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Comparing tablet and virtual
reality glasses for watching
nature tourism videos
Katja Pasanena,
Juho Pesonena
, Jamie Murphya
, Johanna Heinonen , and Jenniᵇ
Mikkonena
a
University of Eastern Finland, Finland
South-Eastern Finland University of Applied Sciences,ᵇ Finland
Juho.Pesonen@uef.fi
Twitter: @eppuJ
https://www.linkedin.com/in/juhopesonen/
Virtual reality is “a real or
simulated environment in which a
perceiver experiences
telepresence”.
(Steuer, 1992)
2
© Toni Repo
Why videos should be used in marketing
• Informative and help customer to understand the product
better.
• Versatile, easy to consume and share.
• Search engine optimization.
• Number of marketing videos is increasing. It is estimated that by the
year 2020 their share of the online communication is 82 %
• Keeping up with the competition.
• Possibility for the personalized marketing.
• Effective conversion – makes the decision making easier.
3
Meaning of videos in destination marketing
• Travellers are looking for information
channels the improve the holistic experience
and reduce the risk for disappointments.
• Videos and films increase the awareness of
the destinations, can improve and change the
destination image and increase the desire to
travel to the destination.
• Videos appeal directly to the emotions and
this effects to the willingness to travel and
willingness to recommend the destination.
• Important in the videos is the
trustworthiness.
• UCG vs. destination marketing 4
https://www.youtube.com/watch?v=f88UJyCA__M
The advantages of virtual reality as a marketing tool
• Offers an opportunity to experience the destination before final
decision - ”try before you buy” .
• Decreases the experiences risks for buying an intangible
service.
• Can even remove the hinders for buying, when the buyer is
able to experience the service better in advance.
5
Kuva: https://www.virtuaalimaailma.fi/samsung-gear-vr-hinta/
The advantages of virtual reality as a marketing tool
• It creates a stronger emotional reaction,
affects more to the image of a
destination, eagerness to find more
information, desire to travel and
recommend than 2D videos.
• It can even change the attitude towards a
destination more positive.
• VR videos work the better from marketing
perspective, the stronger positive emotion
they awake and the better visual
attraction they possess. 6
Study of the 360° nature video user
experiences among the international
travellers
• Objective is to understand better the
meaning of 360° videos in marketing the
nature tourism and get an idea how
companies could use them better.
• Objective is to find out
• How international travellers experience the
nature tourism video watched by different
devices?
• Does the wathcing video affect the intention to
make a nature travel to Finland?
• Are the travellers willing to use the VR
technology in tourism related situations?
7
© Jarkko Pasanen
Collection of
data• Collected in December 2017 and January 2018 at
the Helsinki-Vantaa airport.
• 221 international travellers watched the video
and answered the questionnaire .
• Half of the respondents watched the video with
Samsung Gear (n=114) and half with iPad
(n=108).
• Video had 4 different scenes.
8
Collection of data
• The questionnaire wanted to find answers
to following topics:
• If watching the video increased desire to
travel to the destination in the video and
participate nature activities there?
• How deep was the watching experience?
• Whether the respondents would share the
video to their own network?
• If the respondents had used VR technology
previously in the tourism related situations
and if this would interest them in the
future?
• Background information.
9
Kuvat: Katja Pasanen
10
https://www.youtube.com/watch?v=p90d33rTSJg
Responden
ts
11
© Katja Pasanen
Age % (N=218) Nationality % (N=221)
17-24 years 25.7 % UK 12.7 %
25-34 years 43.1 % France 8.6 %
35-44 years 19.7 % China 7.7 %
45-54 years 7.8 % Russia 6,3 %
55-73 years 3.7 % Germany 5.0 %
Australia 5.0 %
Other 54.7 %
Mean age 31.8
Gender % (N=220) Education % (N=218)
Male 50.5 %
Comprehensive school /
basic education
0.9 %
Female 48.6 % Secondary education 15.8 %
Other/Don’t want to answer 0.9 % Bachelor’s degree 34.4 %
Master’s degree 42.7 %
Doctoral degree 4.6 %
Other 1.4 %
How often do you do
nature/outdoor activities
(e.g. hiking, kayaking,
canoeing, mountain biking or
related)?
Weekly 22.9 %
Monthly 28.0 %
Couple of times a year 36.7 %
Once a year 7.3 %
Less than once yearly 5.0 %
What kind of emotions were
awaken by the video?
12
• Video was met positively – people were
impressed by the video and Finnish
nature.
• It woke a desire to travel to Finland and
try the activities presented in the video
• 23 % planned to take a nature trip to Finland
in the next two years.
• The emotions awaken by the video with
both devices were relaxation, interest,
happiness, comfort and fun.
• With VR goggles people were able to
expererience the video more deeply. © Toni Repo
13
How you felt during the film. (1=at no time … 6= almost all the time) Device N Median
Independent
Samples Mann-
Whitney U test sig.
I had the feeling that I was in the middle of the action rather than merely observing VR glasses 114 4 0.072
Tablet (iPad) 107 4
I felt like I was actually there in the environment of the presentation VR glasses 114 4 0.242
Tablet (iPad) 107 4
I was fully focused to this film VR glasses 114 5 0.013
Tablet (iPad) 107 4
I was distracted by other things during watching the film. VR glasses 114 2 0.025
Tablet (iPad) 107 2
The computer generated world became the "reality" for me, and I forgot about the "real world"
outside?
VR glasses 114 3.5 0.021
Tablet (iPad) 107 3
I felt emotionally attached to the video VR glasses 114 3 0.700
Tablet (iPad) 107 3
I enjoyed watching the video VR glasses 114 5 0.022
Tablet (iPad) 107 5
I felt as if I was in the real world whilst watching the video VR glasses 114 4 0.238
Tablet (iPad) 107 4
I was aware of surroundings VR glasses 114 4 0.059
Tablet (iPad) 107 4
I felt detached from the outside world VR glasses 114 3 0.009
Tablet (iPad) 107 3
I noticed events taking place around me in the real world VR glasses 114 3 0.001
Preferred
video
scene by
device
14
Which part you liked the most? VR
glasses
Tablet Χ2
=7.964,
p=0.047
Lakeside, me watching the nature 24.6 % 31.1 %
Walking in the forest, me watching other
people
15.8 % 15.1 %
Boating, me on the boat with other people 44.7 % 28.3 %
Sitting by the campfire, me together with
others
14.9 % 25.5 %
Effect on consumer behavior
• No differences in intention to travel for
nature tourism purposes to Finland.
• No differences in word-of-mouth
generation.
• No differences in intention to
participate in the activities in the
video.
03.05.19Esityksen nimi / Tekijä 15
Managerial conclusions
• Despite the device, 360° videos are considered positively. The
experience is a bit different with VR goggles compared to
tablet.
• VR is much more immersive.
• But the effect on consumer behaviour is similar.
• 360 degree content works well with tablets.
• No need to be worried about producing 360 content.
• Does media richness depend on the device or the media?
• What are media richness effects with this new media?
16
Thank You!
Contact: juho.pesonen@uef.fi
May 3, 2019 ENTER2019 – Research Track Page 17

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Comparing tablet and virtual reality glasses for watching nature tourism videos

  • 1. Comparing tablet and virtual reality glasses for watching nature tourism videos Katja Pasanena, Juho Pesonena , Jamie Murphya , Johanna Heinonen , and Jenniᵇ Mikkonena a University of Eastern Finland, Finland South-Eastern Finland University of Applied Sciences,ᵇ Finland Juho.Pesonen@uef.fi Twitter: @eppuJ https://www.linkedin.com/in/juhopesonen/
  • 2. Virtual reality is “a real or simulated environment in which a perceiver experiences telepresence”. (Steuer, 1992) 2 © Toni Repo
  • 3. Why videos should be used in marketing • Informative and help customer to understand the product better. • Versatile, easy to consume and share. • Search engine optimization. • Number of marketing videos is increasing. It is estimated that by the year 2020 their share of the online communication is 82 % • Keeping up with the competition. • Possibility for the personalized marketing. • Effective conversion – makes the decision making easier. 3
  • 4. Meaning of videos in destination marketing • Travellers are looking for information channels the improve the holistic experience and reduce the risk for disappointments. • Videos and films increase the awareness of the destinations, can improve and change the destination image and increase the desire to travel to the destination. • Videos appeal directly to the emotions and this effects to the willingness to travel and willingness to recommend the destination. • Important in the videos is the trustworthiness. • UCG vs. destination marketing 4 https://www.youtube.com/watch?v=f88UJyCA__M
  • 5. The advantages of virtual reality as a marketing tool • Offers an opportunity to experience the destination before final decision - ”try before you buy” . • Decreases the experiences risks for buying an intangible service. • Can even remove the hinders for buying, when the buyer is able to experience the service better in advance. 5 Kuva: https://www.virtuaalimaailma.fi/samsung-gear-vr-hinta/
  • 6. The advantages of virtual reality as a marketing tool • It creates a stronger emotional reaction, affects more to the image of a destination, eagerness to find more information, desire to travel and recommend than 2D videos. • It can even change the attitude towards a destination more positive. • VR videos work the better from marketing perspective, the stronger positive emotion they awake and the better visual attraction they possess. 6
  • 7. Study of the 360° nature video user experiences among the international travellers • Objective is to understand better the meaning of 360° videos in marketing the nature tourism and get an idea how companies could use them better. • Objective is to find out • How international travellers experience the nature tourism video watched by different devices? • Does the wathcing video affect the intention to make a nature travel to Finland? • Are the travellers willing to use the VR technology in tourism related situations? 7 © Jarkko Pasanen
  • 8. Collection of data• Collected in December 2017 and January 2018 at the Helsinki-Vantaa airport. • 221 international travellers watched the video and answered the questionnaire . • Half of the respondents watched the video with Samsung Gear (n=114) and half with iPad (n=108). • Video had 4 different scenes. 8
  • 9. Collection of data • The questionnaire wanted to find answers to following topics: • If watching the video increased desire to travel to the destination in the video and participate nature activities there? • How deep was the watching experience? • Whether the respondents would share the video to their own network? • If the respondents had used VR technology previously in the tourism related situations and if this would interest them in the future? • Background information. 9 Kuvat: Katja Pasanen
  • 11. Responden ts 11 © Katja Pasanen Age % (N=218) Nationality % (N=221) 17-24 years 25.7 % UK 12.7 % 25-34 years 43.1 % France 8.6 % 35-44 years 19.7 % China 7.7 % 45-54 years 7.8 % Russia 6,3 % 55-73 years 3.7 % Germany 5.0 % Australia 5.0 % Other 54.7 % Mean age 31.8 Gender % (N=220) Education % (N=218) Male 50.5 % Comprehensive school / basic education 0.9 % Female 48.6 % Secondary education 15.8 % Other/Don’t want to answer 0.9 % Bachelor’s degree 34.4 % Master’s degree 42.7 % Doctoral degree 4.6 % Other 1.4 % How often do you do nature/outdoor activities (e.g. hiking, kayaking, canoeing, mountain biking or related)? Weekly 22.9 % Monthly 28.0 % Couple of times a year 36.7 % Once a year 7.3 % Less than once yearly 5.0 %
  • 12. What kind of emotions were awaken by the video? 12 • Video was met positively – people were impressed by the video and Finnish nature. • It woke a desire to travel to Finland and try the activities presented in the video • 23 % planned to take a nature trip to Finland in the next two years. • The emotions awaken by the video with both devices were relaxation, interest, happiness, comfort and fun. • With VR goggles people were able to expererience the video more deeply. © Toni Repo
  • 13. 13 How you felt during the film. (1=at no time … 6= almost all the time) Device N Median Independent Samples Mann- Whitney U test sig. I had the feeling that I was in the middle of the action rather than merely observing VR glasses 114 4 0.072 Tablet (iPad) 107 4 I felt like I was actually there in the environment of the presentation VR glasses 114 4 0.242 Tablet (iPad) 107 4 I was fully focused to this film VR glasses 114 5 0.013 Tablet (iPad) 107 4 I was distracted by other things during watching the film. VR glasses 114 2 0.025 Tablet (iPad) 107 2 The computer generated world became the "reality" for me, and I forgot about the "real world" outside? VR glasses 114 3.5 0.021 Tablet (iPad) 107 3 I felt emotionally attached to the video VR glasses 114 3 0.700 Tablet (iPad) 107 3 I enjoyed watching the video VR glasses 114 5 0.022 Tablet (iPad) 107 5 I felt as if I was in the real world whilst watching the video VR glasses 114 4 0.238 Tablet (iPad) 107 4 I was aware of surroundings VR glasses 114 4 0.059 Tablet (iPad) 107 4 I felt detached from the outside world VR glasses 114 3 0.009 Tablet (iPad) 107 3 I noticed events taking place around me in the real world VR glasses 114 3 0.001
  • 14. Preferred video scene by device 14 Which part you liked the most? VR glasses Tablet Χ2 =7.964, p=0.047 Lakeside, me watching the nature 24.6 % 31.1 % Walking in the forest, me watching other people 15.8 % 15.1 % Boating, me on the boat with other people 44.7 % 28.3 % Sitting by the campfire, me together with others 14.9 % 25.5 %
  • 15. Effect on consumer behavior • No differences in intention to travel for nature tourism purposes to Finland. • No differences in word-of-mouth generation. • No differences in intention to participate in the activities in the video. 03.05.19Esityksen nimi / Tekijä 15
  • 16. Managerial conclusions • Despite the device, 360° videos are considered positively. The experience is a bit different with VR goggles compared to tablet. • VR is much more immersive. • But the effect on consumer behaviour is similar. • 360 degree content works well with tablets. • No need to be worried about producing 360 content. • Does media richness depend on the device or the media? • What are media richness effects with this new media? 16
  • 17. Thank You! Contact: juho.pesonen@uef.fi May 3, 2019 ENTER2019 – Research Track Page 17

Editor's Notes

  1. Search engines love videos because they see them as high-quality content, so to this end, using videos in various types of content as well as on your main web pages can work wonders for your SEO -- as long as the videos themselves are optimized properly as well. 81 % of businesses are now using video for marketing Live video will account for 13 % of traffic by 2021 90% of consumers claim a video will help them make a purchasing decision https://digitalmarketinginstitute.com/blog/2018-04-25-the-importance-of-video-marketing
  2. Helpommin lähellä todellisuutta oleva kuva kohteesta tai tuotteesta, pienempi pettymysten riski Matkustushalukkuutta lisäävät niin lyhyet markkinointivideot kuin elokuvatkin Inspired by Iceland  markkinointivideot + henkilökohtaiset tarinat, icelandic pledge
  3. Neljäsosa vastaajista oli erittäin kiinnostunut matkustamaan Suomeen luontomatkalle, kaiken kaikkiaan jopa 90 % oli edes jossain määrin kiinnostuneita. Keskiarvoja tarkastellessa VR-laseilla katsoneilla kiinnostus oli suurempaa (VR-laseilla keskiarvo oli 4,85, tabletilla 4,55).  Ainoa tilastollinen ero tunteissa eri laitteilla katsottuna oli tylsyydessä, VR-laseilla katsottuna vähemmän tylsä. Molemmilla laitteilla mitä enemmän onnellisuutta koki, sitä enemmän oli kiinnostunut luontolomasta. Tablet-videolla vaikutus oli suurempi. Tabletilla mitä enemmän surullisuutta koki, sitä vähemmän oli kiinnostusta.
  4. Liikkuvampi ja aktiivisempi sisältö sopisi paremmin VR-sisällöksi, kun taas staattisempi ja rauhallisempi sisältö tabletilla katsottavaksi.  Aasialaiset pitivät eniten metsäkävelystä ja Eurooppalaiset veneajelusta. Veneilyssä katsojia kiehtoi mm. liike, että näki vaihtuvia maisemia samalla kun istui veneen kyydissä. Ympäristö koettiin myös rentouttavana ja veden äänet olivat miellyttäviä. Myös järvenranta –kohtauksessa viehätti erityisesti luonnon hiljaisuus, veden ääni ja kauniit maisemat.
  5. Reaktiot positiivisia vaikka kuvattu synkimpään syysaikaan