature of things that are not defined 6. Willingness to take on new things Vs Drawing skills @RuthlessUx
  • 11. Innovation is not an event @RuthlessUx
  • 12. Innovation is a design process. Human Centric. @RuthlessUx
  • 13. The Design Thinking Framework : The Process Learn about the audience for whom you are designing Construct a POV that is based on users needs and insights Brainstorm & come up with creative solutions Build a representation of one or more of your ideas Return to your original user group and testing your ideas for feedback @RuthlessUx
  • 14. This is as good as you need to be 1. Reasoning & Analytical Thinking / Creative Thinking 2. Balancing Flare vs Focus 3. Flare = Big Ideas 4. Focus = Getting Things Done Brainstorming Generating Ideas @RuthlessUx
  • 15. Activity1: Design the words i put on screen @RuthlessUx
  • 20. This is as good as you need to be Highest level of fidelity to be able to sketch out yoru ideas Its not about how great the drawing is its about how you communicate @RuthlessUx
  • 21. Activity3: Design an IDEAL wallet Phase1 @RuthlessUx
  • 22. Design an IDEAL wallet 1) Design a BETTER wallet Sketch your ideas here @RuthlessUx
  • 23. Design an IDEAL wallet 1) Design a BETTER wallet Sketch your ideas here Problem? Jump to solving the solution? Short sightedness @RuthlessUx
  • 24. Learn about the audience for whom you are designing Construct a POV that is based on users needs and insights Brainstorm & come up with creative solutions Build a representation of one or more of your ideas Return to your original user group and testing your ideas for feedback The Design Thinking Framework : The Process @RuthlessUx
  • 25. Empathy? the intellectual identification with or vicarious experiencing of the emotions, thoughts or attitudes or another When you FEEL what the other person is feeling. When you can MIRROR their expression, their opinions, their hopes
  • 26. Empathy - How to Practise 1. A designers approach to empathy 2. without judgement | Observe 3. with a beginner’s yes | Engage 4. with curiosity | Immerse 5. optimistically 6. respectfully @RuthlessUx
  • 27. Activity3: Design something useful & meaningful for your partner Phase2 @RuthlessUx
  • 28. Design something Useful & Meaningful for your partner 1) Interview 1: Start by gaining Empathy Interview Round1: A interview to B about their wallet 1. Interview them about their wallet 2. Bring out your wallet 3. Walk the partner through 4. What you carry 5. Why you carry 6. Write stories Interview Round 2: Insights 1: Insights 2: 2) Interview 2 : Start by gaining Empathy @RuthlessUx
  • 29. Design something Useful & Meaningful for your partner Interview Round1: A interview to B about their wallet 1. Interview them about their wallet 2. Bring out your wallet 3. Walk the partner through 4. What you carry 5. Why you carry 6. Write stories Interview Round 2 : 3mins 1. Go deeper | Emotions Underneath 2. Dig for stories forget about wallet 3. Ask why? Get the emotions 4. Be like a child 5. Why you carry cash? 6. Why cards? 7. Why not cards? Insights 1: Insights 2: 1) Interview 1: Start by gaining Empathy 2) Interview 2 : Start by gaining Empathy @RuthlessUx
  • 30. Learn about the audience for whom you are designing Construct a POV that is based on users needs and insights Brainstorm & come up with creative solutions Build a representation of one or more of your ideas Return to your original user group and testing your ideas for feedback The Design Thinking Framework : The Process @RuthlessUx
  • 32. Needs = Verbs Solutions = Nouns She needs… Findding out what their needs are Focus on Needs - Hold off the solution Needs Generate Ideas for solution Henry Ford: “If I had asked people what they wanted, they would have said faster horses.” (Automobile is the solution / To go faster is the need) Steve Jobs: “It’s really hard to design products by focus groups. A lot of times, people don’t know what they want until you show it to them.” @RuthlessUx
  • 33. Needs are human physical and emotional necessities they capture the goals and the motivations for whom you’re designing they are verbs not noun they are opportunities not solutions @RuthlessUx
  • 34. Insights The WHY response to the needs. Apply your experience and make inferences : {not a faster hores} Give you an actionable direction to go in. Lead to novel solutions. @RuthlessUx
  • 35. Articulate your current POV EMPATHY 3) Inventory Possible NEEDS Partner Description : ____________________________ 4) DEFINE a problem statement Things they are trying to do (needs) *Use verbs _________________________________________ Ways they want to feel (Insights / Meaning) *Make Inferences _________________________________________ Partner Description : ____________________________ Needs a way to ____________________________ (user’s needs) In a way that makes them feel _________________________________________ (insights / meanings) My Problem Statement @RuthlessUx
  • 36. Focus on Individuals when building products Trying to build for middle? Trying to please more? Alot of features? Appeals to less? (B)uild (F)or your (B)est (C)ustomers @RuthlessUx
  • 37. Windshield wipers In 1903, Mary Anderson was taking a trip from Alabama to New York City in a trolley While her trolley was dealing with the bad weather, she came up with the idea for windshield wipers - Worked Manually controlled from inside by a knob She won a patent 1903 and ended in 1920 The invention changed automobiles forever. @RuthlessUx
  • 39. FACT Preferences Physical / material/ color Cost / weight / brand FORM Preferences Shapes / size / texture / pockets / patterns FUNCTION What is the main use? Where / when do they use it? Where is it stored when not in use? How is it carried? RELATIONSHIPS What does you partner have in your bag that you dont? What would he or she hate to lose? What gets removed/ added in the bag daily? How is the bag personalised? Is the bag reflection of their personality? 360 Degree Tool @RuthlessUx
  • 40. POV : Your POV about your user User Adult Need: To provide water Insight: Water is a basic necessity and important for daily function of society while reducing strain of transporting water. @RuthlessUx
  • 41. POV : User + Needs + Insights Sarah, 15 year old poor teenager from a in a village in Africa. She hates going to far to fill water. It makes me tired. Because of this i cannot go to school or play and fall sick very often and she also risks herself physically to danger. Specific user Deep need. Thats hers not ours Surprising findings rooted in empathy work
  • 42. Water Innovation The Hippo Water Roller was developed in 1991 by two South Africans in response to the daily struggle of rural women and children across Africa to access safe, drinkable water. @RuthlessUx
  • 43. ...Articulate your current POV EMPATHY 3) Inventory Possible NEEDS Partner Description : ____________________________ 4) DEFINE a problem statement Things they are trying to do (needs) *Use verbs _________________________________________ Ways they want to feel (Insights / Meaning) *Make Inferences _________________________________________ Partner Description : ____________________________ Needs a way to ____________________________ (user’s needs) In a way that makes them feel _________________________________________ (insights / meanings) My Problem Statement @RuthlessUx
  • 44. Learn about the audience for whom you are designing Construct a POV that is based on users needs and insights Brainstorm & come up with creative solutions Build a representation of one or more of your ideas Return to your original user group and testing your ideas for feedback The Design Thinking Framework : The Process @RuthlessUx
  • 45. Brainstorm alone 1. Reasoning & Analytical Thinking / Creative Thinking 2. Balancing Flare vs Focus 3. Flare = Big Ideas 4. Focus = Getting Things Done Brainstorming Generating Ideas @RuthlessUx
  • 46. The best to have a good idea is to have lots of ideas - Linus Pauling | 2x Nobel Prize Winner (Chemist)
  • 47. Brainstorm how? Defer Judgement Go for Volume One conversation at a time Be visual Headlines Build on Others Ideas Stay on topic Encourage wild ideas @RuthlessUx
  • 48. Generate alternatives to test PROTOTYPE 5) Sketch 5-7 radical ways to meet your users needs Put your Problem Statement here 6) Share your SOLUTIONS + Get FEEDBACK @RuthlessUx
  • 49. Learn about the audience for whom you are designing Construct a POV that is based on users needs and insights Brainstorm & come up with creative solutions Build a representation of one or more of your ideas Return to your original user group and testing your ideas for feedback The Design Thinking Framework : The Process @RuthlessUx
  • 50. Why Prototyping : Fail Early Fail Often : Test Often 1. Paper Prototyping 2. Iterate 3. Add features later 4. Phase wise testing @RuthlessUx
  • 51. Rapid Prototyping 7) Build your Solution Make something your partner can interact with 8) Share your Solution + Get feedback What worked... What could be improved... Questions? Ideas! @RuthlessUx
  • 52. Learn about the audience for whom you are designing Construct a POV that is based on users needs and insights Brainstorm & come up with creative solutions Build a representation of one or more of your ideas Return to your original user group and testing your ideas for feedback The Design Thinking Framework : The Process @RuthlessUx
  • 54. How Did Airbnb Start? It was late 2007 in San Francisco Brian Chesky and Joe Gebbia just moved from New York. Without employment, they were having trouble paying their rent and were looking for a way to earn some extra cash. They noticed that all hotel rooms in the city were booked, as the local Industrial Design conference attracted a lot of visitors. @RuthlessUx
  • 55. The youngsters saw an opportunity. They bought a few airbeds and quickly put up a site called “Air Bed and Breakfast.” The idea was to offer visitors a place to sleep and breakfast in the morning. They charged $80 each a night. The idea succeeded and the first Airbnb guests were born: a 30-year-old Indian man, a 35- year-old woman from Boston and a 45-year-old father of four from Utah sleeping on their floor. @RuthlessUx
  • 56. When they started by plopping three air beds on the floor. They looked at it and were like, “This isn’t exciting”. Being designers, they then thought about their guests—they became the ‘patient’. (Customer Empathy) They thought through all the trivial parts of their visit—they provided things like city guides to the guest. They even wanted to do something fun and gave them shirts that said, “I stayed at Air Bed and Breakfast” (which was actually just their apartment.) The most amazing part of this is the change. Their neighborhood had a lot of homeless people on the streets who were always asking for some alms. So, to help out their guests and not put them in an uncomfortable dilemma, they did something superb: They even gave coins to their guests to give to the homeless on the streets outside their apartment! @RuthlessUx
  • 57. A Really Rough Start They built three versions of the website, but the traffic was very disappointing. The Airbnb founders had to think of ways to make money quickly. They managed to make a whopping $30,000 selling the Obama O’s and Cap’n McCains, and raised it’s first funding $20,000 from Y Combinator - but they are still making only $200 per week.@RuthlessUx
  • 58. Discovered A Major Problem They decided to travel to New York, their biggest market, to meet their users. They discover that the main problem is that the pictures of most listings aren’t pretty. What did they do? They buy a camera and go door-to-door to take better pictures of the listings. The outcome: Airbnb doubled its usage in one week and their free photography program resulted in 2.5 times more bookings @RuthlessUx
  • 59. Airbnb finally starts taking off After visiting their users in New York, the company finally gets some traction. The focus is changed from shared spaces to all types of accommodation. It’s March 2009 and Airbnb has 2500 listings and close to 10,000 registered users. @RuthlessUx
  • 60. Current Stats ● Airbnb now has over 1,5 million listings in over 190 countries and 34,000 cities. ● Airbnb hosts have hosted over 40 million guests. ● The company is worth an estimated 25.5 billion, based on the latest round of funding of 1.5 billion (June 2015). @RuthlessUx
  • 61. Airbnb continues to implement Design Thinking to enrich the entire experience of travelling @RuthlessUx
  • 62. …and to resolve the new problems too. (violate the city hotel rules & regulations, tax collection, bad experiences, safety concerns…)
  • 65. Takeaways 1. Implementing Design Thinking Process 2. Designing Attractive = Value Proposition 3. Building An Effective & Efficient Business Model Thank you! Shaheena Attarwala www.RuthlessUx.com | RuthlessUx@gmail.com @RuthlessUx