The document discusses the establishment of a Computer & Video Game Archive at the University of Michigan's Art, Architecture and Engineering Library. It provides justification for the archive by noting the growing academic interest in games. It outlines what materials will be collected, including both current and historical games, hardware, and supporting reference materials. The summary describes how the archive was planned and set up, including acquiring a dedicated space, and hiring staff. It provides some statistics on the archive's initial usage and impact.