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Digital Reality

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Estimations are that by year 2025, the proliferation of virtual, augmented and mixed reality tools throughout everyday life and work will be similar to that of PC, web, and mobile today.
We are defining these experiential tools “Digital Reality” and they will drastically transform how we work, we communicate, we learn, and we create.

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Digital Reality

  1. 1. 1 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. J U N E 2 0 1 7
  2. 2. 2 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. Estimations are that by year 2025, the proliferation of virtual, augmented and mixed reality tools throughout everyday life and work will be similar to that of PC, web, and mobile today. We are defining these experiential tools “Digital Reality” and they will drastically transform how we work, we communicate, we learn, and we create. This transformation won’t be led by engineers, technologists, or a trendy new startup. It will be driven by consulting services due to the breadth, depth, and scale needed to fully achieve consumer and enterprise-wide adoption. The4th Transformation $110 P R O J E C T E D across software, hardware & services by 2022. BILLION INDUSTRY
  3. 3. 3 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. We’recreatingnew client digitalrealities Think Connect Know Learn Explore Play Evaluate solutions, devise best practices, build business cases and determine a long term vision Collaborate without colocation – connect people remotely, communicate via “See what I see” & enable individuals to view/interact with the same data Augment data and resources to give professionals, engineers, and designers a new way to do their jobs Immerse in training, analytics, and research, lowering time, risk & cost required Bring consumers on a journey of exploration across time and geography Deliver digital reality experiences through content creation, enablement and consumption • Strategy • Ecosystems • Business Case • M&A • See-What-I-See • Holo-presence • Field Services • Equipment Repair • Architecture • Maintenance • Design • Medical • Analytics • Immersive Training • Safety & Compliance • Qualification • Augmented Shopping • Travel & Hospitality • 360 • Story Telling • Live Events • Augmented Stadiums
  4. 4. 4 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. Ambition delivered for our clients Project: AR Catalog Projects: Immersive Training Consumer Future Visualize Projects: Architectural Visualization Immersive Training Project: See-What-I-See Projects: Market Sizing Ecosystem Searching Using AR, smartphone users able to use their phone to scan the catalog and open additional information about the product & view 3D objects Created a VR proof of concept for immersive learning for the maintenance & repair of the postal sorting machines Visualization & agreement for store look & feel prior to building Training of staff prior to store being opened or ready for occupancy Globally enabled high quality off-shore manufacturing with real-time distributed expertise spread over 3 continents in a matter of seconds Global market sizing for VR headsets in the absence of existing products or market Ecosystem searching for VR 3D computer graphics (CG) & compression technologies Tools: Vuforia Unity Smartphone Tools: Unity VR Headset Tools: Vuforia VR Headsets AR Headsets Tools: Upskill Skylight Platform AR Headsets Tools: VR Headsets VR 3D CG Compression Explore Learn Explore Know Learn Connect Know Think Home Goods Retailer Consumer Electronics Manufacturer Federal Logistics & Delivery Athletics Clothing Retailer High Tech Manufacturer
  5. 5. 5 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. Ambition delivered for our clients Project: 360 Projects: Exponential Market Analysis Projects: Architectural Visualization Projects: AR Vehicle Specs AR Engine Status Project: Immersive Analytics 360 video and storytelling associated with upcoming game release Market Analysis, Technology Scouting, Horizon Scanning project across a broad range of technology developments including the VR & AR marketplace 3-year engagement with a major city mall to bring to life refreshed designs from multiple interior design & architecture firms, to create a cohesive vision for the shopping center Detailed vehicle specifications overlaid on an app as vehicle scanned in the showroom Check engine status as an overlay on an app as you scan the hood of the vehicle Simulate social networks, supply networks, telecom infrastructure, power grids, etc., & the ways they interact to answer high-impact, high- value what-if questions Tools: Radiant Images Dark Corner VR Rig Tools: WIP Tools: Vuforia VR Headsets AR Headsets Tools: Azure InVision iOs, Apple Watch & iBeacon Tools: Improbable Play Think Know Explore Know Video Games Government Agency Government Department Shopping Mall Automotive Manufacturer
  6. 6. 6 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. Digital Strategy Systems Integration Content Management Systems Workforce Transformation & Training Business Model Transformation Infrastructure & Connectivity Operate – Managed Services Advertising & Marketing V-commerce & V-tail Personalization Cloud Services Analytics M&A Digital Reality CONNECTIVITY
  7. 7. 7 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. Studios Headcount: 100+ Denver Chicago New York DCIL Headcount: 30+ Insight Studio Headcount: 20+ HEAT Headcount: 30+ Center of Gravity (COG) Headcount: 20+ Seattle Digital Reality Team to Enable Success!
  8. 8. 9 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. For more information, please reach out to: Ryan Jones Deloitte Consulting LLC | Principal Head of Digital Reality +1 (312) 286-3628| rcjones@Deloitte.com Allan V. Cook Deloitte Consulting LLC | Managing Director Head of Strategy & Operations – Digital Reality | Global Sector Lead – TMT Ops Transformation +1 (310) 400-2060 | allcook@Deloitte.com Tony Demarinis Deloitte Consulting LLC | Managing Director Head of Deloitte’s Center for Immersive Learning +1 (571) 814-6703 | tdemarinis@Deloitte.com Emily Kashare Deloitte Consulting LLC | Senior Manager Digital Reality +1 (504) 237-2119 | ekashare@Deloitte.com
  9. 9. 10 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. As used in this document, “Deloitte” means Deloitte Consulting LLP, a subsidiary of Deloitte LLP. Please see www.deloitte.com/us/about for a detailed description of the legal structure of Deloitte LLP and its subsidiaries. Certain services may not be available to attest clients under the rules and regulations of public accounting. Copyright © 2017 Deloitte Development LLC. All rights reserved. Member of Deloitte Touche Tohmatsu Limited Digital Reality This publication contains general information only, and none of the member firms of Deloitte Touche Tohmatsu Limited, its member firms, or their related entities (collective, the “Deloitte Network”) is, by means of this publication, rendering professional advice or services. Before making any decision or taking any action that may affect your business, you should consult a qualified professional adviser. No entity in the Deloitte Network shall be responsible for any loss whatsoever sustained by any person who relies on this publication.
  10. 10. 11 | Copyright © 2017 Deloitte Consulting LLC. All rights reserved. 11 | Copyright © 2017 Deloitte Development LLC. All rights reserved. Alter Your Reality Augmented Reality O V E R L A Y I N G T H E R E A L W O R L D Virtual Reality A N I M M E R S I V E E X P E R I E N C E Mixed Reality P U T T I N G O B J E C T S I N T O T H E R E A L W O R L D “VR” creates a digital environment that replaces the user’s real-world environment. • Fully rendered, enclosed environment • Body & motion tracking • Consumer & enterprise ready “AR” overlays digitally-created content into the user’s real-world environment. • Transparent optics, viewable environment • Aware of surroundings & self • Primarily single display devices “MR” is an experience that seamlessly blends the user’s real-world environment and digitally-created content, where both environments can coexist and interact with each other • Advanced sensors for spatial awareness and gesture recognition “Immersive Experience” is a deeply-engaging, multisensory, digital experience, which can be delivered using VR, AR, 360° video, MR and/or other technologies “360° Video” allows the user to look in every direction around him/her • Shot with an omnidirectional camera or a collection of cameras • User controls the view Immersive Technologies C H A N G I N G R E A L I T Y 360° Video A N E W P E R S P E C T I V E

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