This document discusses dashboard design. It begins by proposing a cycling app dashboard to track distance, top speed, and calories burned. It then defines dashboards and discusses trends in using them for predictive analytics. The main kinds of dashboards are interactive, allowing changes, and non-interactive for historical data. Data-ink ratio principles for effective data visualization are introduced. Design rules, gestalt principles, and visual hierarchy techniques like color, scale, position and balance are covered. Activities propose guessing dashboard kinds and purposes and redesigning graphs applying these principles. Homework assigns reading about dashboard design and creating one for an app.