In this presentation, I give a brief overview of AR / VR and how ux designers can become multi-dimensional designers and begin to design for new forms of reality. I also give a brief rundown of some use cases across a few industries. Lastly, I share some tools for prototyping across these new design spaces.
Present and Future of Metaverse
Why Metaverse Now?
Metaverse Use Case: AI Innovation Platform
Metaverse Enterprise
Metaverse - Gartner Emerging Technology Mapping
Applications for ESG Sustainability Imperative
Metaverse for Sustainable Smart City
ConnectCon: Metaverse Products of the Future
A virtual festival for entrepreneurs, artists, and innovators to gather together to better understand how to collaborate more effectively around building the products for the future.
Into the Metaverse: experts and enthusiasts will discuss how to build projects in the Metaverse
Metaverse Mingle: get to know fellow doers and their superpowers in our networking space, connect with investors, and meet innovators
Metaverse Gallery: visit our virtual gallery to discover the critical milestones of the Metaverse development.
Information Technology Is Now Being Reshaped By Many Advance Technologies Rapidly Growing In The Market. Starting From Small Pin To Huge Machines These Innovative technical Trends Are Being Used Daily.
Insights success has bringing this issue of “The 10 Most Innovative AR/VR Companies 2019”. We’ve enlisted some of the most innovative AR/VR solution providers which are exclusively known for their out-of-the-box solutions. Here’s a glimpse of the companies enlisted.
Allan Cook (Deloitte Consulting): How Do I Sell a “First” VR/AR Project to My...AugmentedWorldExpo
A talk from the Work Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
Allan Cook (Deloitte Consulting): How Do I Sell a “First” VR/AR Project to My Company?
A Deloitte leader in Digital Reality will discuss best practices on how to develop an initial project or proof of concept in the field of Digital Reality (VR/MR/AR). The session will look at how to identify an appropriate use cases, articulate value, develop a return on investment, select partners, and set internal expectations. Several citations and case studies will be used to highlight the “do’s” and “don’ts,” from initial ideation through developing a working proposal to kicking off an engagement.
http://AugmentedWorldExpo.com
Estimations are that by year 2025, the proliferation of virtual, augmented and mixed reality tools throughout everyday life and work will be similar to that of PC, web, and mobile today.
We are defining these experiential tools “Digital Reality” and they will drastically transform how we work, we communicate, we learn, and we create.
Jay Samit (Deloitte): Delivering ROI with Digital RealityAugmentedWorldExpo
A talk from the Work Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
Jay Samit (Deloitte): Delivering ROI with Digital Reality
Today, Virtual Reality, Augmented Reality and Mixed Reality implementations are delivering billion dollar efficiencies for industries ranging from transportation, technology, retail, travel, manufacturing, and automotive. Sharing the groundbreaking results of clients, Deloitte’s head of Digital Reality will share the metrics achieved in actual case studies where Digital Reality transformed corporate processes and yielded high value return on investment.
http://AugmentedWorldExpo.com
Present and Future of Metaverse
Why Metaverse Now?
Metaverse Use Case: AI Innovation Platform
Metaverse Enterprise
Metaverse - Gartner Emerging Technology Mapping
Applications for ESG Sustainability Imperative
Metaverse for Sustainable Smart City
ConnectCon: Metaverse Products of the Future
A virtual festival for entrepreneurs, artists, and innovators to gather together to better understand how to collaborate more effectively around building the products for the future.
Into the Metaverse: experts and enthusiasts will discuss how to build projects in the Metaverse
Metaverse Mingle: get to know fellow doers and their superpowers in our networking space, connect with investors, and meet innovators
Metaverse Gallery: visit our virtual gallery to discover the critical milestones of the Metaverse development.
Information Technology Is Now Being Reshaped By Many Advance Technologies Rapidly Growing In The Market. Starting From Small Pin To Huge Machines These Innovative technical Trends Are Being Used Daily.
Insights success has bringing this issue of “The 10 Most Innovative AR/VR Companies 2019”. We’ve enlisted some of the most innovative AR/VR solution providers which are exclusively known for their out-of-the-box solutions. Here’s a glimpse of the companies enlisted.
Allan Cook (Deloitte Consulting): How Do I Sell a “First” VR/AR Project to My...AugmentedWorldExpo
A talk from the Work Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
Allan Cook (Deloitte Consulting): How Do I Sell a “First” VR/AR Project to My Company?
A Deloitte leader in Digital Reality will discuss best practices on how to develop an initial project or proof of concept in the field of Digital Reality (VR/MR/AR). The session will look at how to identify an appropriate use cases, articulate value, develop a return on investment, select partners, and set internal expectations. Several citations and case studies will be used to highlight the “do’s” and “don’ts,” from initial ideation through developing a working proposal to kicking off an engagement.
http://AugmentedWorldExpo.com
Estimations are that by year 2025, the proliferation of virtual, augmented and mixed reality tools throughout everyday life and work will be similar to that of PC, web, and mobile today.
We are defining these experiential tools “Digital Reality” and they will drastically transform how we work, we communicate, we learn, and we create.
Jay Samit (Deloitte): Delivering ROI with Digital RealityAugmentedWorldExpo
A talk from the Work Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
Jay Samit (Deloitte): Delivering ROI with Digital Reality
Today, Virtual Reality, Augmented Reality and Mixed Reality implementations are delivering billion dollar efficiencies for industries ranging from transportation, technology, retail, travel, manufacturing, and automotive. Sharing the groundbreaking results of clients, Deloitte’s head of Digital Reality will share the metrics achieved in actual case studies where Digital Reality transformed corporate processes and yielded high value return on investment.
http://AugmentedWorldExpo.com
Managing Director U.S. and Principal Designer Bob Corporaal presents his vision of User Experience Design in the year 2030.
Bob explores the impact of artificial intelligence, cheap processing power, augmented reality and data-driven design on the role of the designer and how one can prepare for this future.
In September, I presented the Lima Consulting Group Digital Transformation Maturity Model to the closed-circuit television to Sanofi employees in the Americas. Here's the material!
Software Engineering is a profession that a lot of people call themselves without applying the principles and best practices that differentiate them from a Developer. This presentation is about differences between a Developer and a Software Engineer and why it is crucial.
Thing-centered design and the design of servicesMajid Iqbal
Materials from a guest lecture I recently gave at the TU/Delft Industrial Design Engineering department. I really enjoyed teaching a new of way of thinking in services, from the perspective of things. Thanks to Prof. Elisa Giaccardi and
Iohanna Nicenboim for inviting me.
Responsive web design (RWD) is an approach to web design which makes web pages render well on a variety of devices and window or screen sizes. Recent work also considers the viewer proximity as part of the viewing context as an extension for RWD. Content, design and performance are necessary across all devices more https://www.seoczar.com
The fundamental point of our task is utilizing shrewd blocks in development field with the assistance of 3D printing. The benefit of utilizing this technique is to manufacture excessively mammoth structures with inventive plans. At the end of the day, we can say that a robot fit for building confused structures from brilliant holds by all itself. The results are exceptionally modern in nature. Whats more, this could change the development component. In simple future, numerous nations and organizations will utilize these 3D printing systems to build inventive structures. The reasons why we would love to utilize 3D printing is that it is particularly less expensive than the customary strategy. Not just the expense of development it likewise incorporates the expense of materials utilized, cost of works and so forth. At the point when contrasted with customary strategy it requires less exertion, time utilization is likewise less. The strategy will likewise cut expenses and natural harm by decreasing the measure of broken blocks that is utilized. The thought is that the base of the robot is fixed with the arm sufficiently long to achieve any piece of the structure being manufactured. Exact situating is accomplished by a fixed marker in an alternate position from the robot. The entire procedure is robotized. The developments will be in xyz arranges. Stepper engines are utilized for developments. Timing belts are utilized for straight movements. DC engines will be utilized for gripper system. The structure never should be contacted by human hands. Regardless of whether they are compact printers utilized nearby or are housed in a stockroom, 3D printers can possibly totally reform the constructed condition. With such huge numbers of potential advantages of Smart Construction, theres nothing unexpected that this technique is advancing through an assorted number of ventures and rapidly turning into a most loved device of dynamic advertisers. Looking at the various points of interest, applications and future extension, we can reason that the Smart blocks and its innovation can make next mechanical unrest in Field of Construction. Shwetha Shanmugam | Sandhiya Bharathidasan | S. Abinayaa ""3D Printing"" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-3 | Issue-3 , April 2019, URL: https://www.ijtsrd.com/papers/ijtsrd23284.pdf
Paper URL: https://www.ijtsrd.com/engineering/computer-engineering/23284/3d-printing/shwetha-shanmugam
The 5 Biggest Technology Trends Disrupting Engineering And Design In 2020Bernard Marr
There are many changes to design and engineering being ushered in by today's new technologies from digital twins to artificial intelligence (AI). The human professionals in these industries are being challenged to acquire new skills, be comfortable with change, and to adapt to collaborating with machines. Here are 5 of the biggest technology trends disrupting engineering and design.
These are slides used for a 15-min presentation made to Banking and Financial Services leaders at a virtual event hosted by Digital Banking Leadership Council on April 06, 2017
John Nall (Appzion): Why AR/VR Will Disrupt Collaboration and Productivity in...AugmentedWorldExpo
A talk from the Work Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
John Nall (Appzion): Why AR/VR Will Disrupt Collaboration and Productivity in the Enterprise
Examples discussed:
-The Future is 3D
-Virtual Reality In the Workplace
-Augmented Reality in the Workplace
-The Evolution of Interaction
-Visualization Platforms - Affordability and Portability
-Faster With Fewer Errors
-Typical Enterprise Opportunities
-Strategic Planning Assumptions
-Do what's right for your business
http://AugmentedWorldExpo.com
We’re entering a new world of virtual, mixed, and augmented reality — what some are even calling “the 4th design evolution.” This new medium comes with a fresh set of interaction challenges. Simple things, like organizing or retrieving files, placing screens, and activity switching need to be revisited. Just as the shift from desktop to mobile, and mobile to smart objects required us to rethink interaction patterns, this coming shift presents similar challenges.
We can react to these challenges or approach them in a thoughtful, structured way, considering how we live, build, and work in these immersive computing spaces. To this end, speakers Anderson and McCauley will share the framework they’re developing, a framework that critically examines emerging mixed design patterns in light of the timeless stuff we know about biology, cognition, and how our bodies use physical space. Attendees will see firsthand what’s happening in these new mediums — from games to business applications — while also walking away with a thoughtful way to approach interactions that will prepare you for this next design evolution.
Vuforia & HoloLens: Mixing Up Your Reality - MeetupPreston McCauley
This is a quick presentation I did for our AR / VR / MR / XR / UX Development meetup group. I share some of my insights and challenges for working with vuforia and integrating target objects into HoloLens
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Managing Director U.S. and Principal Designer Bob Corporaal presents his vision of User Experience Design in the year 2030.
Bob explores the impact of artificial intelligence, cheap processing power, augmented reality and data-driven design on the role of the designer and how one can prepare for this future.
In September, I presented the Lima Consulting Group Digital Transformation Maturity Model to the closed-circuit television to Sanofi employees in the Americas. Here's the material!
Software Engineering is a profession that a lot of people call themselves without applying the principles and best practices that differentiate them from a Developer. This presentation is about differences between a Developer and a Software Engineer and why it is crucial.
Thing-centered design and the design of servicesMajid Iqbal
Materials from a guest lecture I recently gave at the TU/Delft Industrial Design Engineering department. I really enjoyed teaching a new of way of thinking in services, from the perspective of things. Thanks to Prof. Elisa Giaccardi and
Iohanna Nicenboim for inviting me.
Responsive web design (RWD) is an approach to web design which makes web pages render well on a variety of devices and window or screen sizes. Recent work also considers the viewer proximity as part of the viewing context as an extension for RWD. Content, design and performance are necessary across all devices more https://www.seoczar.com
The fundamental point of our task is utilizing shrewd blocks in development field with the assistance of 3D printing. The benefit of utilizing this technique is to manufacture excessively mammoth structures with inventive plans. At the end of the day, we can say that a robot fit for building confused structures from brilliant holds by all itself. The results are exceptionally modern in nature. Whats more, this could change the development component. In simple future, numerous nations and organizations will utilize these 3D printing systems to build inventive structures. The reasons why we would love to utilize 3D printing is that it is particularly less expensive than the customary strategy. Not just the expense of development it likewise incorporates the expense of materials utilized, cost of works and so forth. At the point when contrasted with customary strategy it requires less exertion, time utilization is likewise less. The strategy will likewise cut expenses and natural harm by decreasing the measure of broken blocks that is utilized. The thought is that the base of the robot is fixed with the arm sufficiently long to achieve any piece of the structure being manufactured. Exact situating is accomplished by a fixed marker in an alternate position from the robot. The entire procedure is robotized. The developments will be in xyz arranges. Stepper engines are utilized for developments. Timing belts are utilized for straight movements. DC engines will be utilized for gripper system. The structure never should be contacted by human hands. Regardless of whether they are compact printers utilized nearby or are housed in a stockroom, 3D printers can possibly totally reform the constructed condition. With such huge numbers of potential advantages of Smart Construction, theres nothing unexpected that this technique is advancing through an assorted number of ventures and rapidly turning into a most loved device of dynamic advertisers. Looking at the various points of interest, applications and future extension, we can reason that the Smart blocks and its innovation can make next mechanical unrest in Field of Construction. Shwetha Shanmugam | Sandhiya Bharathidasan | S. Abinayaa ""3D Printing"" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-3 | Issue-3 , April 2019, URL: https://www.ijtsrd.com/papers/ijtsrd23284.pdf
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The 5 Biggest Technology Trends Disrupting Engineering And Design In 2020Bernard Marr
There are many changes to design and engineering being ushered in by today's new technologies from digital twins to artificial intelligence (AI). The human professionals in these industries are being challenged to acquire new skills, be comfortable with change, and to adapt to collaborating with machines. Here are 5 of the biggest technology trends disrupting engineering and design.
These are slides used for a 15-min presentation made to Banking and Financial Services leaders at a virtual event hosted by Digital Banking Leadership Council on April 06, 2017
John Nall (Appzion): Why AR/VR Will Disrupt Collaboration and Productivity in...AugmentedWorldExpo
A talk from the Work Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
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-Virtual Reality In the Workplace
-Augmented Reality in the Workplace
-The Evolution of Interaction
-Visualization Platforms - Affordability and Portability
-Faster With Fewer Errors
-Typical Enterprise Opportunities
-Strategic Planning Assumptions
-Do what's right for your business
http://AugmentedWorldExpo.com
We’re entering a new world of virtual, mixed, and augmented reality — what some are even calling “the 4th design evolution.” This new medium comes with a fresh set of interaction challenges. Simple things, like organizing or retrieving files, placing screens, and activity switching need to be revisited. Just as the shift from desktop to mobile, and mobile to smart objects required us to rethink interaction patterns, this coming shift presents similar challenges.
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