Contship Italia Group presents the Porto Lab project, since 2005 opening the gates of Contship terminals to welcome young primary school students and take them on a unique experience.
This document provides an overview of Contship Italia Group, an Italian intermodal and logistics company. It operates maritime terminals, handling over 6.3 million TEU in 2015 with a 49% market share in Italy. The company has a turnover of 327 million Euro and employs 3,000 people. A key asset is the Rail Hub Milano facility, located in an area that provides direct access to 22% of Italian GDP. The Rail Hub has a 300,000 TEU handling capacity and connectivity to domestic and international rail networks.
Contship Italia Group is the italian leader in container terminal logistics and intermodal solutions. Our network of maritime container terminals in La Spezia, Gioia Tauro, Cagliari, Ravenna, Salerno and Tangier, together with Sogemar's subsidiaries active in the business of intermodal integrated solutions, support the global supply chain to connect the world with Europe and all the Mediterranean countries. Contship Italia S.p.A. is part of the largest European Container Terminal Operator, Eurokai – Hamburg.
Dipoli, the main building of Aalto University, will undergo renewal to become a vibrant meeting place on campus. It will showcase the university's multidisciplinary culture and serve as a hub for students, staff, partners and visitors with a variety of work, study and social spaces. The building's architecture and interior will be updated to support new ways of working and learning, while maintaining Dipoli's iconic style. It will house restaurants, event spaces, and areas for courses, meetings, hobbies and spending free time to energize the Aalto community. Dipoli aims to be a welcoming and inspiring gateway to Aalto University.
The 4th EFQUEL Innovation Forum took place in Lisbon, Portugal in September 2010. It was hosted in collaboration with the Catholic University of Portugal and the National Institute for Public Administration. The forum included workshops, parallel sessions, and plenary sessions over three days discussing open educational resources and their role in social inclusion, innovation, and education excellence. Key topics included user-generated content, quality assurance of open resources, and how open practices can promote better inclusion. The event was live streamed online and engaged participants through social media.
AVATAR is a two year European Multilateral project under the Lifelong learning programme 2007-2013, Sub programme Comenius aimed at teaching secondary school teacher to use virtual worlds in education.
AVATAR multi-actors include seven organizations from six EU countries: (Coordinator) Consorzio FOR.COM (Italy), FH Joanneum University of Applied Sciences (Austria), Burgas Free University (Bulgaria), University of Southern Denmark (Denmark), Universidad Nacional de Educaciòn a Distancia (Spain), University of Hertfordshire Higher Education Corporation (UK), SOPHia In Action Consulting (Italy)
For more information see http://www.avatarproject.eu
SolipCISM is an island in Second Life created by Kingston University's Faculty of Computing, Information Systems & Mathematics to support teaching and learning. It provides a virtual learning environment for both synchronous and asynchronous learning. Key features include an amphitheater for lectures, meeting pods for tutorials, and exhibition zones to showcase student and faculty work. The goal is to seamlessly integrate the virtual world into existing curriculum and pedagogy in a way that complements other learning components through coherence, complementarity and integration.
The document discusses competencies needed for school library staff, including cooperation and use of research-centered tools. It focuses on a project in Portugal called THEKA that aims to promote teacher training on developing school libraries. THEKA's goals are to train teachers to use school libraries as learning resources, support lifelong learning, and foster collaboration between students, teachers and the community. THEKA provides various tools and resources to facilitate constructive training, including communities of practice, tutoring support, and self-evaluation strategies to transform and improve school libraries.
This document provides information about the ELIG (European Learning Industry Group) conference "Learning Places of the Future" taking place on November 3-4, 2016 in Paris. The conference will explore innovative approaches to learning spaces, both physical and virtual, and how digital technologies can augment learning experiences. It will include panels on rethinking schools and campuses, learning in public spaces, and blending online and physical learning. The agenda features talks from architects, educators, and technology companies on topics like smart campuses, flexible learning environments, and virtual learning places. The goal is to foster networking and sharing of practical experiences around transforming learning through new approaches to space and technology.
This document provides an overview of Contship Italia Group, an Italian intermodal and logistics company. It operates maritime terminals, handling over 6.3 million TEU in 2015 with a 49% market share in Italy. The company has a turnover of 327 million Euro and employs 3,000 people. A key asset is the Rail Hub Milano facility, located in an area that provides direct access to 22% of Italian GDP. The Rail Hub has a 300,000 TEU handling capacity and connectivity to domestic and international rail networks.
Contship Italia Group is the italian leader in container terminal logistics and intermodal solutions. Our network of maritime container terminals in La Spezia, Gioia Tauro, Cagliari, Ravenna, Salerno and Tangier, together with Sogemar's subsidiaries active in the business of intermodal integrated solutions, support the global supply chain to connect the world with Europe and all the Mediterranean countries. Contship Italia S.p.A. is part of the largest European Container Terminal Operator, Eurokai – Hamburg.
Dipoli, the main building of Aalto University, will undergo renewal to become a vibrant meeting place on campus. It will showcase the university's multidisciplinary culture and serve as a hub for students, staff, partners and visitors with a variety of work, study and social spaces. The building's architecture and interior will be updated to support new ways of working and learning, while maintaining Dipoli's iconic style. It will house restaurants, event spaces, and areas for courses, meetings, hobbies and spending free time to energize the Aalto community. Dipoli aims to be a welcoming and inspiring gateway to Aalto University.
The 4th EFQUEL Innovation Forum took place in Lisbon, Portugal in September 2010. It was hosted in collaboration with the Catholic University of Portugal and the National Institute for Public Administration. The forum included workshops, parallel sessions, and plenary sessions over three days discussing open educational resources and their role in social inclusion, innovation, and education excellence. Key topics included user-generated content, quality assurance of open resources, and how open practices can promote better inclusion. The event was live streamed online and engaged participants through social media.
AVATAR is a two year European Multilateral project under the Lifelong learning programme 2007-2013, Sub programme Comenius aimed at teaching secondary school teacher to use virtual worlds in education.
AVATAR multi-actors include seven organizations from six EU countries: (Coordinator) Consorzio FOR.COM (Italy), FH Joanneum University of Applied Sciences (Austria), Burgas Free University (Bulgaria), University of Southern Denmark (Denmark), Universidad Nacional de Educaciòn a Distancia (Spain), University of Hertfordshire Higher Education Corporation (UK), SOPHia In Action Consulting (Italy)
For more information see http://www.avatarproject.eu
SolipCISM is an island in Second Life created by Kingston University's Faculty of Computing, Information Systems & Mathematics to support teaching and learning. It provides a virtual learning environment for both synchronous and asynchronous learning. Key features include an amphitheater for lectures, meeting pods for tutorials, and exhibition zones to showcase student and faculty work. The goal is to seamlessly integrate the virtual world into existing curriculum and pedagogy in a way that complements other learning components through coherence, complementarity and integration.
The document discusses competencies needed for school library staff, including cooperation and use of research-centered tools. It focuses on a project in Portugal called THEKA that aims to promote teacher training on developing school libraries. THEKA's goals are to train teachers to use school libraries as learning resources, support lifelong learning, and foster collaboration between students, teachers and the community. THEKA provides various tools and resources to facilitate constructive training, including communities of practice, tutoring support, and self-evaluation strategies to transform and improve school libraries.
This document provides information about the ELIG (European Learning Industry Group) conference "Learning Places of the Future" taking place on November 3-4, 2016 in Paris. The conference will explore innovative approaches to learning spaces, both physical and virtual, and how digital technologies can augment learning experiences. It will include panels on rethinking schools and campuses, learning in public spaces, and blending online and physical learning. The agenda features talks from architects, educators, and technology companies on topics like smart campuses, flexible learning environments, and virtual learning places. The goal is to foster networking and sharing of practical experiences around transforming learning through new approaches to space and technology.
LTSDU Italy's meeting, S. Giovanni Valdarno 5 - 11 March 2017sisifo68
This document summarizes a teacher training meeting that was part of an Erasmus+ project between schools from 5 countries. The meeting was held in Italy at the ISIS Valdarno school. Over the course of 5 days, teachers visited the 3 schools that make up ISIS Valdarno, a geotechnology university faculty, and science museums in Florence. They participated in meetings and presentations about innovative science teaching methods. Activities included lab visits, experiments, interviews with the local press, and trips to historical and scientific sites around Tuscany.
This is part of an event we held on 15.12.2011 in the Faculty of Art Design & Architecture at Kingston University London. This presentation is part of a showcase of our projects developed under the 'Practising Open Education' Higher Education Academy funding. It was followed by presentations by other project colleagues, Paul Postle and Cathy Gale, a 'world cafe' style discussion on using and making oers for Art and design and also how Research might feed into a more open agenda. Finally, we had a fantastic keynote from Melissa Highton (Oxford University). Find out more on my e-learning blog pages http://blogs.kingston.ac.uk/ku08200/about/
The document summarizes the key findings of the 2010 Horizon Report: Museum Edition. It identifies three main trends that will impact museums over the next five years: 1) rich media like images, video and audio becoming more important assets for digital interpretation; 2) digitization projects requiring significant resources; and 3) visitors and staff expecting to connect and work using any device at any time. It also highlights two emerging technologies to watch: mobile devices and social media that could be adopted in one year or less. The report examines how these technologies may impact museums and identifies challenges to their adoption.
This document discusses using the virtual world Second Life for educational purposes. It provides examples of how Second Life has been used in Finland, Germany, and by language schools for language teaching. Specific uses mentioned include educational islands for project work, simulations, role playing authentic situations, and hosting meetings, lectures, art exhibitions, and book exhibitions. Statistics on Second Life user numbers are also presented.
OER in Italy: policies and initiatives in school and universityMatteo Uggeri
This presentation shows the results of an in depth mapping done in June 2014 by Matteo Uggeri for the EU funded project POERUP.
The analysis investigates the existance of government policies at a national or regional level for the use of Open Educational Resources (OER). Moreover, also the singular initiatives have been listed and shortly described.
The research investigated both the school and the university sector, including MOOCs.
The slides include screen-captures of most of the cases listed.
The 4th EFQUEL Innovation Forum will take place in Lisbon, Portugal in September 2010, hosted by the Catholic University of Portugal and the National Institute for Public Administration of Portugal. The annual conference will bring together eLearning professionals to discuss how open education can promote social inclusion and economic benefits by providing important skills to citizens. Workshop 3 will focus on how educational games and digital resources can be integrated into primary and secondary curricula to improve school success. The workshop aims to provide teachers with skills for selecting and using open educational resources and game-based learning to engage students in rich learning experiences.
The document summarizes the first meeting of the FLOWERS UNIT EUROPE (FUE) Grundtvig project, which took place in Mallorca, Spain from September 9-16, 2009. The meeting included presentations from participating institutions from Poland, Estonia, Portugal, France, Italy and Spain. Participants discussed the aims and activities of the FUE project and planned future meetings. The agenda also included study visits to botanical gardens, monasteries and other sites on Mallorca to learn about Mediterranean flora. The meeting aimed to facilitate cooperation between partners and plan future project activities.
SOFT (Space Odyssey for Teenagers) is an eTwinning project that aims to motivate 12-15 year old students to investigate and experiment with concepts from technology, physics, mathematics, and other sciences in an environment similar to the European Space Agency (ESA). Students will work in teams to design and build short projects related to the curriculum and space. They will also learn about their partners' contributions to space exploration and communicate across countries using English and other languages. The methodology involves creating web pages, conducting video conferences, launching model rockets, and forming international teams to simulate communication between ESA and mission control. The project expects to improve students' scientific skills, ICT abilities, health awareness, social skills, and
Supporting Active Ageing in Europe - Case Studies:
1. Mindwellness - Improving learning capacities and mental health of elder people
2. LLLab - LifeLong Learning for Active Citizenship and Capacity Building
3. Active Citizens - Learn with Grandma
Open Access Week was a success with nearly 900 participants from 94 countries, three times more than the previous year. The diversity of participants also increased, with more involvement from academics across many fields. Nobel Prize winner Dr. Harold Varmus spoke in support of open access, saying it enrichs the experience of being a scientist. Events were held around the world and across various mediums to promote open access. While progress has been made, more engagement is still needed within the academic community to advance open access as a new norm in scholarship.
This document contains Maria Palaiologou's portfolio, including her CV, academic projects from her studies in architecture, competition entries, professional projects, and personal information. It highlights her Diploma Thesis project for the Syros International Film Festival in Greece, which proposed transforming an open site into a cultural center with spaces for film workshops, offices, and an outdoor cinema. Other academic projects included designs for an environmental pavilion, stable restoration, landscape design, and urban design projects. Her competition entries and professional work with BF Architecture in Belgium are also summarized.
This document provides biographical and professional information about Lise Agerbæk. It includes sections about her teaching experience, university and industry collaborations, projects, publications and CV. Specifically:
- She teaches design, concept development and philosophy of science at the bachelor and master's level in Denmark.
- Her background is practical and theoretical, benefiting her teaching through explaining theories from a practical point of view.
- She leads a collaboration project called BISI between students and organizations, developing digital solutions to help those with special needs.
- Other projects include work with NASA's Jet Propulsion Laboratory to develop exhibition concepts for a "Museum of Awe" and curating a robotic art
Projekt EU Teens In Search of New Role ModelsDaniela Usmiani
This document describes several vocational and technical schools in Europe that will partner on a project to help teens identify positive role models. It provides background information on each school, including their location, areas of study, challenges faced by students, and responsibilities for the project. The schools will work together over two years to have students research and analyze role models, compare them across cultures, and create several joint products to promote positive role models for teens.
Love is a stranger in an open car to tempt you in and drive you far away... t...Alannah Fitzgerald
This document summarizes a blog post about the author's experience with open educational practices (OEP) through a project called TOETOE International. The author discusses their work evaluating the reuse of open educational resources from Oxford University in English language teaching in several countries. They describe attending conferences on open education and participating in workshops and meetings with OER practitioners. The goal is to better understand the international open education movement and inform the design of open-source digital libraries for language learning.
A lot of projects in the field organize social activities to display the skills of social, economical and cultural disadvantage people. The projects organize an activity where young and talented people can perform and show their talent to the public...
1) The document describes an oral and audiovisual project carried out by 4th year secondary students in Alcanar, Spain to create videos about sights and traditions of their town in English.
2) Over 27 students worked in groups to research the topics, write descriptions, record audio clips, take photos, and edit the videos using various technologies.
3) The final product was 8 videos presented to the local community, allowing the students to learn about their cultural heritage while improving their English language skills.
The document summarizes the vision and activities of the Centre of Excellence for New Media at Innova Junior College in Singapore. The center spearheads research on using new media technologies in teaching and learning. It equips students with new media literacies and skills through facilities like a media center, studio, and installation space. Students gain hands-on experience creating podcasts, videos, and other new media projects. The center has conducted international conferences and partnerships to share best practices in virtual world education and integrating new media across disciplines.
Block T is a unique creative enterprise established in July 2010. In the last year Block T has provided a working space for individuals, collectives and organisations of multiple and diverse disciplines. We have eleven active studio spaces, as well as over five thousand square feet of multifunctional workspace. Our most recent addition is a fully functional analogue darkroom, which apart from offering classes in photographic
development skills, is also one of the only publicly accessible darkrooms in the city. We also work to facilitate training, internship programmes, lectures series’, talks and international exchanges while positively promoting Dublin as an exciting destination to live, work and create.
A Free 200-Page eBook ~ Brain and Mind Exercise.pptxOH TEIK BIN
(A Free eBook comprising 3 Sets of Presentation of a selection of Puzzles, Brain Teasers and Thinking Problems to exercise both the mind and the Right and Left Brain. To help keep the mind and brain fit and healthy. Good for both the young and old alike.
Answers are given for all the puzzles and problems.)
With Metta,
Bro. Oh Teik Bin 🙏🤓🤔🥰
LTSDU Italy's meeting, S. Giovanni Valdarno 5 - 11 March 2017sisifo68
This document summarizes a teacher training meeting that was part of an Erasmus+ project between schools from 5 countries. The meeting was held in Italy at the ISIS Valdarno school. Over the course of 5 days, teachers visited the 3 schools that make up ISIS Valdarno, a geotechnology university faculty, and science museums in Florence. They participated in meetings and presentations about innovative science teaching methods. Activities included lab visits, experiments, interviews with the local press, and trips to historical and scientific sites around Tuscany.
This is part of an event we held on 15.12.2011 in the Faculty of Art Design & Architecture at Kingston University London. This presentation is part of a showcase of our projects developed under the 'Practising Open Education' Higher Education Academy funding. It was followed by presentations by other project colleagues, Paul Postle and Cathy Gale, a 'world cafe' style discussion on using and making oers for Art and design and also how Research might feed into a more open agenda. Finally, we had a fantastic keynote from Melissa Highton (Oxford University). Find out more on my e-learning blog pages http://blogs.kingston.ac.uk/ku08200/about/
The document summarizes the key findings of the 2010 Horizon Report: Museum Edition. It identifies three main trends that will impact museums over the next five years: 1) rich media like images, video and audio becoming more important assets for digital interpretation; 2) digitization projects requiring significant resources; and 3) visitors and staff expecting to connect and work using any device at any time. It also highlights two emerging technologies to watch: mobile devices and social media that could be adopted in one year or less. The report examines how these technologies may impact museums and identifies challenges to their adoption.
This document discusses using the virtual world Second Life for educational purposes. It provides examples of how Second Life has been used in Finland, Germany, and by language schools for language teaching. Specific uses mentioned include educational islands for project work, simulations, role playing authentic situations, and hosting meetings, lectures, art exhibitions, and book exhibitions. Statistics on Second Life user numbers are also presented.
OER in Italy: policies and initiatives in school and universityMatteo Uggeri
This presentation shows the results of an in depth mapping done in June 2014 by Matteo Uggeri for the EU funded project POERUP.
The analysis investigates the existance of government policies at a national or regional level for the use of Open Educational Resources (OER). Moreover, also the singular initiatives have been listed and shortly described.
The research investigated both the school and the university sector, including MOOCs.
The slides include screen-captures of most of the cases listed.
The 4th EFQUEL Innovation Forum will take place in Lisbon, Portugal in September 2010, hosted by the Catholic University of Portugal and the National Institute for Public Administration of Portugal. The annual conference will bring together eLearning professionals to discuss how open education can promote social inclusion and economic benefits by providing important skills to citizens. Workshop 3 will focus on how educational games and digital resources can be integrated into primary and secondary curricula to improve school success. The workshop aims to provide teachers with skills for selecting and using open educational resources and game-based learning to engage students in rich learning experiences.
The document summarizes the first meeting of the FLOWERS UNIT EUROPE (FUE) Grundtvig project, which took place in Mallorca, Spain from September 9-16, 2009. The meeting included presentations from participating institutions from Poland, Estonia, Portugal, France, Italy and Spain. Participants discussed the aims and activities of the FUE project and planned future meetings. The agenda also included study visits to botanical gardens, monasteries and other sites on Mallorca to learn about Mediterranean flora. The meeting aimed to facilitate cooperation between partners and plan future project activities.
SOFT (Space Odyssey for Teenagers) is an eTwinning project that aims to motivate 12-15 year old students to investigate and experiment with concepts from technology, physics, mathematics, and other sciences in an environment similar to the European Space Agency (ESA). Students will work in teams to design and build short projects related to the curriculum and space. They will also learn about their partners' contributions to space exploration and communicate across countries using English and other languages. The methodology involves creating web pages, conducting video conferences, launching model rockets, and forming international teams to simulate communication between ESA and mission control. The project expects to improve students' scientific skills, ICT abilities, health awareness, social skills, and
Supporting Active Ageing in Europe - Case Studies:
1. Mindwellness - Improving learning capacities and mental health of elder people
2. LLLab - LifeLong Learning for Active Citizenship and Capacity Building
3. Active Citizens - Learn with Grandma
Open Access Week was a success with nearly 900 participants from 94 countries, three times more than the previous year. The diversity of participants also increased, with more involvement from academics across many fields. Nobel Prize winner Dr. Harold Varmus spoke in support of open access, saying it enrichs the experience of being a scientist. Events were held around the world and across various mediums to promote open access. While progress has been made, more engagement is still needed within the academic community to advance open access as a new norm in scholarship.
This document contains Maria Palaiologou's portfolio, including her CV, academic projects from her studies in architecture, competition entries, professional projects, and personal information. It highlights her Diploma Thesis project for the Syros International Film Festival in Greece, which proposed transforming an open site into a cultural center with spaces for film workshops, offices, and an outdoor cinema. Other academic projects included designs for an environmental pavilion, stable restoration, landscape design, and urban design projects. Her competition entries and professional work with BF Architecture in Belgium are also summarized.
This document provides biographical and professional information about Lise Agerbæk. It includes sections about her teaching experience, university and industry collaborations, projects, publications and CV. Specifically:
- She teaches design, concept development and philosophy of science at the bachelor and master's level in Denmark.
- Her background is practical and theoretical, benefiting her teaching through explaining theories from a practical point of view.
- She leads a collaboration project called BISI between students and organizations, developing digital solutions to help those with special needs.
- Other projects include work with NASA's Jet Propulsion Laboratory to develop exhibition concepts for a "Museum of Awe" and curating a robotic art
Projekt EU Teens In Search of New Role ModelsDaniela Usmiani
This document describes several vocational and technical schools in Europe that will partner on a project to help teens identify positive role models. It provides background information on each school, including their location, areas of study, challenges faced by students, and responsibilities for the project. The schools will work together over two years to have students research and analyze role models, compare them across cultures, and create several joint products to promote positive role models for teens.
Love is a stranger in an open car to tempt you in and drive you far away... t...Alannah Fitzgerald
This document summarizes a blog post about the author's experience with open educational practices (OEP) through a project called TOETOE International. The author discusses their work evaluating the reuse of open educational resources from Oxford University in English language teaching in several countries. They describe attending conferences on open education and participating in workshops and meetings with OER practitioners. The goal is to better understand the international open education movement and inform the design of open-source digital libraries for language learning.
A lot of projects in the field organize social activities to display the skills of social, economical and cultural disadvantage people. The projects organize an activity where young and talented people can perform and show their talent to the public...
1) The document describes an oral and audiovisual project carried out by 4th year secondary students in Alcanar, Spain to create videos about sights and traditions of their town in English.
2) Over 27 students worked in groups to research the topics, write descriptions, record audio clips, take photos, and edit the videos using various technologies.
3) The final product was 8 videos presented to the local community, allowing the students to learn about their cultural heritage while improving their English language skills.
The document summarizes the vision and activities of the Centre of Excellence for New Media at Innova Junior College in Singapore. The center spearheads research on using new media technologies in teaching and learning. It equips students with new media literacies and skills through facilities like a media center, studio, and installation space. Students gain hands-on experience creating podcasts, videos, and other new media projects. The center has conducted international conferences and partnerships to share best practices in virtual world education and integrating new media across disciplines.
Block T is a unique creative enterprise established in July 2010. In the last year Block T has provided a working space for individuals, collectives and organisations of multiple and diverse disciplines. We have eleven active studio spaces, as well as over five thousand square feet of multifunctional workspace. Our most recent addition is a fully functional analogue darkroom, which apart from offering classes in photographic
development skills, is also one of the only publicly accessible darkrooms in the city. We also work to facilitate training, internship programmes, lectures series’, talks and international exchanges while positively promoting Dublin as an exciting destination to live, work and create.
A Free 200-Page eBook ~ Brain and Mind Exercise.pptxOH TEIK BIN
(A Free eBook comprising 3 Sets of Presentation of a selection of Puzzles, Brain Teasers and Thinking Problems to exercise both the mind and the Right and Left Brain. To help keep the mind and brain fit and healthy. Good for both the young and old alike.
Answers are given for all the puzzles and problems.)
With Metta,
Bro. Oh Teik Bin 🙏🤓🤔🥰
🔥🔥🔥🔥🔥🔥🔥🔥🔥
إضغ بين إيديكم من أقوى الملازم التي صممتها
ملزمة تشريح الجهاز الهيكلي (نظري 3)
💀💀💀💀💀💀💀💀💀💀
تتميز هذهِ الملزمة بعِدة مُميزات :
1- مُترجمة ترجمة تُناسب جميع المستويات
2- تحتوي على 78 رسم توضيحي لكل كلمة موجودة بالملزمة (لكل كلمة !!!!)
#فهم_ماكو_درخ
3- دقة الكتابة والصور عالية جداً جداً جداً
4- هُنالك بعض المعلومات تم توضيحها بشكل تفصيلي جداً (تُعتبر لدى الطالب أو الطالبة بإنها معلومات مُبهمة ومع ذلك تم توضيح هذهِ المعلومات المُبهمة بشكل تفصيلي جداً
5- الملزمة تشرح نفسها ب نفسها بس تكلك تعال اقراني
6- تحتوي الملزمة في اول سلايد على خارطة تتضمن جميع تفرُعات معلومات الجهاز الهيكلي المذكورة في هذهِ الملزمة
واخيراً هذهِ الملزمة حلالٌ عليكم وإتمنى منكم إن تدعولي بالخير والصحة والعافية فقط
كل التوفيق زملائي وزميلاتي ، زميلكم محمد الذهبي 💊💊
🔥🔥🔥🔥🔥🔥🔥🔥🔥
Andreas Schleicher presents PISA 2022 Volume III - Creative Thinking - 18 Jun...EduSkills OECD
Andreas Schleicher, Director of Education and Skills at the OECD presents at the launch of PISA 2022 Volume III - Creative Minds, Creative Schools on 18 June 2024.
Elevate Your Nonprofit's Online Presence_ A Guide to Effective SEO Strategies...TechSoup
Whether you're new to SEO or looking to refine your existing strategies, this webinar will provide you with actionable insights and practical tips to elevate your nonprofit's online presence.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
How to Download & Install Module From the Odoo App Store in Odoo 17Celine George
Custom modules offer the flexibility to extend Odoo's capabilities, address unique requirements, and optimize workflows to align seamlessly with your organization's processes. By leveraging custom modules, businesses can unlock greater efficiency, productivity, and innovation, empowering them to stay competitive in today's dynamic market landscape. In this tutorial, we'll guide you step by step on how to easily download and install modules from the Odoo App Store.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
2. WHY PORTOLAB ?
IN 2005, we started from 3 questions:
- Are our ports accesible to the people?
- Is the language we use easy to understand for
all our stakeholders?
- Are containers “transparent”?
NO
NO
NO
Porto Lab was born with the goal of transforming these three NO into YES
as a consequence, our main objectives were to:
Open the port gates to the community
Use a clear, direct and understandable language to talk about our job
Literally “open” the containers, to talk about their scope and their content
YES
YES
YES
3. Since 2005, Contship terminals welcome young primary school
students and take them on a unique experience.
The visit, with an innovative approach, is always based on the
expertise, values and contents that ports and intermodal
terminals can provide
CONTAINER TERMINALS AS OPEN AIR LABS
The Contship Diary was created together with the Porto Lab
project, to tell more about what happens inside the port: a world
that, for safety reasons, is often closed, inaccessible and
insufficiently known, but also very interesting and fascinating.
THE PORTO LAB PROJECT
THE CONTSHIP DIARY
5. SOCIAL RESPONSIBILITY IS A KEY ELEMENT
OF MODERN INDUSTRY MANAGEMENT
SUPPORTING TEACHERS, STUDENTS AND SCHOOLS IS A
WORTHY EFFORT, COHERENT WITH THE CONTSHIP
GROUP VALUES
WHY PORTO LAB ?
THE DYNAMIC INDUSTRIAL ENVIRONMENT OF THE PORT OFFERS MULTIPLE
OPPORTUNITIES TO ENGAGE VISITORS WITH EXCITING CONTENTS
MAKING AN EFFORT TO EXPLAIN OUR BUSINESS USING SIMPLE, DIRECT
AND EASY TO UNDERSTAND WORDS IS A VALUABLE EXERCISE FOR US
BECAUSE WE BELIEVE THAT:
7. SUPPORTING STUDENTS AND TEACHERS
Porto Lab is a great resource for teachers, because the
best setting for a lesson is outdoors. Instead of just reading
the facts from a book, through Porto Lab experiences I can
present and discuss with my students different subject
topics, like Maths, Science, Geography, and many more.
Sonia Fedele
Elementary School Teacher
Participated in Porto Lab in 2008
CLICK FOR VIDEO (ITA)
8. AN OPPORTUNITY TO SHARE INTERESTING CONTENTS
TALKING ABOUT....
INFORMATION
TECHNOLOGY
JOBS AND
CARREERS
SAFETY AND
SECURITY
HISTORY
GEOGRAPHY
ECONOMY AND
SUPPLY CHAIN
...and much more!
10. TIMELINE 1992-2016
2005
FIRST YEAR
OF PORTO LAB
2016
10° CONTSHIP DIARY
11° YEAR OF PORTO LAB
2006
FIRST CONTSHIP
DIARY
IL DIARIO
DEL MARE
1992
FIRST PORTO LAB
ACADEMY
2008
12. OCTOBER / JANUARY:
PRESENTATION AND
TEACHERS
ENGAGEMENT
JANUARY / APRIL:
KIDS PORT VISIT AND
EXPERIENCE
AFTER THE VISIT:
BACK TO SCHOOL
DIDACTICS AND
FOLLOW UP
SEPTEMBER:
NEW EDITION OF THE
CONTSHIP DIARY
PREPARING THE PERFECT VISIT: A YEAR LONG PROJECT
FROM SET UP...
...TO FOLLOW UP
13. ANATOMY OF A PORTO LAB VISIT
10.30 AM BREAK
9.30 AM THE STUDENTS, ESCORTED BY PORTO LAB
TUTORS, ENTER THE TERMINAL ON THEIR BUS
9.45 AM INDOOR BRIEFING AND DISCUSSION WITH THE
TUTORS, DELIVERY OF PORTO LAB KITS
(HELMET, HIGH VISIBILITY JACKET, PASS, ETC.)
10.45 AM VISIT TO THE TERMINAL AND TOUR OF THE MAIN
OPERATIONAL AREAS, WITH LIVE EXPLANATION
OF KEY OPERATIONS, ROLES AND EQUIPMENT
11.30 AM INTERVENTION OF REPRESENTATIVES OF THE
COAST GUARD / THE CUSTOMS AGENCY / INAIL /
PORT VETERINARIES
12.00 AM GROUP PHOTO AND GOODBYE
14. Class hosted every week (on average)
Primary classroms in 10 years
Students
Diaries already distributed
1
850
20,000
100,000
PORTO LAB IN NUMBERS
17. PROJECT PARTNERS
SUSTAINING THE PORTO LAB PROJECT FOR MORE THAN 10 YEARS WOULDN’T HAVE BEEN POSSIBLE
WITHOUT A LONG TERM COLLABORATION WITH PARTNERS WHO SHARE OUR OBJECTIVE AND VISION
18. IN-HOUSE PROJECT, +10 YEARS COMMITMENT
COMMUNITY ENGAGEMENT
CONCRETE & STRAIGHTFORWARD COMMUNICATION
CO-MARKETING AND CROSS-LEARNING WITH KEY PARTNERS
WRAP UP & KEY ELEMENTS
19. YOUR ITALIAN PARTNER OF CHOICE
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