Hello.

Margery Lynn | @MargeryLyle | margery.lynn@dachisgroup.com
3 Ideas for Customer Engagement




    ® 2011 Dachis Group. Confidential and Proprietary
Photo Credit: Flickr @JohnAtthane_Pictures
Localise


                                                       Visualise


                                                       “Gamify”




    ® 2011 Dachis Group. Confidential and Proprietary
Photo Credit: Flickr @underactive
Localise


                                                       Visualise


                                                       “Gamify”




    ® 2011 Dachis Group. Confidential and Proprietary
Photo Credit: Flickr @underactive
Behaviour




® 2011 Dachis Group. Confidential and Proprietary
Behaviour




® 2011 Dachis Group. Confidential and Proprietary
Behaviour




Source: GlobalWebIndex Survey 2010
® 2011 Dachis Group. Confidential and Proprietary
Even Closer
               Platforms

Source: Burson Marsteller Asia Pacific
® 2011 Dachis Group. Confidential and Proprietary
Motivations

Source: GlobalWebIndex Survey 2010
® 2011 Dachis Group. Confidential and Proprietary
Example of Strong Localisation

® 2011 Dachis Group. Confidential and Proprietary
With the lens of your business and
 understanding of your customers, localise
    your presence by considering local
        platforms, local languages,
          and market relevance.




® 2011 Dachis Group. Confidential and Proprietary
Localise


                                                       Visualise


                                                       “Gamify”




    ® 2011 Dachis Group. Confidential and Proprietary
Photo Credit: Flickr @underactive
Localise


                                                       Visualise


                                                       “Gamify”




    ® 2011 Dachis Group. Confidential and Proprietary
Photo Credit: Flickr @underactive
• 2,500+ images per minute
• A new billion-photo mark is
 being hit every year for the
 last five years




• Total video uploads are 3.5x
  higher yoy
• Total photo uploads from
  mobile devices exceeds 25
  million per month - 5x higher
  yoy.



 ® 2011 Dachis Group. Confidential and Proprietary
% of People Who Share Photos Directly to Social Networking Sites!




            Mobile Photo Sharing by Market

Source: comScore Video Metrix
® 2011 Dachis Group. Confidential and Proprietary
12 Million Users


                                                   100K Downloads
                                                    Per Week in CN


® 2011 Dachis Group. Confidential and Proprietary
Hours Per Viewer in 1 month
                               20




                               15




                               10




                                5




                                0
                                             JP    AU          MY           HK   SG




             Online Video Viewing by Market

Source: comScore Video Metrix
® 2011 Dachis Group. Confidential and Proprietary
Example of Photo Sharing
Example of Video Integration
Identify opportunities to leverage visual
     media to enhance customer-brand and
    customer-customer engagement before,
         during, and after their cruise.




® 2011 Dachis Group. Confidential and Proprietary
Localise


                                                       Visualise


                                                       “Gamify”




    ® 2011 Dachis Group. Confidential and Proprietary
Photo Credit: Flickr @underactive
Localise


                                                       Visualise


                                                       “Gamify”




    ® 2011 Dachis Group. Confidential and Proprietary
Photo Credit: Flickr @underactive
Stereotypical
                     Gamer




    ® 2011 Dachis Group. Confidential and Proprietary
Photo Credit: Flickr @evoo73
Average
                 Social Gamer




    ® 2011 Dachis Group. Confidential and Proprietary
Photo Credit: Flickr @evoo73
Social Gaming in Business

Source: Parks Associates
® 2011 Dachis Group. Confidential and Proprietary
“Gamification is understanding how users
   behave, how they can be motivated and
   the types of reward which will make them
   behave in a way that will help a company
          achieve its business goals.




Source: eConsultancy “Internet Marketing Strategy Briefing”
Example of Game Mechanics

® 2011 Dachis Group. Confidential and Proprietary
Consider how game mechanics can help you
  achieve your business objectives with a
            specific audience.




® 2011 Dachis Group. Confidential and Proprietary
Grounding Social Efforts




Photo Credit: Flickr @Travis S.
Plan for Success from the
        Inside Out
Letʼs Connect!

Margery Lynn | @MargeryLyle | margery.lynn@dachisgroup.com

3 Ways the Cruise Industry in Asia Can Drop Anchor in Social Media

  • 1.
    Hello. Margery Lynn |@MargeryLyle | margery.lynn@dachisgroup.com
  • 2.
    3 Ideas forCustomer Engagement ® 2011 Dachis Group. Confidential and Proprietary Photo Credit: Flickr @JohnAtthane_Pictures
  • 3.
    Localise Visualise “Gamify” ® 2011 Dachis Group. Confidential and Proprietary Photo Credit: Flickr @underactive
  • 4.
    Localise Visualise “Gamify” ® 2011 Dachis Group. Confidential and Proprietary Photo Credit: Flickr @underactive
  • 5.
    Behaviour ® 2011 DachisGroup. Confidential and Proprietary
  • 6.
    Behaviour ® 2011 DachisGroup. Confidential and Proprietary
  • 7.
    Behaviour Source: GlobalWebIndex Survey2010 ® 2011 Dachis Group. Confidential and Proprietary
  • 8.
    Even Closer Platforms Source: Burson Marsteller Asia Pacific ® 2011 Dachis Group. Confidential and Proprietary
  • 9.
    Motivations Source: GlobalWebIndex Survey2010 ® 2011 Dachis Group. Confidential and Proprietary
  • 10.
    Example of StrongLocalisation ® 2011 Dachis Group. Confidential and Proprietary
  • 11.
    With the lensof your business and understanding of your customers, localise your presence by considering local platforms, local languages, and market relevance. ® 2011 Dachis Group. Confidential and Proprietary
  • 12.
    Localise Visualise “Gamify” ® 2011 Dachis Group. Confidential and Proprietary Photo Credit: Flickr @underactive
  • 13.
    Localise Visualise “Gamify” ® 2011 Dachis Group. Confidential and Proprietary Photo Credit: Flickr @underactive
  • 14.
    • 2,500+ imagesper minute • A new billion-photo mark is being hit every year for the last five years • Total video uploads are 3.5x higher yoy • Total photo uploads from mobile devices exceeds 25 million per month - 5x higher yoy. ® 2011 Dachis Group. Confidential and Proprietary
  • 15.
    % of PeopleWho Share Photos Directly to Social Networking Sites! Mobile Photo Sharing by Market Source: comScore Video Metrix ® 2011 Dachis Group. Confidential and Proprietary
  • 16.
    12 Million Users 100K Downloads Per Week in CN ® 2011 Dachis Group. Confidential and Proprietary
  • 17.
    Hours Per Viewerin 1 month 20 15 10 5 0 JP AU MY HK SG Online Video Viewing by Market Source: comScore Video Metrix ® 2011 Dachis Group. Confidential and Proprietary
  • 18.
  • 19.
    Example of VideoIntegration
  • 20.
    Identify opportunities toleverage visual media to enhance customer-brand and customer-customer engagement before, during, and after their cruise. ® 2011 Dachis Group. Confidential and Proprietary
  • 21.
    Localise Visualise “Gamify” ® 2011 Dachis Group. Confidential and Proprietary Photo Credit: Flickr @underactive
  • 22.
    Localise Visualise “Gamify” ® 2011 Dachis Group. Confidential and Proprietary Photo Credit: Flickr @underactive
  • 23.
    Stereotypical Gamer ® 2011 Dachis Group. Confidential and Proprietary Photo Credit: Flickr @evoo73
  • 24.
    Average Social Gamer ® 2011 Dachis Group. Confidential and Proprietary Photo Credit: Flickr @evoo73
  • 25.
    Social Gaming inBusiness Source: Parks Associates ® 2011 Dachis Group. Confidential and Proprietary
  • 26.
    “Gamification is understandinghow users behave, how they can be motivated and the types of reward which will make them behave in a way that will help a company achieve its business goals. Source: eConsultancy “Internet Marketing Strategy Briefing”
  • 27.
    Example of GameMechanics ® 2011 Dachis Group. Confidential and Proprietary
  • 28.
    Consider how gamemechanics can help you achieve your business objectives with a specific audience. ® 2011 Dachis Group. Confidential and Proprietary
  • 29.
    Grounding Social Efforts PhotoCredit: Flickr @Travis S.
  • 30.
    Plan for Successfrom the Inside Out
  • 31.
    Letʼs Connect! Margery Lynn| @MargeryLyle | margery.lynn@dachisgroup.com