Kristoffer Jonsson has worked as a software engineer for EA DICE since 2015 developing online functionality and persistence in C++. He was previously a software engineer at SAAB Training Systems developing simulation software using physical modeling. Jonsson also has experience as a simulation engineer at SWECAST performing casting simulations in Magma Soft and SolidWorks. He received a Master of Science in Engineering Physics from Uppsala University in 2015 with a focus on computational science and applied mathematics.