1. Industry Standard & Dominant Design
2. S-curve and Product Life Cycle
3. Multiple Dimensions of Value, Installed Base and Complementary Goods
4. Sample cases (Video industry)
- VHS vs Betamax
- HD DVD vs Blu-ray
- Netflix vs Blockbuster
- Streaming Wars
5. Tech Giants (Amazon, Microsoft, Facebook, Google and Apple)
Eastman Kodak founded in 1892 and dominated the photography industry through the 20th century with innovations like roll film and mass-produced cameras. However, in the 1970s Japanese competitors like Fuji gained market share through lower prices. Kodak was slow to transition to digital photography in the 1990s as preferences changed, and filed for bankruptcy in 2012 due to falling revenues and billions in debt. The document examines Kodak's rise to dominance, challenges from competitors, and ultimate failure to adapt to digitalization.
Apple Inc. was founded in 1976 and is headquartered in Cupertino, California. It produces hardware like Mac computers and the iPhone, and software like the Mac OS operating system. As of 2007, Apple had over 19,000 employees and 183 retail stores. Its competitors include HP, IBM and Dell. Apple's vision is to provide the best computing experience to users through innovative products, while its mission is to bring this experience to students, educators and consumers worldwide. A SWOT analysis identifies Apple's strengths as its brand loyalty and control over products, but weaknesses include high prices and quality control issues. Threats include pressure from competitors and rapid technology changes.
Here is a draft answer to question 1:
The attractions of going to the cinema today still hold appeal when compared to other viewing options, but cinemas face increasing competition that they must work to overcome. Watching a new release film on the big screen, with high quality sound, provides an immersive experience that cannot be replicated at home. However, the ability to watch films at home using streaming services, Blu-Ray, or DVDs provides convenience that cinemas cannot match. Cinemas have countered this by emphasizing the communal aspect of watching films as an event or night out, with extras like reserved seating, food/drink options. Keeping ticket and concession prices reasonable will also help cinemas compete for
The Fall of Kodak- A tale of disruptive technology and bad businessTushar Sharma
- Kodak was highly successful in film photography but failed to transition to digital photography, eventually filing for bankruptcy.
- It was slow to recognize the shift to digital and the threat this posed to its traditional film business.
- While Kodak invested in digital, it struggled to compete against fast moving competitors and saw its market share erode significantly.
- Kodak's history shows how a firm's core competencies can become rigidities that inhibit innovation when markets change radically.
- Kodak was a pioneer in photography in the late 19th century with inexpensive cameras and film rolls, becoming the market leader.
- In the late 1990s, Kodak began diversifying as digital cameras emerged but struggled to adapt its business model away from film.
- Multiple CEOs and strategies failed to differentiate Kodak's new products or change its culture to compete in the digital space.
- Kodak filed for bankruptcy in 2012, unable to maintain leadership without consumable film sales as competitors offered newer technology.
The document discusses innovation in the movie industry. It defines different types of innovation including product, process, radical, incremental, and content creation innovations. Product innovations in movies included adding sound and color, while process innovations involved new camera and editing techniques. A major distribution innovation was the shift from physical to digital formats like streaming. Streaming services are both a process and product innovation that have changed the industry structure by increasing competition and enabling global access. However, streaming also faces issues like piracy and limited content libraries. Overall, innovation has changed how movies are consumed, from theaters to homes, with both benefits and challenges.
Kodak Strategic Management (Strategic Blunder) Case Study, slice and dice Kodak's functional strategy, competitive strategies and their main four pillar general strategy.
1. Industry Standard & Dominant Design
2. S-curve and Product Life Cycle
3. Multiple Dimensions of Value, Installed Base and Complementary Goods
4. Sample cases (Video industry)
- VHS vs Betamax
- HD DVD vs Blu-ray
- Netflix vs Blockbuster
- Streaming Wars
5. Tech Giants (Amazon, Microsoft, Facebook, Google and Apple)
Eastman Kodak founded in 1892 and dominated the photography industry through the 20th century with innovations like roll film and mass-produced cameras. However, in the 1970s Japanese competitors like Fuji gained market share through lower prices. Kodak was slow to transition to digital photography in the 1990s as preferences changed, and filed for bankruptcy in 2012 due to falling revenues and billions in debt. The document examines Kodak's rise to dominance, challenges from competitors, and ultimate failure to adapt to digitalization.
Apple Inc. was founded in 1976 and is headquartered in Cupertino, California. It produces hardware like Mac computers and the iPhone, and software like the Mac OS operating system. As of 2007, Apple had over 19,000 employees and 183 retail stores. Its competitors include HP, IBM and Dell. Apple's vision is to provide the best computing experience to users through innovative products, while its mission is to bring this experience to students, educators and consumers worldwide. A SWOT analysis identifies Apple's strengths as its brand loyalty and control over products, but weaknesses include high prices and quality control issues. Threats include pressure from competitors and rapid technology changes.
Here is a draft answer to question 1:
The attractions of going to the cinema today still hold appeal when compared to other viewing options, but cinemas face increasing competition that they must work to overcome. Watching a new release film on the big screen, with high quality sound, provides an immersive experience that cannot be replicated at home. However, the ability to watch films at home using streaming services, Blu-Ray, or DVDs provides convenience that cinemas cannot match. Cinemas have countered this by emphasizing the communal aspect of watching films as an event or night out, with extras like reserved seating, food/drink options. Keeping ticket and concession prices reasonable will also help cinemas compete for
The Fall of Kodak- A tale of disruptive technology and bad businessTushar Sharma
- Kodak was highly successful in film photography but failed to transition to digital photography, eventually filing for bankruptcy.
- It was slow to recognize the shift to digital and the threat this posed to its traditional film business.
- While Kodak invested in digital, it struggled to compete against fast moving competitors and saw its market share erode significantly.
- Kodak's history shows how a firm's core competencies can become rigidities that inhibit innovation when markets change radically.
- Kodak was a pioneer in photography in the late 19th century with inexpensive cameras and film rolls, becoming the market leader.
- In the late 1990s, Kodak began diversifying as digital cameras emerged but struggled to adapt its business model away from film.
- Multiple CEOs and strategies failed to differentiate Kodak's new products or change its culture to compete in the digital space.
- Kodak filed for bankruptcy in 2012, unable to maintain leadership without consumable film sales as competitors offered newer technology.
The document discusses innovation in the movie industry. It defines different types of innovation including product, process, radical, incremental, and content creation innovations. Product innovations in movies included adding sound and color, while process innovations involved new camera and editing techniques. A major distribution innovation was the shift from physical to digital formats like streaming. Streaming services are both a process and product innovation that have changed the industry structure by increasing competition and enabling global access. However, streaming also faces issues like piracy and limited content libraries. Overall, innovation has changed how movies are consumed, from theaters to homes, with both benefits and challenges.
Kodak Strategic Management (Strategic Blunder) Case Study, slice and dice Kodak's functional strategy, competitive strategies and their main four pillar general strategy.
Kodak was once a leader in photography but struggled to transition to digital. It dominated film photography for over a century through innovations like roll film and Instamatic cameras. However, it failed to recognize that digital photography would replace film. By the time Kodak entered digital in the 1990s, it was too late and faced competition from more nimble rivals like Fujifilm. Kodak's film business declined and it struggled to profit from digital. After years of losses, Kodak filed for bankruptcy in 2012, a shadow of its former self. The document analyzes Kodak's decline and failure to transition its business model from film to the digital age.
Kodak pioneered in film rolls but had to diversify when digital cameras emerged. Competitors offered cheaper technology, so Kodak reacted through acquisitions and new services outside its core business. However, products like TV interfaces and photo kiosks could not differentiate Kodak sufficiently. A new CEO brought services but faced cultural challenges. Another CEO focused on digital cameras and printing but bankruptcy remained imminent as Fuji gained market share in film rolls.
Kodak was a pioneer in photography technology from the late 19th century until the early 2000s. It introduced roll film and mass-market cameras like the Brownie, dominating the photographic industry. However, Kodak was slow to transition to digital photography despite inventing the first digital camera in 1975. When digital cameras replaced film in the early 2000s, Kodak's business model collapsed as film sales plummeted. Kodak filed for bankruptcy in 2012, unable to complete the transition from film to digital that disrupted its entire industry.
Developing technologies in tv and film unit 8Mansour Ahaidi
The document discusses developments in film production and distribution technology since the late 19th century. It outlines key advancements like high definition formats, CGI, IMAX technology, and digital distribution methods including streaming services and Freeview. These innovations have improved image quality and given audiences more viewing options and on-demand access to content. Looking ahead, the passage predicts further improvements to technology will continue altering how films are created and consumed.
The document outlines a professional development assignment asking students to:
1) Research the evolution of creative media industries such as filmmaking, television, radio, web, apps, and games from their beginnings to present day.
2) Evaluate how technological changes and convergence of skills have created both new opportunities and threats within the media industry by offering examples of emerging careers.
3) Write an introduction to their degree-level assignment analyzing how the film industry has changed over time, the new opportunities and threats this has presented, backing up points with research.
George Eastman pioneered photography in 1888 by creating simple cameras for public use. Kodak became the market leader in photographic films for many years. In the late 1990s, as digital cameras emerged, Kodak began diversifying and acquiring technology companies but struggled with lower margins without film sales. While Kodak's success relied on consumable films, digital cameras threatened this business model. Kodak failed to effectively transition to the new digital market in time and lost leadership to competitors focused on technology hardware like Canon and Sony.
The document summarizes a lecture on customer segments. It discusses the importance of identifying which customers and users are being served, and which problems they want solved. It covers different types of customers like business, consumer, and multi-sided markets. It provides heuristics for talking to customers, how they hear about products, and testing interest through experiments. The lecture also discusses the different types of markets a product can enter like existing, resegmented, or new markets.
This document summarizes a lecture on customer segments, discussing the importance of understanding which customers and users are being served and their key jobs or problems to solve. It covers different types of business customers like B2B, B2C, and B2B2C, and provides heuristics for talking to customers, understanding their decision making processes, and testing products with customers.
Blackberry was once a dominant player in the smartphone market but has since lost significant market share to competitors like Apple and Android-based phones. Some key reasons for Blackberry's decline include failing to anticipate the threat of the iPhone and Android phones, producing underwhelming smartphones of their own that couldn't compete on features and user experience. While Blackberry attempted to pivot to enterprise services and low-cost emerging markets, competitors were able to replicate their security features and undermine their strategies. Potential solutions discussed include revamping marketing, focusing on original strengths in business communications, and overhauling organizational structure and hiring practices.
Disruptive Technologies: Impact on Strategic Alliances, Partnerships & ChannelsPhil Hogg
This document discusses disruptive technologies and their impact on strategic alliances, partnerships, and channels. It begins with an introduction to disruptive technology theory, using examples of how seemingly great companies like Kodak and Blockbuster failed due to disruptive innovations. It then covers key enabling technologies of disruption like mobile internet and cloud computing. Finally, it discusses winning partnership strategies to exploit disruptive technologies through strategic alliances and partnerships.
The document provides guidance on answering a question about how media products are produced and distributed to audiences. It discusses key concepts to address such as production budgets, distribution methods, and the impact of digital technologies. The document also provides an example essay structure and identifies two case studies - an independent British film company and a large Hollywood studio - to compare and contrast in a response.
In this talk, we introduce the Disciplined Entrepreneurship framework as well as the DE canvas. We end with a challenge to the founding team: "Why are you in business?"
Market research in the mobile work or naturalism struggle for realityMerlien Institute
1. The document describes the development of a mobile app called Ethos that was created to help with naturalistic research by allowing researchers to capture video, audio, images and text from participants and tag and share the entries.
2. It details how the app works, allowing researchers to register on a web application, sync entries automatically between their device and the web app, and push shared projects to other researchers for collaborative analysis within private work areas.
3. Future plans are mentioned to add barcode scanning and project reporting capabilities to the app in upcoming weeks and months.
Building Great Products - A First Round Capital Masterclass by Mike BerkleyMike Berkley
The deck from Mike Berkley's First Round Capital Masterclass on Building Great Products.
Topics included:
- The key attributes that make a product great
- Product greatness dissected along 2 dimensions: Utility & Efficiency
- How balancing Utility & Efficiency affects product strategy
- Product greatness from the lens of disruptive business models
- Product greatness from the lens of emotional resonance and heart
The exam focuses on various areas related to media including media ownership, new media technologies, audience behavior, and industry convergence. Students may be asked about conglomerates like Rupert Murdoch's News Corp that use synergy across their properties to market films globally. The response provides examples of large Hollywood studios with massive budgets producing blockbusters, independent British productions with smaller budgets, and the role of institutions like the BBC in funding films. It also discusses the film production and distribution process, technological convergence enabling viewing on various devices, and how to structure exam responses.
This document summarizes a web-based platform called Ballparq that helps entrepreneurs build financial models. It allows users to build models easily, quickly and affordably. The platform includes tools like real-time animation, sharing of models, and adjustable "knobs and levers". It has pricing tiers including a free basic version and paid premium and enterprise versions. The document outlines the platform's business model and provides financial projections showing total revenue and EBITDA over four years. It also introduces the founders and their relevant experience in startups, marketing, and finance.
- Globaltech Bridge is a Silicon Valley company that helps Latin American companies expand globally and US companies find partners and opportunities in Latin America.
- Starting an IT global company involves making innovative products, monitoring global markets, identifying competitive advantages, choosing a target market, validating the opportunity with initial customers, assembling a global team, getting first customers, planning to scale, and obtaining funding.
- The process begins with product development and market monitoring at home, then validates and executes the go-to-market strategy in the global market before planning growth and fundraising.
The document summarizes a presentation given at a Chicago AMA event on digital media and marketing. It discusses:
1) How consumers are in control of when, where and how they consume content and have more options than ever to research products.
2) The importance of content, curation and convergence in digital media, with content king and everything becoming content.
3) How companies must understand consumer habits and the "moments of truth" when researching and purchasing products in order to be present where and when consumers are searching.
This document outlines best practices for developing new products that are successful in the marketplace. It discusses the importance of having the right product and brand. The stages of the new product development process are identified as opportunity identification, design/development, and commercialization/launch. Each stage involves key activities like developing business propositions, prototypes, marketing plans, and implementing launch plans. Following a structured staged gate process can help ensure new products are developed efficiently and launched as planned to achieve commercial success.
Skapa - West Sweden Chamber of Commerce Aug 31, 2018Erik Ekholm
This is a presentation I held for a group of executives in a Go Global group at the West Sweden Chamber of Commerce focusing on online marketing for international operations.
Kodak was once a leader in photography but struggled to transition to digital. It dominated film photography for over a century through innovations like roll film and Instamatic cameras. However, it failed to recognize that digital photography would replace film. By the time Kodak entered digital in the 1990s, it was too late and faced competition from more nimble rivals like Fujifilm. Kodak's film business declined and it struggled to profit from digital. After years of losses, Kodak filed for bankruptcy in 2012, a shadow of its former self. The document analyzes Kodak's decline and failure to transition its business model from film to the digital age.
Kodak pioneered in film rolls but had to diversify when digital cameras emerged. Competitors offered cheaper technology, so Kodak reacted through acquisitions and new services outside its core business. However, products like TV interfaces and photo kiosks could not differentiate Kodak sufficiently. A new CEO brought services but faced cultural challenges. Another CEO focused on digital cameras and printing but bankruptcy remained imminent as Fuji gained market share in film rolls.
Kodak was a pioneer in photography technology from the late 19th century until the early 2000s. It introduced roll film and mass-market cameras like the Brownie, dominating the photographic industry. However, Kodak was slow to transition to digital photography despite inventing the first digital camera in 1975. When digital cameras replaced film in the early 2000s, Kodak's business model collapsed as film sales plummeted. Kodak filed for bankruptcy in 2012, unable to complete the transition from film to digital that disrupted its entire industry.
Developing technologies in tv and film unit 8Mansour Ahaidi
The document discusses developments in film production and distribution technology since the late 19th century. It outlines key advancements like high definition formats, CGI, IMAX technology, and digital distribution methods including streaming services and Freeview. These innovations have improved image quality and given audiences more viewing options and on-demand access to content. Looking ahead, the passage predicts further improvements to technology will continue altering how films are created and consumed.
The document outlines a professional development assignment asking students to:
1) Research the evolution of creative media industries such as filmmaking, television, radio, web, apps, and games from their beginnings to present day.
2) Evaluate how technological changes and convergence of skills have created both new opportunities and threats within the media industry by offering examples of emerging careers.
3) Write an introduction to their degree-level assignment analyzing how the film industry has changed over time, the new opportunities and threats this has presented, backing up points with research.
George Eastman pioneered photography in 1888 by creating simple cameras for public use. Kodak became the market leader in photographic films for many years. In the late 1990s, as digital cameras emerged, Kodak began diversifying and acquiring technology companies but struggled with lower margins without film sales. While Kodak's success relied on consumable films, digital cameras threatened this business model. Kodak failed to effectively transition to the new digital market in time and lost leadership to competitors focused on technology hardware like Canon and Sony.
The document summarizes a lecture on customer segments. It discusses the importance of identifying which customers and users are being served, and which problems they want solved. It covers different types of customers like business, consumer, and multi-sided markets. It provides heuristics for talking to customers, how they hear about products, and testing interest through experiments. The lecture also discusses the different types of markets a product can enter like existing, resegmented, or new markets.
This document summarizes a lecture on customer segments, discussing the importance of understanding which customers and users are being served and their key jobs or problems to solve. It covers different types of business customers like B2B, B2C, and B2B2C, and provides heuristics for talking to customers, understanding their decision making processes, and testing products with customers.
Blackberry was once a dominant player in the smartphone market but has since lost significant market share to competitors like Apple and Android-based phones. Some key reasons for Blackberry's decline include failing to anticipate the threat of the iPhone and Android phones, producing underwhelming smartphones of their own that couldn't compete on features and user experience. While Blackberry attempted to pivot to enterprise services and low-cost emerging markets, competitors were able to replicate their security features and undermine their strategies. Potential solutions discussed include revamping marketing, focusing on original strengths in business communications, and overhauling organizational structure and hiring practices.
Disruptive Technologies: Impact on Strategic Alliances, Partnerships & ChannelsPhil Hogg
This document discusses disruptive technologies and their impact on strategic alliances, partnerships, and channels. It begins with an introduction to disruptive technology theory, using examples of how seemingly great companies like Kodak and Blockbuster failed due to disruptive innovations. It then covers key enabling technologies of disruption like mobile internet and cloud computing. Finally, it discusses winning partnership strategies to exploit disruptive technologies through strategic alliances and partnerships.
The document provides guidance on answering a question about how media products are produced and distributed to audiences. It discusses key concepts to address such as production budgets, distribution methods, and the impact of digital technologies. The document also provides an example essay structure and identifies two case studies - an independent British film company and a large Hollywood studio - to compare and contrast in a response.
In this talk, we introduce the Disciplined Entrepreneurship framework as well as the DE canvas. We end with a challenge to the founding team: "Why are you in business?"
Market research in the mobile work or naturalism struggle for realityMerlien Institute
1. The document describes the development of a mobile app called Ethos that was created to help with naturalistic research by allowing researchers to capture video, audio, images and text from participants and tag and share the entries.
2. It details how the app works, allowing researchers to register on a web application, sync entries automatically between their device and the web app, and push shared projects to other researchers for collaborative analysis within private work areas.
3. Future plans are mentioned to add barcode scanning and project reporting capabilities to the app in upcoming weeks and months.
Building Great Products - A First Round Capital Masterclass by Mike BerkleyMike Berkley
The deck from Mike Berkley's First Round Capital Masterclass on Building Great Products.
Topics included:
- The key attributes that make a product great
- Product greatness dissected along 2 dimensions: Utility & Efficiency
- How balancing Utility & Efficiency affects product strategy
- Product greatness from the lens of disruptive business models
- Product greatness from the lens of emotional resonance and heart
The exam focuses on various areas related to media including media ownership, new media technologies, audience behavior, and industry convergence. Students may be asked about conglomerates like Rupert Murdoch's News Corp that use synergy across their properties to market films globally. The response provides examples of large Hollywood studios with massive budgets producing blockbusters, independent British productions with smaller budgets, and the role of institutions like the BBC in funding films. It also discusses the film production and distribution process, technological convergence enabling viewing on various devices, and how to structure exam responses.
This document summarizes a web-based platform called Ballparq that helps entrepreneurs build financial models. It allows users to build models easily, quickly and affordably. The platform includes tools like real-time animation, sharing of models, and adjustable "knobs and levers". It has pricing tiers including a free basic version and paid premium and enterprise versions. The document outlines the platform's business model and provides financial projections showing total revenue and EBITDA over four years. It also introduces the founders and their relevant experience in startups, marketing, and finance.
- Globaltech Bridge is a Silicon Valley company that helps Latin American companies expand globally and US companies find partners and opportunities in Latin America.
- Starting an IT global company involves making innovative products, monitoring global markets, identifying competitive advantages, choosing a target market, validating the opportunity with initial customers, assembling a global team, getting first customers, planning to scale, and obtaining funding.
- The process begins with product development and market monitoring at home, then validates and executes the go-to-market strategy in the global market before planning growth and fundraising.
The document summarizes a presentation given at a Chicago AMA event on digital media and marketing. It discusses:
1) How consumers are in control of when, where and how they consume content and have more options than ever to research products.
2) The importance of content, curation and convergence in digital media, with content king and everything becoming content.
3) How companies must understand consumer habits and the "moments of truth" when researching and purchasing products in order to be present where and when consumers are searching.
This document outlines best practices for developing new products that are successful in the marketplace. It discusses the importance of having the right product and brand. The stages of the new product development process are identified as opportunity identification, design/development, and commercialization/launch. Each stage involves key activities like developing business propositions, prototypes, marketing plans, and implementing launch plans. Following a structured staged gate process can help ensure new products are developed efficiently and launched as planned to achieve commercial success.
Skapa - West Sweden Chamber of Commerce Aug 31, 2018Erik Ekholm
This is a presentation I held for a group of executives in a Go Global group at the West Sweden Chamber of Commerce focusing on online marketing for international operations.
The document summarizes the rise and fall of a Ghanaian social networking site called Ghanaianhiplife.com. It was started to create an online Ghanaian identity and attract Ghanaians through sharing hiplife and highlife music videos. It used free platforms like Ning and YouTube but struggled with a lack of user generated content, low revenues from ads, difficulties working with advertisers, and an unsustainable business model that relied on platforms it couldn't fully control. Key lessons were that the business model needs to align with user culture and behavior, partner platforms may not support smaller competitors, and incentives are needed to encourage user participation and content creation.
1. The document discusses several business model patterns including unbundling businesses, long tail models, multi-sided platforms, and free business models.
2. Unbundling businesses involves separating a company's infrastructure, customer relationship, and product innovation business units. Long tail models focus on selling a large number of niche products in low volumes.
3. Multi-sided platforms create value by facilitating interactions between distinct but interdependent customer groups, addressing the "chicken and egg" problem by subsidizing one customer group to attract the other.
This document summarizes the contents of 13 chapters from "The Producer's Business Handbook". It discusses key aspects of the film industry such as distribution, financing, marketing, and the many roles involved in film production. The chapters cover topics like the major film markets, using the internet for distribution, securing financing from banks and investors, obtaining production incentives from government entities, and ensuring a film is completed on time and on budget.
This document provides an overview of a global marketing and technology agency. In 3 sentences:
The agency has over 5,700 employees across 48 offices worldwide providing services including strategic planning, creative development, media relationships, and data analytics. It has the largest network in the industry and works with over 200 top brands. The document outlines the agency's capabilities, case studies, and details its presence across major regions and countries.
Similar to Columbia innovation fall 2014 v 0.06 (20)
Gogerty NYSSA dec 3 Systemic Risk discussionNick Gogerty
A brief overview of the credit crunch and its context in terms of cost using data from 1830-2014. Real estate is included using price data from 400 back and the dutch to propose real estate is a positional good prone to bubbles as excess credit or incentives are created to pursue it.
This document contains slides from a presentation on the nature of value. It discusses topics like innovation capabilities, organizational morphology, competitive advantages, innovation diffusion, and complex adaptive systems. The slides are from a website called The Nature of Value that is licensed under a Creative Commons license.
A graphic language for articulating the state and boundaries of complex systems at a high level. The goal is high level abstraction so that false reductionist data or approximation isn't allowed. High Level Metaphor is used to convey meaning which can then be expanded on.
The document proposes creating a wiki called Property Law Wiki to document property laws, procedures, and realities in different countries. It would aim to record 1 million pages of legal codes and procedural details across 150 countries, explain laws simply, capture costs and bureaucracy, and suggest reforms. The goals are to improve access to property law information for various groups, enable comparative analysis, and help reform laws and policies to benefit citizens, economies, and development.
This document discusses the issue of unregistered property or "dead capital" in developing countries. It states that over 1 billion people do not have proper legal title to their property, which devalues it, leaves families vulnerable to eviction, and prevents property from being used as collateral. Unregistered property requires 2 years wages and complex legal processes to legally register. This "dead capital" is estimated at $9.3 trillion in developing nations. It proposes creating a wiki called "Property Law Wiki" to educate citizens on property laws and issues, and allow suggestions on improving laws, with the goal of bringing this $9.3 trillion in dead capital back to life by enabling the poor to legally own property.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
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1. Unique capabilities plots help
explain evolution’s outcomes
Nick Gogerty
Fall 2014 Columbia University
Background pre-reading materials:
The Nature of Value innovation excerpt www.thenatureofvalue.com
GoPro presentation materials
*all $ figures are normalized to 2014 USD
2. Goal: understand Innovation Capability
Plots & competitive life cycles
• 3 case studies: imaging innovation companies
1. A co. “early stage 80’s” technology start-up
success
2. B co. 90’s large global dominant imaging giant
3. GoPro 2014 hot IPO Camera/media firm
• Evaluation methods:
1. Plot Ten Types of Innovation capability (Doblin
model & book) w/The Nature of Value vector
analysis http://www.doblin.com/tentypes#the-book
2. Analyze The Nature of Value creation as
capabilities evolve with innovation’s negative &
positive optionality
3. Ten Types of Innovation* Capability Plot
Busines
s model Networking
Enabling
process
Core
Process
Product
Performance
Product
System
Service
Channel
Brand
Customer
Experience
Multiple unique capabilities provide strong competitive advantage
*Ten Types of Innovation is a Doblin Group model
Cycle duration
4. A Co. Early stage imaging company
• Raised $5m in late 80’s w/cutting edge consumer
imaging technology
• Radical consumer image capture technology at
$659 price point
• >10 x technical improvement
• Introduced social media images via a tech business
• Built huge brand by targeting “amateurs” & people
wanting “memories”
• Tagline: “You push the button. We do the rest.”
10. Kodak Innovation Capability Plot late 1890’s
Busines
s model Networking
Enabling
process
Core
Process
Product
Performance
Product
System
Service
Channel
Brand
Customer
Experience
Multiple unique capabilities provide strong competitive advantage
Cycle duration
11. Kodak 1900-1920: success!
• Wildly successful. Major growing/profitable
domestic firm that expands internationally
• Added to Dow Jones Index
• Owns 95% of American market
• Founder had enough cash/shares to settle
patent dispute personally for $109m
• Founder hired many employees from MIT.
Later gave $488m donation to MIT
12. Kodak 1990’s dominant imaging player
• 100k employees globally
• Market cap $45 billion in late 90’s
• 3rd largest patent filer in US focused on imaging
photography, related digital technology, highest patent : R&D
ratio in US
• Portfolio of businesses: digital photo, image printing, internet
plays etc.
• 20 year technology head start on competition in digital
imagery
• Dominates 95% of market in the US w/ strong global
position & distribution
• Partner with Apple on cutting edge digital consumer
products
• CEO cheerleading:” We are in a great business, with great
people, great products and technology and an unbeatable
brand name.”
13. Kodak Innovation Capability Plot 1990’s
Busines
s model Networking
Enabling
process
Core
Process
Product
Performance
Product
System
Service
Channel
Brand
Customer
Experience
Cycle duration
• Inkjet printing
• Digital picture frames
• Digital cameras
• Online services
• Photo kiosks
• Etc.
17. Ten Types of Innovation* Capability Plot
Busines
s model Networking
Enabling
process
Core
Process
Product
Performance
Product
System
Service
Channel
Brand
Customer
Experience
*Ten Types of Innovation is a Doblin consulting concept, for more info see Ten Types of Innovation book.
Cycle duration
18. • Fast growing leading edge hardware?
– Current penetration b-model US / abroad = 40%
– Innovation Capability cycle length?
– Next generation tech 3-d?
• Media company?
– Content creators?
– Channel distribution?
– Network effects?
– 1 billion views on Youtube= X $’s
• Short seller risk
1. applemazongooglebook...
2. Market insanity/instability
in 15 years?
19. Ten Types of Innovation* Capability Plot
Busines
s model Networking
Enabling
process
Core
Process
Product
Performance
Product
System
Service
Channel
Brand
Customer
Experience
*Ten Types of Innovation is a Doblin consulting concept, for more info see Ten Types of Innovation book.
Cycle duration
in 15 years?
20. Summary
1. Innovation > Product!
2. More unique Innovation types is better. Duration of extra-normal profits
is what counts.
3. Customer perspective of “unique” is what adds value
4. Negative & positive optionality presents risks & opportunities long term
5-10 years
5. Fast growth innovation businesses counter-intuitively require higher
yields / lower multiples due to risk of short lived advantages
6. History holds great free lessons on survival as evolution’s economic
process wears on all firms over time
The goal is to make an estimate of the duration and depth of “extra” normal returns using a capbility plot and estimating the duration of cycle advantages.
A and B co. they are the same company at different stages of their lifecycle. They are kodak in the 1880’s-1990’s. Positive optionality is a companies internal ability to create Value and grow ROCs. Negative Optionality is the threat of other firms (positive options) destroying excess ROCs diminishing ROE’s for shareholders. All firms and innovations die!
A refresher from the assigned reading:
Business model of sending in a camera and film because all you really want is pictures!
Powerful Brand as a technical leader with ease of use
Channel is a moderate mix of direct to consumer, retail and own store distribution
Service involves a unique high touch, high quality service
Product system that is a unique mix of service and hardware
Core process unique manufacturing technology highly patented
We can go over this in more detail. The length of the vector is assigned a time duration based on the “typical” time cycle for the sector in months or years. Example cell-phone product may be 9-18 months. Automobile product may be 3-7 years. A unique channel such as tupperware/avon may be 5-10 years (competitive replication/threat) period.
Early stage imaging company
Founder gave $2 billion to charity
A unique service vs. glass plate photography which required a “professional” to develop large glass plates with volatile chemicals in the dark. Kodak was for amateurs and dramatically reduced the cost to get an image using new “film” technology developed by Kodak.
Kodak also tried to become a verb (a supposed modern example of branding. Kodak targeted women among other “new” camera groups. women only got the vote in the US in 1920.
Product went from expensive professional toy for “staid portraits” to cheap enough for children to take flippant images.
Kodak shops provided unique service and were accessible to the average person. Kind of like how apple made technology approachable with shops. Prior to this a “photographer” had to be a mix of chemist, artist and professional to justify the costs etc. Note the consumer friendly Kodak store here with a service bar and chairs for amateurs to learn. Before this photographers went to chemists to buy chemicals to mix.
A kodak factory using “cheap” labor in upstate Rochester New York and then London. Foxconn circa (1900)
Kodak’s primary offering had a very strong position with multiple vectors in very long cycle capability types.
Business model of sending in a camera and film because all you really want is pictures!
Powerful Brand as a technical leader with ease of use
Channel is a moderate mix of direct to consumer, retail and own store distribution
Service involves a unique high touch, high quality service
Product system that is a unique mix of service and hardware
Core process unique manufacturing technology highly patented
Kodak even Diversified eventually into hand grenades. Kodak gave away over $2 billion in 2014 dollars to charity. Killed himself in 1930’s saying, “my work here is done.”
A giant without a unique capability set will get taken out by evolution’s innovations.
Bankrupt 15 years later.
2005, Kodak ranked No. 1 in the U.S. in digital camera sales that surged 40% to $5.7 billion
Focusing on reducing defects six sigma 3.4 per million.
We are in a great business, with great people, great products and technology and an unbeatable brand name.
Also recognized for excellence in 1997 was Kodak’s compelling Web site, www.kodak.com. It received the "Best World Wide Web Ad" citation in the 6th Annual Mar.com Awards, the WebMaster "50/50 Award" for excellence and innovation on the Internet and the Web Marketing Association’s "Best of Industry" Award in the photography/imaging category.
Quality. Quality is critical to Kodak’s future. Our focus is two-fold reducing defects and improving cycle time.
Our goal is to achieve Six-Sigma quality (approximately 3.4 defects per million opportunities). We are determined to get there at a rate which requires a greater than 50% improvement per year.
In 1997, our rate of progress both for quality and cycle time accelerated, approaching a 50% improvement over the company’s 1996 performance. These improvements with ultimately
lead not only to improved customer satisfaction, but also to much lower costs.
Bankrupt in 2012
1976 - Kodak had a 90pc market share for photographic film and an 85pc share of camera sales in the US.
Even though Kodak invented digital imagery in 1975, the core business had little unique capabilities in the space by 2000’s. Management talked about brand etc. and the “synergy” of stretching Kodak into the digital imaging space. They tried to win on volume, had 40% of digital camera space in 2004 with me too commodity camera’s. Digital phones “ate” the product. Other “brand” extensions were me too offerings that lost money. Adjacent spaces were money losers.
Interestingly Kodak was structurally doomed and it is unlikely a CEO could have allocated capital to non-core or related businesses. Very smart people were trapped into systematically destroying $45 billion in value and 100k jobs over 15 years.
Resigned from the better business bureau in 2006 due to inability to respond to consumer complaints on digital camera’s! quality feel with price and margins as they sank money into the business.
Deemed one the 7th worst polluter in America in 2002.
Enter into a series of “me too” businesses related to imaging- inkjet printers, digital photo frames, digital cameras etc.
The only unique aspect these offerings had was brand and marginal quality. “strategically” they were the future of imaging, but provided few to no unique competitive capabilities.
Actually developed digital camera in 1975 but dropped it due to fears about impact for film business (internal negative optionality) stifled innovation.
1900’s saw product shrink in volume 90% get advanced.
1920’s hired a designer to make art deco camera’s
1950’s incorporated flash technology.
1970’s instamatic put the camera in your pocket. Sold over 100 million.
1990’s co-launch with Apple Computer digital “quick-take” camera.
2000’s me-too product commodity mega pixels being sold.
2001 ofoto purchased. Sold in 2012 for Shutterfly for $23.8 million
Difficult to make technical transition (most companies are good for on “technical architecture” and can’t shift. Kodak made prodcut from 1890’s 10x smaller 1900, designer art deco 1920’s, incorporated flash in 1950’s, consumer disposable “pocket sized” in 1970s selling over 100m instamatics. Tried collaboration with Apple Computer in 1994 w/ quicktake digital camera. By 2004 owned 40% of digital camera market with “me-too” products losing out on price/features.
So here is today’s “hot” ipo GoPro. Are they closer to Kodak 1890’s or Kodak 1990’s in terms of unique capabilities? How long will they deliver extra-normal profits.
Strong Brand (one of the biggest assets, however other brands may be able to get into to the business with aggressive product positioning or sub-branding)
A somewhat unique channel in action sports shops and big box as well international (again other big brands can go there fast)
The bundling of various mounts, video processing and remote is unique. But a few pieces of plastic etc. bundlng can be replicated
GoPro is high performance and well know, but the image cycle space has very short development cycles 12-18 months.
Core process (gopro partnership with a specialty image chip firm provides a slight advantage for now)
Youtube revenue is likely worth $8-15 million/ billion views. Not much for a multi-billion market cap firm. Go Pro is maybe an $800m firm with a life expectancy of 7-10 years which could easily never pay a dividend and destroy shareholder value competing to stay “product” innovative.
Lets fill in the blanks. What are you buying with GoPro? What is a feasible unique capability set, they could create, evolve into? What is it worth?
Innovation is much bigger and more important than product.
Went out and sold short on Sep 22 after class you sold at $68.27. You immediately lost 37.5% in 3 weeks time. You are now up 24.7%. Annualized basis you are up 37.8% and a top 1% hedge funder.
The reality is that the jury is still out. S&P500 is up 8.0% same period