The document discusses the CPUX certification program in Europe for UX professionals. It provides an overview of the three certification levels currently available - Foundation, User Requirements Engineering, and Usability Testing and Evaluation. It describes the curriculum, test questions, and certification procedure for each level. It also discusses the over 3000 professionals certified so far, mostly in European countries, and the 32 recognized training providers.
Presentation of the manuscript Mejia, J.R., Hultink, E.J., Pasman, G., Stappers, P.J. (2016). Concept Cars as a design-led futures technique. Proceedings of the 23rd Innovation and product development management conference, Glasgow.
Filip Healy (Threesixty Reality): Making Immersive Tech More UsableAugmentedWorldExpo
A talk from the Design Track at AWE EU 2018 - the World's #1 XR Conference & Expo in Munich, Germany 18 -19, October, 2018.
Filip Healy (Threesixty Reality): Making immersive tech more usable: Involving target users in your design process
Understanding user needs, design research and usability testing are common practice today for most digital products. It's rare for a mobile app or website from any serious company to go live without some degree of testing with users.
The benefits of involving users in the design process are well known to UX professionals and digital product managers: improved usability, reduced dropouts, optimised conversion rates, higher engagement and better user advocacy.
In this talk I'll discuss how this applies to immersive tech and why it's more important than ever to understand actual user behaviour and develop new interaction paradigms that deliver on the potential of VR and AR platforms. I'll talk through the process of running studies with users, when to test the design, how to set things up and what data to focus on in order to get the most benefit from testing with users. What can we learn from this type of research and why is it important for ensuring the success of our product?
http://AugmentedWorldExpo.com
PwC provides OSS Trust through OpenChain
Mutual commitment to Open Source compliance.
Joint business relationship between PwC and OpenChain.
PwC: Our purpose is to build trust in society and solve important problems.
A Practical Introduction to User Experience and User-Centred Design for BAs (...User Vision
This interactive and hands-on workshop will cover the user-centred design process, highlighting the activities that user experience professionals conduct to enhance the usability and user experience of the products, systems and services. BAs increasingly work alongside user researchers and UX professionals to integrate user requirements for complex projects. The course will also explore the areas where there is typically co-ordination between user researchers or designers with business analysts, and cover strategies for enhancing this working relationship.
The workshop will cover the fundamentals of usability, user experience and the User centred Design (UCD) process:
Applying usability & UX principles from the earliest project stages through to final evaluation
Researching and documenting the context of use through user observation, interviews, personas, scenarios, and customer journey maps.
Specifying user needs and requirements and their key role in the UCD process
Designing solutions: interface design, usability guidelines and core design principles with examples from several different industries
Wireframes and iterative prototyping
Information architecture: goals and methods to improve the findability of content
Digital accessibility: resources and methods for inclusive design
Usability testing and evaluation: an overview on usability testing and other evaluations.
Lean UX techniques and integrating UX with agile development
UX strategy – what is it and how successful companies implement it.
Presentation of the manuscript Mejia, J.R., Hultink, E.J., Pasman, G., Stappers, P.J. (2016). Concept Cars as a design-led futures technique. Proceedings of the 23rd Innovation and product development management conference, Glasgow.
Filip Healy (Threesixty Reality): Making Immersive Tech More UsableAugmentedWorldExpo
A talk from the Design Track at AWE EU 2018 - the World's #1 XR Conference & Expo in Munich, Germany 18 -19, October, 2018.
Filip Healy (Threesixty Reality): Making immersive tech more usable: Involving target users in your design process
Understanding user needs, design research and usability testing are common practice today for most digital products. It's rare for a mobile app or website from any serious company to go live without some degree of testing with users.
The benefits of involving users in the design process are well known to UX professionals and digital product managers: improved usability, reduced dropouts, optimised conversion rates, higher engagement and better user advocacy.
In this talk I'll discuss how this applies to immersive tech and why it's more important than ever to understand actual user behaviour and develop new interaction paradigms that deliver on the potential of VR and AR platforms. I'll talk through the process of running studies with users, when to test the design, how to set things up and what data to focus on in order to get the most benefit from testing with users. What can we learn from this type of research and why is it important for ensuring the success of our product?
http://AugmentedWorldExpo.com
PwC provides OSS Trust through OpenChain
Mutual commitment to Open Source compliance.
Joint business relationship between PwC and OpenChain.
PwC: Our purpose is to build trust in society and solve important problems.
A Practical Introduction to User Experience and User-Centred Design for BAs (...User Vision
This interactive and hands-on workshop will cover the user-centred design process, highlighting the activities that user experience professionals conduct to enhance the usability and user experience of the products, systems and services. BAs increasingly work alongside user researchers and UX professionals to integrate user requirements for complex projects. The course will also explore the areas where there is typically co-ordination between user researchers or designers with business analysts, and cover strategies for enhancing this working relationship.
The workshop will cover the fundamentals of usability, user experience and the User centred Design (UCD) process:
Applying usability & UX principles from the earliest project stages through to final evaluation
Researching and documenting the context of use through user observation, interviews, personas, scenarios, and customer journey maps.
Specifying user needs and requirements and their key role in the UCD process
Designing solutions: interface design, usability guidelines and core design principles with examples from several different industries
Wireframes and iterative prototyping
Information architecture: goals and methods to improve the findability of content
Digital accessibility: resources and methods for inclusive design
Usability testing and evaluation: an overview on usability testing and other evaluations.
Lean UX techniques and integrating UX with agile development
UX strategy – what is it and how successful companies implement it.
To kick off our remote design sprint, we ran a webinar on problem analysis. It addresses how to understand the challenge deeply with research for an effective design sprint.
Experience Matters: Understanding the New ROI of UX/CX Mediacurrent
In today’s digital landscape, Global User Experience factors heavily into the ROI equation: every dollar spent on UX design yields up to $100 in return. Join experts from Mediacurrent and Lingotek to learn about UX and CX strategies to boost your global revenue and conversions.
You'll Learn:
-What companies like Amazon, Google and Airbnb can teach us about building a better user experience
-Tips to build the investment case for maximizing your UX How to uncover the value of translation — and why localization should be the core of your global
-Customer Experience (CX) strategy
-How integrating UX and CX can improve your brand’s value
-A practical approach to improve the UX and CX that your organization is delivering to customers, employees and other stakeholders
-Presenting in your customer's primary language is the first step in providing a global CX
-Why managing global customer expectations are critical to Customer Experience (CX) and to the perception of your company brand
EssayStatement of purpose in 500 words, state your purpose .docxdebishakespeare
Essay
Statement of purpose: in 500 words, state your purpose in undertaking graduate study at The George Washington University; describe your academic objectives, research interests, and career plans; and discuss your related qualifications, including collegiate, professional, and community activities, and any other substantial accomplishments not already mentioned
1
Unit 10 – Emerging Practices 2
PMGT 574
2
Recap Last Unit
n Lean Startup
n MVP
n Lean Change Management
n Kotter's Change Process
3
Opening Discussion
Discussion on previous unit assignments
4
Emerging Practices 2
5
Emerging Practices
Lean
Startup
LeanUX Lean
Change
Lean
Canvas
6
LeanUX
7
8
Lean UX
https://www.youtube.com/watch?v=F4Mry7L-vwM&t=92s
6 mins
9
1. Collaboration over Silos
2. Problem-focused over Feature-driven
3. Outcomes over Outputs
Lean UX: 3 Key Mind Shifts
10
n Small, cross-functional teams
n Product, UX, Dev, QA
n Other supporting groups where appropriate
n Engaged from project inception through completion
n No Egos, ninjas, or rock stars
n All team members are equally important
n All ideas equally worthy of consideration
n Shared product knowledge and customer understanding
Collaboration Over Silos
11
n Many teams immediately jump from a customer concern, or request, to
prescribing a solution. Lean UX asks us to step back and focus on the
problem:
n What are the users’ challenges?
n What problem(s) should we solve for the user? For the business?
n Being problem-focused:
n Shows trust in the team
n Builds shared understanding and investment
n Reduces waste
n Focuses on the customer
n Delivers innovative solutions not incremental change
Problem-focused Over Feature-driven
12
n Features = Outputs
n User Needs + Business Goals = Outcomes
n Deliver measurable results
n Analytics: we can’t validate success if we aren’t measuring
Outcomes over Outputs
13
1. Reduces waste
2. Builds shared understanding
3. Small experiments deliver rapid customer insight
Lean UX: 3 Key Benefits
14
Traditional UX
Lean UX
15
#!
16
Lean UX Process
17
1. Product identifies a project to be worked from Roadmap
2. Product and UX write problem statement
3. Gather team and Conduct Assumptions Workshop:
• Declare all assumptions embedded in problem statement
• Prioritize assumptions
• Write Hypothesis Statement
• Identify features, functionality, tactics that may satisfy the targeted outcomes
Lean UX Process: Assumptions, Hypotheses, & Outcomes
18
Learner Assignments was designed to provide Learners with access to their
required assignments. Through the Assignments screen, Learners can find
assignments based on assignment status, module or name. We have
observed that the interface does not display assignment information in a
manner that drives Learners to take action and complete assigned work. The
Assignments screen does not meet accessibility requirements nor is it mobile-
friendly. These fact.
ResearchOps Berlin Meetup #2 - UX Maturity - How to Grow User Research in you...ResearchOps Meetup Berlin
In our spring edition of ResearchOps Berlin we will likewise talk about growing and maturing.
Our host FlixBus will give us insights into how they started UX in their organization and how they accelerated research in terms of such as their team set-up or research methods. Luky Primadani, Katja Borchert, Carolina Schomer and Pietro Romeo will provide us with use cases and how they see the next steps in becoming more UX mature.
My Friends and I from UX Kitchen Nairobi, decided to run a 4 week Global "COVID-19 Design Challenge". The Challenge includes 3 teaching webinars. This is our first webinar on the inspiration or problem analysis phase. It provides participants with frame works and tools on how to deeply understand a problem.
How can User Experience (UX) and Business Analysis (BA) work together?Busines...User Vision
Common grounds between UX and BA - engaging for success
Business Analyst Scotland Meetup wants to connect the BA community, help the new joiners or the aspiring BA learn about the role, expand the existing BA knowledge area and come up with new insights and information, and most of all built a community of people that share experiences, expertise and find answers to the role-specific questions.
This webinar explores the challenges of common ground between UX and BA. The session will also consider the evolving world of User Experience (UX) and Business Analysis (BA) with the view of exploring ways of working together.
This is the presentation I showed on 31, May, 2018, during the webinar lauched by PMI-NIS, Propject Management Instiute - Norther Italy Chapter. Here are the first results of a running research project.
Specification of a UX process reference model towards the strategic planning ...Jean Vanderdonckt
In this conceptual paper, we present a UX process reference model (UXPRM), explain how it builds on the related work and report our experience using it. The UXPRM includes a description of primary UX lifecycle processes, and a classification of UX methods and artifacts. This work draws an accurate picture of UX base practices and allows the reader to compare and select methods for different purposes. Building on that basis, our future work consists of developing a UX Capability/Maturity Model (UXCMM) intended for UX activity planning according to the organization’s UX capabilities. Ultimately, the UXCMM aims to
facilitate the integration of UX processes in software engineering, which should contribute to reducing the gap between UX research and UX practice.
Startup Rio: User Experience and Startups in BrazilLuiz Agner
Autores: Adriano Bernardo Renzi | Adriana Chammas | Luiz Agner | Jacob Greenshpan
Escola Superior de Desenho Industrial - Rio de Janeiro Pontifícia Universidade Católica - Rio de Janeiro Faculdades Integradas Hélio Alonso - Riod e Janeiro UX Inc. - Tel Aviv
This proposal of work contains details and samples of the user centric design process I follow. I have been trying to find a good graph that represents the process, but at the end I have decided to make my own! ;)
To kick off our remote design sprint, we ran a webinar on problem analysis. It addresses how to understand the challenge deeply with research for an effective design sprint.
Experience Matters: Understanding the New ROI of UX/CX Mediacurrent
In today’s digital landscape, Global User Experience factors heavily into the ROI equation: every dollar spent on UX design yields up to $100 in return. Join experts from Mediacurrent and Lingotek to learn about UX and CX strategies to boost your global revenue and conversions.
You'll Learn:
-What companies like Amazon, Google and Airbnb can teach us about building a better user experience
-Tips to build the investment case for maximizing your UX How to uncover the value of translation — and why localization should be the core of your global
-Customer Experience (CX) strategy
-How integrating UX and CX can improve your brand’s value
-A practical approach to improve the UX and CX that your organization is delivering to customers, employees and other stakeholders
-Presenting in your customer's primary language is the first step in providing a global CX
-Why managing global customer expectations are critical to Customer Experience (CX) and to the perception of your company brand
EssayStatement of purpose in 500 words, state your purpose .docxdebishakespeare
Essay
Statement of purpose: in 500 words, state your purpose in undertaking graduate study at The George Washington University; describe your academic objectives, research interests, and career plans; and discuss your related qualifications, including collegiate, professional, and community activities, and any other substantial accomplishments not already mentioned
1
Unit 10 – Emerging Practices 2
PMGT 574
2
Recap Last Unit
n Lean Startup
n MVP
n Lean Change Management
n Kotter's Change Process
3
Opening Discussion
Discussion on previous unit assignments
4
Emerging Practices 2
5
Emerging Practices
Lean
Startup
LeanUX Lean
Change
Lean
Canvas
6
LeanUX
7
8
Lean UX
https://www.youtube.com/watch?v=F4Mry7L-vwM&t=92s
6 mins
9
1. Collaboration over Silos
2. Problem-focused over Feature-driven
3. Outcomes over Outputs
Lean UX: 3 Key Mind Shifts
10
n Small, cross-functional teams
n Product, UX, Dev, QA
n Other supporting groups where appropriate
n Engaged from project inception through completion
n No Egos, ninjas, or rock stars
n All team members are equally important
n All ideas equally worthy of consideration
n Shared product knowledge and customer understanding
Collaboration Over Silos
11
n Many teams immediately jump from a customer concern, or request, to
prescribing a solution. Lean UX asks us to step back and focus on the
problem:
n What are the users’ challenges?
n What problem(s) should we solve for the user? For the business?
n Being problem-focused:
n Shows trust in the team
n Builds shared understanding and investment
n Reduces waste
n Focuses on the customer
n Delivers innovative solutions not incremental change
Problem-focused Over Feature-driven
12
n Features = Outputs
n User Needs + Business Goals = Outcomes
n Deliver measurable results
n Analytics: we can’t validate success if we aren’t measuring
Outcomes over Outputs
13
1. Reduces waste
2. Builds shared understanding
3. Small experiments deliver rapid customer insight
Lean UX: 3 Key Benefits
14
Traditional UX
Lean UX
15
#!
16
Lean UX Process
17
1. Product identifies a project to be worked from Roadmap
2. Product and UX write problem statement
3. Gather team and Conduct Assumptions Workshop:
• Declare all assumptions embedded in problem statement
• Prioritize assumptions
• Write Hypothesis Statement
• Identify features, functionality, tactics that may satisfy the targeted outcomes
Lean UX Process: Assumptions, Hypotheses, & Outcomes
18
Learner Assignments was designed to provide Learners with access to their
required assignments. Through the Assignments screen, Learners can find
assignments based on assignment status, module or name. We have
observed that the interface does not display assignment information in a
manner that drives Learners to take action and complete assigned work. The
Assignments screen does not meet accessibility requirements nor is it mobile-
friendly. These fact.
ResearchOps Berlin Meetup #2 - UX Maturity - How to Grow User Research in you...ResearchOps Meetup Berlin
In our spring edition of ResearchOps Berlin we will likewise talk about growing and maturing.
Our host FlixBus will give us insights into how they started UX in their organization and how they accelerated research in terms of such as their team set-up or research methods. Luky Primadani, Katja Borchert, Carolina Schomer and Pietro Romeo will provide us with use cases and how they see the next steps in becoming more UX mature.
My Friends and I from UX Kitchen Nairobi, decided to run a 4 week Global "COVID-19 Design Challenge". The Challenge includes 3 teaching webinars. This is our first webinar on the inspiration or problem analysis phase. It provides participants with frame works and tools on how to deeply understand a problem.
How can User Experience (UX) and Business Analysis (BA) work together?Busines...User Vision
Common grounds between UX and BA - engaging for success
Business Analyst Scotland Meetup wants to connect the BA community, help the new joiners or the aspiring BA learn about the role, expand the existing BA knowledge area and come up with new insights and information, and most of all built a community of people that share experiences, expertise and find answers to the role-specific questions.
This webinar explores the challenges of common ground between UX and BA. The session will also consider the evolving world of User Experience (UX) and Business Analysis (BA) with the view of exploring ways of working together.
This is the presentation I showed on 31, May, 2018, during the webinar lauched by PMI-NIS, Propject Management Instiute - Norther Italy Chapter. Here are the first results of a running research project.
Specification of a UX process reference model towards the strategic planning ...Jean Vanderdonckt
In this conceptual paper, we present a UX process reference model (UXPRM), explain how it builds on the related work and report our experience using it. The UXPRM includes a description of primary UX lifecycle processes, and a classification of UX methods and artifacts. This work draws an accurate picture of UX base practices and allows the reader to compare and select methods for different purposes. Building on that basis, our future work consists of developing a UX Capability/Maturity Model (UXCMM) intended for UX activity planning according to the organization’s UX capabilities. Ultimately, the UXCMM aims to
facilitate the integration of UX processes in software engineering, which should contribute to reducing the gap between UX research and UX practice.
Startup Rio: User Experience and Startups in BrazilLuiz Agner
Autores: Adriano Bernardo Renzi | Adriana Chammas | Luiz Agner | Jacob Greenshpan
Escola Superior de Desenho Industrial - Rio de Janeiro Pontifícia Universidade Católica - Rio de Janeiro Faculdades Integradas Hélio Alonso - Riod e Janeiro UX Inc. - Tel Aviv
This proposal of work contains details and samples of the user centric design process I follow. I have been trying to find a good graph that represents the process, but at the end I have decided to make my own! ;)
Make It Fast: Delivering UX Research to Agile TeamsUXPA Boston
One of the biggest challenges facing UX designers working with agile teams is providing user research in a quick, effective way. Design sprints take less time than in the past and development makes it difficult to slip user feedback into the mix. Traditional research takes time to design, set up, recruit for, run and analyze. Since that could span several sprints, “traditional” research simply doesn’t work in today’s rapid pace development, and the user experience suffers. Many organizations are tackling this challenge.
We’ve brought together 4 panelists who are using methods to address the issue of rapid UX research. Panelists come from both in-house teams and agencies. We’ll share our approaches and offer practical advice about how to do it, why it works and what could be improved. We’ll cover both unmoderated tests and more traditional moderated tests. You’ll learn some new approaches and get a chance to ask questions or share your own experiences.
Despite recent advances in electronics and mobile technology, independent living by seniors And people with disabilities have become very frustrating and sometimes Impossible due to inaccessibility of many modern interfaces, for example in thermostats, appliances and smart wrist bands.
Data Visualizations That Expand Your Visual LiteracyUXPA Boston
Many data displays are compromised representations that may limit our ability to understand the full story or lead us to shortsighted conclusions. Between multiple screen displays, tables of data, and basic charts that only show a limited perspective of the data, we are often left with subpar tools to combine and analyze data. Collectively, we know we need to improve our data experiences, as well as our ability to see the main issues, discover the hidden details, make connections, and compare the top ideas. Increasing amounts of data only heighten the need to do more with the data we have and ensure our decisions are well considered. As a result, we also need better methods to navigate data and extract multiple questions from datasets so that our follow up queries are only a click away.
Julie Rodriguez draws upon examples from her book Visualizing Financial Data to show you how to turn your raw data into meaningful information. Along the way, Julie shares new visual design methods that provide a greater perspective of the data through embedded context, adjustments to commonly used charts, and new chart types that are easier to read and comprehend.
Push It Real Good: Pushing Our Team and Design With 3D TouchUXPA Boston
This presentation tells the story of our design journey with 3D Touch and offers guidance for teams who want to take advantage of 3D Touch in their mobile apps. 3D Touch measures the level of pressure one applies when pressing an iPhone screen, and allows for a different response depending on how hard one presses. Apple offers some guidance for using 3D Touch in their iOS Human Interface Guidelines, but 3D Touch is still new (released with iPhone 6S in October 2015). Teams aren’t sure what to implement, and users aren’t sure what to expect. We’ll introduce 3D Touch, talk about designs we considered for improving our app, share observations from a study we ran, and offer guidelines for using 3D Touch in your mobile app.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
CPUX – A Serious (and Usable?) European Attempt at Certifying UX Professionals
1. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 1
CPUX – A Serious (and Usable?)
European Attempt at
Certifying UX Professionals
UXPA Boston Conference 2018 Rolf Molich
DialogDesign
Denmark
2
Rolf Molich, DialogDesign
► Independent usability consultant, DialogDesign,
www.DialogDesign.dk, Denmark. Since 1993
► Education: MSc in Software Engineering, 1974
► Invented the heuristic evaluation method in 1990 with
Jakob Nielsen
► Comparative Usability Evaluation (CUE) studies
1998 - ...
► UXPA-I Lifetime Achievement Award 2014 for the
CUE-studies
► Passionate about UX certification: www.uxqb.org
Vice-President of UXQB
2. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 2
If the users
can’t use it,
it doesn’t work
-- Susan Dray
Credo 1
3. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 3
Usability professionals
must set
a good example
by making
usable stuff
Credo 2
6
CPUX Certification Overview
Three levels are currently available:
► CPUX-F Foundation level
► CPUX-UR User Requirements Engineering
► CPUX-UT Usability Testing and Evaluation
For each level:
► Curriculum and Glossary
► Public test questions
► Certification procedure
4. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 4
7
CPUX Certification Overview
► More than 3,000 people certified – mostly in Germany, England,
Switzerland, Austria, Denmark and Norway.
► Thirty-two Recognized Training Providers, who pay a yearly fee for
being RTPs
8
Advanced Level Certifications
The CPUX-F certificate qualifies you for taking any advanced level
certification like CPUX-UT and CPUX-UR.
The CPUX-F certificate qualifies you to train CPUX-F students.
Certification requires a Recognized Training Provider (RTP) license,
which costs 1.500€ per year.
CPUX-F
Foundation level
CPUX-UT
Usability Testing
CPUX-UR
User Requirements
Engineering
CPUX-IIP
Interaction specification,
IA and Prototyping
5. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 5
Fame
Wealth
Honor
Why certification?
Become a
UX Expert
(in 3 * 3 days)
Why certification?
6. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 6
Proof of eventually
having had something
to do
with the topic
Why certification?
Am I doing it right?
Why certification?
7. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 7
An important step
towards
a common language
Why certification?
Give people
who care
a chance
to filter out
UX-voodooists
Why certification?
8. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 8
15
Why Certification?
Because training without test is no proof that you actually learned something.
16
CPUX Certification
► Based on international ISO standards – not on personal opinions
► Training:
Intensive courses by independent providers – no monopoly;
Self-study – no training required.
► Certification by independent party – not by training provider
► Transparent: Curricula and sample test questions freely available
► Internationally Recognized
German UPA;
UXPA-UK;
UX Danmark;
UXPA Switzerland;
UX Pro Austria.
9. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 9
17
CPUX-F Foundation Level – Key Topics
► The human-centred design process Agile development; usability maturity
► Definitions, concepts and guidelines Usability; user experience; accessibility
► Understanding and specifying the context of use Interview; persona; scenario; user journey map
► Specifying the user requirements User need; user requirement
► Producing design solutions Use scenario; storyboard; prototype; heuristic
► Usability tests Usability test structure; usability test report
► Usability inspections and user surveys Heuristic evaluation; questionnaires
18
Which one of the following best describes
the primary purpose of personas?
A. Personas are used to gather contextual information relating to user needs without interfering
with users’ work
B. Personas are used to recruit usability test participants
C. Personas are not real people; they are realistic representations of users, constructed from
empirically determined data, for example from observations or interviews
D. Personas are required to generate as-is scenarios, user needs and use scenarios
E. Personas are an efficient way of communicating important information about users gathered
during observation and interviews to interested stakeholders
F. A persona is a description of a fictitious but realistic user and what they intend to do when
using an interactive system
Sample CPUX-F
Test Question
10. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 10
19
CPUX-UR Advanced Level – Key Topics
► Introduction to context of use analysis Requirements vs. solutions; types of req’s
► Plan context of use analyses Rationale, goals, approach for COU analysis
► Gather and document context of use information Contextual interview; observation; task model
► Identify user needs in context of use information User need; user want; informational need
► Derive and structure user requirements from
user needs Qual and quant requirements; task model
► Consolidate user requirements Kano scheme; prioritization; product roadmap
► Cooperation between user requirements
engineers and other roles / disciplines Role model
20
CPUX-UT Advanced Level – Key Topics
► Overview of usability evaluation Usability maturity; evaluation quality; agile evaluation
► Prepare usability test Test plan; test script; recruiting test participants; pilot test
► Conduct usability test sessions Test tasks; briefing; pre- & post-session interview; moderation
► Communicate findings Analysis of findings; selling findings; test report; KJ-method
► Quantitative usability test Qual & quant differences; confidence intervals; # participants
► Variants of usability test A/B testing; remote & unmoderated testing; RITE; eye tracking
► Ethical rules for usability test The need for ethical rules; important ethical rules
► Inspection The steps of an inspection; heuristic evaluation; heuristics
► User survey The human-centred survey process; questionnaires; SUS
11. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 11
21
Common Language – Body of Knowledge
Example: Usability Test Taxonomy
REPORT THE RESULTSPREPARE FOR THE
USABILITY TEST
Write a usability test plan
Write the usability test script
> Include usability test tasks
Recruit test participants
CONDUCT THE USABILITY
TEST SESSIONS
Briefing: “We are not testing you!”
Pre-session interview
Solve usability test tasks
Post-session interview
Write the usability test report
Communicate the usability
findings
12. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 12
CPUX – A Serious (and Usable?) European Attempt at
Certifying UX Professionals
UXQB –
User eXperience Qualification Board
UXPA Boston Conference 2018 Rolf Molich
DialogDesign
Denmark
24
UXQB – User eXperience Qualification Board
Sole purpose:
► Certification of UX Professionals
► Development and maintenance of the UXQB Curricula
13. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 13
25
UXQB – User eXperience Qualification Board
► Does not sell consultancy
► Does not sell training
► Does not certify people
► Creates, maintains and publishes curricula
► Develops test questions
► Recognizes training providers
► Checks the quality of trainings
26
How Does the UXQB Work?
UXQB
UX Qualification Board
RTP
Recognized Training
Provider
RCB
Recognized UXQB
Certification Body
Trainee
Big
beautiful
wall
Trains Certifies
PaysRecognizes PaysAccredits
Pays Pays
14. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 14
CPUX – A Serious (and Usable?) European Attempt at
Certifying UX Professionals
Sample Certification Questions
UXPA Boston Conference 2018 Rolf Molich
DialogDesign
Denmark
28
Which two of the following tasks can you carry out in
order to understand the context of use?
ANALYSIS:
UNDERSTAND
AND SPECIFY THE
CONTEXT OF USE
PLAN THE HUMAN-
CENTERED DESIGN
PROCESS
A. Usability test with users
B. Observe users
C. Interview users
D. Create prototype
E. Create storyboard
F. Present the new concept to the user
Sample CPUX-F
Test Question
15. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 15
29
What is the Third Activity in the HCD-Process –
that is, the Activity following Analysis?
A. Observe and interview users
B. Create the first prototype
C. Specify the user requirements
D. Create design solutions that match the context of use
E. Carry out the first usability test
F. Create personas and scenarios
Sample CPUX-F
Test Question
30
What is the Fifth Activity in the HCD-Process –
after Planning, Analysis, Requirements and Design?
A. Release the system
B. Ask users for their opinion about the system
C. Present the system to management for approval
D. Adapt the user requirements to the design
E. Create personas and scenarios
F. Evaluate the design against user requirements
Sample CPUX-F
Test Question
16. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 16
31
The human-centred software development cycle
ANALYSIS:
UNDERSTAND
AND SPECIFY THE
CONTEXT OF USE
SPECIFY THE USER
REQUIREMENTS
PRODUCE DESIGN
SOLUTIONS TO
MEET USER
REQUIREMENTS
EVALUATE THE
DESIGNS AGAINST
USER REQUIREMENTS
PLAN THE HUMAN-
CENTERED DESIGN
PROCESS
DESIGN SOLUTION
MEETS USER
REQUIREMENTS
What is missing in this figure?
CPUX-F
32
The human-centred software development cycle
ANALYSIS:
UNDERSTAND
AND SPECIFY THE
CONTEXT OF USE
SPECIFY THE USER
REQUIREMENTS
PRODUCE DESIGN
SOLUTIONS TO
MEET USER
REQUIREMENTS
EVALUATE THE
DESIGNS AGAINST
USER REQUIREMENTS
PLAN THE HUMAN-
CENTERED DESIGN
PROCESS
DESIGN SOLUTION
MEETS USER
REQUIREMENTS
17. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 17
33
Which two of the following describe characteristics
of a discount usability test?
A. No moderator
B. Moderator, note-taker, communicator and administrator
roles are handled by one person
C. Limit the test to 5 test participants
D. Limit the test to 1 or 2 test participants
E. Use of a discount usability lab
F. No incentives
CPUX-UT
18. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 18
CPUX – A Serious (and Usable?) European Attempt at
Certifying UX Professionals
Summary and Conclusion
UXPA Boston Conference 2018 Rolf Molich
DialogDesign
Denmark
36
Challenges
► Finding volunteers who will invest considerable amounts of time in the effort
Writing and editing or revising a curriculum easily takes 500+ hours
► Writing test questions is easy, but getting test questions right easily takes 6 or
more intensive reviews
19. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 19
37
Benefits for YOU – usability professional or stakeholder
► Newbie in the UX area: Knowing how to do it right
► Professional:
Remain current: Latest thinking, good practice;
Show that you care about your professional knowledge;
Objective measure of skill level;
Common terminology, concepts and procedures based on international
standards reviewed by independent specialists;
Lots of good, free stuff: Curricula (terse), checklists, sample utest report.
► Stakeholder:
Knowing the basic terms and approaches;
Being able to answer ”Do you speak usability?” affirmatively
→ Support of Career Advancement and Increased Earnings
38
Benefits for Employers
► Common terminology, concepts and procedures based on international standards
reviewed by independent specialists
► Bidding advantage
► Professional development opportunities for employees
► Increased competence level of employees
► Higher credibility with customers
► Improved risk management
→ ROI - Quality and Productivity Increase
20. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 20
39
Benefits for Training Providers
► Certification program recognized by professional organizations in the UK
and in Europe
► Curriculum, glossary, sample test questions freely available
Other considerations:
► Trainers must have the certificate for which they train
► Training materials available (for a fee)
► Training providers pay a yearly license fee of 1.500€ irrespective of the number of
people they train
40
Arguments Against Certification
► Costs time and money: For example, training course $1,300, certification $350
► A 2-3 day training course plus certification will not make you an expert
► “Only an evaluation of the portfolio of a candidate says something about their
qualifications”
► “UX Certification may be useful for specific skills, such as interview, prototyping
and usability test. It doesn‘t work for creative skills”
21. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 21
41
Challenges
► Finding volunteers who will invest considerable amounts of time in the effort
Writing and editing or revising a curriculum easily takes 500+ hours
► Writing test questions is easy, but getting test questions right easily takes 6 or
more intensive reviews
The UXQB is looking for
people or organizations
who are interested in
promoting
CPUX certification
in the US
Shameless promotion
22. UXPA Boston 2018: A Serious European Attempt at Certifying UX Professionals
Slides Copyright 2018 Rolf Molich, page 22
Get CPUX-F certified
tomorrow for $220
including a great lunch.
Crash-Course in Boston,
9am to 3.30 pm
Eventbrite, search
CPUX Boston
Another shameless promotion
44
Summary
► Transparent: Curricula, test questions publicly available
► Open to any qualified training provider
► Recognized by major professional UX organizations:
G-UPA, UXPA-UK, UXPA Switzerland, UX Danmark
► Certification carried out by independent third parties; our trainers don’t know the test questions
Three UX certifications are currently available:
► CPUX-F Foundation level
► CPUX-UR User Requirements Engineering
► CPUX-UT Usability Testing and Evaluation
► 3,000+ people certified – mostly in Germany, England, Switzerland, Austria, Denmark and Norway
► Thirty-two Recognized Training Providers, who pay a yearly fee for being RTPs
Speaker: Rolf Molich, molich@dialogdesign.dk – Voting system: Shakespeak.com