Up 80 % of Startups fail. One of the top reasons for it is ignoring the customers leading to a bad user experience.
This talk illuminates what a good user experience consists of, why it is customer service and product quality, and how startups can design for it.
#CustomerCentricity, #UserExperience, #UX, #CustomerExperience,#CX, #MinimumViableProduct, #MVP
Value propositions Triad Startup Lab June 15.15David Horne
A value proposition is a collection of persuasive reasons for people to notice you and take the requested action. It is the unique thing a company does better than competitors that customers care about. The Value Proposition Canvas is a tool to help identify a company's value proposition by listing products/services, gains created for customers, pains relieved, customer jobs, and ranking these factors by importance to customers. It provides a framework to understand what customers want and how the company's offering fulfills those needs and desires.
Pokud značku pojímáme ve správném kontextu a ne jen jako grafickou zkratku vyjádřenou v logu, je dobrá značka pro veřejnou instituci stejně důležitá jako pro privátní firmu. Zaslouží si stejnou pozornost a péči.
This document provides an overview of a concluding applied project class being taught in August 2014 by Isabelle Goldfarb and Ronaldo Porto. It discusses identifying a customer's problem or need, developing a solution, validating the solution with customers, and scaling the business. It emphasizes developing customers over products and provides frameworks for mapping customer pains/gains and developing a value proposition.
Réveil en Form' : Design Thinking - Fred OomsEasyNove
Design thinking is becoming an important competitive advantage for businesses. It uses a designer's approach to matching customer needs with what is technologically feasible and can create value. The design thinking process involves framing problems by understanding customer pains and gains, ideating potential solutions, prototyping ideas quickly and cheaply, and getting feedback to iterate. Businesses need to outimagine competition through design.
This document appears to be notes from a class on developing customers rather than products. It includes contact information for two people, Isabelle Goldfarb and Ronaldo Porto, and discusses developing customers through discovery of customer problems and needs, validating solutions with customers, proposing and testing minimum viable products, generating demand, and scaling operations. It also includes diagrams of the Value Proposition Canvas, which is a tool for developing a value proposition that creates benefits and reduces pains for customers.
5 day #Designsprint: Our product discovery dojo for a start-up in ViennaJens Otto Lange
Case Story about the Product Discovery Dojo - a 5 day design sprint Jens Otto Lange and Stefan Haas run for a start-up in Vienna, Austria, in January 2015, to co-design a compelling vision. Dojo attendees practiced how to apply Design Thinking and the Value Proposition Canvas to match strategy with team and product.
A project of www.podojo.com by http://www.haaslab.net and http://www.jensottolange.de
StartUp Sessions - How to get from an idea to a proven prototypetim_schikora
The document provides an overview of a startup session on how to get from an idea to a proven prototype. It outlines the design thinking process, including steps to gain understanding of users, ideate solutions, build prototypes, gather feedback, and product management. Methods are described for each step, such as personas, customer journeys, brainstorming, prototyping techniques, and testing prototypes with users. The document concludes with contact information for the session organizer.
Achieve product market fit with our brand-new value proposition designer canv...Reza Hashemi
The document introduces the Value Proposition Designer Canvas, a new tool created by Alexander Osterwalder to help companies design, test, and build value propositions that better match customer needs. The canvas breaks down the value proposition and customer segment blocks from the Business Model Canvas to analyze the "fit" between them in more detail. It provides a structured way to sketch out customer jobs, pains, and gains, as well as the products, services, pain relievers, and gain creators that comprise the value proposition. The goal is to help companies systematically achieve stronger problem-solution fit and avoid building solutions customers do not want.
Value propositions Triad Startup Lab June 15.15David Horne
A value proposition is a collection of persuasive reasons for people to notice you and take the requested action. It is the unique thing a company does better than competitors that customers care about. The Value Proposition Canvas is a tool to help identify a company's value proposition by listing products/services, gains created for customers, pains relieved, customer jobs, and ranking these factors by importance to customers. It provides a framework to understand what customers want and how the company's offering fulfills those needs and desires.
Pokud značku pojímáme ve správném kontextu a ne jen jako grafickou zkratku vyjádřenou v logu, je dobrá značka pro veřejnou instituci stejně důležitá jako pro privátní firmu. Zaslouží si stejnou pozornost a péči.
This document provides an overview of a concluding applied project class being taught in August 2014 by Isabelle Goldfarb and Ronaldo Porto. It discusses identifying a customer's problem or need, developing a solution, validating the solution with customers, and scaling the business. It emphasizes developing customers over products and provides frameworks for mapping customer pains/gains and developing a value proposition.
Réveil en Form' : Design Thinking - Fred OomsEasyNove
Design thinking is becoming an important competitive advantage for businesses. It uses a designer's approach to matching customer needs with what is technologically feasible and can create value. The design thinking process involves framing problems by understanding customer pains and gains, ideating potential solutions, prototyping ideas quickly and cheaply, and getting feedback to iterate. Businesses need to outimagine competition through design.
This document appears to be notes from a class on developing customers rather than products. It includes contact information for two people, Isabelle Goldfarb and Ronaldo Porto, and discusses developing customers through discovery of customer problems and needs, validating solutions with customers, proposing and testing minimum viable products, generating demand, and scaling operations. It also includes diagrams of the Value Proposition Canvas, which is a tool for developing a value proposition that creates benefits and reduces pains for customers.
5 day #Designsprint: Our product discovery dojo for a start-up in ViennaJens Otto Lange
Case Story about the Product Discovery Dojo - a 5 day design sprint Jens Otto Lange and Stefan Haas run for a start-up in Vienna, Austria, in January 2015, to co-design a compelling vision. Dojo attendees practiced how to apply Design Thinking and the Value Proposition Canvas to match strategy with team and product.
A project of www.podojo.com by http://www.haaslab.net and http://www.jensottolange.de
StartUp Sessions - How to get from an idea to a proven prototypetim_schikora
The document provides an overview of a startup session on how to get from an idea to a proven prototype. It outlines the design thinking process, including steps to gain understanding of users, ideate solutions, build prototypes, gather feedback, and product management. Methods are described for each step, such as personas, customer journeys, brainstorming, prototyping techniques, and testing prototypes with users. The document concludes with contact information for the session organizer.
Achieve product market fit with our brand-new value proposition designer canv...Reza Hashemi
The document introduces the Value Proposition Designer Canvas, a new tool created by Alexander Osterwalder to help companies design, test, and build value propositions that better match customer needs. The canvas breaks down the value proposition and customer segment blocks from the Business Model Canvas to analyze the "fit" between them in more detail. It provides a structured way to sketch out customer jobs, pains, and gains, as well as the products, services, pain relievers, and gain creators that comprise the value proposition. The goal is to help companies systematically achieve stronger problem-solution fit and avoid building solutions customers do not want.
The document summarizes key points from a marketing strategy presentation in Mexico. It covers topics like what is strategy, strategic alignment, basic concepts, a simple methodology, advanced concepts, and trends. For strategic alignment, it discusses aligning corporate vision, business strategy, marketing strategy, tactics, metrics, and implementation. For basic concepts, it discusses mission, vision, values, and definitions of marketing. It also provides examples of key marketing concepts like brands, social media, positioning, and awareness. It outlines a simple methodology and discusses advanced concepts like customer journeys and the sharing economy. It concludes with discussing trends like cross-channel integration, video, and cord-cutting.
Up 80 % of Startups fail. One of the top reasons for it is ignoring the customers leading to a bad user experience.
This talk illuminates what a good user experience consists of, why it is customer service and product quality, and how startups can design for it.
#CustomerCentricity, #UserExperience, #UX, #CustomerExperience,#CX, #MinimumViableProduct, #MVP
Bis zu 80 % aller Startups und Produkte scheitern. Einer der Hauptgründe dafür ist das Ignorieren der Kunden, was zu schlechten Nutzererlebnissen führt.
Dieser Vortrag beleuchtet woraus gute User Experience besteht, warum jene zugleich Kundenservice und Produktqualität ist und wie man dafür gestalten kann.
#CustomerCentricity, #UserExperience, #UX, #CustomerExperience, #CX, #MinimumViableProduct, #MVP, #Kundensicht, #Nutzerbrille
IHR - Stockholms Universitet - 27 nov2013. Gästföreläsning Robert Dysell Acne...Robert Dysell
The document appears to be about a planning role at the company Acne. It discusses what a planner does, which includes defining problems, guiding, inspiring, and being a method expert rather than a researcher. It also discusses what a planner is not, such as being the voice of the consumer or a project manager. Additionally, it provides examples of different types of ad agencies and discusses the importance of brand campaigns versus advertising campaigns. Finally, it touches on problem definition, behavioral economics concepts, and the difference between brand and advertising strategies. The summary focuses on the high-level topics discussed in the document in 3 sentences or less.
Entrepreneurship guest lecture TIlburg University handoutGustaaf Vocking
This document provides a summary of Gustaaf Vocking and his background and expertise in management coaching, consulting, and training. It also shares insights on business ideas, the truth about what customers want when making purchases, and strategies for developing new business concepts and value propositions. The document is authored by Gustaaf Vocking and contains his contact information.
The document discusses various marketing strategy planning tools and frameworks including the strategic marketing diamond, IKEA's strategy diamond, classic marketing concepts, Porter's 4Cs analysis, SWOT analysis, segmentation, targeting and positioning (STP), and the marketing mix. It provides examples of customer journeys and the value proposition canvas. There are also sections on lean marketing phases and methodologies, design thinking processes, customer development, marketing budgets, financial projections, and recommendations for a marketing plan executive summary.
Up 80 % of Startups fail. One of the top reasons for it is ignoring the customers leading to a bad user experience.
This talk illuminates what a good user experience consists of, why it is customer service and product quality, and how startups can design for it.
#CustomerCentricity, #UserExperience, #UX, #CustomerExperience,#CX, #MinimumViableProduct, #MVP
UX for Startups (english) #UnitedNations #WorldFoodProgrammeBenno Lœwenberg
This document provides an overview of user experience (UX) for startups. It defines UX as understanding user and business needs deeply rather than just usability or interfaces. UX involves every touchpoint a company has with users. The document emphasizes designing for actual user needs and contexts through observation, ideation, and testing rather than just features. It stresses the importance of understanding users' perspectives and considering edge cases, as small details can make or break the experience. The overall message is that UX requires a deep understanding of users through various methods like customer journeys and personas.
(Added) Value Proposition (deutsch) #WirVsVirusBenno Lœwenberg
Viele Produkte und Services scheitern krachend, da sie kein Kundenproblem lösen. Was ein Produkt oder eine Dienstleistung attraktiv macht, ist ein erkennbarer (Mehr)Wert für den Anwender.
Das (Mehr)Wertangebot oder Nutzenversprechen ist die Information über jenen Nutzen, den ein Produkt oder Service nach dem Kauf während des Gebrauchs bietet.
Dieser Vortrag zeigt, wie man sicher stellt dass ein Angebot ein tatsächliches Kundenproblem löst und man diese Eigenschaft für potentielle Kunden wahrnehmbar machen kann: mittels einer soliden Value Proposition.
(Added) Value Proposition (english) #WirVsVirusBenno Lœwenberg
Many products and services fail miserably, because of not solving a customer problem. What makes an offering appealing, is a perceivable (added) value for the user.
The (added) value proposition is an information about the value, a product or service offers after purchase, during it's use.
This talk illustrates, how to make sure that an offering is solving an actual customers' problem and how to make this feature perceivable to customers: by using a solid value proposition.
Human-Centered Design for Startups (english) #GoogleLaunchpad #StartupWiseGuysBenno Lœwenberg
The majority of startups and projects fails. Ignoring the users is one of the top reasons for it. Which leads to offerings that do not serve an actual need or provide a bad user experience – at best.
This talk sheds a light on human-centered design and methods to apply that mindset to solve real peoples' problems in meaningful ways.
(Added) Value Proposition (english) #learningCXBenno Lœwenberg
Many products and services fail miserably, because of not solving a customer problem. What makes an offering appealing, is a perceivable (added) value for the user.
The (added) value proposition is an information about the value, a product or service offers after purchase, during it's use.
This talk illustrates, how to make sure that an offering is solving an actual customers' problem and how to make this feature perceivable to customers: by using a solid value proposition.
Ondřej Rudolf: Dobrá značka pro veřejnou službuLibdesign
/ Prezentováno na konferenci Libdesign 2015.
Jestliže tvoříme nové nebo nově designované služby, budeme potřebovat je smysluplně prezentovat. Jako každý produkt i veřejná služba si zaslouží dobrou značku. Jak vytvořit moderní komunikaci v regulovaném prostředí, kdy zřizovatel není skutečným vlastníkem a zákazník neplatí penězi? Co potřebuje veřejná organizace vědět a umět předtím, než se pustí do brandingu? Na základě reálných zkušeností ze státní, akademické a veřejné sféry projdeme podstatu tvorby funkční značky, přípravu procesů, argumentaci se zřizovatelem, specifika výběru dodavatele a další speciality této disciplíny.
libdesign.cz/konference/speakers/ondrej-rudolf/
A quick presentation to introduce two concepts:
1. the idea generation workshop (using the A4 Technique and StoryCubes)
2. the value proposition canvas
The document outlines the Value Proposition Canvas template for describing the value a company provides to customers. It involves identifying the functional, social and emotional gains a product/service creates for customers, as well as the pains it relieves. Companies map out key gains like savings, outcomes and job completion assistance on the "Gain Creators" side and pains removed such as costs, challenges and risks on the "Pain Relievers" side. The template also prompts listing products/services and ranking all elements by importance to customers.
This document discusses how the internet has created a globally connected network on an unprecedented scale, making the 21st century the century of networks. It contrasts the predictability and hierarchical control over production and capital that existed before the internet with the complex and uncertain access to means of production, distribution, and financing that exists after the internet. It emphasizes the importance of understanding one's target audience, their problems and needs, and developing products and services to address pains while creating gains for customers. The final sections provide templates for mapping out the value proposition of products and services by detailing customer gains and pains, products/services, and jobs.
The document discusses a health hackathon event at MIT aimed at bringing together entrepreneurs, engineers, designers and healthcare professionals to rapidly develop solutions to problems in healthcare. It provides examples of companies that originated from previous hackathons. The keynote speaker Atul Gawande fields questions about barriers to clinical innovation and how to build communities around identifying unmet needs and scaling hackathon solutions. The goal is to inspire cross-disciplinary collaboration and an entrepreneurial approach to solving major healthcare problems through design thinking and rapid prototyping.
Marketing at the digital age : keys to success / le nouveau marketing à l'ère...Denis Pommeray
Présentation du livre La plan marketing et communication digital : préparer, déployer et piloter son plan web marketing à l'occasion du salon Maison & Objet.
Cette courte présentation apporte les 10 clefs de succès pour construire un plan marketing digital performant. Le sujet est approfondi dans l'ouvrage qui vient de sortir.
Delivered during World Bank's Mobile Startup Camp (Washington, D.C.) in November 2013 (http://www.infodev.org/mobilestartupcamp).
The first part of the presentation provides some key insights from VisionMobile's Developer Economics 2013 report. The second part is an introduction to the hands-on workshop on business model design tools such as, stakeholder diagrams and the value proposition canvas.
Growth hustle your way to more business. This creative business development strategy presentation by Corey Eastman (@coreyeastman) was originally from the #dmcTO workshop on 3/20/13 (updated on 10/9/13).
#dmcTO has been featured in publications such as BlogTO, StartupDigest and StartupNorth, for more info: http://coreyeastman.com/designing-a-new-way-to-learn-about-business-growth/
This presentation will help you start designing a systemically disciplined business development and innovation process. By examining who your customer segment really is, what your unique value proposition should be and the process and tools that lead to a more disciplined approach to acquiring your ideal customer and increasing revenue for your business.
The document discusses hacking medicine to disrupt the pharmaceutical industry and clinical trials process. It promotes designing solutions with a focus on user empathy, rapid testing, and accelerated data. Some key ideas discussed include:
- Now is the best time in history to be a healthcare entrepreneur due to opportunities to solve big problems.
- Health hackathons can bring together diverse groups to openly test solutions with expert mentors.
- Even non-profits need sustainable business models to follow the money.
- Techniques for scaling medicine include de-skilling processes, creating new experiences, and leveraging technology to engage patients and enable self-service.
The document summarizes key points from a marketing strategy presentation in Mexico. It covers topics like what is strategy, strategic alignment, basic concepts, a simple methodology, advanced concepts, and trends. For strategic alignment, it discusses aligning corporate vision, business strategy, marketing strategy, tactics, metrics, and implementation. For basic concepts, it discusses mission, vision, values, and definitions of marketing. It also provides examples of key marketing concepts like brands, social media, positioning, and awareness. It outlines a simple methodology and discusses advanced concepts like customer journeys and the sharing economy. It concludes with discussing trends like cross-channel integration, video, and cord-cutting.
Up 80 % of Startups fail. One of the top reasons for it is ignoring the customers leading to a bad user experience.
This talk illuminates what a good user experience consists of, why it is customer service and product quality, and how startups can design for it.
#CustomerCentricity, #UserExperience, #UX, #CustomerExperience,#CX, #MinimumViableProduct, #MVP
Bis zu 80 % aller Startups und Produkte scheitern. Einer der Hauptgründe dafür ist das Ignorieren der Kunden, was zu schlechten Nutzererlebnissen führt.
Dieser Vortrag beleuchtet woraus gute User Experience besteht, warum jene zugleich Kundenservice und Produktqualität ist und wie man dafür gestalten kann.
#CustomerCentricity, #UserExperience, #UX, #CustomerExperience, #CX, #MinimumViableProduct, #MVP, #Kundensicht, #Nutzerbrille
IHR - Stockholms Universitet - 27 nov2013. Gästföreläsning Robert Dysell Acne...Robert Dysell
The document appears to be about a planning role at the company Acne. It discusses what a planner does, which includes defining problems, guiding, inspiring, and being a method expert rather than a researcher. It also discusses what a planner is not, such as being the voice of the consumer or a project manager. Additionally, it provides examples of different types of ad agencies and discusses the importance of brand campaigns versus advertising campaigns. Finally, it touches on problem definition, behavioral economics concepts, and the difference between brand and advertising strategies. The summary focuses on the high-level topics discussed in the document in 3 sentences or less.
Entrepreneurship guest lecture TIlburg University handoutGustaaf Vocking
This document provides a summary of Gustaaf Vocking and his background and expertise in management coaching, consulting, and training. It also shares insights on business ideas, the truth about what customers want when making purchases, and strategies for developing new business concepts and value propositions. The document is authored by Gustaaf Vocking and contains his contact information.
The document discusses various marketing strategy planning tools and frameworks including the strategic marketing diamond, IKEA's strategy diamond, classic marketing concepts, Porter's 4Cs analysis, SWOT analysis, segmentation, targeting and positioning (STP), and the marketing mix. It provides examples of customer journeys and the value proposition canvas. There are also sections on lean marketing phases and methodologies, design thinking processes, customer development, marketing budgets, financial projections, and recommendations for a marketing plan executive summary.
Up 80 % of Startups fail. One of the top reasons for it is ignoring the customers leading to a bad user experience.
This talk illuminates what a good user experience consists of, why it is customer service and product quality, and how startups can design for it.
#CustomerCentricity, #UserExperience, #UX, #CustomerExperience,#CX, #MinimumViableProduct, #MVP
UX for Startups (english) #UnitedNations #WorldFoodProgrammeBenno Lœwenberg
This document provides an overview of user experience (UX) for startups. It defines UX as understanding user and business needs deeply rather than just usability or interfaces. UX involves every touchpoint a company has with users. The document emphasizes designing for actual user needs and contexts through observation, ideation, and testing rather than just features. It stresses the importance of understanding users' perspectives and considering edge cases, as small details can make or break the experience. The overall message is that UX requires a deep understanding of users through various methods like customer journeys and personas.
(Added) Value Proposition (deutsch) #WirVsVirusBenno Lœwenberg
Viele Produkte und Services scheitern krachend, da sie kein Kundenproblem lösen. Was ein Produkt oder eine Dienstleistung attraktiv macht, ist ein erkennbarer (Mehr)Wert für den Anwender.
Das (Mehr)Wertangebot oder Nutzenversprechen ist die Information über jenen Nutzen, den ein Produkt oder Service nach dem Kauf während des Gebrauchs bietet.
Dieser Vortrag zeigt, wie man sicher stellt dass ein Angebot ein tatsächliches Kundenproblem löst und man diese Eigenschaft für potentielle Kunden wahrnehmbar machen kann: mittels einer soliden Value Proposition.
(Added) Value Proposition (english) #WirVsVirusBenno Lœwenberg
Many products and services fail miserably, because of not solving a customer problem. What makes an offering appealing, is a perceivable (added) value for the user.
The (added) value proposition is an information about the value, a product or service offers after purchase, during it's use.
This talk illustrates, how to make sure that an offering is solving an actual customers' problem and how to make this feature perceivable to customers: by using a solid value proposition.
Human-Centered Design for Startups (english) #GoogleLaunchpad #StartupWiseGuysBenno Lœwenberg
The majority of startups and projects fails. Ignoring the users is one of the top reasons for it. Which leads to offerings that do not serve an actual need or provide a bad user experience – at best.
This talk sheds a light on human-centered design and methods to apply that mindset to solve real peoples' problems in meaningful ways.
(Added) Value Proposition (english) #learningCXBenno Lœwenberg
Many products and services fail miserably, because of not solving a customer problem. What makes an offering appealing, is a perceivable (added) value for the user.
The (added) value proposition is an information about the value, a product or service offers after purchase, during it's use.
This talk illustrates, how to make sure that an offering is solving an actual customers' problem and how to make this feature perceivable to customers: by using a solid value proposition.
Ondřej Rudolf: Dobrá značka pro veřejnou službuLibdesign
/ Prezentováno na konferenci Libdesign 2015.
Jestliže tvoříme nové nebo nově designované služby, budeme potřebovat je smysluplně prezentovat. Jako každý produkt i veřejná služba si zaslouží dobrou značku. Jak vytvořit moderní komunikaci v regulovaném prostředí, kdy zřizovatel není skutečným vlastníkem a zákazník neplatí penězi? Co potřebuje veřejná organizace vědět a umět předtím, než se pustí do brandingu? Na základě reálných zkušeností ze státní, akademické a veřejné sféry projdeme podstatu tvorby funkční značky, přípravu procesů, argumentaci se zřizovatelem, specifika výběru dodavatele a další speciality této disciplíny.
libdesign.cz/konference/speakers/ondrej-rudolf/
A quick presentation to introduce two concepts:
1. the idea generation workshop (using the A4 Technique and StoryCubes)
2. the value proposition canvas
The document outlines the Value Proposition Canvas template for describing the value a company provides to customers. It involves identifying the functional, social and emotional gains a product/service creates for customers, as well as the pains it relieves. Companies map out key gains like savings, outcomes and job completion assistance on the "Gain Creators" side and pains removed such as costs, challenges and risks on the "Pain Relievers" side. The template also prompts listing products/services and ranking all elements by importance to customers.
This document discusses how the internet has created a globally connected network on an unprecedented scale, making the 21st century the century of networks. It contrasts the predictability and hierarchical control over production and capital that existed before the internet with the complex and uncertain access to means of production, distribution, and financing that exists after the internet. It emphasizes the importance of understanding one's target audience, their problems and needs, and developing products and services to address pains while creating gains for customers. The final sections provide templates for mapping out the value proposition of products and services by detailing customer gains and pains, products/services, and jobs.
The document discusses a health hackathon event at MIT aimed at bringing together entrepreneurs, engineers, designers and healthcare professionals to rapidly develop solutions to problems in healthcare. It provides examples of companies that originated from previous hackathons. The keynote speaker Atul Gawande fields questions about barriers to clinical innovation and how to build communities around identifying unmet needs and scaling hackathon solutions. The goal is to inspire cross-disciplinary collaboration and an entrepreneurial approach to solving major healthcare problems through design thinking and rapid prototyping.
Marketing at the digital age : keys to success / le nouveau marketing à l'ère...Denis Pommeray
Présentation du livre La plan marketing et communication digital : préparer, déployer et piloter son plan web marketing à l'occasion du salon Maison & Objet.
Cette courte présentation apporte les 10 clefs de succès pour construire un plan marketing digital performant. Le sujet est approfondi dans l'ouvrage qui vient de sortir.
Delivered during World Bank's Mobile Startup Camp (Washington, D.C.) in November 2013 (http://www.infodev.org/mobilestartupcamp).
The first part of the presentation provides some key insights from VisionMobile's Developer Economics 2013 report. The second part is an introduction to the hands-on workshop on business model design tools such as, stakeholder diagrams and the value proposition canvas.
Growth hustle your way to more business. This creative business development strategy presentation by Corey Eastman (@coreyeastman) was originally from the #dmcTO workshop on 3/20/13 (updated on 10/9/13).
#dmcTO has been featured in publications such as BlogTO, StartupDigest and StartupNorth, for more info: http://coreyeastman.com/designing-a-new-way-to-learn-about-business-growth/
This presentation will help you start designing a systemically disciplined business development and innovation process. By examining who your customer segment really is, what your unique value proposition should be and the process and tools that lead to a more disciplined approach to acquiring your ideal customer and increasing revenue for your business.
The document discusses hacking medicine to disrupt the pharmaceutical industry and clinical trials process. It promotes designing solutions with a focus on user empathy, rapid testing, and accelerated data. Some key ideas discussed include:
- Now is the best time in history to be a healthcare entrepreneur due to opportunities to solve big problems.
- Health hackathons can bring together diverse groups to openly test solutions with expert mentors.
- Even non-profits need sustainable business models to follow the money.
- Techniques for scaling medicine include de-skilling processes, creating new experiences, and leveraging technology to engage patients and enable self-service.
The Value Proposition Canvas is a new conceptual tool created by Alex Osterwalder to help companies design, test, and build their value propositions for customers in a more structured way. It focuses on mapping out the customer jobs, pains, and gains to better understand fit. The canvas outlines the products/services a company offers and how they relieve customer pains and create gains. Competing value propositions can also be mapped for comparison. The tool is meant to be used alongside other frameworks like the Business Model Canvas and Lean Startup process to test and pivot value propositions through customer development.
We held a half-day workshop on the philosophy, process and tools to convene healthcare hackathons to uncover and rapidly validate unmet needs in healthcare.
UCSF Life Sciences Week 2 Therapeutics: Customer SegmentsStanford University
This document discusses customer segments and value propositions for digital health startups. It provides an agenda for a workshop on October 1, 2013 at the UCSF Entrepreneurship Center led by Abhas Gupta from Mohr Davidow Ventures. The workshop will cover identifying customer segments, understanding their needs and pains, and developing value propositions to address these issues. It will also discuss revenue models and avoiding common mistakes in talking to potential customers.
This document discusses minimum viable products (MVPs) and their application to early stage medical ventures. It begins by outlining the MVP design process of observing user needs, pitching initial designs, testing prototypes, and learning from feedback to iterate the product. The document emphasizes validating problems and solutions quickly through experiments and metrics rather than assumptions. Examples are provided of digital health MVPs like PillPack's paper prototyping and Figure 1's crowdsourced medical image database. The document stresses focusing MVPs on the fastest path to return on investment by prioritizing risks upfront. It advocates spending equal time on product development and customer traction testing to achieve product-market fit. Overall, the document promotes applying lean startup principles of
This document summarizes a pitch workshop for HackingPediatrics, an annual hackathon focused on improving pediatric healthcare. The workshop provided tools and frameworks to help attendees identify healthcare problems, develop solutions, and create effective pitches. It covered topics like mapping patient journeys, developing business models, and positioning statements. Attendees were encouraged to focus on problems rather than technologies, choose target customers, and strive for simple, unique solutions with maximum health impact.
Similar to Delivering Value through UX (english) #UNinnovation #WFPinnovation (20)
Escaping the Assumptions Trap - The lost Compass #UXCE24Benno Lœwenberg
Ever wondered why products and services often lack good customer or user experience. The teams responsible for developing these offerings struggle to take the customer or user perspective at cruicial spots during the process. Unvalidated assumptions too often are used as foundation for generating output.
This escape game is about how CX and UX experts can help those teams getting out of the different assumptions traps.
Accessibility in Design Systems (english) #WorkingProductsBenno Lœwenberg
We all are only sometimes abled. Therefore accessible solutions benefit everybody. Treating accessibility not just as an afterthought to comply with regulations, but as an essential UX factor right from the start can lead to building better products and services.
This talk is about how to lay an accessible foundation within a design system to enable accessibility. It also covers what to start with, which aspects to take care of and the toolbox needed, using tangible examples (and cool graphics) to generate an instant understanding.
Accessibility in Designsystemen (deutsch) #WorkingProductsBenno Lœwenberg
Wir sind alle nur zeitweilig ohne Einschränkungen. Deswegen sind barrierefreie Lösungen für jeden nützlich. Barrierefreiheit nicht bloß als eine nachrangige, von Vorschriften getriebene Pflichtübung zu verstehen, sondern von Anfang an als wesentlichen Faktor für gute Nutzererlebnisse zu begreifen, führt zu besseren Produkten und Dienstleistungen.
Dieser Vortrag beleuchtet, wie man die Grundlagen für Accessibility in einem Designsystem legt: womit man beginnt, welche Aspekte beachtet werden müssen und welche Werkzeuge einem dabei helfen. Mittels greifbarer Beispiele (und cooler Grafiken) wird das Thema einfach und direkt verständlich dargestellt.
Customer Experience made tangible (english) #leaninrgCXBenno Lœwenberg
This document discusses the importance of customer experience and experience design. It emphasizes that experiences cannot be designed but rather supported through solutions that make customers feel smart and keep their flow. Good customer experience is achieved through considering crucial details, addressing edge cases, managing customer expectations, and seeing things from the customer's perspective. Experience design is a crucial success factor as it encompasses customer service, product quality, branding, and building trust - allowing businesses to remain viable.
Innovativ trotz Zoom-Fatigue: „Work from Home“ bleibt auf unbestimmte Zeit der Modus Operandi; dennoch können Design Sprints erfolgreich eingesetzt werden, um Kundenprobleme verstehen, Ideen für passende Lösungen entwickeln und herausfinden zu können, wie gut jene Ideen tatsächlich sind – wenn man sich darauf versteht, dies digital durchzuführen.
Dieser Vortrag beleuchtet kompakt die Charakteristika und Einsatzmöglichkeiten der Design Sprint-Methode von Google und vor allem, wie man diese auch erfolgreich „Remote“ durchführt. Da dies grundsätzlich verschieden zu Präsenzveranstaltungen ist, werden physische Design Sprints mit digitalen verglichen und zudem eine Fülle von Praxis-Tipps auch für Remote Workshops im Allgemeinen vermittelt.
Accessibility in Designsystemen (deutsch) #DSXFRABenno Lœwenberg
Wir sind alle nur zeitweilig ohne Einschränkungen. Deswegen sind barrierefreie Lösungen für jeden nützlich. Barrierefreiheit nicht bloß als eine nachrangige, von Vorschriften getriebene Pflichtübung zu verstehen, sondern von Anfang an als wesentlichen Faktor für gute Nutzererlebnisse zu begreifen, führt zu besseren Produkten und Dienstleistungen.
Dieser Vortrag beleuchtet, wie man die Grundlagen für Accessibility in einem Designsystem legt: womit man beginnt, welche Aspekte beachtet werden müssen und welche Werkzeuge einem dabei helfen. Mittels greifbarer Beispiele (und cooler Grafiken) wird das Thema einfach und direkt verständlich dargestellt.
This document discusses accessibility in design systems. It provides examples and guidance on making design systems accessible. Some key points include:
- Accessibility should be considered from the beginning when designing systems, not as an afterthought. It benefits all users.
- Color contrast, keyboard support, labels, form elements and semantic HTML are important for accessibility.
- Design systems should include accessibility guidelines and principles in addition to visual style guides and components.
- Auditing systems and catching accessibility issues early is important to ensure usable products. Accessibility needs to be implemented thoughtfully throughout the entire design and development process.
Trotz Lockdown, welcher „Work from Home“ bedingt, können Design Sprints erfolgreich eingesetzt werden, um Kundenprobleme verstehen, Ideen für passende Lösungen entwickeln und herausfinden zu können, wie gut jene Ideen tatsächlich sind – wenn man sich darauf versteht, dies digital durchzuführen.
Dieser Vortrag beleuchtet kompakt die Charakteristika und Einsatzmöglichkeiten der Design Sprint-Methode von Google und vor allem, wie man diese auch erfolgreich „Remote“ durchführt. Da dies grundsätzlich verschieden zu Präsenzveranstaltungen ist, werden physische Design Sprints mit digitalen verglichen und zudem eine Fülle von Praxis-Tipps auch für Remote Workshops im Allgemeinen vermittelt.
Flattening the Learning Curve – a Clever Diagram Can Tell More Than 1000 Buzz...Benno Lœwenberg
The document provides suggestions for using visuals and graphics to improve presentations when there is too much content or not enough. It recommends beginning with a relevant quote to build attention, then starting with familiar visuals like the bell curve, hype cycle, or Venn diagram on common topics. Finally, it suggests trying different shapes and arrangements of graphics to illustrate processes, frameworks, and other concepts related to the audience and topic.
Trotz Lockdown, welcher „Work from Home“ bedingt, können Design Sprints erfolgreich eingesetzt werden, um Kundenprobleme verstehen, Ideen für passende Lösungen entwickeln und herausfinden zu können, wie gut jene Ideen tatsächlich sind – wenn man sich darauf versteht, dies digital durchzuführen.
Dieser Vortrag beleuchtet kompakt die Charakteristika und Einsatzmöglichkeiten der Design Sprint-Methode von Google und vor allem, wie man diese auch erfolgreich „Remote“ durchführt. Da dies grundsätzlich verschieden zu Präsenzveranstaltungen ist, werden physische Design Sprints mit digitalen verglichen und zudem eine Fülle von Praxis-Tipps auch für Remote Workshops im Allgemeinen vermittelt.
Animation in Designsystemen (deutsch) #MuC2020Benno Lœwenberg
Animation ist ein Schlüsselelement guter User Experience und Markenerscheinung, da diese – wenn gekonnt verwendet – Produkte (UUX) und die Markenpersönlichkeit unterstützt.
Aufgrund ihres flüchtigen Wesens erhält Animation zu oft nur wenige oder gar keine Beachtung in Design(systemen), trotz ihrer mindestens hilfreichen, zumeist aber fundamentalen Rolle.
Dieser sehr greifbare Vortrag zeigt Art und Anwendung guter Animation für Benutzeroberflächen sowie deren erfolgreiche Implementierung in Designsysteme.
(animierte Version der Folien hier: https://www.youtube.com/watch?v=t7k2alfyOEM )
Despite lockdown, demanding to work from home, Design Sprints can be used successfully to answer critical business questions by sparking innovation, encourage user-centered thinking, aligning teams under a shared vision, and gaining insights about the marketability of products before their launch – if you know how to do them remote.
This talk will provide an intensive and compact introduction into the method mix from Google Ventures, how this structured process works, about its strengths, and most importantly, how it can be conducted successfully as “remote”. Since this is significantly different to “in-person”, this will cover a comparison of the physical and digital version of Design Sprints – and it provides a lot of practical insights for remote workshops in general too.
Trotz Lockdown, welcher „Work from Home“ bedingt, können Design Sprints erfolgreich eingesetzt werden, um Kundenprobleme verstehen, Ideen für passende Lösungen entwickeln und herausfinden zu können, wie gut jene Ideen tatsächlich sind – wenn man sich darauf versteht, dies digital durchzuführen.
Dieser Vortrag beleuchtet kompakt die Charakteristika und Einsatzmöglichkeiten der Design Sprint-Methode von Google und vor allem, wie man diese auch erfolgreich „Remote“ durchführt. Da dies grundsätzlich verschieden zu Präsenzveranstaltungen ist, werden physische Design Sprints mit digitalen verglichen und zudem eine Fülle von Praxis-Tipps auch für Remote Workshops im Allgemeinen vermittelt.
UI design becomes increasingly important for products and services. Influencing their users' expierence. UX itself determines the value of digital offerings and is their key differentiator. But "historically grown" incoherent interfaces deteriorate value and brand of products and services.
This talk is about design systems, that help to avoid (or overcome) design dept and to enable scaling UX across platforms, products and devices. Modularity and standardisation of repeatedly used aspects helps speeding up processes and increasing business value. Design systems help making user experience tangible to teams and brand values actionable.
Kundenprobleme verstehen, Ideen für passende Lösungen entwickeln und herausfinden, wie gut jene Ideen tatsächlich sind – all das in kurzer Zeit: Dieser Vortrag beleuchtet die Charakteristika und Einsatzmöglichkeiten der Design Sprint-Methode von Google im Vergleich (und Zusammenspiel) mit Design Thinking und Lean Startup.
Product Strategy for Startups (english) #GoogleLaunchpad #StartupWiseGuysBenno Lœwenberg
Endless amounts of products are offered to the market, that nobody asked for. A well shaped product strategy is fundamental to enable building something, that people actually need or want.
This talk illuminates how a propper product strategy looks like and what the crucial success factors are. How it helps translating business goals and vision into product design and business model, that take customer needs and market affordances into account.
Motion in Design Systems - Sketch Edition (english) #SketchMUCBenno Lœwenberg
This document discusses motion and animation in design systems. It provides over 100 examples of design systems that include motion, discusses best practices for incorporating animation, and outlines a process for specifying animation that includes storyboards, motion specs, motion comps, and clickdummies. The document argues that meaningful motion can help express a brand's personality and that milliseconds in timing can significantly impact an animation's effectiveness.
Motion is a key part pf UX and brand: animation supports the product UX and expression of the brand personality.
Due to it's intagible nature, too often motion becomes an afterthought and therefore neglected in design (systems), despite it's fundamental nature.
This tangible talk shows what good UI animation consists of and how to successfully implement motion into a design system.
Kundenprobleme verstehen, Ideen für passende Lösungen entwickeln und herausfinden, wie gut jene Ideen tatsächlich sind – all das in kurzer Zeit: Dieser Vortrag beleuchtet die Charakteristika und Einsatzmöglichkeiten der Design Sprint-Methode von Google im Vergleich (und Zusammenspiel) mit Design Thinking und Lean Startup.
Delivering Value using Human-Centered Design (english) #UNFPAinnovates #WFPin...Benno Lœwenberg
Up 80 % of startups & projects fail. One of the top reasons for it is ignoring the users, leading to offerings that miss to meet an actual need or providing a bad user experience – at best.
This talk sheds a light on human-centered design and methods to apply that mindset to solve real peoples' problems in meaningful ways.
#HumanCenteredDesign, #HCD, #UserCenteredDesign, #UCD, #DesignThinking, #DesignSprint, #JobsToBeDone, #JTBD, #UserExperience, #UX, #MinimumViableProduct, #MVP
Taurus Zodiac Sign: Unveiling the Traits, Dates, and Horoscope Insights of th...my Pandit
Dive into the steadfast world of the Taurus Zodiac Sign. Discover the grounded, stable, and logical nature of Taurus individuals, and explore their key personality traits, important dates, and horoscope insights. Learn how the determination and patience of the Taurus sign make them the rock-steady achievers and anchors of the zodiac.
Top mailing list providers in the USA.pptxJeremyPeirce1
Discover the top mailing list providers in the USA, offering targeted lists, segmentation, and analytics to optimize your marketing campaigns and drive engagement.
SATTA MATKA SATTA FAST RESULT KALYAN TOP MATKA RESULT KALYAN SATTA MATKA FAST RESULT MILAN RATAN RAJDHANI MAIN BAZAR MATKA FAST TIPS RESULT MATKA CHART JODI CHART PANEL CHART FREE FIX GAME SATTAMATKA ! MATKA MOBI SATTA 143 spboss.in TOP NO1 RESULT FULL RATE MATKA ONLINE GAME PLAY BY APP SPBOSS
How are Lilac French Bulldogs Beauty Charming the World and Capturing Hearts....Lacey Max
“After being the most listed dog breed in the United States for 31
years in a row, the Labrador Retriever has dropped to second place
in the American Kennel Club's annual survey of the country's most
popular canines. The French Bulldog is the new top dog in the
United States as of 2022. The stylish puppy has ascended the
rankings in rapid time despite having health concerns and limited
color choices.”
Zodiac Signs and Food Preferences_ What Your Sign Says About Your Tastemy Pandit
Know what your zodiac sign says about your taste in food! Explore how the 12 zodiac signs influence your culinary preferences with insights from MyPandit. Dive into astrology and flavors!
Industrial Tech SW: Category Renewal and CreationChristian Dahlen
Every industrial revolution has created a new set of categories and a new set of players.
Multiple new technologies have emerged, but Samsara and C3.ai are only two companies which have gone public so far.
Manufacturing startups constitute the largest pipeline share of unicorns and IPO candidates in the SF Bay Area, and software startups dominate in Germany.
Structural Design Process: Step-by-Step Guide for BuildingsChandresh Chudasama
The structural design process is explained: Follow our step-by-step guide to understand building design intricacies and ensure structural integrity. Learn how to build wonderful buildings with the help of our detailed information. Learn how to create structures with durability and reliability and also gain insights on ways of managing structures.
Brian Fitzsimmons on the Business Strategy and Content Flywheel of Barstool S...Neil Horowitz
On episode 272 of the Digital and Social Media Sports Podcast, Neil chatted with Brian Fitzsimmons, Director of Licensing and Business Development for Barstool Sports.
What follows is a collection of snippets from the podcast. To hear the full interview and more, check out the podcast on all podcast platforms and at www.dsmsports.net
Navigating the world of forex trading can be challenging, especially for beginners. To help you make an informed decision, we have comprehensively compared the best forex brokers in India for 2024. This article, reviewed by Top Forex Brokers Review, will cover featured award winners, the best forex brokers, featured offers, the best copy trading platforms, the best forex brokers for beginners, the best MetaTrader brokers, and recently updated reviews. We will focus on FP Markets, Black Bull, EightCap, IC Markets, and Octa.
IMPACT Silver is a pure silver zinc producer with over $260 million in revenue since 2008 and a large 100% owned 210km Mexico land package - 2024 catalysts includes new 14% grade zinc Plomosas mine and 20,000m of fully funded exploration drilling.
Discover timeless style with the 2022 Vintage Roman Numerals Men's Ring. Crafted from premium stainless steel, this 6mm wide ring embodies elegance and durability. Perfect as a gift, it seamlessly blends classic Roman numeral detailing with modern sophistication, making it an ideal accessory for any occasion.
https://rb.gy/usj1a2
Anny Serafina Love - Letter of Recommendation by Kellen Harkins, MS.AnnySerafinaLove
This letter, written by Kellen Harkins, Course Director at Full Sail University, commends Anny Love's exemplary performance in the Video Sharing Platforms class. It highlights her dedication, willingness to challenge herself, and exceptional skills in production, editing, and marketing across various video platforms like YouTube, TikTok, and Instagram.
How MJ Global Leads the Packaging Industry.pdfMJ Global
MJ Global's success in staying ahead of the curve in the packaging industry is a testament to its dedication to innovation, sustainability, and customer-centricity. By embracing technological advancements, leading in eco-friendly solutions, collaborating with industry leaders, and adapting to evolving consumer preferences, MJ Global continues to set new standards in the packaging sector.
How to Implement a Strategy: Transform Your Strategy with BSC Designer's Comp...Aleksey Savkin
The Strategy Implementation System offers a structured approach to translating stakeholder needs into actionable strategies using high-level and low-level scorecards. It involves stakeholder analysis, strategy decomposition, adoption of strategic frameworks like Balanced Scorecard or OKR, and alignment of goals, initiatives, and KPIs.
Key Components:
- Stakeholder Analysis
- Strategy Decomposition
- Adoption of Business Frameworks
- Goal Setting
- Initiatives and Action Plans
- KPIs and Performance Metrics
- Learning and Adaptation
- Alignment and Cascading of Scorecards
Benefits:
- Systematic strategy formulation and execution.
- Framework flexibility and automation.
- Enhanced alignment and strategic focus across the organization.
9. @BennoLoewenberg
DEFINITION
“[Designing for] User Experience is not a lightweight
blending of prototyping and UI design. It is about
a deep understanding of user and business needs.”
Source: Andy Budd
13. USER PERSPECTIVE
Source: Seth Godin
1. What is this ?
2. Do I trust you ?
3. What are you offering me ?
and if it passed the ›moment of truth‹ positively:
4. How do I get it ?
27. @BennoLoewenberg
Gain Creators
Describe how your products and services create customer
gains.
How do they create benefits your customer expects, desires
or would be surprised by, including functional utility, social
gains, positive emotions, and cost savings?
Do they…
Create savings that make your customer happy?
(e.g. in terms of time, money and effort, …)
Produce outcomes your customer expects or
that go beyond their expectations?
(e.g. better quality level, more of something, less of
something, …)
Pain Relievers
Copy or outperform current solutions that delight
your customer?
(e.g. regarding specific features, performance, quality, …)
Make your customer’s job or life easier?
(e.g. flatter learning curve, usability, accessibility, more
services, lower cost of ownership, …)
Create positive social consequences that your
customer desires?
(e.g. makes them look good, produces an increase in power,
status, …)
Do something customers are looking for?
(e.g. good design, guarantees, specific or more features, …)
Fulfill something customers are dreaming about?
(e.g. help big achievements, produce big reliefs, …)
Produce positive outcomes matching your
customers success and failure criteria?
(e.g. better performance, lower cost, …)
Help make adoption easier?
(e.g. lower cost, less investments, lower risk, better quality,
performance, design, …)
Rank each gain your products and services create according to
its relevance to your customer. Is it substantial or insignificant?
For each gain indicate how often it occurs.
Describe how your products and services alleviate customer
pains. How do they eliminate or reduce negative emotions,
undesired costs and situations, and risks your customer
experiences or could experience before, during, and after
getting the job done?
Do they…
Produce savings?
(e.g. in terms of time, money, or efforts, …)
Make your customers feel better?
(e.g. kills frustrations, annoyances, things that give them
a headache, …)
Fix underperforming solutions?
(e.g. new features, better performance, better quality, …)
Put an end to difficulties and challenges your
customers encounter?
(e.g. make things easier, helping them get done, eliminate
resistance, …)
Wipe out negative social consequences your
customers encounter or fear?
(e.g. loss of face, power, trust, or status, …)
Eliminate risks your customers fear?
(e.g. financial, social, technical risks, or what could go
awfully wrong, …)
Help your customers better sleep at night?
(e.g. by helping with big issues, diminishing concerns, or
eliminating worries, …)
Limit or eradicate common mistakes customers
make?
(e.g. usage mistakes, …)
Get rid of barriers that are keeping your customer
from adopting solutions?
(e.g. lower or no upfront investment costs, flatter learning
curve, less resistance to change, …)
Rank each pain your products and services kill according
to their intensity for your customer. Is it very intense or
very light?
For each pain indicate how often it occurs. Risks your
customer experiences or could experience before, during,
and after getting the job done?
Products & Services
List all the products and services your value proposition is
built around.
Which products and services do you offer that help your
customer get either a functional, social, or emotional job
done, or help him/her satisfy basic needs?
Which ancillary products and services help your customer
perform the roles of:
Buyer
(e.g. products and services that help customers compare
offers, decide, buy, take delivery of a product or service, …)
Co-creator
(e.g. products and services that help customers co-design
solutions, otherwise contribute value to the solution, …)
Transferrer
(e.g. products and services that help customers dispose of
a product, transfer it to others, or resell, …)
Products and services may either by tangible (e.g. manufac-
tured goods, face-to-face customer service), digital/virtual
(e.g. downloads, online recommendations), intangible (e.g.
copyrights, quality assurance), or financial (e.g. investment
funds, financing services).
Rank all products and services according to their
importance to your customer.
Are they crucial or trivial to your customer?
Gains
Describe the benefits your customer expects, desires or would
be surprised by. This includes functional utility, social gains,
positive emotions, and cost savings.
Which savings would make your customer happy?
(e.g. in terms of time, money and effort, …)
What outcomes does your customer expect and what
would go beyond his/her expectations?
(e.g. quality level, more of something, less of something, …)
How do current solutions delight your customer?
(e.g. specific features, performance, quality, …)
Pains
Customer Job(s)
Describe negative emotions, undesired costs and situations,
and risks that your customer experiences or could experience
before, during, and after getting the job done.
What does your customer find too costly?
(e.g. takes a lot of time, costs too much money, requires
substantial efforts, …)
What makes your customer feel bad?
(e.g. frustrations, annoyances, things that give them a
headache, …)
How are current solutions underperforming
for your customer?
(e.g. lack of features, performance, malfunctioning, …)
What are the main difficulties and challenges
your customer encounters?
(e.g. understanding how things work, difficulties getting
things done, resistance, …)
What negative social consequences does your
customer encounter or fear?
(e.g. loss of face, power, trust, or status, …)
What risks does your customer fear?
(e.g. financial, social, technical risks, or what could go awfully
wrong, …)
What’s keeping your customer awake at night?
(e.g. big issues, concerns, worries, …)
What common mistakes does your customer make?
(e.g. usage mistakes, …)
What barriers are keeping your customer from
adopting solutions?
(e.g. upfront investment costs, learning curve, resistance
to change, …)
Rank each pain according to the intensity it represents for
your customer.
Is it very intense or is it very light.?
For each pain indicate how often it occurs.
Describe what a specific customer segment is trying to get
done. It could be the tasks they are trying to perform and
complete, the problems they are trying to solve, or the needs
they are trying to satisfy.
What functional jobs are you helping your customer
get done? (e.g. perform or complete a specific task, solve a
specific problem, …)
What social jobs are you helping your customer get
done? (e.g. trying to look good, gain power or status, …)
What emotional jobs are you helping your customer
get done? (e.g. esthetics, feel good, security, …)
What basic needs are you helping your customer
satisfy? (e.g. communication, sex, …)
Besides trying to get a core job done, your customer performs
ancillary jobs in different roles. Describe the jobs your
customer is trying to get done as:
Buyer (e.g. trying to look good, gain power or status, …)
Co-creator (e.g. esthetics, feel good, security, …)
Transferrer (e.g. products and services that help customers
dispose of a product, transfer it to others, or resell, …)
Rank each job according to its significance to your
customer. Is it crucial or is it trivial? For each job
indicate how often it occurs.
Outline in which specific context a job
is done, because that may impose
constraints or limitations.
(e.g. while driving,
outside, …)
What would make your customer’s job or life easier?
(e.g. flatter learning curve, more services, lower cost of
ownership, …)
What positive social consequences does your
customer desire?
(e.g. makes them look good, increase in power, status, …)
What are customers looking for?
(e.g. good design, guarantees, specific or more features, …)
What do customers dream about?
(e.g. big achievements, big reliefs, …)
How does your customer measure success and
failure?
(e.g. performance, cost, …)
What would increase the likelihood of adopting a
solution?
(e.g. lower cost, less investments, lower risk, better quality,
performance, design, …)
Rank each gain according to its relevance to your customer.
Is it substantial or is it insignificant? For each gain indicate
how often it occurs.
strategyzer.com
The Value Proposition Canvas
Value Proposition Customer Segment
The makers of Business Model Generation and Strategyzer
Copyright Business Model Foundry AG
Produced by: www.stattys.com
Source: Stategyzer – Value Proposition Canvas
28. @BennoLoewenberg
Customer Exploration Map
Who is our customer / user / stakeholder ? What are his likes and dislikes ?
Jobs to be done & challenges
Functional / social / emotional / supporting needs in a specific situation
e.g. I need fast transport / good reputation / security / help to…
Existing solutions THIS WOULD BE GAME CHANGING!
What we don’t know
Be specific: for a person - age, origin, job, interests
for a company - size, industry, purpose
Quotes, that could be typical for this person
by Business Model Toolbox - www.bmtoolbox.net Licensed under a Creative Commons Attribution-ShareAlike 4.0 International License
Assumptions, black spots
Why / when is something a challenge / a good experience….?
Any kind of solution that could help to fulfill the needs Empathize with your customer / user / stakeholder
What would be the perfect solution, situation or experience?
Related to the general character of the person / stakeholder
Source: Business Model Toolbox – Customer Exploration Map
29. @BennoLoewenberg
Die Kundenreise
Persona, Musterpersönlichkeit Dienstleistungsbezeichnung
ManipulierbareInformationenGlaubwürdigeInformationen
Dienstleistungsanbieter Designer / Datum
Pre-Service Period
Vor der Dienstleistung
Service Period
Während der Dienstleistung
Post-Service Period
Nach der Dienstleistung
WERBUNG / ÖFFENTLICHKEITSARBEIT
Wie lautet das/die Nutzenversprechen des Anbieters und
auf welche Art und Weise wird es kommuniziert?
SOCIAL MEDIA
Welche relevanten Informationen können Personen vor der
Erstellung der Dienstleitung(en) in Social Media Kanälen finden?
MUNDPROPAGANDA
Was sagen Bekannte, Freunde und die Familie über den Anbieter
und seine Dienstleistung(en)?
GESAMMELTE ERFAHRUNGEN
Welche Erfahrungen haben Personen bereits mit gleichen bzw.
ähnlichen Dienstleistungen oder Anbietern gemacht?
KUNDENERWARTUNGEN
Was sind die möglichen Erwartungen and die Dienstleistung
und den Anbieter?
KUNDENERLEBNISSE
Welche individuellen Erlebnisse haben die Kunden während der Erstellung der Dienstleistung bei den einzelnen
Schritten der Dienstleistungserstellung und mit dem Anbieter selbst?
KUNDENZUFRIEDENHEIT/-UNZUFRIEDENHEIT
Wie bewerten die Kunden die Dienstleistung und den Anbieter
anhand dem Vergleich von Kundenerwartung zu erlebter
Dienstleistungsrealität?
MUNDPROPAGANDA
Was sagen Kunden ihren Bekannten, Freunden und der Familie
über den Anbieter und seine Dienstleistung(en)?
SOCIAL MEDIA
Was kommunizieren Kunden über den Anbieter und seine
Dienstleistung(en) über Social Media Kanäle?
KUNDENBEZIEHUNGSMANAGEMENT
Wie betreut der Anbieter seine Kunden nach der Erstellung
der Dienstleistung(en)?
DIENSTLEISTUNGSPROZESS
Auf welche Berührungspunkte treffen die Kunden im Erstellungsprozess der Dienstleistung(en)?
Gibt es dabei spezielle Augenblicke oder Vorfälle welche als besonders gut oder besonders schlecht erlebt werden?
Concept and design: Marc Stickdorn & Jakob Schneider — inspired by the Business Model Canvas — www.thisisservicedesignthinking.com
Übersetzung: Mario Sepp — This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/3.0/ or send a letter to Creativce Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
Source: This is Service Design Thinking – Customer Journey Canvas
30. @BennoLoewenberg
THE USER PERSPECTIVE COUNTS
“Talk to your users –
build and test for actual users and for real context of use”
( friends and family are not your users )
Source: Benno Loewenberg
33. @BennoLoewenberg
DON’T LOVE THE SOLUTION
“Success is not delivering a feature;
success is learning how to solve the customers problem”
Source: Mark Cook
35. @BennoLoewenberg
DETAILS MAKE OR BREAK IT
“The details are not the details. They make the design.”
“Good design makes a product understandable
and is thorough down to the last detail”
Source: Charles Eames & Dieter Rams
37. @BennoLoewenberg
EDGE CASES ARE THE NORM
“Real users often struggle with ‘simple’ details;
your solution must cover those scenarios
or it will fail for them most of the time”
Source: Benno Loewenberg
52. @BennoLoewenberg
»IN REALITY THE HAPPY PATH
DOES NOT EXIST«
@BennoLoewenberg
things go wrong all the time,
your solution must handle this!
53. @BennoLoewenberg
UX IS A CRUCIAL SUCCESS FACTOR
+ User Experience is Customer Service
+ User Experience is Product Quality
+ User Experience influences Trust
Source: Benno Loewenberg